About the Game
In solo or with your friends, explore in total freedom massive-parkour-ready maps. Reach every corner of your playground to uncover hidden spots — time trials, trick challenges, and more! In multiplayer, dive into game modes like TAG, Capture the Flag, Trick Battles, or simply freeroam with your friends!
- Explore huge, unique, vertical parkour environments
- Discover, learn, and master every trick, move, and their endless combo possibilities
- Call on your pigeon to discover new areas, fast travel, and plan your routes
- Tons of challenges and game modes — solo or with friends (TAG, Capture the Flag, Trick Battles, and more)
- Unlock over 100 customization options for yourself and your pigeon
Core Game Features:
- Parkour & Freerunning
- Intuitive Controls
- Tricking & Scoring System
- Singleplayer & Multiplayer
- Free Roam
- Time Trials
- Trick Challenges
- Level Editor
- Session Marker & Pin Dropper System (Pigeon)
- Multiple Maps
- Character Customization
- Third and First-Person Camera
- Ragdoll/Bail Button
- Slowmotion Button
- Dynamic Weather
- Time Of Day Settings
- Original in-game Music
- Replay Editor
- Photomode
Multiplayer Features:
- Play with Friends (Invitational or Session Browser)
- TAG Game Mode (Up to 4 Players)
- Capture The Flag Game Mode (Up to 4 Players)
- Freeplay Game Mode (Up to 4 Players)
- Tricks Battle Game Mode (Up to 4 Players)
Screenshots
6 images
Version Information
Steam Patch Notes
Official update history
This update brings 3 brand new maps to the game as well as 3 new environments for the Level Editor!
- The Glacier
- The Island
- Space
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Thank you all so much for the support this year. I wish you all a great rest of the year as well as a happy New Year! I will be back in 2026 with some exciting news for the future of Rooftops & Alleys!
Michel (Dev)
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- Fixed Level Editor duplicate object function not working (PS4/PS5 Controllers)
- Added windows (Level Editor)
- Added doors (Level Editor)
- Added swing bars to the Level Editor (Interactives)
- Added 2x more primitive shapes (Level Editor)
- You can now scale primitive shapes even smaller
The Level Editor BETA is finally here!
The Level Editor allows players to create new maps from scratch! Start building anything you want with a variety of primitive shapes, prefabricated objects, and interactables to create the map of your dreams!
In this first BETA version, you can choose from 3 different environments to build your maps in: The Arena, The Desert, and The Airship.
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You can even create custom Time Trials!
But that's not all!
Want to test your map? Simply switch between editing and play mode to test your map while building it. Want to have your friends test your map & challenges? Simply host your custom maps directly from the pause menu or from the usual Host menu in the start screen! (Friends Only)
And of course you can also host your custom maps to play multiplayer game modes like TAG, Capture the Flag, and Tricks Battle! You can even overwrite your maps environment at any time, giving it a fresh look every time!
3 New Maps!
This update also features 3 brand new maps! All new maps are built with the Level Editor to get players inspired to build their own and see what's possible! The new maps also give those new content, who don't necessarily want to get into building their own maps straight away! New time trials can also be found in the new maps, so get to it - and get all the gold medals!
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New Customization!
This update also features some new customization items!
- Hard Hat
- Skateboard Backpack
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Important Notes
As always, feel free to leave your feedback in the official Rooftops & Alleys Discord server!
If you are using any mods, make sure to update them or remove them, in case they are causing issues with any UI elements or the Level Editor itself, before leaving a bug report in the Discord server - more often than not, mods are causing issues with an update, not the update itself!
More Exciting News!
The full version of the Level Editor will feature more environments, and even more brand new maps! The release date for the full version has yet to be confirmed for PC & consoles, but I will keep you updated as soon as I can say more!
See you in the game,
Michel (Dev)
- New feature: Outfit Presets (Save & Load up to 3 different outfit presets in the customization menu)
- Music: Added 2 brand new original soundtracks ('Miss You' & 'Part Of Me)
- Customization: Added 4 x new hat customization options
- Added Baseball cap
- Added Baseball cap + headphones
- Added Baseball cap (Backwards)
- Added bucket hat
- Customization: Added 1 x new head customization option
- Customization: Changed the "Headphones" category option to "Head Accessories"
- Console specific: Console players now have the Replay Editor (RB/R1 + Special Left)
I'm currently working on one of the biggest and coolest updates Rooftops & Alleys has seen to date. This update has been in production for a while now and is a big undertaking; however, I will be ready to share some exciting news about this next week in a dedicated dev stage in the official Discord server!
Can't wait to tell you more!
See you soon,
Michel (Dev)
Introducing the Replay Editor (In Beta)
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- Record your best lines
- Capture the perfect shots
- Choose between camera modes
- 2 camera modes (Follow Player & Free Camera)
- Place keyframes
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Quickly edit your shots!
