Out of Ore
by North Modding Company AB · 31 Oct, 2022
213 downloads
About the Game
You are sent out to the most northen base "Company Mining Corp" has,
and its up to you to prospect for ore, mine it and sell it to earn a profit.
Run your own mining company build your site and expand your fleet.
You can explore the wilderness, dig, blast or build
on seven different maps with a size of 400 000 square kilometers.
Unlock vehicles and items throughout the journey to increase your productivity.
There are many types of equipment with a lot of variation.
Every vehicle can be customized with lights, gps, paint, tires or tracks.
Set off to look for ore and build your own production plant that can sort, crush or refine your ore.
Explore your new surroundings and build whatever your heart desires.
Embark on a long and exciting journey and work your way from laborer at level 1,
all the way to level 70 where you finally become King of Klondike.
and the game supports both Joysticks, Controllers, Headtracking (Opentrack) and Wheels
The game is a "Work in progress" and developed by a small 5 person crew
Screenshots
15 images
Version Information
Steam Patch Notes
Official update history
Hello! ːsteamhappyː
Update v0.34.4707
This update focuses on performance improvements along with refinements to the dozers and graders. We now feel confident pushing the beta to the default branch, as it delivers major upgrades to the dozers and resolves a large number of frustrating bugs and performance issues.
With this update out, we’re shifting our attention to the next phase. That work will continue improving dirt handling, likely with additional tweaks to dirt pushing, but the main focus will be on enhancing the excavators, loaders, and the rest of the vehicle lineup to bring them to the next level.
[img src="{STEAM_CLAN_IMAGE}/42596158/2c90c41dd2e485ef70856b859a8adc0a00f21276.png"]
Changlog v0.34.4707
Fixed an issue where pressing the text chat hotkey would only bring up the main menu instead of the text chat widget
Fixed an issue where moving the mouse to the close button on the text chat widget would send the message instead
Fixed timestamp formatting not padding single-digit values
Changlog v0.34.4706
Improved sidecasting for graders and 6way dozer
Store search now include categories and sub categories
Changlog v0.34.4705
Fixed an issue where the character input is disabled after getting into a drone from the vehicle list and then exiting it
Fixed explosives offset in snap mode
Changlog v0.34.4704
Improved graders' ability to push dirt
Reduced conveyor light brightness to help reduce flickering at a distance
Fixed conveyor storage lights not working
Fixed an issue where right-clicking could summon a "ghost" power cable
Fixed beacon light source spawning on dozers and graders
Fixed left/right offset conveyors being named with "4m" instead of "8m"
Fixed invisible collision on the conveyor merger
Fixed explosive collision offset causing awkward placement and making demolition harder
Fixed the smelter pipe smoke effect pointing in the wrong direction
Fixed an issue where clients could overdraw company funds
Fixed dozers and graders losing paint condition while not in use
Fixed graders' and dozers' hour counters not working
Fixed an issue where vehicles could get stuck loading if a client switched vehicles through the vehicle list
Fixed an issue where vehicle engines could keep running if the driver switched vehicles through the vehicle list
Disabled the experimental floating terrain removal function due to performance issues
Fixed an issue where the grading indicator would remain visible when switching to a non-grader or non-dozer vehicle using tab or the vehicle list
Changlog v0.34.4700
World & Performance
- World deformation now auto-selects an optimal thread count based on your CPU (configured on
first launch after the update)
- Voxel edits now cache nearby values and materials for improved performance
- Added fog density scale option (map setting)
- Store UI performance improvements
Vehicle Overhaul
- Vehicle foundation update (new base)
The following vehicles have been migrated to a new vehicle base. This improves overall behavior and feel across the board
(still using the same physics engine).
Includes improved dirt interaction on all migrated vehicles, and improved ripper behavior for applicable dozers.
