About the Game
Remember the days of online shooters, remember sleepless nights in computer clubs, emotions, adrenaline, rapture and rage.
The multiplayer shooter Headshot VR will immerse you in a dynamic atmosphere of virtual reality using the HTC Vive.
Features:
- multiplayer game mode 5x5
- communication with players (you can talk with players)
- choice of 3 (currently) maps
- a choice of 7 weapons
- control with weapons when using layouts
- shooting mode
Gamers, this is a beta test, an early access game! Please understand the bugs and write to us when you find them.
Many issues have already been resolved, changes will be published in the next build. Build is being tested in Steam.
Write here:
Our new game is coming out soon.
The multiplayer shooter Headshot VR will immerse you in a dynamic atmosphere of virtual reality using the HTC Vive.
Features:
- multiplayer game mode 5x5
- communication with players (you can talk with players)
- choice of 3 (currently) maps
- a choice of 7 weapons
- control with weapons when using layouts
- shooting mode
Gamers, this is a beta test, an early access game! Please understand the bugs and write to us when you find them.
Many issues have already been resolved, changes will be published in the next build. Build is being tested in Steam.
Write here:
Our new game is coming out soon.
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
Added support for Value Index controllers and added a new map!
To work with Valve Index controllers, we suggest that when starting the game, select the "Settings" item in the menu and set a smooth rotation angle there and select Valve Index controllers.
View on Steam
To work with Valve Index controllers, we suggest that when starting the game, select the "Settings" item in the menu and set a smooth rotation angle there and select Valve Index controllers.
- added a new shooting gallery
- added Steam achievements
- fixed some bugs
View on Steam
- added Steam achievements
- fixed some bugs
- fixed bugs in the latest update v1. 6
- added new weapons for bots
- reconfigured artificial intelligence
View on Steam
- added new weapons for bots
- reconfigured artificial intelligence
Version 1.0
Mar 19, 2019
Today 1.0rc1 update of our game Headshot VR is published.
This is a very serious update, a lot of visible changes, even more invisible, but noticeable: stability has been improved, some bugs have been fixed (not all, but many).
So, meet version 1.0rc1:
Added:
- Localization (English, Russian, Chinese, German, Spanish)
Our users have requested localization in multiple languages. We don’t have too much text in the game, we’ve all (almost) translated. If there are inaccuracies in the translation - please write in support.
https://i.imgur.com/64Qqoe6.jpg - New 3D-design of the main menu
The main menu we have now is amazing (well, we like it), all the graphics settings, character settings, slots, the transition to online and offline games are made from one location - the menu. I hope you will like it
https://media.giphy.com/media/1bEJpRZLLGRfScdCTQ/giphy.gif - New design of other menus. The wristband menu is also slightly modified and what menu we still have there is - I don’t remember.
https://i.imgur.com/qjpZZpK.jpg - Music on the menu
Without music, it’s very sad, we made music on the menu - Transitions between screens in the form of white balls
- The sound of a passing bullet
- Particles at steps
- Effect - Particles on character respawn
- Displays the last shots that caused the player to die - after death you can see who and from what point he killed you in battle.
https://media.giphy.com/media/2YpOZhzcGykpz77Y1m/giphy.gif - Death Camera
- Spectator camera - after death, you can fly over the stage and watch it
Improved:
- New sounds
- Plume from the shot
- The head is now fixed in size, without affecting the character’s scale.
- Green marks on gun sights to facilitate aiming
https://media.giphy.com/media/54YeLObYlNFElilkX5/giphy.gif - Shotgun and sniper reload with one hand
- Reduced damage when shooting bots
- Changing the aiming logic
- 2 times faster reload
- Smooth sniper rifle rendering
https://media.giphy.com/media/fiyQNmbi0ikae1J4Gr/giphy.gif - Sniper rifle now works on both eyes
Fixed:
- Game freezes when exiting
- Random reloads at the end of the sprint
- Many minor fixes
Work does not stand still - so go in, play, the more players in the game - the more interesting!
And again, please report all bugs
Version 0.7
Jan 25, 2019
Hello!
Today we have released a new update, v0.8. And about the previous update forgot to write the news.
Therefore, I correct this error and write here about updates 0.7 and 0.8
(and what happened to 0.6?)
We are working on further improving the game and optimizing it. Stay with us!
View on Steam
Today we have released a new update, v0.8. And about the previous update forgot to write the news.
Therefore, I correct this error and write here about updates 0.7 and 0.8
(and what happened to 0.6?)
I'll start with version v0.7
- We divided the movement and turns into different controllers - for both the Vive and the Oculus. Try, move and jump - on the left joystick, turns - on the right. Later we will make a setting in the menu, so that you yourself can determine where the movement is and where it turns.
