Shape of Dreams
by Lizard Smoothie · 10 Sep, 2025
133 downloads
About the Game
Become the Nightmare. Master the dream. Shatter reality.
Shape of Dreams is a fast-paced action roguelite that fuses hack-and-slash combat, MOBA-style teamplay, and endless strategic variety. Journey through surreal dreamscapes where every battle tests your reflexes and every choice shapes your fate. Play solo for a tight, skill-based challenge or team up with up to three friends in real-time co-op, improvising distinct combat styles and forging powerful builds that can turn you into the nightmare your enemies fear.
Here, the dream bends to those strong enough to shape it. Wield an ever-changing arsenal of skills, modifiers, and artifacts to craft devastating combinations, break through impossible challenges, and carve your own path of progression. No two runs are ever the same, and no single “meta” will carry you to victory.
Why You Should Play
Depth From Day One | With 8 Travelers, 8 worlds, and unique boss encounters.


True Replayability | Every procedural run forces new tactics, and no single “best build” dominates. Four difficulty levels, Lucid Dream modifiers, and endless build variety keep every run fresh.

Made for Solo and Co-op | Tight, skill-based gameplay for lone warriors. Plus, synergistic chaos for squads of up to four.

More Than Just Another Roguelite | Its blend of skill-shot combat, spontaneous customization and co-op gameplay make Shape of Dreams a standout roguelite experience.
The Shape of Dreams Experience
8 playable Travelers with unique combat mechanics and upgrade paths
150+ Memories and Essences to customize builds and transform abilities
9 Lucid Dreams to twist difficulty in unique ways
50+ emotes & emblems to personalize your Traveler
8 worlds with handcrafted bosses, monsters, and secrets
The dream is waiting. Become the Nightmare.
Screenshots
5 imagesVersion Information
Steam Patch Notes
Official update history
Cross-save Setup Steps: Link Account → Sync Profile → Load
🔗 Cross-Save Linking & Sync Guide
STEP 1. On the console game's start screen, select \ in the upper-right corner.
[img src="{STEAM_CLAN_IMAGE}/44940776/513369c89c8668063a2f89f0b0738403fb1ce54b.jpg"]
STEP 2. Select \[Cross-Save Settings] in the upper-right corner.
[img src="{STEAM_CLAN_IMAGE}/44940776/b271f0f47ce2f22e11b8665e2051b9b3d2a8305c.jpg"]
STEP 3. Select \[Generate Code] to generate a Link Code.
[img src="{STEAM_CLAN_IMAGE}/44940776/90b226e5cfcdaacc293c52d316bf0dcf9d57f51b.jpg"]
STEP 4. Launch the game on PC, then select \ in the upper-right corner of the start screen.
[img src="{STEAM_CLAN_IMAGE}/44940776/e367c30decd89bca7c9c51b8628361b64c0a746c.jpg"]
STEP 5. Select \[Cross-Save Settings] → \[Enter Code], enter the Code generated on your console, and select \.
⚠️ If a device is already linked to your PC, linking a new device will disconnect the existing device.
[img src="{STEAM_CLAN_IMAGE}/44940776/3b2c0460a2fabceb5101b117243e46f98fa08607.png"]
STEP 6. On the platform containing the Profile you want to sync, select the desired Profile, then select \[Enable Sync]. Once the Cloud icon appears next to the Profile, syncing will begin!
[img src="{STEAM_CLAN_IMAGE}/44940776/a365111f5a346f0b4579481413918ea9b5e9323c.png"]
STEP 7. On the platform where you want to load the Profile, select the Profile that has finished syncing, then select \ to complete the setup!
[img src="{STEAM_CLAN_IMAGE}/44940776/d3704fcdbde99ba25232355495201b131cb92e18.png"]
🔄 How to Sync Your Latest Progress
Cross-Save does not sync your progress in real time.
To continue from your latest progress made on another device, use one of the following methods:
Select \ for the desired Profile from the Profile list.
Launch or restart the game client.
⚠️ Important Notes for Cross-Save
Cross-Save Codes can only be generated on consoles and cannot be generated on PC.
Each Code is a one-time-use code that remains valid for 10 minutes after being generated.
PC accounts cannot be linked to other PC accounts.
Accounts on the same platform cannot be linked to each other.
To Link three or more devices, such as PC + Console 1 + Console 2, first Link PC ↔ Console 1. Then generate a new Code on Console 1 and use it to Add and Link Console 2.
