About the Game
Built from the ground up by a two person team, The Living Remain is a virtual reality first person adventure shooter where players immerse themselves in a new world where the undead have taken over. You must survive the horde of undead using an arsenal of weapons in a story driven campaign loaded with a variety of interactive environments. Explore, scavenge, and collect filament to craft ammo and upgrade a variety of weapons.
You are playing as Grant Montgomery, a former military soldier who has been separated from his family. Now he is searching for them in a post apocalyptic world where pockets of remaining humans are surviving within protected compounds, while the undead roam freely. He comes across a group of survivors, one of them is Alex, and she quickly becomes his ally. Over a radio she helps Grant navigate through this dark post apocalypse world.
- Full campaign with story driven gameplay - Embark on a journey that has purpose as you progress through a compelling story
- Combat - Take hold of a variety of weapons such as pistols, and two handed weapons (assault rifles, shot guns, etc.) or wield a knife for up close and personal combat
- Realistic Pistol and Assault Rifle Aiming/Firing- Look down your sights while you take down hordes of the undead
- Crafting- Scavenge for filament to craft ammo and upgrade weapons
- Physics Based Environments- Break through glass with your hands or push objects away, and hands will not go through them
- Interactive and Immersive Gameplay - Combat, scaling/climbing, and engaging puzzles
- Full locomotion- Traverse through various environments using full locomotion with smooth touchpad/stick walking to freely roam, scavenge, and explore
- Optimized to run fluidly on GTX 970 or equivalent
Screenshots
10 imagesVersion Information
Steam Patch Notes
Official update history
On the site: Build 23902385
Up to date
This month's enhancements include a few fixes and some enhancements. We are actively working on bringing the game out of Early Access! Stay tuned!
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- Added two new zombie textures
- Fixed issue with serialization for auto grab
- Updated luminosity of all zombie textures making them more visible in dark areas
- Increased the lighting resolution for a few scenes
- Rebalance some of the audio
- Fixed bug in gun section of tutorial that prevented progression
- Fixed issue where bullets would not respawn when needed to pass area
- Updating lighting for the dirt lot area
- Optimized physics in the beginning of the game
- Fixed issue for walking in water on some Quest 3 headsets
Hey everyone! We have been working on some new things, but we had to drop an update to address some issue with players and the Quest 3 headset. This update fixes all movement issues.
This update addresses a variety of issues and contains some optimizations.
Bugs
Optimizations
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This update addresses a variety of issues and contains some optimizations.
Bugs
- Fixed issue with Meta Quest 3 headsets not able to get past tutorial.
- Fixed issue with weapons sometimes not saving to inventory.
- Fixed issue with some doors getting stuck on player body.
- Fixed issue with some subtitles not showing correctly.
- Fixed some lighting issues in the dirt lot level.
- Fixed lighting issue in main factory.
- Fixed issue with hand disappearing if two handed weapon we held at foregrip.
Optimizations
- Performed an optimization pass in the main factory
- Reduced the memory footprint for a few levels
This is a patch to fix some bugs that have been discovered since the last release.
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Bugs
- Fixed subtitles rendering incorrectly in tutorial during blackness
- Fixed knife not always penetrating skull of ragdolls
- Fixed underwater effects not always working correctly
- Fixed physics issue with ragdolls and water
- Fixed controller hint text not being shown is proper language
- Fixed Index controllers not showing up in tutorial
- Fixed Game Credits not showing correctly
- Fixed some menu items not aligned correctly in some languages
Enhancements
- Replaced a few lower resolution textures/models for higher ones in office
- Changed watch to show a home icon instead of text for better accessibility
- Adjusted the lighting in the dirt lot scene to be properly aligned with shadows
- Increased SFX volume of audio in some levels
- Adjusted fly trails to allow it to always render correctly in different levels
- Adjusted light probes for compound level
Fixed issue with guns causing and issue with hand physics under certain conditions.
Some other small issues in the starting level
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Some other small issues in the starting level
This update contains a small optimization that should increase performance and contains bug fixes discovered by the community.
Players should see a slight performance increase. This is especially noticable on computers that have slower CPU's.
Enhancement
Updated M9 textures
Bug Fixes
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Players should see a slight performance increase. This is especially noticable on computers that have slower CPU's.