- We added different turn options. There are 3 of them:
- Angle - a turn at a certain angle, 90, 45, 15 degrees by tap on the touch button (or tilting the Oculus stick):
https://media.giphy.com/media/FDkHC3C6jGKqQfQyew/giphy.gif - Snap - turn in the direction of the hand with the weapon. By clicking on the touch button or stick:
https://media.giphy.com/media/5nq6Ctxr1HXAGqOWMC/giphy.gif - Smooth - smooth turn, non-stop. May be fast-medium-slow:
https://media.giphy.com/media/9MIHZXufE563gzNmVQ/giphy.gif
- Angle - a turn at a certain angle, 90, 45, 15 degrees by tap on the touch button (or tilting the Oculus stick):
- Fixed some problems with spawn.
Now go to version 0.8.
- When you start the game, we now show how many users are currently connected to the game.
https://i.imgur.com/XktCth5.jpg - When creating multiplayer battle, you can play a mini-game with targets while other players are connected. As soon as several people connect, the multiplayer game will start.
https://media.giphy.com/media/7AaDaa6psOOhncoE8z/giphy.gif - Players receive a notification when someone joins the game.
- Made some improvements on optimization.
We are working on further improving the game and optimizing it. Stay with us!
Our latest in 2018 minor update.
Fixed:
Improved:
Stay with us in the new 2019!
Write about all the flaws and bugs in the Discord or discussion.
View on Steam
Fixed:
- Big shots particles
- Rendering sniper scope
- Recharge and shooting when you hover the second hand on the menu
Improved:
- Partial optimization
Stay with us in the new 2019!
Write about all the flaws and bugs in the Discord or discussion.
12/25/2018 Fast v0.5.2 Update
Fixed:
Improved:
Added:
View on Steam
In this update:
Fixed:
- Fixed bot trajectories
- Fixed a case of a hand in two holsters simultaneously
- Excluded random jumps
- Fixed interfering helmet during the sprint
Improved:
- Added spawn zones for game mode with bots
Added:
- Added models of controllers in the menu
Hello! We missed here a little, so catch another update))
- hot bug fix update
View on Steam
- hot bug fix update
Hello guys!
Yes, we all understood that we had released the game earlier than necessary (and the one who pressed the “start sales” button is already punished). We cannot return to the past. Therefore, we should only systematically and persistently improve the game.
The last few updates have significantly improved gameplay (see previous updates):
- realized some wishes of users on controls and gameplay
- fixed fifty bugs and several among them, affecting FPS subsidence in the game.
We really try to make the game better.
Added:
Improved:
Now for some of the changes in detail
TeamDeathmatch - Our most favorite game mode, quick play with respawns. Team play per team. Each team starts the game in their respawn points. After death, the player is reborn at the respawn point and continues to fight. The team that gets more frags in 5 minutes wins.
https://i.imgur.com/7v6hcQa.jpg
TeamBattle - a mode of play without rebirth after death. The game lasts until one of the teams wins 8 times.
https://i.imgur.com/jIU5WRR.jpg
Bomb - mode of the game with a bomb. To win, you need to destroy the enemy team or complete the task (the task of the terrorists is to detonate a bomb, special forces - to neutralize the bomb). The game continues 15 rounds: the team that wins the first 8 times wins
https://media.giphy.com/media/2cdYrpqnkwNXlG7QX9/giphy.gif
https://i.imgur.com/DxNhTSM.jpg
The shooting range has become more beautiful and comfortable.
https://media.giphy.com/media/7IW6vLFZNzMvz1YkSd/giphy.gif
You can use all these weapons in the game - you only need to set your character in the menu.
https://media.giphy.com/media/2wWZWoxCHE62koHwQM/giphy.gif
https://media.giphy.com/media/1gWi7OD6Lwt3sr4oqS/giphy.gif
We understand that the development of the game should not be limited only to eliminating bugs, so we suggest seeing the roadmap of the next improvements and new features of our game.
The actual version of the roadmap is always here: http://headshotvr.com/roadmap/
If in this list you did not see your wishes for the game - write to us in the discussion on Steam https://steamcommunity.com/app/903710/discussions/ or Discord
About all the bugs feel free to write! We will fix everything!
View on Steam
Yes, we all understood that we had released the game earlier than necessary (and the one who pressed the “start sales” button is already punished). We cannot return to the past. Therefore, we should only systematically and persistently improve the game.
The last few updates have significantly improved gameplay (see previous updates):
- realized some wishes of users on controls and gameplay
- fixed fifty bugs and several among them, affecting FPS subsidence in the game.
We really try to make the game better.