Data that is synced: Most data, including Profile progress, Statistics, Stardust, and ongoing game progress.
Server-granted cosmetics (Costumes, Emotes, Souvenirs, and Banners) are not synced.
Cloud save data is uploaded whenever you move to a new room during gameplay.
Hello, Travelers!
Following「The Starless Path」Update on September 17, we’ve released a hotfix to improve co-op connectivity and stability and address several issues identified during gameplay.
Please see the details below.
🔧 Hotfix Details
Improved co-op connectivity and stability between PC players.
Fixed an issue where players with different Cross-Play settings could join the same lobby through a Steam invite.
Fixed an issue where players with matching Cross-Play settings could incorrectly receive a settings mismatch message and be unable to join the lobby.
With this hotfix, we’ve made improvements to provide a smoother and more stable co-op experience.
We’re continuing to closely monitor the reports and feedback you’ve shared with us since the update. Our work won’t stop with this hotfix—we’ll continue reviewing areas that may cause inconvenience during gameplay and make further improvements as needed.
Once again, thank you for your continued support and feedback. We’ll keep working to make Shape of Dreams a more stable and enjoyable experience for all Travelers. 🌙
Thank you, Lizard Smoothie 💫
Hello, Travelers! Here are all the new content additions, balance changes, and fixes included in The Starless Path Update.
New Content
New Traveler – Cetus
A ranged warrior who wields the powerful Cold within his body. He accumulates Cold in his blood to unleash devastating burst damage and creates massive glaciers and icy zones to control enemy movement.
He can grant shields to himself and his allies, serving as a tank who handles both offense and defense.
Cetus can be unlocked by digging through Piles of Snow.
The Way of Stars
The existing Traveler Mastery system has been expanded into a deeper progression system called the The Way of Stars.
As you play each Traveler, episodes connect one by one like a constellation, revealing previously hidden stories.
Unlock special rewards, including illustrations, limited Emotes, and unique Souvenirs for each Traveler.
New Ending – The Starless Path
Progressing through The Way of Stars unlocks a new ending route.
A new adventure and an even more powerful final boss have been added.
Fallen Star and Old Memories
Six Common Identity Memories have been added.
Progress through the game, uncover the secrets of the Rapids, and replace your Traveler’s Identity Memory.
Heroic Boss Hard Patterns
Starting from Ominous Dream difficulty, some World Bosses will use more challenging and powerful abilities.
New Memories
Annoying Banner, Hero’s Return, Small Molten Core
New Shell Memories — Death Mark, Deception, Scar of the Wind
New Flexible Stars for Travelers & Reworks
Lacerta: 3
Mist: 2
Yubar: 2
Vesper: 1
Aurena: 1
Bismuth: 1
Nachia: 1
Shell: 7
New Costumes
Frost Hunter Lacerta
Little Prince Yubar, Cherry Blossom Yubar, Auroral Dream Yubar
Hammer of Lucid Vesper
Botanist Aurena, Astronomer Aurena
Red Riding Hood Bismuth, Rainbow Bismuth
Deer Goddess Nachia
Dream Doll Shell
New Essences
Essence of Control, Essence of the Crucible, Essence of Slipperiness, Essence of Liberty, Essence of Lightness, Essence of the Hedgehog, Supersymmetry, Essence of Culinary
New Common Souvenir – Mini Cetus
New Emotes – 11
New Artifact – 6
These can only be obtained through special methods.
Starving Beast Boss
A Unique Memory and Unique Banner have been added.
Balance Changes
Essence of Inversion
Cooldown increase is now fixed at 20% and no longer increases based on quality.
Soulmate
Little Baam Armor: 50 ⇒ 40
Little Baam Max Health reduced by 25%.
Combat First Aid
Health restored on kill: 1/1.5/2/2.5% ⇒ 1.4/1.6/1.8/2%
Permafrost
When the same Permafrost is cast multiple times, its Shields no longer stack, while its Armor can stack up to 3 times.
If you have multiple Permafrost Memories, this limit is applied separately to each Memory. (There is no stacking limit between different Memories.)
Cold Affinity
Damage Reduction: 19% / 21% / 23% / 25%
Beam of Balance
Damage per second: 350% AP ⇒ 460% AP
Healing per second: 150% AP ⇒ 200% AP
Beam tracking speed: 10 ⇒ 15
Duration: 8s ⇒ 6s
Lacerta
Barasus's Fury
Changed effect: Hand Cannon now always knocks enemies back, and knockback distance is increased by 40%.