Graders:
- Chariton G150E
- Chariton G200E
Dozers:
- Chariton DX900
- Chariton DX900 6-Way
- Chariton DX1000
- Chariton DX11000
- Chariton DX100A
Production, Conveyors & Buildings
- Added a 2m straight conveyor with a power input, letting you inject power mid-line for large conveyor setups
- Added power indicator lights across conveyors and production units
- Added Conveyor Analyzer to check whether a conveyor unit has no power, has power, or is powered on
- Fixed an issue where dumping effects could trigger in invalid situations (most noticeable with chained dual-output hoppers),
causing visual spam and potentially unnecessary performance cost
- Fixed uneven distribution in some multi-output conveyor setups
- Storage containers are now paintable
- Fixed Coal Plant default color not matching other buildings
- Fixed Coal Plant not being paintable
- Fixed snap points on the Water Pump so wall-mounted pylons (etc.) snap correctly to its side
- Power cables now snap in Free Build mode as well
- Added a secondary action (Right Mouse Button) to cancel/reset power cable placement, so you can quit mid-connection
without switching tools
- Fixed direction arrow not visible when placing large hoppers
Vehicles
- Fixed track sprockets/rollers not rotating on baggers 693B / 694B / 695B
- Fixed haul trucks dumping some of their load underneath themselves
- Fixed switching vehicles from vehicle list could cause character to appear in previous vehicle
- Fixed exhausts not following the baggers correctly
Drone & Multiplayer
- Fixed issues where the drone could cause bad player state (movement disabled, spawning on drone, standing on drone)
- Fixed reconnect/disconnect edge cases while piloting the drone
- Players can no longer stand on the drone
- Added notifications when a client is disconnected from the server
Economy & Store
- Increased money limit (2,147,483,647 → 9,223,372,036,854,775,807)
- Fixed store prices being affected by “price skills”
- Store prices now update immediately when relevant skills change
Stability & Saves
- Fixed crashes caused by some company logos when joining a multiplayer game
- Company saves moved to AppData
Previously stored in `Documents/My Games/Out of Ore/Companies`, but some antivirus software may flag games writing there.
Company saves are now stored in the AppData Companies folder (consistent with other game files).
The Company Manager now includes an Open Folder button for quick access.
- Removed code that could potentially trigger a physics crash
- Manual saving now resets the auto-save interval
- Voxel world now provides a reason when data is locked (Saving / Client joining)
- Added `lastEditedDate` entry to company XML
- Fixed Valhalla quest requesting “Steel Plates” instead of “Steel Sheets”
- Fixed various spelling mistakes
- Fixed an issue where the time scale wouldn’t update immediately after saving options
- Fixed an issue where the time scale wouldn’t be applied on load
Best regards
Christian & The Team
Features in develpment! ːsteamhappyː[img src="{STEAM_CLAN_IMAGE}/42596158/7fa74fb5454a0520c3d1528ba7c0d6f503cda38a.png"]
Report any issues directly to us!
And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots.
Best Regards,
Christian & The Team
Hello! ːsteamhappyː
Update 0.33 is here!
This update adds another bagger and two new sizes of haul trucks. It also comes with a setting for manually configuring the number of threads the world deformation uses, which allows for much better performance in most cases.
Due to the holidays, there won’t be a Friday news post next week, but there will be a separate post regarding the Mass Excavation DLC.
The 684, HT500E and HT100E
[img src="{STEAM_CLAN_IMAGE}/42596158/574b460c34bef26f2d10156ee80b05de6227efa2.png"]
Changlog v0.33.4463
Performance
- Added "Number of Deformation threads" setting
Vehicles
- Added Bagger 694
- Added Arvik HT100E
- Added Arvik HT500E
Other
- Fixed an crash issue regarding dirt effects
Best regards
Christian & The Team
Features in develpment! ːsteamhappyː[img src="{STEAM_CLAN_IMAGE}/42596158/7fa74fb5454a0520c3d1528ba7c0d6f503cda38a.png"]
Report any issues directly to us!
And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots.
Best Regards,
Christian & The Team
Hello! ːsteamhappyː
Update 0.32 is here!
This update adds 2 of the new baggers aswell as increases the Max players to 16 in multiplayer. The larger bagger will come in update 0.33 as it still requires some more work due to the massive size and capacity of the machine.
