About the Game
Havendock is a cozy colony sim set in the heart of the ocean, where you’ll build a thriving town from the ground up. Welcome new settlers, manage resources, explore new lands, and live your best life. Lead your humble settlement into a high-tech society.





Screenshots
13 images
Version Information
Steam Patch Notes
Official update history
v1.4.17 is released
I noticed that sometimes the black box item would not be awarded when proceeding with the wreckage's storyline. It turned out that it would occur if you fully salvage it before hitting the investigate option, which usually does not happen in normal gameplay, but does if you skip the investigation. I have now fixed this bug!
I also fixed a rare issue with the moon forge not appearing.
[img src="{STEAM_CLAN_IMAGE}/42616656/8835f4d8cfc4d92b95aef92e49e474bf2fdd18fe.png"]
Full changelog:
Fix Moon forge not spawning in rare edge case
Fix Black Box dialog not appearing if you fully salvage the wreckage before investigating it
-YYZ
Check out my other games: https://yyzstudio.com
Chat with other players: https://yyzstudio.com/discord
[img src="{STEAM_CLAN_IMAGE}/42616656/526f368d18aaad4504e3a42913cdba5d7502081e.png"]
[dynamiclink href="https://store.steampowered.com/app/2020710/Havendock/"]
v1.4.16 is released
Full changelog:
Fix research looping and unable to complete
Remove 'Plastic' from encyclopedia entry
Fix Hydrogen encyclopedia entry showing unreleased building
Slugs now float 1m higher to avoid passing through short buildings
Fix issue where slugs and drones on islands do not work
Fix typo in Power Plant description
Fix blank category for swords and armors on English
-YYZ
Check out my other games: https://yyzstudio.com
Chat with other players: https://yyzstudio.com/discord
[img src="{STEAM_CLAN_IMAGE}/42616656/526f368d18aaad4504e3a42913cdba5d7502081e.png"]
[dynamiclink href="https://store.steampowered.com/app/2020710/Havendock/"]
v1.4.14 is released
Hello all! Plenty of fixes were made in this update, including optimizing performance for end-game savefiles with many clownfishes, drones and other flying entities like parrots and kewi birds.
Previously, late game savefiles with very high quantities of clownfish could occasionally get stuck at 90% on the loading screen. This should be addressed, and the fix also improves performance on savefiles with many clownfish and flying entities, depending on the device.
Many other reported issues have been fixed, including improvements made to reduce confusion as well as improve consistency within the in-game text, dialogs and encyclopedia. Protip: The encyclopedia allows you to see an overview of items in the game when you need to find out how to get a specific item or how it's used!
Full changelog:
Improve performance when having many drones, clownfish and birds
Achievements that do not get synced are now synced upon opening the achievement UI for the first time
Add refresh button to achievement UI to forcefully synchronize achievements
Reduce anemone hitbox to make it easier to select clownfish resting in them
Add 'How to use' information for more items in the encyclopedia
Add 'Big Turbine' encyclopedia entry
Add 20 Water and 5 Motor as Air Engine construction cost
Research facility now holds more knowledge: 40 -> 80
Quark is now categorized as 'Knowledge' instead of being category-less in the inventory
Remove blank 'How to Get' and 'How to Use' encyclopedia entries
Remove 'Potion Lv 3' from Encyclopedia entry
Savefile now remembers you built the air engine even if you skipped its cutscene
Add a few new journal icons
Fix journal not showing correct number of unlocked entries
Fix journal entries not unlocking
Fix Beyond the Sea achievement unlocking from Air Engine instead of Rocket
Fix 'Trowel' item not increasing shrub harvesting speed
Fix farms unable to be built on some grids of Cow Island
Fix issue where you could harvest Bird Island shrubs from main dock, causing the build menu to display wrongly
Fix Sky Lantern description saying 'Mooncake Island' instead of 'Moon Island'
Fix objective writing 'Moon Bunny Island' instead of 'Moon Island'
Fix having to press 'F' twice to open inventory after loading a savefile
Fix Alf name missing from dialog126, when you gift him 20 blue fish from the blue chest
Fix issue where same research is completed twice
Fix issue where loading a savefile continues researching a researched research
Add loading times to player.log files to help in future debugging and optimization
-YYZ
Check out my other games: https://yyzstudio.com
Chat with other players: https://yyzstudio.com/discord
[img src="{STEAM_CLAN_IMAGE}/42616656/526f368d18aaad4504e3a42913cdba5d7502081e.png"]
[dynamiclink href="https://store.steampowered.com/app/2020710/Havendock/"]
v1.4.13 is released
Faster Clownfish Breeding Research
Previously the research either did not work or applied a flat speed despite its description. After this update, if you have the research, you should instantly notice an increase in your clownfish breeding speed if you have built adjacent anemones. After updating, as long as you have the Faster Breeding research, you do not need to delete or rebuild or re-research to get this benefit!
