VEIN
by Ramjet Studios · 24 Oct, 2025
548 downloads
About the Game
In the near future, the apocalypse has occurred: hostile zombies roam the Earth, most people have died, and society has collapsed. You are a survivor.
Gather supplies to survive, explore abandoned buildings, combat bandits, defend your home, and rebuild society with friends.
Dynamic Environment
As time passes and seasons change, the world of Vein does too. Persistent, long-scale random events affect gameplay.Intelligent AI
AI can see, hear, feel, and smell you, and react intelligently to those senses. You're being watched. Terrifying zombie variants make survival that much more difficult.Customizable Characters
From your hair to your body type to your stats, you can customize your character and make them truly unique among the survivors.Usable Everything
You can interact with nearly everything you can see. Open mailboxes, adjust faucets, and knock on doors. Throw a can of beans at a zombie if you like.Fortification
Build over the destroyed world and establish safehouses. Defend yourself from raiders and invasions. Maintain your base by yourself or with friends.Long-Term Survivalism
Hunt, fish, and trap. Till land and grow your own food. Chop your own wood. Once canned goods run out, you're on your own.Vehicles and Maintenance
Get around the world of Vein with cars and trucks. Refuel and maintain your vehicle. Upgrade parts to repair damage and improve performance.Screenshots
17 imagesVersion Information
Steam Patch Notes
Official update history
Fix quest UI showing in journal menu
Add debug command to show heat values for items
Fix subtitle texts for fortified wood, limestone brick, scrap metal
Fix crash when using the admin menu to ban a player that's not there anymore
Fix fridges spawning food rotten when they shouldn't
Various art fixes
Increase Utility Cabinet capacity to 2400 lbs, increase log and wood plank storage to 2250 lbs
Improve zombie performance on servers more
Fix ladders that aren't vertical not being climbable (like farm windmills)
Fix gamepads not being able to select dropdown options correctly
Fix ore crusher, kilns, etc. overflowing items underneath them (like glass panes) that fall into the void
Fix grass in some warehouses, fix some trees clipping through walls
Fix microwave light being stuck on
Revert behavior of placement of items and furniture for now
Improve desync from placing furniture and items in multiplayer (placing something and it doesn't actually place the first try)
Fix the use option on mop items, towels etc. not cleaning the building you're in
Audit decay values for food across the board; add variable decay rate for frozen things like ice cream so ice cream doesn't go bad as fast
Fluids created with a stove now have the correct heat values (boiled water is 100 C, hot beverages are 90 C, etc.)
Adjust police car seat locations to clip less
Chip items pseudostack separately
Significantly increase the capacity of the propane locker
Fix switch name in Franklin County Substation
Fix floating bollards outside of some warehouses
More robust zombie spawn system for tracking which buildings you've cleared
Increase AI spawn system memory of buildings you've been in to three real-life hours
Fix crash when inserting batteries into some items
Localization fixes; fix Chinese text in Turkish language
Add a bunch of debug commands to test item spawning
Make car parts (alternator, etc) more likely to spawn in sheds
Fix silo house garage power outlet not working
Improve performance when weather changes
Significantly increase landscape load distance (for e.g. falling through roads when driving fast)
Increase metal pipe spawn rate
Fix arrows hitting zombies' collision instead of the zombies themselves
Prevent third-person flashlight from casting shadows against the player themself
Adjust scavenging results from scavenging building plumbing
Only allow one UC to be in pylon mode at one time
Corrected un-interactable tarp furniture
Fix cameras disappearing from TVs on dedicated servers
god, giveitem commands are now properly networked for admins using console commands
Fix snapped buildings attempting to parent to wrong actors e.g. windows trying to parent to doors
Fix being able to use furniture etc. placed in a truck while in the truck (same for other vehicles)
Various performance optimizations
Various crash fixes
