PlateUp!
by It's happening · 4 Aug, 2022
207 downloads
About the Game
Players have free rein to design their restaurant which will expand and develop between shifts – with additional content and challenges unlocked through progression.
Can you cook, serve and manage your way through 15 hectic days in your restaurant and unlock a brand-new franchise?
- Classic co-op cooking action, with a wide selection of mains, sides, sauces, toppings, desserts, and starters.
- Choose your equipment, lay out your kitchen, curate your menu and plate up your dishes.
- From bubbling soups to sublime salads, tender steaks to hearty pies, there's something for everyone.
- Look after front-of-house: seating customers, delivering orders, and managing patience.
- Equip your restaurant to handle the most fickle of customers and deliver them what they need, right when they need it.
- Co-operate with your team like a well-olive-oiled machine or build a name for yourself going it alone.
- Exceed your goals and take your franchise to greater heights at a new location, bringing with you new unlocks and upgrade
- Upgrade and rearrange your restaurant to your personal taste: when the restaurant closes for the day, the planning begins!
- Decide what new equipment to purchase, and place it wherever you want.
- Want to go high-tech? Install the turbo-ovens, crank up the conveyors, and make way for the robo-kitchen of the future.
- Fancy something a little more... fancy? Curate your art collection, fix up that wallpaper, enlist a friend as a maître d' and get ready to provide the culinary experience of a lifetime.
- Exceed your goals and start over at your next location, bringing with you new unlocks and upgrades.
- Tailor your brand towards gourmet dining, or fine-tune your fast food franchise.
- Every restaurant is procedurally-generated with its own climate, customers and conditions.
- Return to your franchise HQ to view your achievements, customise your characters and upgrade your kit, ready for your next adventure!
Screenshots
15 images
Version Information
Steam Patch Notes
Official update history
Overall Fixes:
Fixed bugs with the wrong dish being brought into variety franchises
Fixed bugs with placing trays on tables
Customers no longer squat while waiting at buffets
Customers who get their order partially satisfied at a buffet (e.g., some of their tacos) will wait at the buffet for more before returning
Double Helpings card now lists the money benefit in the description
Customers will queue in the correct location for host stands placed over hatches, meaning customers should stop teleporting into the kitchen and getting in your way
Patch-specific Fixes:
Fixed bugs with autumn and heat unlocks
Fixed bugs with placing trays on tables
Fixed Spring Onion and improve the reward screen
The heat/chill selector now says both names and is hidden until you place a dish on the display which has heat/chill available
The Greenhouse is now roped off until you have a plant
You can now place items back into the crate/plant inboxes, which will return them to the pile
Overheat 14 has been nerfed so it might be playable now
Overall Fixes
Rework garage and greenhouse so that new crates and plants are placed into an inbox
Patch-specific Fixes
Fixed some crashes in multiplayer
Adjusted greenhouse area to prevent room changes with players inside
Added an option (under Accessibility) to enable Chill mode for all available dishes
Plants are now likely to have higher strength when given on later days, and on high heats
Jasmine now stacks with itself
Placeholder Overheat levels have been replaced with new cards
Fixed an issue where Spaghetti and Ice Cream couldn't gain heat levels properly
Extra blueprints now apply to decoration shops as well
Fixed customers standing around in the tutorial
Fixed a bug where the heat level could show incorrectly when you had no dish chosen
Patch-specific Fixes:
Improve crate tracking and placement
Fix queue patience resetting every time a customer entered
Fix patience bars not going into urgent mode when low
Fix chilis being given at heat 6 rather than 5; fix chilis being given when losing
Heat that adds card choices now show up on the timeline