[img src="{STEAM_CLAN_IMAGE}/42616656/7c78e68957c465709651ee231ba6000c4d8084a2.png"]
As you can see above, surrounded by three anemones, the duration to breed reduces from 120 -> 92.3 seconds.
Several fixes and text improvements that have been reported in the forums and to me on Discord have also been made. Thank you to everyone who have played and sent me your savefiles in the process, which has helped greatly in solving them!~
I am currently working on some performance improvements for the next update which should help with late game save files with many seagulls, clownfish and birds.
Full changelog:
Faster Breeding research now applies +10% speed to coral reefs per adjacent anemone
Display mouse and clownfishes owned in savefile info
Open save file location now works on some Mac and Linux devices
Fix Flight research saying it is the final objective, which is not true after the Astronomy Update
Fix bug where wizard island spell objective could not be completed sometimes
Fix having to click on \ text in trade panel to sort by stock, instead of the \ text
Fix guidebook's Shortcut Keys and Drinking Fountain tooltips swapped
Fix rare error when researching Flat Farms
Remove 'experimental' text from Delivery Inspector menu
I hope everyone had a good Easter! :)
-YYZ
Check out my other games: https://yyzstudio.com
Chat with other players: https://yyzstudio.com/discord
[img src="{STEAM_CLAN_IMAGE}/42616656/526f368d18aaad4504e3a42913cdba5d7502081e.png"]
[dynamiclink href="https://store.steampowered.com/app/2020710/Havendock/"]
v1.4.12 is released
Drone improvements
[img src="{STEAM_CLAN_IMAGE}/42616656/d5ee735bf7a85b9faf9e48dba187da8f0009ebbf.png"]
Drones now deliver to buildings even when the \[Bring Inputs] toggle is disabled.
I received feedback that on certain buildings, people want the drones to deliver, but not the settlers. There was also confusion on why drones do not deliver, and often times it turns out \[Bring Inputs] was disabled.
I assume that if you have drones on a building, you want them to deliver, so this change should hopefully make drones more intuitive to use!
[img src="{STEAM_CLAN_IMAGE}/42616656/770247c736cb9cdbb9c4b5faa080575b4633a0fc.png"]
The hunger bar was also mistakenly showing on drones and flying entities, when it should have been only showing on birds. It has been fixed.
Cofea and cocoa shrubs on Bird Island would reset when entering the cave or reloading the game. This and several other issues have been fixed.
[img src="{STEAM_CLAN_IMAGE}/42616656/5389ba8d74e214c00e2c60fce49172adfa338b7c.png"]
A bug where Lithium, a late-game material can be crafted prematurely in smelters, before the island it is from has also been fixed.
I'm working to fix some minor issues with research effects and descriptions in the next update. I hope everyone had a good weekend!
Full changelog:
Drones now deliver even if \[Bring Inputs] is disabled
Cofea and Cocoa plants on bird island now save their growth and items
Website link now points to yyzstudio.com
Add cocoa and cofea shrub icons
Add clownfish, lithium, seagull eggs and various items into Encyclopedia
Update various translations
Remove Lithium from Smelter recipe as it was meant to be from Lithium Extractors
Fix slugs, wisps and drones showing hunger stat
Fix missing translations in leaderboard
-YYZ
Check out my other games: https://yyzstudio.com
Chat with other players: https://yyzstudio.com/discord
[img src="{STEAM_CLAN_IMAGE}/42616656/526f368d18aaad4504e3a42913cdba5d7502081e.png"]
[dynamiclink href="https://store.steampowered.com/app/2020710/Havendock/"]
v1.4.10 is released
[img src="{STEAM_CLAN_IMAGE}/42616656/8285a04ec9fd8723230224e3043dd7c9c19a95fb.png"]
I received a message from someone who shared about their phobia of sharks and couldn't play the underwater section of Havendock as a result. Although the shark doesn't harm you, I added a toggle regardless so you can disable the shark, and so that they can keep playing without fear.