The current update brought the following changes to our game:
Added:
- New game modes Bomb, TeamBattle
- Added match mode selection (first select the mode, then the map)
- New "Town" map
- New “Tutorial” map
Improved:
- Changed the Team Deathmatch game mode
- Match duration in all multiplayer mode games - 5 minutes
- Changed "Tutorial" location
- Changed Tutorial mode (changed learning logic)
- Changed the Shooting range mode, only one mode, but you can already shoot at targets and choose a weapon
Now for some of the changes in detail
New game modes (relevant for multiplayer), now there are 3 of them in total
TeamDeathmatch - Our most favorite game mode, quick play with respawns. Team play per team. Each team starts the game in their respawn points. After death, the player is reborn at the respawn point and continues to fight. The team that gets more frags in 5 minutes wins.
https://i.imgur.com/7v6hcQa.jpg
TeamBattle - a mode of play without rebirth after death. The game lasts until one of the teams wins 8 times.
https://i.imgur.com/jIU5WRR.jpg
Bomb - mode of the game with a bomb. To win, you need to destroy the enemy team or complete the task (the task of the terrorists is to detonate a bomb, special forces - to neutralize the bomb). The game continues 15 rounds: the team that wins the first 8 times wins
https://media.giphy.com/media/2cdYrpqnkwNXlG7QX9/giphy.gif
New “Town” map:
https://i.imgur.com/DxNhTSM.jpg
New Shooting range location:
The shooting range has become more beautiful and comfortable.
https://media.giphy.com/media/7IW6vLFZNzMvz1YkSd/giphy.gif
You can use all these weapons in the game - you only need to set your character in the menu.
New Tutorial mode:
https://media.giphy.com/media/2wWZWoxCHE62koHwQM/giphy.gif
Height calibration:
https://media.giphy.com/media/1gWi7OD6Lwt3sr4oqS/giphy.gif
Roadmap
We understand that the development of the game should not be limited only to eliminating bugs, so we suggest seeing the roadmap of the next improvements and new features of our game.
The actual version of the roadmap is always here: http://headshotvr.com/roadmap/
- Development of a new 3D menu (setting the parameters of the game, setting up a character, interactive height calibration)
- Optimization of program code and game maps (improved FPS)
- New types of weapons, different lethal power for weapons.
- Visual improvements and features (traces on the walls and ground).
- Sound enhancements (adding sounds of the world, musical accompaniment).
- Improving the death camera (visibility of the bullet trajectory, the visibility of the enemy who killed the character)
- Mini-map to indicate the location of the enemy.
- Different shooting ranges will be added to enable shooting practice.
- Start of gun-stock sales for HTC Vive and Oculus CV1 controllers.
- A manual weapon reload will be added (as requested by many players).
- Functionality of quick connection to the game without entering the “Multiplayer” menu.
- Connecting Discord service for communication between players.
- The social functionality: the search for friends, etc. will be added.
- The leaderboard in shooting competitions and in different game modes will be added.
- Destructible elements on the map will be added.
If in this list you did not see your wishes for the game - write to us in the discussion on Steam https://steamcommunity.com/app/903710/discussions/ or Discord
About all the bugs feel free to write! We will fix everything!
Our new small, but important update!
v0.4
In the new release there will be new modes and long-awaited support for Oculus!
View on Steam
v0.4
- Improved connection stability, the game does not fall when a player leaves the game.
- About 10 fixed minor bugs
In the new release there will be new modes and long-awaited support for Oculus!
15.11.2018
bugfixes
- Slots setting: added default settings
- You can choose a random map when creating offline games
- Changed control for jumps and sprints
- Small settings window in the menu
- Removed the window for selecting the resolution of the game when the application starts
- Grenades now damage players
- Removed non-moved models remaining on the map
- Fixed reload triggers when running and climbing
- Now the server name corresponds to the user who created the game
- The game score is now always near the timer.
View on Steam
bugfixes
- Slots setting: added default settings
- You can choose a random map when creating offline games
- Changed control for jumps and sprints
- Small settings window in the menu
- Removed the window for selecting the resolution of the game when the application starts
- Grenades now damage players
- Removed non-moved models remaining on the map
- Fixed reload triggers when running and climbing
- Now the server name corresponds to the user who created the game
- The game score is now always near the timer.
Current Release
Not available
System Requirements
OS
N/A
CPU
Intel Core i5 3.0GHz
RAM
4 GB RAM
GPU
Nvidia GeForce 970
How to Install
1
Download all files
2
Extract the .ISO file to a folder (use WinRAR or 7-Zip)
3
Run Headshot VR.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
2.0 GB
Password: cracked-games.org or 123
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View AllDownload Headshot VR for PC with a direct link or via torrent. Get the full version of Headshot VR for free. Headshot VR is a Action released by VR Studio.