The 681 and 693 bucket wheel excavators
[img src="{STEAM_CLAN_IMAGE}/42596158/de3a3fd673573fddc7b17390bd673926c159bacd.png"]
Changlog v0.32.4400
Vehicles
- Added Bagger 681
- Added Bagger 693
- Updated Dirt effects
- Fixed an issue where tailings would appear as dirt when dumped from a vehicle
- Fixed an issue where the Emilian L9 was slightly tilted down on the right side
- Fixed HT200, HT300, and HT400 spawning the tipping effect at the front of the bed instead of the back
- Fixed an issue where tab-to-switch-vehicles wouldn't work while a quest was active
Buildings / Production
- Added the Metal Ore Sorter
- Ctrl + Left-click will now quick-sell the item when in the sell menu
- Fixed an inverted face on the bottom of the Froth Floater
- Fixed an issue where smelter exhaust effects was flowing sideways
- Fixed an issue where the quest info didn't take skill into account
- Updated the old Washplant's convert map to match the new one
- Fixed an issue where Bar Roller rollers would spin without power
- Fixed a missing mesh face on the underside of the player sleep bed
- Fixed missing collision on the Big Dual Hopper
- Improved Oil Pump detection so it can start pumping more reliably
Other
- Multiplayer max player limit can now be set to 16 players
- Fixed an issue where the clients wouldn't see voxel locked notification
- Fixed an issue where you couldn't buy an item from the store even if your inventory had a non-full stack of the same item
- Added regex validation when creating new companies
- Added a warning when the company xml was not saved correctly
- Added a potential fix for a crash that could happen on game exit
- Fixed an issue where the main menu music wouldn’t restart after finishing
- Slightly increased the intensity and range of the flashlight
- Fixed economic tab not showing proper stats for Last 365 Days
- Fixed XP setting not showing correct values
- Optimized hand tool textures
Best regards
Christian & The Team
Features in develpment! ːsteamhappyː[img src="{STEAM_CLAN_IMAGE}/42596158/7fa74fb5454a0520c3d1528ba7c0d6f503cda38a.png"]
Report any issues directly to us!
And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots.
Best Regards,
Christian & The Team
Hello! ːsteamhappyː
Update 0.31 is here!
This update adds a total of 15 new vehicles (including rope shovels, long-boom excavators, and more), the Skill Tree, the Periodic Table of Elements, and even a bed! We’ve also made a lot of bug fixes and improvements based on your feedback and bug reports.
[img src="{STEAM_CLAN_IMAGE}/42596158/69ad0b121e5cc46bac4b883ca072200bfae60fc2.png"]
Changlog v0.31
Vehicles
- Added Chariton EX200D (Long boom)
- Added Chariton EX400D (Long boom)
- Added Chariton EX600D (Long boom)
- Added Attila Cable EX200A
- Added Attila Cable EX200A
- Added Attila EX200A
- Added Attila Cable EX300A
- Added Attila Cable EX300A
- Added Attila Cable EX500A
- Added Chariton Cable EX2000D
- Added Chariton Cable EX4000D
- Added Chariton Cable EX8000D
- Added Attila EW200A
- Added Attila EX300A
- Added Attila EX500A
- Fixed vehicle audio settings not loading properly
- Fixed floating lights on excavator cab
- Changed level requirement for L1665 loader (lowered)
- Changed fuel consumption for L10000 & L80000
- Fixed drone snapshot filenames to use zero-padding for proper ordering
- Added drone "Recording Active" notice when started recording from remote (shortcut)
- Fixed drone "Recording Active" notice not disappearing when recording stopped
- Fixed fuel reset after loading the game
- Fixed empty paint slots on vehicle won't apply the proper color when loading a save-game
- Fixed an issue where haul trucks could spill material in inclines
- Fixed missing light rail on Sandvik S700NG & S700NG Fuel (lights still missing)
- Fixed some cases where the lights were not replicated correctly
- Fixed an issue where the vehicle preview placement offset could not be adjusted with the scroll wheel
- Fixed Chariton EX8000FS store capacity info
- Tweaked lights
- Changed store capacity for L2335
Buildings / Production
- Added setting to highlight conveyor openings
- Added passthrough option to conveyor & pipeline storage
- Fixed fuel station trigger height (made slightly higher)
- Fixed liquid tank power requirement (10 kW → 0 kW)
