About the Game
Trapped in a dying spaceship filled with horrors, you must explore, survive, and find your way back to the safety of Earth. Cosmodread features a rich, tense and immersive atmosphere that will make you forget about the world outside the headset.
EXPLORE
Search for resources and find a way home. Every run will have you play in a new procedurally generated layout, with random positions for rooms, corridors, items and hazards, and different emergent situations. You’ll never quite know what’s behind the next door.
SURVIVE
Use your own hands to interact with the environment. Open doors, drawers and lockers and rummage through their contents. Collect basic resources, and craft weapons and equipment to deal with both enemies and hazards.
FIGHT
Crouch behind cover and shoot at enemies with your crossbow, or set a trap for them to walk into. But remember: ammo is scarce! Sometimes it’s better to just grab an object off a shelf and throw it away to distract the creature sniffing after you.
If you are interested in Cosmodread, check out Dreadhalls, the previous title by White Door Games.
Screenshots
6 images
Version Information
Steam Patch Notes
Official update history
- Security patch for Unity engine vulnerability
- Stability fixes for Crawler AI
- Other minor bug fixes
- Updated engine and VR plugin versions for better stability
- Credits can now be skipped by holding the trigger button
- Increased Cosmonaut's speed and attack range
- Fixed minimap still displaying the level's map during credits and main menu scenes
- Fixed skybox not resetting when starting a new game
- Fixed bridge console also working when the bridge room had no power
- Added corrections to Italian localization
- Player will no longer be able to climp on the Courtyard's table
- Fixed Crawlers from sometimes jumping through room's walls
- Other fixes and corrections
- Fixed inventory sometimes becoming inoperative after placing specific items into it
- Fixed door key items from sinking into tables when spawning on specific positions
- EMP grenade: Added damage to drones
- Teleporter grenade: Increased detection range when thrown at enemies
- Enemies can now be distracted by loud sounds also when actively chasing the player, as long as they haven't just seen you
- Fixed enemies sometimes spawning in invalid positions
- Fixed enemies being able to sometimes cross closed doors after a game load
- Fixed creatures not always disappearing when killed in a lit room
- Fixed drone spotlights remaining active after destruction
- Fixed lightning gun's sound getting stuck in a loop
- Added tentative fixes for some hard to reproduce issues
- Other minor fixes and improvements
- Fixed locked doors that were already open sometimes becoming permanently closed with the key in the lock after saving the game
- Fixed Lightning Gun's pump lever sometimes losing the hand interaction
- Fixed reaching out behind shoulder causing the direction of walk to reverse in smooth locomotion
- Fixed particle effects when using the teleporter with some enemies
- Fixed interaction detection for the escape shuttle's lever
- Fixed health indicator not refreshing after loading a saved game
- Fixed player being able to close doors while enemies were already crossing through them
- Fixed creatures sometimes spawning on top of the escape shuttle
- Fixed Crawlers being able to jump on to the forcefields covering hull breaches
- Fixed grenades causing other explosive items to detonate even through doors
- Fixed players falling into infinity if their headset went too out of bounds in the Intro scene
- Other minor fixes and improvements
- "Seated Mode" has been moved into the in-game Options menu, rather than being a launch option.
- Oculus: Fixed height not matching the real world (seated play is still possible from the new "Seated Mode" option in the Options menu)
- Keys will no longer spawn in high shelves or inside closed lockers, where they were harder to see
- Keys will no longer receive force from explosions in their vicinity
- Locked doors will no longer become inoperable after being opened by the Cosmonaut
- Fixed monster kill count at the end sometimes displaying excessive numbers
- Improved accessibility of the Options menu from the wrist bracelet
- Players will no longer suffocate after they've triggered the escape sequence
- Improved health syringe detection range
- Changed Polypoid death tip text to something more useful
- Fixed geometry gaps in a corridor room
- Selecting the Exit option from the menu when in the Credits scene will now take you back to the Intro menu
- Other minor fixes and adjustments
Current Release
Not available
System Requirements
How to Install
Cosmodread.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.5 GB
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View AllDownload Cosmodread for PC with a direct link or via torrent. Get the full version of Cosmodread for free. Cosmodread is a Action released by White Door Games.