Fix guardrails not appearing in new areas
Better vehicle tick optimization
Fix arrows not properly penetrating characters
Fix some admin menu UI issues
Fix melee view punch setting not affecting baseball bats/machetes
Fix prison gates loading in slowly on low spec PCs
Fix destroyed stuff (like body bags) still smelling in multiplayer
Fix broken lamps glowing
Fix clock in Centennial House not being selectable
Fix police car physics, fix police car default camera
Fix everything becoming decayed after 10 in-game weeks
Fix iron duplication exploit
Fix DM crashing if the DMed player is across the map
Fix furniture movement permission issue preventing moving furniture out of UC area
Fix vehicles desyncing & falling through the ground in multiplayer for clients
Fix UC flag pylon editing on dedicated servers
When placing furniture, check to prevent placing furniture through cracks in physics
Prevent filling of already full sinks/looping sound from doing that
Correct weather sounds, effects when underground
Fix two broken piles spawning in when destroying furniture on dedicated servers
Fix lack of sound from walking on broken glass
Fix admin menu not working for singleplayer (or the first player on a server)
Fix music playing on dedicated servers for players with the console variable off
Fix "Teleport to POI" button on map not closing the map window when you teleport
Fix door lock desync (e.g. door state desync in multiplayer)
Fix server browser refresh button not working properly
Fix server browser and settings menu alignment issues
Fix not being able to loot persistent corpses
Pressing escape now closes the chatbox
Corrected fur pelt weight
Increase storage capacity for built storage by 50%, generally
Increase basic push force between zombies
Improve CPU performance
Fix minor networking errors
Improve CMAA2 performance
Add ServerPrintConsoleVariables cheat command
Improve performance of replication graph
- Drastically reduce rubberbanding in multiplayer
- Drastically improve dedicated server performance
- Faster server browser
- Don't show the death marker in permadeath mode
- Death marker clears when you get close to it
- Add some dev/debug console commands
- Do not group crunchy and smooth peanut butter together
- Hide UC upkeep UI when player is in a vehicle
- Fixes for zombie pathing
- Fix group menu invite UI
- Fix 'leaking' showing in vehicle parts UI always
- Zombies will no longer forget the player when in horde events
- VOIP fixes
- Prevent dreams from triggering the demo bounds message
- Fix collision of rubber mat furniture
- Fix sitting becoming offset when crouched
- Only display other players on the map for admins when 'see all' is active
- Open roof vehicles no longer get you wet if indoors and raining
- Localization update/fixes
- Fix map sometimes saying you don't have a GPS when you do
- Fix jitter in medical menu
- Handheld radio no longer beeps when receiving audio
- Handheld radio VOIP audio is less tinny
- Fix item key-value UI not wrapping text
- Item/furniture art fixes
- Crash fixes
- Make zombies more audible from behind
- Fix glasses, hats remaining on characters after beheading
- Fix condition UI messing up in multiplayer when overencumbered
- Sorting inventory items by weight supports the total weight of a stack now
- Reduce 'stuck and failed to move' in dedicated server logs
- Fix generator effects remaining on when the generator is off
- Don't play music on dedicated servers with no players
- Don't autosave with no players (if time doesn't run with no players)
- Fix camera snapping when exiting a vehicle in third person
- Enable support for screen readers
- Fix matches being made of metal and not being stackable
- Fix tooltips on plant UI
- Fix rain indoors in Lyon Mountain evac center
Also, smaller Hotfix 8:
- Fix issue with players with Windows Smart App Control not launching the game for whatever reason
- Fix Turkish and Chinese languages being swapped
- Correct firefighter helmet position
- Correct medical menu displaying the wrong HP-per-second
- Fix ResetVehicleParts not working for some vehicles
- Fix crystal item having no bottom
- Fix fire finders from giving the wrong notification if you've discovered the locations already
- Fix some medical menu jitter
- Fix inflatable pool bed sleep position
- Fix some issues with player group networking
- Adjust audio of fluorescent lights