- Fixed Cell Tower quest asking for "Plates" instead of "Sheets"
- Fixed fill indicator showing consumed amount instead of correct percentage
- Fixed hopper output showing crate animation instead of mesh conveyor effect when filled by hand
- Fixed conveyor splitter showing mesh conveyor effect instead of crate animation
- Fixed 10x power input state not saving correctly (on/off)
- Fixed FPS drop when looking at smoke effect
- Fixed destroying conveyor not giving payload to inventory
- Fixed sell points not progressing quests
- Fixed hopper + shear at 10x speed duplicating coils in crates
- Pipelines and Conveyors now have a greater connection tolerance which means it should eliminate problems where they didn't properly connect
- NOTE: This could cause your existing conveyor lines to require more power
- Attachment rotation for buildings is now remembered from last time if the next block have same attachment type
- Fixed sell point not adding transaction records to the economics tab
- Workbench inventory widget will now remember the last production amount set
- Added connected cable count to power units when you hover pointer over them
- Fixed an issue where the conveyor would only dump the material with the highest amount instead of all of them
- Added "Pipe" in front of all pipeline store item names
- Fixed liquid tank not paintable
- Fixed large/medium Decoration DLC rocks labeled wrong
- Metal Sorter renamed to High Temp Sorter since that's its purpose
- Water pump will now work on dirt
Other
- Added Skill Tree
- Added Periodic Table Of Elements
- Added bed so you now can sleep through the night
- Added save warning to General Settings when there are changes to be saved
- Added zoom speed multiplier to general settings
- Added total play time for the save-games (shown in save-game manager)
- Fixed map name reset when selecting two different save slots with the same map name
- Fixed various spelling mistakes
- Fixed various crashes
- Fixed various issues related to Company (ensure antivirus is not blocking file writing at `%userprofile%\\Documents\\My Games\\Out of Ore\\Companies`)
- Fixed an issue with the store where the price can overflow and go into the negative
- Fixed an issue where the player can over buy things without space in the inventory and will lose the money
- Fixed built & high quality turbos condition
- Fixed start new save settings being swapped (right arrows would decrease while left arrow increased)
- Fixed an issue where the create new game menu won't generate a first valid save name
- Fixed save games not properly sorted based on last played
- Fixed some key hints not updating when saving or resetting controls
- Fixed an issue where interacting with objects (e.g. conveyors) was still possible while the menu was open
- Fixed an issue where the Rescue Me button could launch vehicles in the air
- Fixed an issue where you could not move an item from the equipment slot to the inventory slot if they had the same index
- Fixed an issue where the clients could still loan money from the bank after being demoted
- Fixed an issue where creating a new game could generate a save name that already existed
- Fixed economics tab not saving/loading
- Fixed controller Pause menu button not working
- Fixed camera zoom in conflict with sprint on controller
Features in develpment! ːsteamhappyː[img src="{STEAM_CLAN_IMAGE}/42596158/7fa74fb5454a0520c3d1528ba7c0d6f503cda38a.png"]
Report any issues directly to us!
And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots.
Best Regards,
Christian & The Team
UPDATE 0.30 OUT! ːsteamhappyː
Today, the beta 0.30 goes to to the default branch and everyone receives the update with the addition of pipelines, pumps, and automatic crafting. You can now connect the water pump to the wash plant and froth floater, which increases the yield and gives you more ore. The oil pump can be connected to the asphalt plant to produce more asphalt.
We've also added automatic smelting and other tasks related to steel production. The plan is to continue expanding automation until everything can be fully automated. Additionally, larger electrical components are now included, along with 2 bigger coal plants, marking the first step toward automating power generation.