Patch-specific Fixes:
Tweaked Heat unlock post-game item
Added a post-game item for unlocking Chill
No-patience-reset on queues no longer prevents the queue from gaining patience from other places (such as customers entering the restaurant)
You now get a free Chili after beating Heat 5 and 10 if you don't have one (or two at Heat 10) already
Heat progress in the lobby now shows your current beaten Heat level rather than the highest you can play
Heat progress is now tracked correctly up to Heat 14
Updated text on Elephant Queues to match new behaviour
Fixed queue patience alert when inactive
Fixed a case where some garage items weren't tracked and could move/disappear
Overall Fixes:
Fixed Nut Roast visual not splitting correctly
Patch-Specific Fixes:
Plant rewards have been simplified which should result in more varied plants being given
Heat level can now be selected when doing a franchise run
Overall Fixes
Fix a potential crash when leaving the lobby very soon after it loaded
The restaurant setting selector in the lobby now remembers your last choice
Patch-specific Fixes:
Rework plant strength calculations and add new strength labels
Fix incorrect Copy Desk text
Reimplement plant reward screen to better show strength and effect
Fix plant alignment in greenhouse
Fix Cakes being incorrectly labelled as a customer card
Customers will return from buffets as soon as their table is served
Fixed missing collider on new dish table
Fixed bins not being usable after being emptied in some cases
Fixed networking issue that caused lag and disconnects in some cases
Major Changes
This patch reworks the way all console code is implemented so that we can work on content for all platforms simultaneously going forward. Previously, adding new content meant we had to manually port it to each platform separately. This means that this patch has less gameplay content than usual, but means future gameplay patches will be much quicker to develop.
While this patch has been tested extensively, a lot of code has been rewritten and so there might be some new issues introduced. Please report any issues you find so we can get them resolved as quickly as possible. We're releasing this update first to smooth out any technical problems before we follow up with new content soon.
Significantly improved load time on all platforms
Improved performance of many systems, resulting in much better performance on all platforms, particularly in large restaurants and on Nintendo Switch. In some of our tests, we had nearly double FPS in late-game restaurants that were previously running slowly
Improved networking on all platforms, especially:
Nintendo Switch and PlayStation now use native networking for improved stability and performance
Steam now supports both Steamworks (the default) and Photon (for PC-only crossplay with other PC platforms, such as Windows Store). You can enable PC-crossplay mode in the multiplayer menu to invite friends via Discord and play with friends on other (PC) platforms.
Improvements throughout the netcode should make the game more responsive in multiplayer on all platforms
Weekly speedruns and leaderboards are now supported on all platforms
PC platforms support Discord integration if you have Discord installed; you can see more detail about what people are playing in their status, and you can invite people directly over Discord
Added support for the Nintendo Switch's native on-screen keyboard (e.g. when entering seeds)
Players who are spectating in multiplayer should now show up at the bottom of the screen
Fixed some issues with achievements, particularly dish-based achievements. In previous versions, only the first dish type you served in a run was being tracked correctly
Re-implemented how saves are implemented on all console platforms to improve performance and stability. This should prevent any stutters and freezes during saving, such as when starting a new day or changing outfits
Improved resolution on Nintendo Switch
Minor Changes
Fixed an issue where rushes were incorrectly based on the number of customers rather than groups. This should make rush cards (and turbo rushes) significantly easier to deal with when you have larger group sizes.
