About the Game

Immerse Yourself in the Ultimate Digital TTRPG Experience!
The RPG Engine is your all-in-one toolkit for creating and experiencing dynamic roleplaying worlds. Whether you're a seasoned Game Master or a newcomer, our powerful engine transforms your tabletop adventures into interactive 3D experiences.
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Build new custom maps and form them into campaigns.
Terrain Sculpting: Mold the landscape, including overhangs and caves, and paint the terrain.
Interactive Props: Populate your world with items for players to discover.
Character Creation: Develop custom characters with various skin tones, hair, features, and clothing.
Dynamic Control: Equip and unequip weapons and items, and import images as flat maps, signs, or standee characters.
Add premade or construct kitbashed weapons, items, and gear to your world.
Custom Servers: If you know someone with the Builders or GameMasters DLC; host a server that they can join.
Dive into unique, hand-crafted 3D worlds with your friends. Experience rich gameplay features, including:
Exploration: Navigate through custom-built environments.
Character Control: Animate and control your characters seamlessly.
Assign standardized and custom characters to your players, enhancing their agency as you see fit.
Combat Visualization: Engage in thrilling combat scenarios.
Real-Time Communication: Chat with fellow players to enhance storytelling.
Special Effects: Enhance your narrative with stunning visual effects.

Need fast access to an item or a fully built world? Simply download from the Steam Workshop and have it in seconds.
Assets created in game can be shared with others- this includes maps, characters, special items, and player sheets.
We believe in sharing and growing our creations as a community, as such, workshop sharing will always remain free.
Beyond TTRPGs
The RPG Engine's versatile interface is perfect for various creative applications, such as:
Brainstorming Sessions
Storyboarding Projects
Visual Storytelling
Level Design Prototyping
Join us in revolutionizing tabletop roleplaying. With The RPG Engine, your imagination is the only limit!
Ready to Craft Your Adventure?
Download The RPG Engine today and start building your own interactive worlds!
This is the base version of the game, if you wish to unlock all features, consider the Builders Edition DLC. Want to host all of your friends?... Check out the GameMasters Edition.
Need More?
The base version provides an introduction to The RPG Engine and is more than sufficient for people joining other games or those who want to try out the game. Builders Edition DLC gives you more tools, workshop sharing, many more assets, and the ability to bring one Base player into the party pool. GameMasters Edition makes you the ultimate GM with endless seats for Base players (they join free!).
Screenshots
23 images
Version Information
Steam Patch Notes
Official update history
Welcome to the world of augmented reality VTTs!
We've teamed up with the amazing team over at TiltFive. By using their board and glasses you can now experience the RPG Engine in your physical space!
Simply plug 1-4 glasses in and it will initialize everything when the campaign loads. For versatility, you can plug them in before, during or after loading in. It also works for your online players who have a board even if you don't!
Here's the controls (we've kept it all super basic so it's easy for new players to dive right in}:
Trigger pull = grab character/ button/ dice/ OK in radial menus
1 = Switch mode (while using rules and GM move)
2 = Cancel/Back out
T5 button = Switch selection mode
A full tutorial can be found here: https://youtu.be/84hNT-HRUTM
Before you panic -> The game will continue to run just like before so don't worry if you don't have the TiltFive system.
As always there's been a bunch of tweaks and fixes also added in this patch including a full shader rework. This means almost all objects now work as expected with the FOW and Cutout Cube.
As always, thanks for all the feedback!
You can get involved with feature discussions, suggestions or report bugs over on the discord: https://discord.gg/mJntEJ2kzC
Stay Awesome, Stay Creative and Happy Gaming!
Welcome to the world of augmented reality VTTs!
We've teamed up with the amazing team over at TiltFive. By using their board and glasses you can now experience the RPG Engine in your physical space!
Simply plug 1-4 glasses in and it will initialize everything when the campaign loads. For versatility, you can plug them in before, during or after loading in. It also works for your online players who have a board even if you don't!
Here's the controls (we've kept it all super basic so it's easy for new players to dive right in}:
Trigger pull = grab character/ button/ dice/ OK in radial menus
1 = Switch mode (while using rules and GM move)
2 = Cancel/Back out
T5 button = Switch selection mode
A full tutorial can be found here: https://youtu.be/84hNT-HRUTM
Before you panic -> The game will continue to run just like before so don't worry if you don't have the TiltFive system.
As always there's been a bunch of tweaks and fixes also added in this patch including a full shader rework. This means almost all objects now work as expected with the FOW and Cutout Cube.
As always, thanks for all the feedback!
You can get involved with feature discussions, suggestions or report bugs over on the discord: https://discord.gg/mJntEJ2kzC
Stay Awesome, Stay Creative and Happy Gaming!
These were mostly noticeable in build mode and have been fixed.
It's patch day, and we've got some exciting improvements for you!
Building just got way easier with an all new Group-Selector which lets you:
- Move
- Rotate
- Scale
- Copy/Paste
- Combine to prefab (by copy/pasting)
- Delete all Selected
We've added over 500 new Scifi assets which can be filtered with the phrase "Polycyber" in the building menu.
We've blasted through a bunch of our todo-back log along with the following updates:
- Dice now scale according to how close or far from the map you are.
- Better dice collision (should no longer fall through the floor).