- Fix wolf corpse collision/physics
- Correct filling water sources with no connections, emptying them
- Fix being able to drive through vehicles in multiplayer
- Fix object net key errors in multiplayer with drying racks
- Fix escape menu crash if you are dead or have no character
- Drastically reduce game install size
- Fix containers not blocking chair exits
- Fix being able to attach two attachments to the same gun
- Fix police car physics being incorrect
- Fix water source labels always reading "Water"
- Fix gun store glass
- Fix school bus insignia
- Add vein.Conditions.Hypothermia.* convars
- Fix weird physics on some containers
- GPS battery life increased 6x
- Performance fixes
- Fix AT4 placement, flag placement
- Fix beds on RVs not spawning you at the right place
- Fix moving furniture resetting its scale
- Fix schematics having wrong notifications
- Fix firearm attachment UI not refreshing on dedicated servers
- Add `ResetVehicleParts` cheat
- Fix item weight UI not updating when changing settings
- Better sportscar interaction
- Fix infinitely looping sink sounds from full sinks
- Fix shot arrows disappearing in UC radius
- Box truck collision fix + added ability to enter box truck through side door
- Crash fixes
- Fix settings not applying/saving correctly when not using English
- Fix container items, vehicle parts vanishing in older save files
- Fix put similar putting some stuff that is not exactly what's in the target container
- Typo fixes
- Fix tobacco shelf being unmoveable
- Distinguish mayo jars and sour cream
- Prevent quicksave, autosave on tutorial
- Progress on controller support
- Apply rain resistance while in open-roof vehicles
- Fix advanced antibiotics visual
- Fix medical crate physics
- Fix being able to stand on top of thermostats, light switches
- Fix crash when destroying corpses
- Fix minor issue with automatic dropped item removal
- Add 'remove items in radius' buttons to admin menu
- Restructure game file structure to make future update downloads faster
- Fix group invites not showing in group menu
- Fix 'no invites' showing all the time in group menu
- Fix standalone stuff (loot bags, piles of trash, etc) not saving when destroyed
- Fix mortar and pestle schematic being named 'hammer schematic'
- Fix RV beds clearing if you go far away from them
- Fix map icons occasionally referring to the wrong location
- Fix weight inconsistency between milk container items
- Correct school bus gas tank location
- Fix DiscoverEveryLocation crash on dedicated servers
- Fix apples spawning in planters
- Fix Lifebringer perk not working
- Some sofa sleep positioning fixes
- Fix caves being super dark with Lumen enabled
- Fix some collision on prison roof
- Fix some collision for specific door in prison
- Fix solar panels not working on dedicated servers
- Fix sprays not working on dedicated servers
- Fix roadmap link in menus
- Improve mass state networking (corpses)
- Improve player groups networking
- Fix lumen making underground caves bright
- Fix some couch/chair positions
- Fix basmati and wholegrain rice being considered the same
- Increase size of spacebar and control icons
- vein.Appearance.HideStrength only affects you
- Make workbench searchbar clearable
- Sawmill is buildable (but requires a schematic)
- Fix sawmill disintegrating into nothing
- Buff Adrenaline Junkie perk
- Fix not being able to remove stuff from backpacks when overencumbered
- Fix inconsistent refilling from wells
- Fix exploit with item containers
- Fix firepit thumbnail
- Fix corpse inventories having infinite capacity
- Add 5-second cooldown to code locks
- Fix not being able to destroy fences that have had other fences snapped to them
- Fix foraging respawning way too fast
- Fix placement of gun rack from Meacham's Gun Shop
- Upgrade DLSS to 4.5
- Fix military hat having a bad nameplate location
- Fix "Retain Items On Death" not working
- Fix some containers loading in with no lock on them being locked
- Fix physics for dining table
- Fix map being visible through journal with no map item
- Fix loot bags being predicted on the client
- Fix overflowing items from workbenches creating way more items than they should
- Fix some fluid mixing errors/bugs
- Fix being damaged from walking under barbed wire gates
- Fix controller issue on radial menu
- Preliminary work on gamepad UI navigation
