About the Game
Havendock is a cozy colony sim set in the heart of the ocean, where you’ll build a thriving town from the ground up. Welcome new settlers, manage resources, explore new lands, and live your best life. Lead your humble settlement into a high-tech society.





Screenshots
13 images
Version Information
Steam Patch Notes
Official update history
v1.4.12 is released
Drone improvements
[img src="{STEAM_CLAN_IMAGE}/42616656/d5ee735bf7a85b9faf9e48dba187da8f0009ebbf.png"]
Drones now deliver to buildings even when the \[Bring Inputs] toggle is disabled.
I received feedback that on certain buildings, people want the drones to deliver, but not the settlers. There was also confusion on why drones do not deliver, and often times it turns out \[Bring Inputs] was disabled.
I assume that if you have drones on a building, you want them to deliver, so this change should hopefully make drones more intuitive to use!
[img src="{STEAM_CLAN_IMAGE}/42616656/770247c736cb9cdbb9c4b5faa080575b4633a0fc.png"]
The hunger bar was also mistakenly showing on drones and flying entities, when it should have been only showing on birds. It has been fixed.
Cofea and cocoa shrubs on Bird Island would reset when entering the cave or reloading the game. This and several other issues have been fixed.
[img src="{STEAM_CLAN_IMAGE}/42616656/5389ba8d74e214c00e2c60fce49172adfa338b7c.png"]
A bug where Lithium, a late-game material can be crafted prematurely in smelters, before the island it is from has also been fixed.
I'm working to fix some minor issues with research effects and descriptions in the next update. I hope everyone had a good weekend!
Full changelog:
Drones now deliver even if \[Bring Inputs] is disabled
Cofea and Cocoa plants on bird island now save their growth and items
Website link now points to yyzstudio.com
Add cocoa and cofea shrub icons
Add clownfish, lithium, seagull eggs and various items into Encyclopedia
Update various translations
Remove Lithium from Smelter recipe as it was meant to be from Lithium Extractors
Fix slugs, wisps and drones showing hunger stat
Fix missing translations in leaderboard
-YYZ
Check out my other games: https://yyzstudio.com
Chat with other players: https://yyzstudio.com/discord
[img src="{STEAM_CLAN_IMAGE}/42616656/526f368d18aaad4504e3a42913cdba5d7502081e.png"]
[dynamiclink href="https://store.steampowered.com/app/2020710/Havendock/"]
v1.4.10 is released
[img src="{STEAM_CLAN_IMAGE}/42616656/8285a04ec9fd8723230224e3043dd7c9c19a95fb.png"]
I received a message from someone who shared about their phobia of sharks and couldn't play the underwater section of Havendock as a result. Although the shark doesn't harm you, I added a toggle regardless so you can disable the shark, and so that they can keep playing without fear.
[img src="{STEAM_CLAN_IMAGE}/42616656/eca9fdd35a31f7a2ee2c07e021010fd517412b8f.png"]
I've also fixed some translation issues.
Drone improvements on the way!
[img src="{STEAM_CLAN_IMAGE}/42616656/d5ee735bf7a85b9faf9e48dba187da8f0009ebbf.png"]
I intend to put out another update soon, this will introduce more improvements, such as making drones continue to deliver to buildings even when the \[Bring Inputs] toggle is disabled.
I may not always respond to every single feedback here on forums or discussions, but I do read and take note of them. And I received a couple feedback that people want the drones to deliver, but not the settlers, and I assume that if you have drones on a building, you want them to deliver, so this change should hopefully make drones more intuitive to use!
[img src="{STEAM_CLAN_IMAGE}/42616656/770247c736cb9cdbb9c4b5faa080575b4633a0fc.png"]
There is also a known issue where reloading the game or entering the cave causes the cofea and cocoa shrubs on Bird Island to reset. This will be addressed too in the next update.
[img src="{STEAM_CLAN_IMAGE}/42616656/5389ba8d74e214c00e2c60fce49172adfa338b7c.png"]
There is a bug where Lithium, a late-game material can be crafted prematurely before the island it is from, which will be fixed too.
Full changelog:
Add new setting toggle to disable underwater Shark
Fix objective 'Pin to Screen' not translated
Fix rename settler input field text not translated
-YYZ
Check out my other games: https://yyzstudio.com
Chat with other players: https://yyzstudio.com/discord
[img src="{STEAM_CLAN_IMAGE}/42616656/526f368d18aaad4504e3a42913cdba5d7502081e.png"]
[dynamiclink href="https://store.steampowered.com/app/2020710/Havendock/"]
v1.4.10 is released
[img src="{STEAM_CLAN_IMAGE}/42616656/8285a04ec9fd8723230224e3043dd7c9c19a95fb.png"]
I received a message from someone who shared about their phobia of sharks and couldn't play the underwater section of Havendock as a result. Although the shark doesn't harm you, I added a toggle regardless so you can disable the shark, and so that they can keep playing without fear.
[img src="{STEAM_CLAN_IMAGE}/42616656/eca9fdd35a31f7a2ee2c07e021010fd517412b8f.png"]
I've also fixed some translation issues.
Drone improvements on the way!
[img src="{STEAM_CLAN_IMAGE}/42616656/d5ee735bf7a85b9faf9e48dba187da8f0009ebbf.png"]
I intend to put out another update soon, this will introduce more improvements, such as making drones continue to deliver to buildings even when the \[Bring Inputs] toggle is disabled.
I may not always respond to every single feedback here on forums or discussions, but I do read and take note of them. And I received a couple feedback that people want the drones to deliver, but not the settlers, and I assume that if you have drones on a building, you want them to deliver, so this change should hopefully make drones more intuitive to use!
[img src="{STEAM_CLAN_IMAGE}/42616656/770247c736cb9cdbb9c4b5faa080575b4633a0fc.png"]
There is also a known issue where reloading the game or entering the cave causes the cofea and cocoa shrubs on Bird Island to reset. This will be addressed too in the next update.
[img src="{STEAM_CLAN_IMAGE}/42616656/5389ba8d74e214c00e2c60fce49172adfa338b7c.png"]
There is a bug where Lithium, a late-game material can be crafted prematurely before the island it is from, which will be fixed too.
Full changelog:
Add new setting toggle to disable underwater Shark
Fix objective 'Pin to Screen' not translated
Fix rename settler input field text not translated
-YYZ
Check out my other games: https://yyzstudio.com
Chat with other players: https://yyzstudio.com/discord
[img src="{STEAM_CLAN_IMAGE}/42616656/526f368d18aaad4504e3a42913cdba5d7502081e.png"]
[dynamiclink href="https://store.steampowered.com/app/2020710/Havendock/"]
Current Release
23103359
Uploaded May 08, 2026
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System Requirements
How to Install
Havendock.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
581 MB
23103359
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