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1.3 Patch Notes:
- Added a Replay Editor (in Beta)
- Open Replay with RB/R1 + Special Left/Right mouse + TAB
- Added new setting in the gameplay settings for Replay (On/Off)
- Fixed air-ticker/Bonus is ongoing after entering Photomode
- Fixed Photomode opening in online session/game mode
- Collision improvements in Sunset Paradise (Upper side of the church)
- Collision improvements in The Shed map (Corners)
- Fixed some precision landing + climbing Bugs
- Fixed offset CTF flag spawns in Sunset Paradise
- Fixed sliding respawn bug (Falling/Sliding state)
NOTE: The Replay Editor is currently in a beta stage. This first version will help collect player feedback and evolve the editor with time, and fix potential bugs! As always, please share your feedback in the official Discord server! More news regarding the roadmap ahead will be shared soon!
Note to modders (DML users): Before launching this update, please update DML - otherwise, you are going to experience crashes!
See you soon,
Michel (Dev)
- Fixed roll saved and executed on next jump if landed from a 360 reverse vault into a precision Landing
- Removed sliding head trace to make sliding easier (More like before the sliding update)
- Updated K&M inputs for Gainers (Now using the key 'G' instead of Spacebar)
- Updated K&M controls for Gainers in the controls UI
- Fixed not being able to respawn while hopping/climbing on a vaultable wall
- Fixed not being able to respawn while hanging on a ledge occasionally
- Fixed cinematic mode triggering for host in CTF/Tag/TB in specific cases (This should fix the cinematic bug FOR GOOD)
As always, feel free to come join the official Discord server to leave your feedback and ideas! I'll make sure to host another dev stage soon so you get a chance to chat to me directly about your questions about anything and everything! :)
Note: Console players will see the same update as well as some specific console version fixes next week!
See you soon!
Michel (Dev)
1.1 Patch Notes
- Update of jump charge to make it frame rate independent (it would take twice the time to jump at 50 fps than at 100 fps)
- Added scroll for player names that are too long to be displayed
- Some crash fixes
- Light multiplayer fixes
- Added a level loading popup that prevents players from navigating menus after starting to load a new map
- Roll jump bug fix
- Reduced head hitbox on slide to make it easier
- Some localization fixes
- Localized COMBO in HUD
- Localized Version text in main menu
- Fixed a pillar where players got stuck on ContainerShip
- Updated Italian localization
- Fixed the Cinematic mode being triggered for the Host when a player tried to join a CTF, Tag or Tricks Battle session already in play.
- Fixed language initialisation before engagement screen
- Added Chinese localization - 现已支持简体中文。
Note: Rest assured I am keeping connected with the community, read reviews, and bug reports in the Discord server so I'm working hard on bringing many more improvements to the game, some of which take longer than others - but expect more news and updates on that soon 🙂
As always, should you encounter any bugs, make sure to join the official Rooftops & Alleys Discord server to report anything you find! Thank you all for being constructive and helpful!
See you soon,
Michel (Dev)
Everything new in Rooftops & Alleys 1.0
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New Progression System
Rooftops & Alleys 1.0 features a full solo progression system that lets you unlock new customization items by winning bronze, silver, or gold medals! For each completed challenge (Gold), you get up to 6 feathers. There are 300 feathers to get in total, and over 100 customization items to unlock for you and your pigeon! Customization items will unlock automatically once rewards are gained in sufficient amounts. Feathers aren't being spent, but instead held in your progression, so they can be seen as your level status at the same time!
Progression Overview
The new progression overview (Found via the pause menu) helps you keep track of your overall progression. You can simply browse between challenges and maps, and even select challenges in the map you're currently on, which will then highlight the marker in the world, showing you where you need to head next!
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Pigeon Unlocking
Rooftops & Alleys 1.0, you need to unlock the pigeon in every map. While trained players will do this in no time, new players will be encouraged to traverse around, learning the mechanics as they go, until they find and unlock the pigeon for each map!
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New Challenges
Rooftops & Alleys 1.0 has a total of 48 challenges to compete in! The 1.0 received a lot of new Time Trials & Trick Rush challenges across all 6 maps!
New Map (Container Ship)
The Container Ship alias: The Big Pigeon offers a dense new environment to challenge yourself in brand-new Time Trials & Trick Rush challenges!
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Reworked Combo & Scoring System
The combo system has been upgraded to now remember the last tricks you performed, encouraging players to be more creative, while making gaining points a little more challenging and rewarding! Players who repeat the same tricks over and over again will see their individual trick points decrease. To counter that, you can perform a variety of tricks and be more versatile, to allow yourself to get the maximum points possible!
New Multiplayer Game Mode (Tricks Battle)
The brand new Tricks Battle game mode is great for players wanting to challenge each other in an online match to see who gets the highest score! Players see each other's score live while a timer runs out, putting pressure on everyone involved. Keeping up your combo meter is the key to success in this purely skill-based multiplayer game mode!
