About the Game
Terminus: Zombie Survivors is a turn-based survival roguelike set against the backdrop of a zombie apocalypse. Weeks have passed since the zombie virus took hold of humanity, and most of the population has already been infected. As one of the few remaining survivors, you must finally venture out to join up with the other survivors at the Terminus. Battle your way through hunger, frigid temperatures, and ravenous zombies to make it to the Terminus—escape the city through whatever means possible, or even develop a vaccine!
EXPLORE A RANDOMLY GENERATED MAP
Each journey for survival is different, as the very city you battle through to survive is procedurally generated. Over 150 different areas are generated, with numerous locations to discover, hundreds of items to scavenge, and endless zombies to evade or fight. No two games are ever the same, but the journey to the Terminus is uniquely challenging each time.
BE STRATEGIC IN TURN-BASED PLAY
Choose your next move carefully! Every movement, action, and decision you make deducts from your Action Points (AP). Strategic management of your AP is key to survival. Use too little, and you might not find the resources needed to survive. Use too many, and you may leave yourself open to attack.
CRAFT, COOK, AND SURVIVE
Maintain your condition to stay in fighting shape during this apocalypse. Surviving isn't easy—you'll need to eat, sleep, and stay warm. Scavenge for materials to craft tools and weapons, and cook meals to keep your energy up. Every action, from crafting to cooking, directly impacts your chances of survival.
FIGHT VARIOUS ZOMBIES
Choose from a vast arsenal of tools and weapons with which to attack the oncoming zombie horde. Pick which parts of the body you want to hit, and experiment with the countless options on offer—if in doubt, remove the head or destroy the brain!
EXPERIENCE MULTIPLE ENDINGS
Survive the unending hordes of undead through one of multiple escape scenarios: reach the Terminus safe zone, escape by boat or helicopter, join a group of survivors, or even develop the vaccine!
RECRUIT AND TRADE WITH NPCs
Clawing your way across the city, you’ll occasionally encounter other uninfected survivors. Band together with them on your journey, trade goods, or steal their supplies and find your own way to survive the end of the world.
DISCOVER YOUR FAVORITE SURVIVOR CLASS
Soldier, police officer, firefighter, farmer—each one will fare differently in an apocalypse, but it’s up to you to discover which one stands the best chance of surviving. Pick from 15 different classes, traits to unlock, and stats to upgrade as you build the ultimate survivor.
CUSTOMIZE YOUR SURVIVAL
Use sandbox mode to tailor your survival experience by adjusting settings like spawn rates and resource availability. Try surviving additional game scenarios such as Out of Stock, Crowd, and Frozen Zombies to discover new ways to play Terminus: Zombie Survivors.
Screenshots
16 images
Version Information
Steam Patch Notes
Official update history
BUG FIX: Fixed a memory leak that could eventually crash the game during long sessions with the software cursor option enabled.
BUG FIX: Fixed a crash that could occur when a survivor had no route to the exit during the Terminus escape in the DLC.
BUG FIX: Fixed a crash that could occur when updating the supporter list failed due to a network error.
MODDING: Added perks as a moddable category. Mods can add new perks or rebalance existing ones through data, including stacking normal perks and leveled unique perks assigned to an occupation.
MODDING: Patches to dict-based targets (such as vehicle stats, food, and config) now deep-merge, updating only the fields a patch specifies and keeping the rest; previously a partial patch replaced the whole entry.
MODDING: Malformed or incomplete recipes in a mod (such as a bad ingredient group or a missing field) are now caught and normalized when the mod loads, instead of crashing the crafting or cooking window.
MODDING: A mod's companion count effect can now add more companions than the vanilla limit without crashing at new game setup, and the companion panel arranges large groups across multiple rows.
How to Join the Beta: Open your Steam Library > Right-click Terminus: Zombie Survivors > Select Properties > Go to the Betas tab > Choose “v1.3 (Beta release v1.3)”.
Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at [email protected].