Enhancement
Bug Fixes
- Fixed issue with the undead going through closed doors in various locations
- Fixed issue with first rush not completing under certain instances
- Fixed issue with player able to walk into cabinets in the main factory level
- Fixed grab indicator for some items in suburb level
- Fixed issue with Knife attachment appearing in early level
- Fixed audio issue with conveyor belts
There have been some players experiencing an endless black screen when loading into the game. After some digging and with the help of a player experiencing the issue, we were able to get it fixed. If you were experiencing the problem at any time...this should completely resolve it
Along with that the below issues have also been resolved.
Additional Fixes
Fixed locker room lockers to better blend in with the environment.
Increased zombie sounds during outside area before sewer.
Fixed various occlusion issues that were causing some objects to disappear in the main factory
Fixed some map out of bounds issues
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Along with that the below issues have also been resolved.
Additional Fixes
Fixed locker room lockers to better blend in with the environment.
Increased zombie sounds during outside area before sewer.
Fixed various occlusion issues that were causing some objects to disappear in the main factory
Fixed some map out of bounds issues
Two Enhancements and Various Bug Fixes
This weeks update brings a couple of improvements and some bug fixes. The red dot scopes now behave as they should and adjust based on the angle at which they are viewed.
We also added an adjustment as requested by the community for Snap Turning. First, we have made it more responsive. Secondly, it's now possible to control the blink duration or shut it off completely.
Also, going forward, the updates will be much smaller data wise. We made adjustments to how the game is built to accommodate people with slower/data capped internet.
Enhancements
Bug fixes
View on Steam
This weeks update brings a couple of improvements and some bug fixes. The red dot scopes now behave as they should and adjust based on the angle at which they are viewed.
We also added an adjustment as requested by the community for Snap Turning. First, we have made it more responsive. Secondly, it's now possible to control the blink duration or shut it off completely.
Also, going forward, the updates will be much smaller data wise. We made adjustments to how the game is built to accommodate people with slower/data capped internet.
Enhancements
- Red dot scopes now behave correctly
- Option to adjust snap turn blink duration
Bug fixes
- Some zombies not dying when shot in head
- Glass rendering under certain conditions
- Minor Map issues in both the suburbs and smoke stack area
- Fixed tree animation in suburbs
Some of of you may have noticed that there was an update late yesterday, now that it is verified by members of the community experiencing the issue, we want to update everyone else.
This update fixes the game not launching on start up for some players. If you have previously set your game over to one of the Beta branches, you can now opt out of the Beta to receive this update as its now safe to do so.
Additional Bug fix:
Many thanks to the community for helping us to get to the root cause of these issues.
Now that these critical issues have been fixed, we are working on a highly requested feature, so stay tuned for this next announcement!
View on Steam
This update fixes the game not launching on start up for some players. If you have previously set your game over to one of the Beta branches, you can now opt out of the Beta to receive this update as its now safe to do so.
Additional Bug fix:
- Fixed - Player hands not snapping back to controller when grabbing certain items
Many thanks to the community for helping us to get to the root cause of these issues.
Now that these critical issues have been fixed, we are working on a highly requested feature, so stay tuned for this next announcement!
Some players were affected by a bug where they could not progress when picking up the walkie talkie.
We have tracked down the issue to players in certain regions being affected by the Windows language settings on their PC. This patch directly fixes that issue and many others caused by it.
A big shout out to LFulciFan and other players who brought this issue to our attention, you were all instrumental in helping us track it down.
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We have tracked down the issue to players in certain regions being affected by the Windows language settings on their PC. This patch directly fixes that issue and many others caused by it.
A big shout out to LFulciFan and other players who brought this issue to our attention, you were all instrumental in helping us track it down.
Hey Everyone!
We have a big announcement coming in a few days...Stay Tuned!!!
View on Steam
We have a big announcement coming in a few days...Stay Tuned!!!
Current Release
Build 23902385
Uploaded Jul 22, 2026
System Requirements
OS
Windows 10
CPU
Intel i5-4590 / AMD Ryzen 5 1500X or greater
RAM
8 GB RAM
GPU
NVIDIA GTX 970 / AMD Radeon R9 290 or greater
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run TheLivingRemain.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
CRC32
10F6EA16
SHA-256
c0e840f3402f98d07f0053dcc49d2d0be6d521c2f2d401f4a6bf567aa7da6e66
How: Right-click the downloaded file → 7-Zip / WinRAR → CRC SHA → compare with the values above.
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View AllDownload The Living Remain for PC with a direct link or via torrent. Get the full version of The Living Remain for free. The Living Remain is a Action released by Five Finger Studios.