About the Game
Mine resources! Upgrade your gear! Make Profit!
It is a dangerous but lucrative job. Explore this vast procedurally generated world with your jetpack. Extract the minerals with an explosive gel. Expand your mining platform. But most importantly: stay alive.
Early Access Roadmap:

The game offers you:
- Mining and selling resources for profit
- Exploring an infinite procedurally generated world
- Upgrading your gear
- A lot of explosions
The depths of the planet hide many unique biomes and treasures, but also dangers. Every biome has its own way to harm you and having the right set of gear will make your life much easier.
On the ground, you can build your base of operation. Different machines allow you to process and trade the resources that you have brought from your last mining operation.
Screenshots
16 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 16907370
Up to date
Fixes:
1. Various multiplayer client-side crashes fixed
2. Correct map icon added to the "sparky" (fish-like creature) enemy
Changes:
1. Frequency of black holes increased
2. Faulty testing scenario removed from the new game list
View on Steam
1. Various multiplayer client-side crashes fixed
2. Correct map icon added to the "sparky" (fish-like creature) enemy
Changes:
1. Frequency of black holes increased
2. Faulty testing scenario removed from the new game list
This patch fixes a couple of bugs and crashes introduced in the last update.
Fixes:
1. Crash caused by swarms fixed
2. Crash when setting home on antenna fixed
3. Swarm performance improved
4. Swarm despawns after 2 minutes when farther away from the player
5. Drill not crafting fixed
6. Module slots remaining open after construction mode is closed fixed
7. Random explosions fixed
8. Alien biome mines fixed
View on Steam
Fixes:
1. Crash caused by swarms fixed
2. Crash when setting home on antenna fixed
3. Swarm performance improved
4. Swarm despawns after 2 minutes when farther away from the player
5. Drill not crafting fixed
6. Module slots remaining open after construction mode is closed fixed
7. Random explosions fixed
8. Alien biome mines fixed
Thanks to everyone who played the last update and left feedback; we have fixed some issues that came with it.
New features:
1. Research completes when the player is farther from the research station.
2. Notification of research complete.
3. Minor booth tasks added to the quest panel so players can switch between them.
4. Research displaying module stats.
Changes:
1. The quests are set active after they are accepted in the booth; opening the quest tree is no longer necessary. (This does not apply to the satellite repair quest that teaches the player how to navigate to the quest tree).
Fixes:
1. Dropped resources sometimes disappear.
2. Crash on starting a task with a radius area.
3. Inventory slots display the wrong tool.
4. Quest gets stuck when the antenna is activated beforehand.
5. Research not unlocking after it is finished (further testing is required to confirm that the bug is fixed in all situations).
The deadline for the next major update is also drifting closer, so see you again soon!
View on Steam
New features:
1. Research completes when the player is farther from the research station.
2. Notification of research complete.
3. Minor booth tasks added to the quest panel so players can switch between them.
4. Research displaying module stats.
Changes:
1. The quests are set active after they are accepted in the booth; opening the quest tree is no longer necessary. (This does not apply to the satellite repair quest that teaches the player how to navigate to the quest tree).
Fixes:
1. Dropped resources sometimes disappear.
2. Crash on starting a task with a radius area.
3. Inventory slots display the wrong tool.
4. Quest gets stuck when the antenna is activated beforehand.
5. Research not unlocking after it is finished (further testing is required to confirm that the bug is fixed in all situations).
The deadline for the next major update is also drifting closer, so see you again soon!
Patch notes:
1. Bugfix: some enemies not dying after loading a previous save
2. Bugfix: weapon colour and beam effect getting stuck when switching weapons
3. Unstuck: buttons for respawning (killing the player) and restoring the default weapon and jetpack added to the settings menu
I have received feedback that the jetpack and weapon might be missing after loading a game. It is not normal behaviour and should not happen to most players. I assume it might be caused by loading a game with a different set of mods enabled compared to when the save was made. If the related equipment is not found in the data, it can't be added to the player. If you encounter this issue, please use the "restore equipment" button in the settings menu.
View on Steam
1. Bugfix: some enemies not dying after loading a previous save
2. Bugfix: weapon colour and beam effect getting stuck when switching weapons
3. Unstuck: buttons for respawning (killing the player) and restoring the default weapon and jetpack added to the settings menu
I have received feedback that the jetpack and weapon might be missing after loading a game. It is not normal behaviour and should not happen to most players. I assume it might be caused by loading a game with a different set of mods enabled compared to when the save was made. If the related equipment is not found in the data, it can't be added to the player. If you encounter this issue, please use the "restore equipment" button in the settings menu.