Best,
In-geon
Longplay Studios
MORE FROM LONGPLAY STUDIOS
[dynamiclink href="https://store.steampowered.com/app/4736860/FDs_Industry_Tycoon?snr=1_5_9__18"][dynamiclink href="https://store.steampowered.com/app/3550310/Terminus_Zombie_Survivors__Last_Escape?snr=1_5_9__18"]
BUG FIX: Fixed a crash that could occur when saving in an area crowded with zombies.
BUG FIX: Fixed a crash that could occur when repairing electronics or mending clothing while crafting speed was 0 (for example, set by a sandbox option).
GAMEPLAY: When crafting a skewer or wooden needle, sticks are now selected before planks and lumber.
MODDING: Added stat_max to the config category, letting mods raise the maximum value for character stats (the default cap is 5).
MODDING: Recipe patches now merge by result, so a mod can modify a built-in crafting or cooking recipe instead of only adding new ones (use mode: append to add an alternate recipe for the same result).
MODDING: A mod can now set per-craft condition loss, charge use, or upgrade work requirement to 0 without crashing the game; 0 means no wear, unlimited uses, or instant completion respectively.
UI: Loading a save now shows a loading screen instead of freezing the game, and an error while loading now shows a popup instead of closing the game.
UI: The hold tooltip for repairing with all AP no longer appears when dragging a repair tool onto electronics or clothing, where holding has no effect.
How to Join the Beta: Open your Steam Library > Right-click Terminus: Zombie Survivors > Select Properties > Go to the Betas tab > Choose “v1.3 (Beta release v1.3)”.
Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at [email protected].
Best,
In-geon
Longplay Studios
MORE FROM LONGPLAY STUDIOS
[dynamiclink href="https://store.steampowered.com/app/4736860/FDs_Industry_Tycoon?snr=1_5_9__18"][dynamiclink href="https://store.steampowered.com/app/3550310/Terminus_Zombie_Survivors__Last_Escape?snr=1_5_9__18"]
MODDING: Added traits as a moddable category. Mods can add new traits or rebalance existing ones through data, with effects such as stat and HP/AP bonuses, condition changes, combat modifiers, and granted recipes, and can assign unique traits to an occupation.
MODDING: An existing save now loads after a mod that added traits is removed or disabled; the traits it added are removed from the character.
MODDING: The weapon condition loss multiplier for each body part, such as the 1.5x penalty for head hits, is now adjustable from the config category.
MODDING: An invalid item range field in a mod, such as a malformed condition or durability range, is now caught when the mod loads instead of crashing the game during play.
BUG FIX: Fixed an issue where scrolling the list of traits in the character panel could prevent the companion buttons from being hovered or clicked.
How to Join the Beta: Open your Steam Library > Right-click Terminus: Zombie Survivors > Select Properties > Go to the Betas tab > Choose “v1.3 (Beta release v1.3)”.
Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at [email protected].
Best,
In-geon
Longplay Studios
MODDING: The Mod Manager now also lists mods that are turned off, so a disabled mod can be re-enabled, and each mod is toggled with a checkbox.
MODDING: Mods no longer need to specify a patch mode (merge or append) in their manifest; the merge method is now determined automatically from the target's data type. Patches to list-based targets, which previously could fail to apply, now take effect.
MODDING: Added a notice for when a mod change requires a restart to take effect.
MODDING: Melee weapons now expose their starting condition range, starting durability range, and per-hit condition loss in combat to the weapons category.
MODDING: Added a global floor for per-hit condition loss to the config category.
How to Join the Beta: Open your Steam Library > Right-click Terminus: Zombie Survivors > Select Properties > Go to the Betas tab > Choose “v1.3 (Beta release v1.3)”.
Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at [email protected].
Best,
In-geon
Longplay Studios
BUG FIX: Fixed a crash that could occur when right-clicking a fire starter.
GAMEPLAY: Character pathfinding now avoids walking through fire when an alternative route exists. The stronger the fire it would otherwise cross, the longer a detour it will take.
MODDING: Added a config data category that mods can patch to override the available trait points and the maximum number of selectable traits.