- Detect and show a warning if you have mods installed
- Fix "console enabled with ~" setting
- Newly built containers are marked as empty for the builder
- Correct spraypaint sound in multiplayer
- Fix holding down E on a container closing the window shortly after it opens
- Add force gamepad UI console variable
- Fix plant immortality not being reflected via Lifebringer perk
- Correct exploit from nail/screw scrapping and crafting
- Give Ammo admin command/cheat does not care if you are overencumbered
- Cloning a key will drop the key if you are overencumbered
- Fix placement position of some moved furniture
- Fix equipped indicator in inventory not refreshing if you change equipment and close the inventory window quickly
- Dropped items not in a base are removed after a delay of around two hours by default (use vein.Items.DroppedItemRemoveTime to change)
- Crash fixes
Fixes:
Fix things detaching from cars in multiplayer
Add some extra log info for bad item spawns in the world
Reduce verbosity of some spammy logs
Fix not being able to use antidepressants or charcoal tabs from medical menu
Fix moved, unlocked containers becoming locked after moving
Fix rain on interior gunshop glass
Fix forges transferring both ingredient options into itself instead of just one
Restore the keybinds menu when using controller/steam deck
Fix matches dismantling into nails
Fix dreams for listen server hosts
Fix vehicles unloading and not coming back especially on legacy saves
Fix object net key errors in server logs
Fix dead plants reviving
Corrected plant growth and decay rates to not be insane
Fix rain in gunshop glass cabinets
Fix extension ports not decaying
Fix large makeshift batteries not charging when not directly connected to a generator
Fix "Disconnect All" button in wiring UI not working in multiplayer
Fix vehicle sounds being really loud and obnoxious
Prevent AddBot console command being used in singleplayer
Fix singleplayer players being able to see themselves on all maps (you are an admin in singleplayer)
Fix time advancing for all players when one player sleeps in multiplayer (if that setting is on)
Fix some admin menu dropdown filters being sticky after closing and re-opening the menu
Fix anti-depressants doing nothing
Fix a-frame house glass door being fully solid/the glass being inaccessible
Fix a few art issues
Various Franklin County bugfixes
Fix DLSS dll files not being included by default
Improve performance of usable system
Slightly adjust vehicle networking
Fix waterfall sounds not being muffled indoors
Fix gaps between some higher tier fence and gate pieces
- LD fixes
- Fix plants loading improperly
- Fix item count text displaying on selected items even if the item is not stackable
- Improve algorithm for distance checking
- Fix inconsistent saving of upscaling settings
- Fix usable sounds not playing properly
- Fix strange behavior when using water sources (prioritize using the contents of the filled sink over the tap)
- Local exposure settings fixes
- Add SetCharacterName cheat
- Add vein.Foliage.DefaultHealth to set the default health of trees
- Fix admin menu permission zone UI issues
- Fix collision issue in werrenrath house
- Fix refilling from sink with a dirty source dispensing clean water
- Fix tutorial UI blocking mouse clicks
- Fix incorrect distance labels for bed selection
- Fix feedback UI going off screen for large messages
- Add UI test window
- Crash fixes
- Fix invalid serialization of character appearance for zombies
- Fix Chinese and Japanese IMEs not working
- Fix light leaking in some caves
- Fix melee attacks not alerting zombies properly
- Fix 1911 ammo count UI with extended magazines
- Fix map icons not being selectable after inputting text
- Fix typo on prison sign
- Increase capacity of large building generator
- Fix a couple small crashes
- Fix crash when you drive a vehicle into a piece of furniture, exit the vehicle beforehand, and the vehicle destroys the furniture
- Fix some font rendering issues
Current Release
Build 25970224
Uploaded Oct 16, 2026
System Requirements
How to Install
Vein.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
38088042
780703c4d13a60903f750ae16cdb40b4dbe2ad2f5e43f48a7dab598fc7f4d439
You May Also Like
View AllDownload VEIN for PC with a direct link or via torrent. Get the full version of VEIN for free. VEIN is a Action released by Ramjet Studios.