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Steam Patch Notes
Official update history
Hey Campers! 🏕️
We have released a new patch for Campsite Hustle! This update focuses on Warehouse fixes, balance changes, new NPC animations, machine improvements, dirt adjustments, and clearer firewood guidance.
Thanks again for all your reports and feedback. We are still cleaning up rough spots step by step while making the campsite feel more alive.
Warehouse & Machine Fixes
Fixed issues that could prevent players from placing orders at the Warehouse.
Fixed an issue where the Warehouse limit could remain at 15 instead of properly increasing to 40.
Fixed an issue where the Ice Cream Machine could not be refilled.
Balance & Dirt Fixes
Reduced the raccoon spawn frequency.
Fixed an issue that could cause the camp/shop to get dirty too quickly.
Dialogue & Pause Fixes
Fixed an issue where pausing the game while a dialogue screen was starting could prevent the game from resuming.
NPC Animation Improvements
Added more variety to character walking animations.
Added more variety to NPC payment animations.
Added more variety to NPC product pickup animations from shelves.
Updated NPC vending machine usage animations.
NPCs now play various reaction animations after shopping or making reservations.
Worker NPC Animation Improvements
Added greeting, transaction, and farewell animations for:
Cashier NPCs
Ticket Sale Stand Worker NPCs
Fast Food Stand Worker NPCs
Firewood Fixes & Improvements
Fixed an issue where the Lumberjack could cut more firewood than the Firewood Station capacity allowed.
Added tutorial popup information for the new firewood cutting mechanic.
Added guide information for the new firewood cutting mechanic.
Localization
Updated the localization for the sleep time notification text.
We will keep working on more fixes, improvements, and balance changes.
[img src="{STEAM_CLAN_IMAGE}/45706032/cdecc7cf30066ff52c95c125b11ceb2c82c071a3.png"]
Best regards,
Red Shore Games 🔥⛺
Hey Campers! 🏕️
We have released a new patch for Campsite Hustle! This update brings a new Build Mode category system, more UI and audio polish, NPC behavior fixes, Snack Shack improvements, Delivery Station adjustments, and a lot of smaller gameplay cleanups.
Thanks again for all the reports. Some bugs were sneaky, some were just annoying, but we are slowly getting the campsite into better shape!
Build Mode Improvements
Added a new Build Mode category system.
Added a general CAP system for Build Mode objects.
Removed the lock icon from capped Build Mode items and replaced it with a clearer red background and white “MAX” text.
Fixed localization issues where some Build Mode paths, wall pictures, and decorations showed internal item keys instead of proper names.
Fixed an issue where shelves could be placed behind doors.
Improved placement rules so shelves, lights, and similar objects can work more properly with shop walls.
Fixed issues with some lamps not working correctly.
Fixed an issue where Large Shop carpets could clip into the ground.
UI & Localization
Polished the feel of general buttons.
Fixed missing localization for the “Total Required Materials” text.
Added a delete save confirmation check.
Improved several localization texts and UI labels.
Audio Polish
Reduced the shop door sound volume.
Checked and adjusted the Taser Gun sound.
Made the Alarm System sound positional instead of being heard globally.
Added fire sound to the Trash Burner.
Added general audio polish across several sounds.
NPC Animation & Behavior
Removed the sitting animation where NPCs unnaturally pushed their hands forward.
Added mouth movement while NPCs are talking.
NPCs will now blink more naturally.
Fixed sliding issues caused by root motion in sitting and similar NPC animations.
Fixed cases where worker NPCs could get stuck if the player completed a task before the worker did.
Fixed an issue where NPCs could pass through fences and fence gates.
Fixed Bungalow pathfinding issues where NPCs could end up on the roof.
Fixed an issue where NPCs inside toilets could be hit.
Shop & Product Fixes
Fixed an issue where NPCs waiting at the Ticket Stand queue could be counted as shop customers.
Reviewed the shelf space used by all products.
Fixed dirt spawning under shop objects.
Fixed general dirt spawning under the ground.
Added improved blockers for general interactions to prevent unintended actions.
Snack Shack Fixes
Fixed an issue where changing the selected Snack Shack product could remove the previous product and reduce stock.
Fixed an issue where the Snack Shack tray could stay floating when moving the structure in Build Mode.
Delivery Station
Delivery Station orders will now arrive after sleeping and waking up, regardless of the remaining delivery time.
Trash & Cleaning Fixes
Checked dumpster percentage behavior when workers throw trash bags into it.
Trash bags can now only be thrown into the dumpster, not other trash bins.
Fixed missing icons for trash thrown around the campsite.
Visual Fixes
Fixed an issue where Cozy’s fog could appear cut off in a circular shape.
We will keep working on more fixes, improvements, and balance changes.