Patch notes:
1. Bugfix: beam weapons not firing after loading the game
2. Bugfix: crafting stations showing negative values after loading the game
3. Bugfix: sky color suddenly changes when moving around the world
View on Steam
1. Bugfix: beam weapons not firing after loading the game
2. Bugfix: crafting stations showing negative values after loading the game
3. Bugfix: sky color suddenly changes when moving around the world
Patch notes:
1. Multiplayer fix: joined players got server prices after rejoining.
2. Multiplayer fix: research was not replicated between players.
3. Bugfix: feedback form description box was not wrapping text.
4. Balance change: second gel weapon buffed.
PS! Current multiplayer fixes will only affect new games. Games started before the patch will have previous issues. As always, let me know in Discord if you discover any bugs or crashes.
View on Steam
1. Multiplayer fix: joined players got server prices after rejoining.
2. Multiplayer fix: research was not replicated between players.
3. Bugfix: feedback form description box was not wrapping text.
4. Balance change: second gel weapon buffed.
PS! Current multiplayer fixes will only affect new games. Games started before the patch will have previous issues. As always, let me know in Discord if you discover any bugs or crashes.
Hotfix 0.1.6
Patch notes:
1. Bugfix: space station consoles dropping.
2. Bugfix: falling blocks not damaging the enemies.
3. Bugfix: machines falling when not spawning on solid ground.
4. Bugfix: changing the game name on load does not change the save name.
5. Balance change: bomb weapon power increased.
6. Balance change: rocket weapon self-damage decreased.
7. Balance change: alien enemy explosion damage increased to affect surrounding blocks.
PS! As always, let me know in Discord if you discover any bugs or crashes.
View on Steam
Patch notes:
1. Bugfix: space station consoles dropping.
2. Bugfix: falling blocks not damaging the enemies.
3. Bugfix: machines falling when not spawning on solid ground.
4. Bugfix: changing the game name on load does not change the save name.
5. Balance change: bomb weapon power increased.
6. Balance change: rocket weapon self-damage decreased.
7. Balance change: alien enemy explosion damage increased to affect surrounding blocks.
PS! As always, let me know in Discord if you discover any bugs or crashes.
Hotfix 0.1.5
Patch notes:
1. Bugfix: buildings sometimes disappear when the player loads a save.
2. Bugfix: buildings sometimes hover in the air.
3. Bugfix: falling blocks don't always leave a broken block on the ground.
4. Bugfix: Spaceport timer starts from 1 minute instead of 10.
5. Balance change: Spoerl fuel recipe yield increased 3x.
PS! As always, let me know in Discord if you discover any bugs or crashes.
View on Steam
Patch notes:
1. Bugfix: buildings sometimes disappear when the player loads a save.
2. Bugfix: buildings sometimes hover in the air.
3. Bugfix: falling blocks don't always leave a broken block on the ground.
4. Bugfix: Spaceport timer starts from 1 minute instead of 10.
5. Balance change: Spoerl fuel recipe yield increased 3x.
PS! As always, let me know in Discord if you discover any bugs or crashes.
Blastronaut demo is now also updated to match the improvements made for the Early Access version.
This should also fix the issue where demo players want to continue playing the same save in the EA version. However, it means that saves between demo versions will get broken. Also, the signal needs to be purchased again.
If you find any problems, please let me know on Discord.
View on Steam
This should also fix the issue where demo players want to continue playing the same save in the EA version. However, it means that saves between demo versions will get broken. Also, the signal needs to be purchased again.
If you find any problems, please let me know on Discord.
Patch notes:
1. Bugfix: research not unlocking when the player stands on the research station when it finishes.
2. Bugfix: some stations allow to trade the wrong item for an increased price.
Note!
The first fix will not solve already bugged researches that were made before the patch. It is possible to change the save game manually, but you have to ask for more instructions from Discord.
View on Steam
1. Bugfix: research not unlocking when the player stands on the research station when it finishes.
2. Bugfix: some stations allow to trade the wrong item for an increased price.
Note!
The first fix will not solve already bugged researches that were made before the patch. It is possible to change the save game manually, but you have to ask for more instructions from Discord.
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Version: Demo v02
View on Steam
Version: Demo v02
- Added a tip for the players who fall into the first hole.
- Added a tip that shows how to drop through the platforms.
- Added the descriptions of health and fuel bar until the end of the tutorial.
- Added tasks and fuel bar blinking when they appear to gain the player's attention.
- Fixed the issue that accidentally saved a screenshot.
- Fixed the issue of linking the Linux Depot.
Current Release
Build 16907370
Uploaded Jul 27, 2026
System Requirements
OS
N/A
CPU
Intel I3
RAM
4 GB RAM
GPU
Intel HD 530
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run Blastronaut.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
31 MB
Build
16907370
Password: cracked-games.org
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