About the Game

With few remnants of civilization left, you are left to your own devices to survive in an unforgiving landscape.
Current Features:
Open World Zombie Survival Game for many to explore and survive.
Travel through a devastated post apocalyptic landscape.
Fight zombies, human survivors and more.
Vehicles that you need to manage and maintain. Also to use as portable storage.
Find many different firearms, melee weapons, clothing and different types of equipment.
Trade with survivors in trader hideouts or safe zones to get that one piece of equipment you need.
Barricade buildings or find your self somewhere in the wilderness to escape to.
Weather and day/night cycles, be careful.
From doing current activities, improve your ability to do them and unlock new abilities in the skill tree.
Ability to customise the game's difficulty and mechanics.

Planned Features:
Online multiplayer survival with player run servers.
Quest and bounty system.
Story system linking into the quests. Find out more about The Valley.
Vehicle customisation.
Farming system.
More maps and traversal system.
And more. Stay Tuned.

Screenshots
12 images
Version Information
Steam Patch Notes
Official update history
Added MP7 and MP7 Mag
The lighting system is now updated every 0.1 seconds instead of 1s (Primarily to do with shadows jumping, etc)
Fixed ghillie hood being a 100% drop
Fixed a possible issue with POI zombie bosses respawning too fast
Zurvivor
19/05
- Fixed issue where random infestations would spawn at 0,0,0 instead of their intended location
- Fixed issue where pressing button to go back to main menu would remove save options from pause menu
- Fixed keycard not spawning in the tutorial
- Fixed actionbar consumable items on spawn constantly loading
- Fixed issue where items you get from a trader keep their trader price instead of resetting to default price
- Adjustment to code to hopefully fix an issue where oil rig notepad would show 0 instead of the keypad code
- Adjustment to code to hopefully fix an issue where infestations after loading a save weren't showing as destroyed
- Default key for looting all of a container changed to 'E' (You will have to change your setting also)
- Fixed not being able to interact with buildable doors
- Water wells not on the lanscape will no longer spam a notification but just won't automatically gather water unless it's raining or snowing
Zurvivor
{STEAM_CLAN_IMAGE}/40660249/787586e4927efd2554e738661109275ea7b70149.png
- Attachments are much easier to access now
{STEAM_CLAN_IMAGE}/40660249/de6cb1f62637290870702e547297fdd2516eeb17.png
{STEAM_CLAN_IMAGE}/40660249/4e1ec8edc2141e34469dc243ce78bc4bfc6d14d1.png
- Setting a current save manually is now an option you have to opt into
{STEAM_CLAN_IMAGE}/40660249/d5c77bbdaecc5880c7ef29176bddcbee6abded30.png
- Fixed invisible objects at the hotel
- Fixed being prompted to "Click to start" every time you go back to the main menu from in game
- Fixed saves not changing their information when looking at them
- Fixed prompts for saving, loading and deleting saves
- Fixed an issue that sometimes the main menu would stay even after entering the game
- Fixed cursor disappearing in main menu and not being able to do certain actions after this
- Fixed after starting a new game, respawn points, etc from your prior save would also apply to your new game
Zurvivor
25/09 - 01:00 (BST)
- Fixed scope staying on screen when changing weapon
- Fixed not being able to brake in your vehicle when it has 0 fuel
24/09 - 22:00 (BST)
- Reverted change made to first person sounds
- Fixed issue that would cause first person camera to act weirdly (Usually after shooting/hipfire)
- Fixed a bandit elimination quest being inside the ground
- Fixed text on "Block building..." on difficulty UI
- Fixed turrets being so loud
- Fixed sometimes where turrets could still attack the player and AI after being deactivated
24/09 - 18:00 (BST)
- Change to main menu design/layout
- Fixed picking up a container/tent drops only 1x per item instead of their correct amount
22/09 - 16:00 (BST)
- Fixed scope issue with scrolling
- Fixed floating animal meat bags
- Fixed typo when repairing a vehicle
- Fixed not being able to remove 2 sets of trash piles in a fire station building
- Fixed sound of equipping and unequipping larger melee weapons
- Fixed footsteps when walking with binoculars being used
- Fixed issue with first person audio being wonky (Please report further issues with this)
- Fixed first person ladder climbing
22/09 - 14:30 (BST)
- Added option to disable weapon scrolling (If disabled no holding Alt for camera distance)
- New building block at POIs is now default set to false (There is also a difficulty option that came out shortly after the patch yesterday)
- Fixed issues with weapon scrolling (Building, inventory, etc)
- Fixed vehicle braking above 25mph
Zurvivor
{STEAM_CLAN_IMAGE}/40660249/4e1ec8edc2141e34469dc243ce78bc4bfc6d14d1.png
- When the player is tying to interact with the vehicle's engine or fuel the interact UI will be hidden
- Adjusted vehicle values for both new vehicles
- Changed binoculars view position so it aligns more with the player's eye line
- All vehicles are now shown in debug menu
- Increased size of player marker on map
- Increased POI and quest markers size
{STEAM_CLAN_IMAGE}/40660249/d5c77bbdaecc5880c7ef29176bddcbee6abded30.png
- Fixed not being able to get out of your vehicle after it's submerged in water
- Fixed dialogue with Shakes Cones Trader & Military Trader
- Fixed buildable turrets not damaging AI
- Fixed issues with invisible objects, and doors you can't open at random settlements
- Riot armor now shows its protection value
- Fixed not being able to break open or picklock containers if a buildable was too close
- Fixed first person view when exiting binoculars (Scopes were fixed shortly after 1.5 release)
- Fixed wrong vehicle name for Van & Swat Van
- Fixed police station spelling mistake
- Fixed one of random scavenger safe zones not having a marker
- Fixed occupation drop down duplicating its values
- Possible fix for random issue where you can't damage AI with a vehicle
- You can now disable object snapping in the build menu
{STEAM_CLAN_IMAGE}/40660249/4e1ec8edc2141e34469dc243ce78bc4bfc6d14d1.png
- Improved first person ADS camera position
- Improved detection of adding and removing an item for how it determines if the container should be reset or not
- Increased slightly chance for light rain
{STEAM_CLAN_IMAGE}/40660249/d5c77bbdaecc5880c7ef29176bddcbee6abded30.png
- Fixed some weird sized weapon attachments
- Fixed container loot reset timer being reset to the default value every time you loaded a save (This could cause object to look looted for abnormal amounts of time if you had restarted your game before the timer reset)
Current Release
19622939
Uploaded Aug 16, 2025
System Requirements
How to Install
SurrounDead.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.0 GB
19622939
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View AllDownload SurrounDead for PC with a direct link or via torrent. Get the full version of SurrounDead for free. SurrounDead is a Action released by Zurvivor.