[img src="{STEAM_CLAN_IMAGE}/45706032/cdecc7cf30066ff52c95c125b11ceb2c82c071a3.png"]
Best regards,
Red Shore Games 🔥⛺
Hey Campers! 🏕️
We have released a new hotfix for Campsite Hustle! This one focuses on save/load issues, Ticket Sale Stand behavior, Delivery Station and Warehouse screens, UI problems, and a few annoying gameplay bugs.
Thanks again for all the reports. These smaller issues can still hurt the flow a lot, so we wanted to clean them up quickly.
Save & Load Fixes
Fixed an issue where End of Day data could reset after sleeping and re-entering the game without saving.
Fixed an issue where unwanted test save files could keep appearing in the save list.
Fixed scrolling issues in the Load Game menu.
Build & Material UI Fixes
Fixed an issue where the required materials UI could sometimes stay open after construction was completed.
Cleaner Fixes
Fixed an issue where the male cleaner could hold tools incorrectly while collecting trash.
Ticket Sale Stand Fixes
Fixed remaining Ticket Sale Stand issues where tickets could fly away or the ticket text could disappear during printing.
Fixed an issue where customer reservation information could display incorrectly on the PC screen.
Delivery Station & Warehouse Fixes
Fixed incorrect delivery time indicators on the Delivery Station and Warehouse order screens.
Fixed carrying issues related to the Delivery Station and Warehouse.
Firewood Station Fixes
Fixed an issue where NPCs could still leave a bad review for missing firewood even when there was wood available at the Firewood Station.
We will keep working on more fixes, improvements, and balance changes.
[img src="{STEAM_CLAN_IMAGE}/45706032/cdecc7cf30066ff52c95c125b11ceb2c82c071a3.png"]
Best regards,
Red Shore Games 🔥⛺
Hey Campers! 🏕️
We have released a new patch for Campsite Hustle! This update focuses on Warehouse and Delivery Station improvements, vending machines, trash and cleaning behavior, NPC queues, UI indicators, achievements, and localization fixes.
As always, thank you for the reports. Some of these issues were small, some were pretty annoying, so we wanted to clean up a bigger batch with this patch.
🪓🪵New Firewood Station Mechanic!
[img src="{STEAM_CLAN_IMAGE}/45706032/8777d5218fe3d7e0eddfc98bd30ba8492b055a4d.gif"]
We reworked the Firewood Station mechanic because the previous flow was not as clear or comfortable as we wanted it to be. To make the process simpler and easier to understand, we added a new tool to the Tool Bench: the Axe.
From now on, all you need to do is equip the Axe and chop the firewood that appears on the log at the Firewood Station. This should make firewood production more direct, readable, and smoother during gameplay.
Vehicle, Delivery & Warehouse Fixes
Fixed an issue where vehicles could spawn incorrectly after loading a save.
Fixed issues that could occur with the Delivery Station after sleeping and waking up.
Improved Warehouse placement shelves.
Removed the car from the Warehouse area and expanded the delivery area.
Vending Machine Improvements
Vending Machines now refill based on the amount used.
Added an indicator to show when Vending Machines are empty.
Adjusted Automatic Machine rates to 80%.
Trash & Cleaning Fixes
Fixed an issue where camp cleanliness could drop too much even with only a few pieces of trash.
Fixed an issue where trash could push the player back while being collected with the bucket.
Fixed an issue where cleaners could sometimes remain stuck in the trash bag carrying animation while walking normally.
NPC & Customer Fixes
Fixed an issue where a ticketed customer could pass through the Ticket Sale Stand window and enter the camp area.
Fixed an issue where NPCs who finished shopping could remain stuck in the queue.
Improved NPC interaction behavior.
Firewood Station Update
Updated the Firewood Station to the new mechanic.
UI & Indicator Improvements
Added water and electricity indicators based on the warning panel system.
Added customer queue avatars to structures that receive customers.
Added clearer indicators for several customer-related structures.
Achievement Fixes
Fixed an issue where the “Water you Doing?” achievement would not trigger.
Fixed an issue where the “Legend of the Camp!” achievement would not trigger.
Localization Fixes
Fixed localization key text appearing instead of proper names for paths, wall pictures, and some decorative items in Build Mode.
Localized the Destroy Mode text.
Fixed missing localization on the Delivery Station phone interaction.
Improved Turkish loading screen texts by replacing remaining English words.
Changed the Turkish name of Bilet Satış Standı to Bilet Satış Noktası.
Changed the quest text from Alet Masası to Alet Tezgahı.
Localized and reviewed all tool names.
Fixed an issue where the Workbench interaction text still appeared as Workbench instead of Alet Tezgahı.
We will keep working on more fixes, improvements, and balance changes.