Dirty Gunpowder
Changed effect: Hand Cannon’s area of effect is increased by 25% and reduces enemy Movement Speed by 75% for 3 seconds.
Mist
Lunge
Cooldown: 7s ⇒ 6s
Astrid's Masterpiece - Priorité
Cooldown removed.
Base Damage: Attack Damage 35% ⇒ 45%
Movement Speed increase: 25% ⇒ 10% (+5% per level)
Yubar
Supernova
Casting Supernova now fully recharges all Dodge charges instead of restoring one charge. This effect also triggers when recast.
Swift Casting
Cooldown reduction: 0.5s ⇒ 8%
Mortar
No longer increases Supernova’s cooldown.
No longer increases the maximum number of charges by default. Instead, maximum charges increase by 1 for every 3 upgrades to Supernova.
Unstable Ether
Light stacks required for automatic detonation: 3 ⇒ 2
Nachia
Sylvan Call
Leaf Hound starting Armor: 20 ⇒ 30
Initial damage when summoning a Leaf Hound: 130% AP ⇒ 200% AP
Bestow Willpower
Added effect: If the target is a summon, the duration is increased by 70%.
Shell
Annihilation Stance
Other Memories can now be cast during its duration.
Maximum Dodge charges and Memory Haste bonuses have been removed.
Fixed an issue where the tooltip did not mention that casting Annihilation Stance restores a Dodge charge.
Chained Bloodlust
Added effect: During Annihilation Stance, each Basic Attack or Sword Wave hit charges all Ultimates you have by 0.5%.
Controlled Madness
New Cooldown: 14s ⇒ 12s
New Duration: 4s ⇒ 3.5s
Dodge bonuses and the removal of Cast Memory restrictions have been removed from this effect due to changes to the base functionality of Annihilation Stance.
Frenzied Blade Dance
Changed effect: Annihilation Stance’s Sword Wave damage is reduced by 60%, and Sword Wave range is reduced by 80%. During Annihilation Stance, maximum Dodge charges are increased by 2 and Memory Haste is increased by 30. This Memory Haste Boost permanently increases by 12 whenever you defeat any boss.
Other Changes
Added a Dynamic Resolution option.
Significantly improved overall game performance and stability.
When using MOBA controls, performing a directional attack while the “Directional Attack in Place” key is assigned will no longer cause you to stop moving.
When The Master of Dream’s Chain Lightning attack hits a summon, the next chain target will now also prioritize summons.
When multiple stacks of Mental Corruption are applied to the same target, its damage tick rate is now capped at 8 times per second. If Mental Corruption stacks beyond this rate, the tick rate remains fixed while the damage dealt per tick increases accordingly.
In co-op games, enemies now spawn faster as the number of players increases.
Starting from the second loop, the maximum number of monsters that can exist at once now has a fixed cap instead of increasing indefinitely.
Skills returned after defeating the Starving Beast boss will now have a minimum level equal to their level when destroyed +3.
Improved the audiovisual impact of defeating Jonas.
Improved some text translations.
Cross-Play & Mod Compatibility:
Console platforms do not support mods. As a result, if mods are enabled on PC, cross-play with console players will be restricted. In this case, you will only be able to play with other players who also have cross-play disabled.
This measure is intended to maintain a stable gameplay environment across different platforms and to protect the gameplay experience of all players. However, we are currently working on a more flexible solution that will allow everyone to play together more easily, and we will do our best to improve this in the near future.
*If you wish to use cross-play, please make sure the Cross-Play option is set to ON in the Settings menu before playing.
Bug Fixes
Fixed an issue where some bosses would occasionally use only Basic Attacks without using any abilities.
Fixed an issue where the cooldown reset effect of Lacerta’s Special Operations Star did not work.
Fixed an issue where Corrupted Chaos did not increase Bismuth’s attack range.
Essence of Shatter now works correctly when elemental conversion effects such as Essence of the Abyss, Essence of Inversion, and Inversion Sigil convert damage into Light damage.
Fixed a softlock where leaving the game while holding an item would cause the item to disappear, permanently preventing further progression.
Fixed an issue where memory usage would continue to increase during extended play sessions.