UI: While moving, you can now press the ESC key or the controller's B button to stop at the next tile instead of finishing the whole path.
UI: Added a confirmation popup when a movement path passes through fire.
UI: Added a Mods button to the DLC main menu, matching the base game main menu.
How to Join the Beta: Open your Steam Library > Right-click Terminus: Zombie Survivors > Select Properties > Go to the Betas tab > Choose “v1.3 (Beta release v1.3)”.
Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at [email protected].
Best,
In-geon
Longplay Studios
MODDING: Added weapons, tools, clothing, medicines, and other items as moddable data categories. Mods can adjust the stats of existing items (such as damage, durability, weight, or effects) or add new entries to these categories.
UI: Reorganized the DLC main menu so that Patch Notes and Credits sit in a separate group below the other buttons, divided by a line, matching the base game layout.
How to Join the Beta: Open your Steam Library > Right-click Terminus: Zombie Survivors > Select Properties > Go to the Betas tab > Choose “v1.3 (Beta release v1.3)”.
Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at [email protected].
Best,
In-geon
Longplay Studios
MODDING: Added Steam Workshop support. Subscribed mods are detected on launch and can be enabled or disabled from the new Mod Manager, opened via the Mods button on the main menu.
MODDING: Mods can modify or extend data across 19 categories: foods, beverages, seafood, liquids, vehicles, vehicle stats, boats, crafting recipes, cooking recipes, generic recipes, upgrades, NPCs, NPC stats, furniture, furniture stats, objects, zombies, zombie stats, and zombie drops. Both merge (override existing fields) and append (add new entries) modes are supported.
MODDING: Mods can override or add in-game images by placing PNG files in the mod's images folder.
MODDING: Mods can extend an existing language or add an entirely new language, including bundling their own .ttf or .otf font.
MODDING: Added a standalone Workshop Uploader tool for mod authors, included with the game install. It packages a mod folder, validates the manifest, publishes to Steam Workshop with Public, Friends Only, or Private visibility, and remembers ownership so the same Workshop item can be re-uploaded with updates.
MODDING: Bundled example mods covering crafting recipes, cooking recipes, food data, and image overrides as starting points for mod authors.
MODDING: Included Italian and Ukrainian language pack examples.
BACKEND: Migrated the game runtime from 32-bit Python 3.7 to 64-bit Python 3.12.
BACKEND: Updated the Steamworks SDK from 1.58a to 1.63.
BUG FIX: Fixed an issue where sound effects played at roughly 4x speed on systems with 7.1 surround audio output.
GAMEPLAY: Bag and ammunition belt durability no longer decreases while moving inside Terminus.
SOUND: Replaced the main menu BGM with a commissioned track (The Disappearance by Emmett Cooke).
How to Join the Beta: Open your Steam Library > Right-click Terminus: Zombie Survivors > Select Properties > Go to the Betas tab > Choose “v1.3 (Beta release v1.3)”.
Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at [email protected].
Best,
In-geon
Longplay Studios
- AI: Improved companion behavior to plant potatoes in addition to seeds and renamed Plant Seeds to Plant Crops.
- AI: Adjusted companion AI to prevent them from eating vegetables or fruit for hydration when automatic food consumption is disabled.
- BUG FIX: Fixed a bug where pastors could attack by right-clicking zombie heads.
- GAMEPLAY: Killing a pickpocket no longer triggers the Guilty debuff.
- MODDING: Fixed a crash that could occur when removing all required ingredients from a cooking recipe.
- MODDING: Fixed an issue that occurred when setting the yield value of items like bait and fertilizer to 0 in crafting recipes.
- MODDING: Fixed an issue that occurred when changing all cooking recipes to default, causing errors when searching for cooking pamphlets.
- PERF: Optimized in-game event logging to reduce memory usage.
Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at [email protected].
Best,
In-geon
Longplay Studios
- AI: Improved pickpocket behavior to escape more efficiently from players and zombies.
- AI: Prevented pickpockets from fleeing through tiles occupied by the player.
- BUG FIX: Fixed a bug where selecting survival skills later made it impossible to search furniture or corpses.