Improved collision of outside things to prevent cases such as: letters getting stuck on the reroll option, wall decorations getting stuck when placed outside, and the reroll indicator showing up at the wrong time
Improved text sizing in multiple places in the lobby to make it easier to read
Dish difficulty ratings have been adjusted to better reflect how hard the dishes are for new players
Fixed an issue where some ingredients weren't sold in the shop correctly after being added to your menu
The game no longer requires water as an ingredient in pies, so you can throw away your sink if you don't need it
Fixed an issue where booking desks could show up on blueprint desks even though you already had one
You can now use the booking desk in practice mode to spawn in more cats
Combiners and portioners are now upgrade-cyclable
Fixed some cases where UI elements would shoot upwards and off the screen
Witch hat cosmetics have been resized to prevent collision with customer orders
Improved detection of when sinks are needed to prevent more cases where the game would require you to keep a sink unnecessarily
Fixed a case where the game would spawn in two sets of plates when only one was required
Fixed issues with kicking players
Pinging blueprint desks now pops up the info for the appliance being offered
Fixed a bug where Please Wait could be unlocked in practice mode
Fixed a bug where some appliances could cause graphical bugs when being placed
Improvements to some interactions to make it easier to target appliances such as the start practice mode and reroll options
Added small colliders to fixed seed and speedrun boards to make them easier to interact with
Fixed an issue where some items, such as cookie trays, could be combined with their raw ingredients to refill them
Fixed an issue where the seed-affects-everything icon wouldn't display in some cases
Fixed a bug where wall appliances could be rotated even when they were supposed to be fixed in place
Removed the chop requirement from tacos, which meant you would be offered unnecessary appliances in shops
Prevented mandarins from being placed in prep stations, to fit better with other splitable things and prevent a bug where they could be infinitely replenished
Fixed an issue with the Blueprint Info Only When Pinged option
Chef Twitch integration no longer clears the player queue for each new restaurant
Fixed an issue where players who were joining but not in-game would be accounted for in difficulty calculations
Fixed some crashes associated with joining or leaving a new session
- Fixes an issue where join codes wouldn't work for users in different Steam regions
- Fixed issue where old saved runs could not be loaded in some cases
- Fixed bug with lemon cake hat
- Fixed issue where some types of cake were offered incorrectly
- Fixed seeded run display on maps in the lobby
- Fixed colour blind mode text showing up when it shouldn't
Features
- Added a new Bakery gamemode, where you can bake a variety of exciting things. In this new mode, your customers only order a flavour - it's up to you to decide what to make them. Start with chocolate cookies and work your way up to 3 flavours in 5 varieties!
- Coffee now a base dish. You now have access to coffee as a dish in the headquarters that you can start a run with on any map type, and enjoy your laid-back cafe in any setting. You can now also franchise coffee normally and use the Variety card to create the restaurant-coffee shop of your dreams!
- New cosmetic UI. The outfit selection mirror in the bedrooms has been upgraded, allowing you to browse the full range of cosmetics before choosing what to wear.
- New cosmetics, new player colours. To give you an excuse to use the new mirror, we've added a new set of pastel colours to choose from. To celebrate PlateUp's anniversary we've also added a new set of party hats, including a candle and a sparkler.
- New dish stats on cards. To help you make the most important decisions in your restaurant career, we've added a new info panel at the bottom of dish cards, showing you how difficult the recipe is, how long it takes customers to eat, and how much they pay for each portion
Balance
- Dishes can now have a per-dish eating time. Most dishes are still set to the default for now, but coffee has a longer eating time than other dishes and some cakes have different eating times. This is shown on the card when you select it
- Stuffing is now -30% customers (rather than -15%)
Fixes
- Items that are shared are now only drawn for one customer while being eaten
- Improved quality of all UI panels
- Improved snapshots system and dish icons
- Tweaked pot stack to look less like a counter when empty
- Added a snowflake icon to the freezer and frozen prep station blueprints to make them clearer
- Fixed a bug where desserts could sometimes stop being ordered
- Added more slots in the practice kitchen for recipes with lots of ingredients
Improvements
- Franchising a coffee shop franchise will now let you pick a new coffee shop layout
Fixes
- Improved visuals of nut and sugar providers to look clearer
- Changes colour of franchise projector screen
- Fixed Christmas music playing
- Fixed tea bags, tea cups, and tea pots turning into milk
- Fixed popup text when deleting saves
- Fixed cakes colliding with other items
- Fixed players being kicked at the end of speedruns in multiplayer
- Fixed processes not resetting when items were picked up
- Fixed tea requiring a counter
- Block Instant Service card from appearing in coffee shop runs
Modding
- Fixed error logging in mods
- Added launch option to disable mods: -nomods
Current Release
Build 22679197
Uploaded Jun 13, 2026
System Requirements
How to Install
PlateUp.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
501 MB
22679197
B0EFC6CB
1268c23c9968fa31ad72e3759b00d1e5dc20ac2c25b90aa621f3d0b147445e14
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