Fixed an issue where the constellation texture on Yubar’s outfit was not animated.
Lizard’s Blessing Memory no longer amplifies damage taken from non-enemy sources, such as the Shrine of Dismantling.
Fixed an issue where the Wicked Vitality Star would not interact with Nachia’s Heart of the Pack in a loaded save.
Fixed an issue in co-op where using Shout of Oblivion at the same time another player traveled through a Rift to the next map could cause the camera to become stuck in an incorrect position.
Fixed an issue where Fire Tail could increase self-inflicted damage, such as Aurena’s Golden Explosion.
Fixed an issue where Rainbow Lizard Traveler Emotes did not display the Traveler’s name in their tooltips in the Emote list.
Fixed an issue where Mist’s Lunge would not damage enemies when cast toward a wall while standing against it.
Fixed an issue where, if a Traveler died in a room affected by the Symbiote Habitat event and the party then moved to another room, the fallen Traveler would permanently retain the increased Attack Speed and reduced Armor effects.
Fixed an issue where the Soulmate Memory was not treated as a Light-damage Memory, preventing completion of the “Twinkle Twinkle” achievement.
Fixed an issue where the total damage and duration of damage-over-time Memories could inconsistently increase or decrease under low-framerate conditions.
Fixed an issue where debug text appeared when pinging boss summons such as pillars.
That concludes all the changes included in this update.
We hope these changes make your journey even richer and more enjoyable. Thank you, as always, for your valuable feedback and for continuing to journey with us through the world of dreams.
Lizard Smoothie 💫
[img src="{STEAM_CLAN_IMAGE}/44940776/757ebfb343bf5333f847f2b5ee468ec5ad7c679e.png"]
Hello, Travelers!
Following the "Dreams Grow Darker" update on June 9, we have deployed a hotfix to improve the gameplay experience and quickly address several key issues based on your valuable reports and feedback.
Please see the details below.
🔧 Hotfix Details
Fixed a crash that occurred when using Essence of Glass and Essence of Guidance together.
Fixed an issue where the Ordered Chaos Constellation did not function properly with Corrupted Chaos.
Fixed an issue where the final boss's circular slash attack displayed a donut-shaped warning indicator even though no actual hitbox was present in that area.
Fixed an issue where Innate Focus Critical Strike Chance could be unintentionally reduced by self-inflicted damage or environmental damage such as lava.
Fixed an issue where the Elementalist Constellation was not functioning properly.
Fixed an issue where Stardust spent on upgrading the Elementalist Constellation was unintentionally refunded when starting the game.
Fixed an issue where two newly added Steam achievements were not displayed correctly.
Fixed an issue where enemies with Unstoppable status were not affected by Cold Effects.
Fixed an issue where enemy spawns were delayed in certain worlds, including Whispering Lotus Plateau.
This hotfix was released to ensure a more stable and enjoyable experience in Shape of Dreams following the update.
We would like to sincerely thank all Travelers who continue to report bugs and share valuable feedback with us.
Your voices are the driving force behind making the dream world even better. 🌙
Thank you! 💫
— Lizard Smoothie
Hello, Travelers!
Thanks to your incredible support and valuable feedback, the official launch of Shape of Dreams has become an even more meaningful milestone.
We sincerely appreciate your passion, and we are prioritizing improvements to address the most pressing issues first.
We’ve spent a lot of time finding the right balance so that both demo players and new players can enjoy a satisfying gameplay experience.
While we would love to address every piece of feedback at once, we will first focus on resolving the areas that have caused the most discomfort.
We humbly acknowledge where we fell short and are committed to making Shape of Dreams even more enjoyable.
\[Upcoming Patch Notes]
Stardust Acquisition Improvement
→ The Daydream system will be adjusted to increase currency gain and resolve resource shortages needed for growth.
Growth Speed Adjustment
→ We are easing the excessive growth stress related to Stardust and Traveler Mastery.
Traveler Mastery Point Compensation
→ Existing players will receive Traveler Mastery Point rewards.
We will continue carefully monitoring your play data and actively reflect your feedback to make further balance adjustments and content improvements.
Our team is committed to continuously updating and evolving Shape of Dreams to deliver an even deeper and more satisfying experience.
Thank you, always, for your support.
— Lizard Smoothie 💫
Current Release
Build 25624791
Uploaded Oct 13, 2026
System Requirements
How to Install
Shape of Dreams.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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