Patch Notes 0.30.3706
* Added Automatic production units
* New Automatic smelter
* New Coal plant
* New better fuel mechanic
* Added Company Manager
* Added possibility for multiple companies
* Added Refinery
* Added Ore Sorter
* Added Rod Roller
* Added Crude oil
* Added Unfiltered Water
* Added Tank for storage of fluids
* Added Metal ore analyser handtool
Steel being rolled up into a coil
[img src="{STEAM_CLAN_IMAGE}/42596158/0b5bf118ce70bfea0ef4d8252d2cb28389ee0082.png"]The regular conveyors can be used between production units
[img src="{STEAM_CLAN_IMAGE}/42596158/fbb13d655b9845b3821f3f6d9f8addf8669ccf16.png"]
Features in develpment! ːsteamhappyː[img src="{STEAM_CLAN_IMAGE}/42596158/7fa74fb5454a0520c3d1528ba7c0d6f503cda38a.png"]Report any issues directly to us!
And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots.
Best Regards,
Christian & The Team
Hello! ːsteamhappyː
This week, we're finishing up, so now most of the excavators are ready for internal testing. The drophatch Cable Excavators are the latest to get the upgrades, while the attachment excavators are the only excavators left to do before we have finished going over all vehicles with upgrades.
We will also start to phase out the Friday news for a better style of announcements that will happen when we have something to announce, since we want to make reveal videos/posts for the "cool" stuff and that doesn't work very well in combination with weekly progress posts, because it limits us to only disclosing very little of what we are working on.
Drophatch Cable Excavators, The latest to get the upgrades.
[img src="{STEAM_CLAN_IMAGE}/42596158/c7be2e1df05d7c847d7c2caa511448e5ba25b063.png"]
Meanwhile, the rest of the team has been hard at work on our upcoming secret project (Yeah this is a big project, but it is a free update for the game).
And since alot of people like to guess what our upcoming "secret project" is i can give a little hint, Its not something we have announced that will be added to the game
Features in develpment! ːsteamhappyː[img src="{STEAM_CLAN_IMAGE}/42596158/7fa74fb5454a0520c3d1528ba7c0d6f503cda38a.png"]
Report any issues directly to us!
And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots.
Best Regards,
Christian & The Team
Hello! ːsteamhappyː
This week, we're finishing up, so now most of the excavators are ready for internal testing. The drophatch Cable Excavators are the latest to get the upgrades, while the attachment excavators are the only excavators left to do before we have finished going over all vehicles with upgrades.
We will also start to phase out the Friday news for a better style of announcements that will happen when we have something to announce, since we want to make reveal videos/posts for the "cool" stuff and that doesn't work very well in combination with weekly progress posts, because it limits us to only disclosing very little of what we are working on.
Drophatch Cable Excavators, The latest to get the upgrades.
[img src="{STEAM_CLAN_IMAGE}/42596158/c7be2e1df05d7c847d7c2caa511448e5ba25b063.png"]
Meanwhile, the rest of the team has been hard at work on our upcoming secret project (Yeah this is a big project, but it is a free update for the game).
And since alot of people like to guess what our upcoming "secret project" is i can give a little hint, Its not something we have announced that will be added to the game
Features in develpment! ːsteamhappyː[img src="{STEAM_CLAN_IMAGE}/42596158/7fa74fb5454a0520c3d1528ba7c0d6f503cda38a.png"]
Report any issues directly to us!
And don't forget, if you want to see your world's screenshot featured on our TikTok account, "Out Of Ore," use the hashtag #TIKTOKPOST when sharing it in the Discord group ooo-screenshots.
Best Regards,
Christian & The Team
Current Release
22520546
Uploaded Apr 23, 2026
System Requirements
How to Install
OutOfOre.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
15.4 GB
22520546
CD16D8B6
7a11319ca9383dc9725b5b9c0493a34c79c928a4a793f8b3e8dcda253b14060b
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View AllDownload Out of Ore for PC with a direct link or via torrent. Get the full version of Out of Ore for free. Out of Ore is a Adventure released by North Modding Company AB.