BROKE PROTOCOL
by Cylinder Studios · 26 Jun, 2024
20 downloads
About the Game

A Fully Moddable Chaotic Sandbox
Broke Protocol is a city roleplaying experience where everything from guns, clothing, vehicles, and rules can be fully customized. Build your persistent character from the ground up in community-run servers that are fully scriptable and loaded with custom content.
You steal cars, process drugs, trade with citizens, heal the fallen, or enforce the law. Your choices affect your progression and your rap sheet.
Rise through the ranks of the criminal underworld, or carve out a life as a paramedic, firefighter, driver, gangster, law enforcer, and more. In Broke Protocol, you start in the streets, build empires, and leave no witnesses.
Features
Supports over 100 online players per server, alongside dynamic NPCs
Complete overhaul servers with immersive war and apocalyptic themes
Fully moddable: Includes a Unity resources package and comprehensive guides for creating custom content
Destructible voxel environments for a truly interactive experience/*]
Server mods are automatically streamed to players and cached for seamless gameplay
Completely scriptable, with open-source GameSource, LifeSource, and WarSource projects
Robust and user-friendly World Builder with no limits and thousands of prefabs
Hundreds of AI NPCs, including citizens, police, firefighters, paramedics, and criminals, populate the city streets
3D Positional VOIP for immersive public and private player interactions
Take on any job to bring order and justice to the streets
Access a variety of interiors, complete with staff, guards, and shopping areas
Dozens of usable weapons, including guns, tasers, grenades, flashbangs, smoke bombs, and restraints
Ownable apartments, garages, and a gang/territory system for deeper roleplaying
Driveable cars, trucks, aircraft, boats, and armored vehicles for diverse gameplay
Version Information
Steam Patch Notes
Official update history
The Armor Update: Part 2
Part 2 of a larger armor/vehicle rework for Broke Protocol. Same internal version number so update is not required but highly recommended for both servers and clients.
1.44 Part 2 Changelog
Game Changes:
- Added moddable HUDs for vehicles
- Tanks now have have a HUD with live data
- Fixed Placeable weapons not being able to fire (Thanks Plasma)
- Hide Equipment Bar when menus open to prevent conflicts
- Fixed Offline Favorite servers not interactable
- Fixed all white item preview for some entities
- Remove some old UI hacks
- Update Pathfinding library
- Update Unity Engine to latest
- Physics change to prevent collider tunneling
API Changes
- New per-seat custom UIs for vehicles
Thanks everyone, this completes most of what I wanted to achieve for BP. Look for the game on itch.io soon :)
The Armor Update: Part 1
Part 1 of a larger armor/vehicle rework for Broke Protocol. I don't have much to say here. Love working on this game.
1.44 Changelog
Game Changes:
- New per-seat weapon sets and view angles supported
- Seat positions can now be parented under other objects like turrets
- New TroopCarMG variants with mounted MG
- Main battle tanks now have mounted MGs
- Fixed some turret desync
- Fixed some Alt-Fire issues
- Fixed packet spam with flashlights/shields (thanks V-Skies)
- Fixed some World Builder item previews
- Added new movable gunner stance for seats
- View angle limits on many vehicles improved/standardized
- Fixed AI bypassing view limits
- AI can now fire as passenger using guns or weapon mounts
- Fixed furniture removal hack (thanks Alek)
- Fixed some broken action menu buttons on furniture
- Fixed Light items’ activation tied to day/night cycle (thanks V-Skies)
- Updated Pathfinding library
- Fixed keybind conflict with Voice and Drop (now J as in Jrop)
- Minor Default/War map updates for new vehicles
- Fixed broken map loading if a Place has no static objects
- Remove some old test logging
API Changes
- Many weapon functions now take a seatIndex parameter (player.seat)
- ShMountable.GetWeaponVector() => GetWeaponForward(int seatIndex)
- ShMountable.HasWeapons => HasWeaponSet(int seatIndex)
- ShEntity.Ground => ShEntity.GetGround()
- ShPlayer.IsMount(...) => ShPlayer.IsControlledMount(...)
- New ShPlayer.ViewAngleLimit => View angle limit for mount/seat/self
- New ShPlayer.CanFire()
- New ShPlayer.CanAltFire()
Mod Updates
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FIREARM PACK
The renowned FIREARM PACK by sensitisation just updated. That's 45 quality weapon overrides for base weapons.
Part 2 coming later!
- Drag
- Drop
- Wallah
{STEAM_CLAN_IMAGE}/30445865/b5a3cba64edc376bc4ea08da0390db2d3a22f03f.gif
Change Log
Game Changes:
- New Drag and Drop support for all inventory screens
- Keybinds Added for Equipment and Health (G + H)
- Alert, Chat Mode, and Chat History default keybinds changed
- Unity Engine to latest
API Changes
- ShEntity.Ground -> ShEntity.GetGround()
Current Release
v1.2
Uploaded Feb 13, 2024
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System Requirements
How to Install
BrokeProtocol.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
167 MB
v1.2
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View AllDownload BROKE PROTOCOL for PC with a direct link or via torrent. Get the full version of BROKE PROTOCOL for free. BROKE PROTOCOL is a Action released by Cylinder Studios.