- BUG FIX: Fixed a crash that could occur when attacking NPCs with weapons like slingshots, bows, and crossbows.
- BUG FIX: Fixed an issue where NPC level-ups occasionally triggered player notifications.
- BUG FIX: Fixed a bug where turns could occasionally freeze due to an issue with tile assignment during NPC spawning.
- BUG FIX: Fixed a bug where turn progression could stop due to survivor NPCs incorrectly prioritizing nearby enemies.
- BUG FIX: Fixed a bug where zombies killed by NPCs were incorrectly counted as player kills.
- BUG FIX: Fixed an issue where valuables of the same type could not be provided for quests due to stacking.
- GAMEPLAY: Adjusted related dialogue to appear only when Guilty status is applied.
- PERF: Improved stability to prevent occasional crashes when using the inventory.
Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at [email protected].
Best,
In-geon
Longplay Studios
- AI: Improved companion behavior to prioritize searching furniture on the same floor in multi-level structures like research centers.
- AI: Companions now face the direction of debris when clearing it.
- BUG FIX: Fixed a bug where companion sprites remained visible after moving to another floor.
- BUG FIX: Fixed an issue where adjusting fuel consumption in sandbox mode incorrectly affected achievement unlock conditions.
- BUG FIX: Fixed a bug where grenade kills on NPCs did not display explosion effects.
- BUG FIX: Fixed a bug where fires on NPCs could not be extinguished with a fire extinguisher.
- BUG FIX: Fixed an issue where companions from other locations could be relocated during vehicle travel.
- GAMEPLAY: Killing NPCs now triggers the Guilty status. The intensity varies by NPC type and weakens with repeated killings.
- GAMEPLAY: Fortified houses can now be set as bases after eliminating all NPCs.
- PERF: Improved zombie pathfinding performance to prevent frame drops in large locations.
- UI: Added a Decide Later button for survival skills. Skills can be selected later from the character panel or companion button.
- UI: Added notifications when companions can acquire survival skills.
Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at [email protected].
Best,
In-geon
Longplay Studios
- BUG FIX: Fixed an issue where antigens, aluminum hydroxide, and saline solution could not be added to the vaccine synthesizer with a controller.
- BUG FIX: Fixed a rare crash that could occur during the fortified house ending when companions were present.
- MODDING: Improved stability to prevent crashes when editing crafting recipes in JSON, such as removing tools or setting the work amount to 0.
Thank you for your reports. If you encounter any issues, please let us know through comments, discussions, or by email at [email protected].
Best,
In-geon
Longplay Studios
- LOC: Added Traditional Chinese to supported languages.
- LOC: Automatically switched to Simplified Chinese for users who previously selected Chinese. Language can be changed at any time in the settings.
- LOC: Improved consistency in Simplified Chinese translations.
- BUG FIX: Fixed an issue where dragging and dropping a needle allowed repairs without thread.
- BUG FIX: Fixed an issue where dragging and dropping a screwdriver allowed electronics repair without AP.
- GAMEPLAY: Several dishes (cooked meat, cooked vegetables, cooked fish, etc.) can now be made with either a pan or a pot.
- UI: Added the ability to right-click map fragments directly from the search popup to use them.
We would like to extend our thanks to Charles Chen for providing the Traditional Chinese translation, and to Horace Pan for improving the Simplified Chinese translation!
If you encounter any issues while playing, please feel free to let us know via comments, discussions, or by email at [email protected]. Thank you!
Best,
In-geon
Longplay Studios
Current Release
Build 20566448
Uploaded Jul 01, 2026
System Requirements
How to Install
Terminus.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
707 MB
20566448
42E21A20
e5c4f7e73ff22ded681dae6c94d87f4476db7866b8010dc1ec41fc67d8ed619f
You May Also Like
View AllDownload Terminus: Zombie Survivors for PC with a direct link or via torrent. Get the full version of Terminus: Zombie Survivors for free. Terminus: Zombie Survivors is a Adventure released by Longplay Studios.