[img src="{STEAM_CLAN_IMAGE}/42616656/eca9fdd35a31f7a2ee2c07e021010fd517412b8f.png"]
I've also fixed some translation issues.
Drone improvements on the way!
[img src="{STEAM_CLAN_IMAGE}/42616656/d5ee735bf7a85b9faf9e48dba187da8f0009ebbf.png"]
I intend to put out another update soon, this will introduce more improvements, such as making drones continue to deliver to buildings even when the \[Bring Inputs] toggle is disabled.
I may not always respond to every single feedback here on forums or discussions, but I do read and take note of them. And I received a couple feedback that people want the drones to deliver, but not the settlers, and I assume that if you have drones on a building, you want them to deliver, so this change should hopefully make drones more intuitive to use!
[img src="{STEAM_CLAN_IMAGE}/42616656/770247c736cb9cdbb9c4b5faa080575b4633a0fc.png"]
There is also a known issue where reloading the game or entering the cave causes the cofea and cocoa shrubs on Bird Island to reset. This will be addressed too in the next update.
[img src="{STEAM_CLAN_IMAGE}/42616656/5389ba8d74e214c00e2c60fce49172adfa338b7c.png"]
There is a bug where Lithium, a late-game material can be crafted prematurely before the island it is from, which will be fixed too.
Full changelog:
Add new setting toggle to disable underwater Shark
Fix objective 'Pin to Screen' not translated
Fix rename settler input field text not translated
-YYZ
Check out my other games: https://yyzstudio.com
Chat with other players: https://yyzstudio.com/discord
[img src="{STEAM_CLAN_IMAGE}/42616656/526f368d18aaad4504e3a42913cdba5d7502081e.png"]
[dynamiclink href="https://store.steampowered.com/app/2020710/Havendock/"]
v1.4.8 is released
Full changelog:
Fix Havendopell spell overriding settler traits when used
Fix pier not appearing when savefile with Kewi/Drone/Slug is reloaded
-YYZ
Check out my other games: https://yyzstudio.com
Chat with other players: https://yyzstudio.com/discord
[img src="{STEAM_CLAN_IMAGE}/42616656/526f368d18aaad4504e3a42913cdba5d7502081e.png"]
[dynamiclink href="https://store.steampowered.com/app/2020710/Havendock/"]
v1.4.7 is released
Hi all, applied some fixes, improvements and optimizations.
Chaos Metamorphosis changes
Firstly, Chaos metamorphosis is a very interesting spell to cast, but when left on autocast, it would spam itself and deplete your mana due to having a one second cooldown. Thus, its cooldown has been increased to match its duration. Thanks to Miiiiya for reporting it to me earlier today!
[img src="{STEAM_CLAN_IMAGE}/42616656/127d6f3db6b58a15db16c0c68d3c67d36d3cc8f9.png"]
Wizard friendship buff
Secondly, gifting Pearls now reward 3x more friendship to wizards than before. The Starry Pizza Necklace also now gives more friendship to be more rewarding when crafting and gifting it.
[img src="{STEAM_CLAN_IMAGE}/42616656/1b5fcdd9eaa43307c00b4339537f062c71417ba2.png"]
An error which occurs when trying to turn Mice and Bots into skeletons has been fixed. Apologies for any inconvenience caused!
Optimization
Lastly, the draw distance for Drones, Kewi Birds and Slug bots have been reduced to no more than 20 grids if High Quality has been disabled. This is to help for optimizations for bases with many drones.
