About the Game
In the name of the king, you need to build flourishing cities, explore and produce resources, and protect the economy from cheeky bandits.

Resources are scattered across the game map
Acquire resources by founding cities
You decide building placements; cities manage citizen needs autonomously
Cities have their own budget and resources

Cities buy/sell resources and goods independently
The player receives a percentage of taxes from city trades
Wealthy cities are generous; poorer cities are stingier
Happier citizens pay more taxes, increasing city revenue

Protect cities from robbers attracted by wealth
Purchase goods through the castle for various needs and improvements
Strategically trade goods for profit or store them for harder times
Various scenarios with different challenges for dynamic gameplay
Key features of the game:
Relaxing city-building without outside threats 🏰
Watch the complex economy systems unfold on their own 📈
Research many different production buildings and resources 🏭
Send out your knights to scout for new lands or to protect your economy from cheeky bandits 🤺
Check out our campaign and help the king and his trusty advisor, Mr. Nuts, prepare for their special event 👑
Or play on your own terms in sandbox mode 🤸
Create your own scenarios with our built-in scenario editor and share them on the Steam workshop 🔨
Screenshots
17 images
Version Information
Steam Patch Notes
Official update history
Changes
Increased trader ship speed upgrades from +30% to +50%
Increased base trader ship speed
Trader speed party reward is applied to ships as well now
Added trader usage info to castle resource tab
Tweaked iron deposits in sandbox map "TheNewWorld"
Iron was too far away from the player start.
Bug fixes
Fixed happiness neighbor effect not applied and removed correctly
Fixed direct trade selling not being able to use harbors on the way back
Castle traders were stranded on foreign shores.
Fixed traders stranded between cities not using recovery.
Fixed movement costs on tile variations
Knights would walk slower over the new biome tiles than their original counterparts.
Fixed some tile segment movement costs not applied correctly
Sometimes units would leave the road and only get slower at the tile border.
Fixed a rare bug where production stats were wrong when destroying and rebuilding the same production building that had a synergy effect applied to it.
Fixed background when room is disabled
A small performance update that should especially help slower systems.
Fixes Nobel Prize achievement not triggering
Fixed a Pathfinder lag issue when loading old save games.
Added map contestant winner maps
Set main menu theme from winter to normal
Fixed Golden statue effects in save games
Fixed HUD party progress bar sometimes not vanishing
[img src="{STEAM_CLAN_IMAGE}/37853833/f0ae8c946343dc7913554290cec571f80bcb6bfc.png"]
Added trader task information to the city trader tooltip
Fixed a rare case where traders could get stuck moving in a circle
Fixed bandit spawning issues in some campaign maps
Fixed traders sometimes ignoring very cheap resources
Cities now raise prices for cheap resources not traded as desired, as long as the price stays below production cost
Added savegame recovery for units in cities and castles that could not be restored from outdated savegames
Fixed transporter upgrades not being repaired correctly when loading older savegames
Fixed transporter capacity being set to one when loading older savegames
Added recovery for the global resource pricing system when critical errors occurred due to outdated savegames
Fixed production output mismatches in outdated savegames
Fixed castles not auto-selling resources until the desired amount was changed manually
Fixed the tailor modification tooltip
Fixed keybindings displaying “none” when unassigned
Fixed: Output resources for potatoes, wheat, and coal were incorrectly removed after donating or collecting coins from a city on the Happy Holidays map after a game has been loaded from a save slot.
Changes
Updated Party Pavillon construction costs
Can now use upgrade build item to upgrade buildings in the map editor
Bugfixes
Fixed building levels when starting a map with prebuilt buildings
Fixed party progress declining when producing too much party mood
Fixed achievement “Free Sir Render”
Fixed some audio issues
Bugfixes
Fixed an issue where inhabitants, especially Aristocrats, could not reach full happiness.
Fixed an issue in the "Party Prep" mission where the warehouse sometimes failed to apply the castle’s extra storage effect.
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.5 GB
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View AllDownload Let Them Trade for PC with a direct link or via torrent. Get the full version of Let Them Trade for free. Let Them Trade is a Indie released by Spaceflower.