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New Physical Sliding Mechanic
The sliding mechanic has been reworked from scratch! Before, you had the ability to either slide on flat ground or auto-slide on sloped surfaces. Now, both have been merged into one to create a fully physics-based sliding system!
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The Photomode is here!
Rooftops & Alleys 1.0 features a brand new super in-depth photomode to allow players to capture the most creative shots in-game! Adjust settings like depth of field, focus distance, saturation, contrast, gamma, film grain, and choose from a selection of borders, filters, and preset poses! The highlight feature of this brand new photomode is the 'Doll Mode'. This mode allows you to precisely move each body part of your character where you want, creating exactly the poses you are looking for!
New Music!
Rooftops & Alleys 1.0 features 20 original in-game soundtracks!RNA - About Time
RNA - Alibi
RNA - All I Ever Wanted
RNA - Bodymove
RNA - Bring This To The Streets
RNA - Falling Like Rain
RNA - Floating
RNA - Forever Now
RNA - Limitless
RNA - Lost In Time
RNA - Midnight Echoes
RNA - On A Roll
RNA - Remember Me
RNA - Ride Or Die
RNA - Streetstyle
RNA - The Beginning
RNA - Together
RNA - Underwater
RNA - Urban Escape
RNA - Watch Me
Achievements are here!
Finally, Rooftops & Alleys 1.0 now has achievements! Time to go achievement hunting!
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Localization (Translation)
Rooftops & Alleys 1.0 has been translated into many different languages! Here's the list of new languages added to the game:
- English
- French
- Italian
- German
- Spanish - Spain
- Czech
- Dutch
- Polish
- Portuguese - Brazil
- Russian
- Spanish - Latin America
- Ukrainian
Note:
If you have played the Early Access version, your prior saves will be deleted. This only happens once and is required for the all-new progression system to work properly!
THANK YOU
Getting to 1.0 was a huge milestone for me. I can't thank everyone enough for all the support during the Early Access phase in the past year! And now it's finally time for the next chapter of RNA!
New Combo & Scoring System:
- Completely reworked scoring system
- New combo scoring system
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You can keep your combo up by:
- Performing tricks (Will raise your score multiplier)
- Speed boosting
- Gaining air-time
You can gain points/lock in your combo by:
- Precision landing/Sticking a landing
- Otherwise, combos will lock in automatically once the combo meter runs out
- Your combo score will be lost if you fall/ragdoll
Brand New ‘Trick Rush’ Challenges:
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- Added new ‘Trick Rush’ trick challenges
How ‘Trick Rush’ challenges work:
- Get bronze, silver, or gold medals by scoring points/combos
- There is a limited time window in which you can perform tricks
- Stay in the trick zone (Otherwise you don’t gain points/lose your current combo)
New Music:
- Added 5x new original soundtracks to the in-game music playlist
Movement, Visual & SFX Improvements:
The line meter has been rebranded to the ‘Adrenaline meter’
It functions the same way the line meter did but is now not tied to the multiplier
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- Added first-person ragdoll
- You can now boost on ziplines!
- Fixed a lot of first-person camera clipping issues
- Safe vaults are back!
- Improved wall-ejecting!
- Improved wall interaction
- Climbing the top of a pipe is now faster
- (It won’t restrain your movement after a climb anymore like before)
- Visual Improvements (Improved Post Processing)
- Overall SFX improvements (Contextual landing & ragdoll hit sounds)
- Improved cartwheel animation
- Improved back handspring animation
- (cleaned up animations/no more hand clipping through the floor)
- Improved Double Arabian animation (Better leg space and hand placement)
- Improved pole sliding SFX
Multiplayer Improvements:
- LAN session hosting is now working
- You can now accept a Steam invitation without having to launch the game first without having any issues
Bug Fixes:
- Fixed some striding bugs
- Fixed some swinging bugs
- Fixed some climbing bugs
- Fixed some wall-eject bugs
- Fixed diveroll first person camera not rotating in stabilized mode
- Fixed a bug that forced realistic FP camera state after certain ledge climbs
- Fixed a bug that forced realistic FP camera state after pipe climb
- Fixed first-person camera lag when performing Illusion flips in stabilized mode
- Fixed some ragdoll & falling bugs
- Fixed odd landing bug/shifting off of ledges
- (This wouldn't allow players to make certain powerjumps anymore)
- Fixed wall-ejecting momentum stop/cancel right after wallslide
- (This happened when being close to the ground before)
- Fixed a pipe climbing bug which caused a weird hanging state when climbing
- (Mostly when jumping from one ledge to another)
- Fixed street lamps (LODs - weird boxy look)
- Improved some clipping issues
- Fixed some ragdoll bugs
Current Release
20968763
Uploaded Mar 10, 2026
System Requirements
How to Install
RooftopsandAlleys.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.4 GB
20968763
EF3F9182
b8202ebcde026db8d123c1cabaf072d782f833cf8b7c124c5d8c55cf21baddee
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