Before optimization:
[img src="{STEAM_CLAN_IMAGE}/42616656/7a074861554dda36706e30841cc0892969fb9aea.png"]
After optimization:
[img src="{STEAM_CLAN_IMAGE}/42616656/045c02cea0dbb07303d88b21664587d7de80056f.png"]
Full changelog:
Chaos Metamorphosis cooldown increased: 1s -> 30s to match duration
Pearl wizard friendship increased: 1 -> 3
Pizza Starry Necklace friendship increased: 20 -> 30
Fix TraitEffects.IsSkeleton error loading savefiles with active transformation skills
Fix issue where equipping while using Settler Priorities caused the equipment to not deduct from inventory
Optimization: In low quality, Drone, Kewi and Slugs don't draw further than 20 grids
-YYZ
Check out my other games: https://yyzstudio.com
Chat with other players: https://yyzstudio.com/discord
[img src="{STEAM_CLAN_IMAGE}/42616656/526f368d18aaad4504e3a42913cdba5d7502081e.png"]
[dynamiclink href="https://store.steampowered.com/app/2020710/Havendock/"]
v1.4.5 is released
Today I received a report that there was an issue where charcoal fire displayed offset from where the Charcoal Makers were.
[img src="{STEAM_CLAN_IMAGE}/42616656/9bfc2347c87decf7edf6a93e5b7364f97d75852f.png"]
This has now been fixed! Thank you to @Gba262 for letting me know on Discord.
[img src="{STEAM_CLAN_IMAGE}/42616656/7f53ead5c362d6b5d6b44f2a7570308b7e2a79ed.png"]
Linux Text Fix
I also fixed an issue where on Linux, text would not render on certain devices due to OpenGL vs Vulkan settings.
The game engine has also been upgraded in this version. Upgrading from older technology is tricky and sometimes has unintended results and so it took awhile.
I have done my best to ensure parity with the old version, but if you face new issues on this version that did not occur on previous versions as a result of the upgrade, do let me know!
-YYZ
Full v1.4.5 Changelog:
Fix Charcoal Maker fires wrongly positioned
Fix 'Learn a spell from a Wizard' objective text
Fix french translations for deck descriptions
Force Vulkan first for Linux to address missing text rendering issue
Experimental: Upgrade engine to Unity 6
v1.4.3 is released
Fix bug where drones did not work on cow island
v1.4.2 is released
Fix Mana Regeneration research decreasing MP regen rate
Auto select low Quality on arm64 Mac architecture
Replace Krexel island with Asteria island manually in 6 languages of text
Fix 'creature' typo
Hey settlers!
Pizza Vampires have been released in the experimental branch! It will be released in the main branch later this week around Thursday.
This was a whacky idea suggested by JackyDOS.
It was pretty silly, and I thought it would be great for the Halloween Update!
New food: Pizza! 🍕
[img src="{STEAM_CLAN_IMAGE}/42616656/10ed9ea1c4d59d60d019d0c8f95b3c31e634615c.jpg"]
You will be able to cook a new type of food: Pizza!
...and Pizza Vampires? 🧛
[img src="{STEAM_CLAN_IMAGE}/42616656/1d76b9f74a09db5ecf7de6209d1275163da924d1.png"]
But there is just something a little suspicious about these pizza... they seem to transform your settlers in a way normal food does not.
Pizza Necklace?
[img src="{STEAM_CLAN_IMAGE}/42616656/d7e4607a6cd77f42a01261a64462674988f79835.png"]
In future, a new equipment, the Pizza Necklace, will also be able to be forged. It unsurprisingly gives you a high amount of cooking stat. This equipment requires an ingredient from Wizard Island so it will be released with it.
I have also fixed a bug reported regarding to a leaked questline related to Wizard island being made prematurely visible. Sorry about that!
Here's the full changelog for v1.3.0 experimental.
Changelog:
Add new food: Pizza
Settlers who consume Pizza temporarily turn into Vampires and Ghouls, gaining a temporary Trait
Slime pudding slime bubble required: 10 -> 2
Fix wizard island questline activating in builds with no wizard island
- YYZ
[dynamiclink href="https://store.steampowered.com/app/2020710/Havendock/"]
Join the Havendock community:
Current Release
Build 24161135
Uploaded Jul 21, 2026
System Requirements
How to Install
Havendock.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
543 MB
24161135
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