- Cleaned up Dice results display in the chat window.
- Rulers now seen by other players and GM.
- Network improvements.
- Map loading Improvements.
- Safety checks on importing your own meshes so you don't break the game.
- We completed a number of prop tweaks which needed to be done (This may cause some of your existing builds to looks a little odd, as some prop pivots and/or rotations have being updated.
We've also done a vast amount of backend tweaks as well in anticipation of compatibility with the TiltFive hardware for a holographic VTT... check them out at: https://www.tiltfive.com/
As always, thanks for all the feedback!
You can get involved with feature discussions, suggestions or report bugs over on the discord: https://discord.gg/mJntEJ2kzC
Stay Awesome, Stay Creative and Happy Gaming!
It's patch day, and we've got some exciting improvements for you!
Building just got way easier with an all new Group-Selector which lets you:
- Move
- Rotate
- Scale
- Copy/Paste
- Combine to prefab (by copy/pasting)
- Delete all Selected
We've added over 500 new Scifi assets which can be filtered with the phrase "Polycyber" in the building menu.
We've blasted through a bunch of our todo-back log along with the following updates:
- Dice now scale according to how close or far from the map you are.
- Better dice collision (should no longer fall through the floor).
- Cleaned up Dice results display in the chat window.
- Rulers now seen by other players and GM.
- Network improvements.
- Map loading Improvements.
- Safety checks on importing your own meshes so you don't break the game.
- We completed a number of prop tweaks which needed to be done (This may cause some of your existing builds to looks a little odd, as some prop pivots and/or rotations have being updated.
We've also done a vast amount of backend tweaks as well in anticipation of compatibility with the TiltFive hardware for a holographic VTT... check them out at: https://www.tiltfive.com/
As always, thanks for all the feedback!
You can get involved with feature discussions, suggestions or report bugs over on the discord: https://discord.gg/mJntEJ2kzC
Stay Awesome, Stay Creative and Happy Gaming!
It's patch day, and we've got some exciting improvements for you!
Building just got way easier with an all new Group-Selector which lets you:
- Move
- Rotate
- Scale
- Copy/Paste
- Combine to prefab (by copy/pasting)
- Delete all Selected
We've added over 500 new Scifi assets which can be filtered with the phrase "Polycyber" in the building menu.
We've blasted through a bunch of our todo-back log along with the following updates:
- Dice now scale according to how close or far from the map you are.
- Better dice collision (should no longer fall through the floor).
- Cleaned up Dice results display in the chat window.
- Rulers now seen by other players and GM.
- Network improvements.
- Map loading Improvements.
- Safety checks on importing your own meshes so you don't break the game.
- We completed a number of prop tweaks which needed to be done (This may cause some of your existing builds to looks a little odd, as some prop pivots and/or rotations have being updated.
We've also done a vast amount of backend tweaks as well in anticipation of compatibility with the TiltFive hardware for a holographic VTT... check them out at: https://www.tiltfive.com/
As always, thanks for all the feedback!
You can get involved with feature discussions, suggestions or report bugs over on the discord: https://discord.gg/mJntEJ2kzC
Stay Awesome, Stay Creative and Happy Gaming!
It's patch day, and we've got some exciting improvements for you!
Building just got way easier with an all new Group-Selector which lets you:
- Move
- Rotate
- Scale
- Copy/Paste
- Combine to prefab (by copy/pasting)
- Delete all Selected
We've added over 500 new Scifi assets which can be filtered with the phrase "Polycyber" in the building menu.
We've blasted through a bunch of our todo-back log along with the following updates:
- Dice now scale according to how close or far from the map you are.
- Better dice collision (should no longer fall through the floor).
- Cleaned up Dice results display in the chat window.
- Rulers now seen by other players and GM.
- Network improvements.
- Map loading Improvements.
- Safety checks on importing your own meshes so you don't break the game.
- We completed a number of prop tweaks which needed to be done (This may cause some of your existing builds to looks a little odd, as some prop pivots and/or rotations have being updated.
We've also done a vast amount of backend tweaks as well in anticipation of compatibility with the TiltFive hardware for a holographic VTT... check them out at: https://www.tiltfive.com/
As always, thanks for all the feedback!
You can get involved with feature discussions, suggestions or report bugs over on the discord: https://discord.gg/mJntEJ2kzC
Stay Awesome, Stay Creative and Happy Gaming!
The map browser has been updated and you can now set custom loading screens for each map! We also took this opportunity to clean up the other map options to make everything a little clearer.
As per usual, we've added over 300+ new modern city themed assets and vehicles, you can find the specific new assets by searching "PolyCity" in the prop browser.
We've also fixed a handful of user reported bugs. Including mesh tweaks, spelling mistakes and UI Bugs.
Thank you as always for your feedback, please continue sharing your thoughts and bug reports in our Discord community: https://discord.gg/mJntEJ2kzC.
A big shout-out to our ever-creative community!
Stay Awesome, Stay Creative and Happy Gaming!
Current Release
Not available
System Requirements
How to Install
The_RPG_Engine.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
983 MB
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View AllDownload The RPG Engine for PC with a direct link or via torrent. Get the full version of The RPG Engine for free. The RPG Engine is a Adventure released by PolyDemons.