Best regards,
Red Shore Games 🔥⛺
Hey Campers! 🏕️
We have released a quick patch for Campsite Hustle! This one focuses on a few important shop, Build Mode, and Register Machine issues.
Thanks again for the fast reports. We wanted to clean these up quickly!
Build Mode Fixes
Fixed an issue where Build Mode could not be opened while inside camp lands.
Shop & Door Fixes
Fixed an issue where players could not climb the stairs of some shops.
Fixed door issues in shops that had problematic doors.
Made the back entrance stairs of Large Shops usable.
Register Machine Fixes
Fixed an issue where products could return to shelves after NPCs used the Register Machine.
Fixed an issue where customer NPCs could leave without taking a shopping bag after using the Register Machine.
We will keep working on more fixes, improvements, and balance changes.
Best regards,
Red Shore Games 🔥⛺
Hey Campers! 🏕️
We have released a new patch for Campsite Hustle! This update focuses on vehicle improvements, better loading options, vehicle shop adjustments, and a few useful fixes for driving and navigation.
Thanks again for all the feedback. We know vehicles are a big part of the daily campsite hustle, so we wanted to make them feel better and more useful.
Vehicle Handling
Increased the steering angles of all vehicles.
Added a keymap hint for vehicle lights while driving.
Vehicle Loading Improvements
Made the tailgate of all vehicles physics-interactive.
Added side tailgate to the Flatbed Truck.
Added an opening liftgate to the back of the Van.
Vehicle Shop Improvements
Adjusted vehicle buying and selling prices.
Added lighting to the vehicle shop.
Map & Minimap Fixes
Fixed an issue where newly purchased vehicles would not appear on the minimap.
We will keep working on more fixes, improvements, and balance changes.
Best regards,
Red Shore Games 🔥⛺
Hey Campers! 🏕️
We have released a new patch for Campsite Hustle! This update focuses on UI problems, worker signs, cabin collisions, saboteur spawning, Build Mode behavior, and a few localization improvements.
Thanks again for all the reports. Some of these were small but annoying issues, so we wanted to clean them up quickly.
Worker & Sign Fixes
Fixed an issue where some Assign Worker signs could incorrectly show “Remove Worker” even when no worker was assigned.
Fixed an issue where some Assign Worker signs still displayed $200.
UI Fixes
Fixed UI issues on ultrawide screens.
Fixed an issue where the cursor could disappear.
Fixed a movement-sensitive UI issue where the Firewood Station UI and some other general UI elements could clip into buildings.
Fixed general UI shifting and positioning issues.
Cabin & Collision Fixes
Fixed an issue where players could pass through the walls of the Player Cabin and Forest Cabin.
Saboteur Fixes
Fixed an issue where the saboteur could fail to appear.
Build Mode Fixes
Fixed an issue where Build Mode could be opened while the pause screen was active.
Camp & Ticket Sign Fixes
Fixed an issue where the Ticket Sale Stand sign could sometimes appear closed even when the camp area was open.
Localization Improvements
Added general localization improvements across several texts.
We will keep working on more fixes, improvements, and balance changes.
Best regards,
Red Shore Games 🔥⛺
Hey Campers! 🏕️
We have released a new patch for Campsite Hustle! This update focuses on camera comfort, visual fixes, spawn rate adjustments, cabin collider improvements, and a few UI updates.
Thanks again for all the reports and feedback. Step by step, the campsite is getting cleaner and smoother!
Camera & Display Improvements
Added an FOV setting to the options menu.
Fixed an issue that could cause camera shaking and screen tearing.
Improved camera settings to make movement feel smoother.
VSync will now be disabled by default on first launch.
NPC & Dialogue Fixes
Fixed an issue where the NPC name UI could appear inside the character’s body.
Gloria’s dialogue can now be skipped faster.
Models & Visual Updates
Updated the Water Tank model with a better version.
Spawn Rate Adjustments
Increased the spawn chance of ticketless customers.
Increased the spawn chance of the saboteur and raccoon when their conditions are met.
Collider Fixes
Fixed an issue where players could not climb the stairs in the Player Cabin and Forest Cabin.
UI & Menu Fixes
Updated the invite link for the Discord button in the main menu.
Fixed an issue where fonts in the Guide screen appeared white.
Thanks again for reporting these issues so quickly. We will keep working on the next fixes and improvements.
Best regards,
Red Shore Games 🔥⛺
Hey Campers! 🏕️
We have released another patch for Campsite Hustle! This one focuses on camper behavior, shop issues, ticket stand fixes, lighting improvements, and a few important build/interaction problems.
Thanks again for the reports. Every quick message, screenshot, and bug report helps us clean up the campsite faster!
Camper & Ticket Stand Fixes
Fixed an issue where campers would not leave the tent area.
Fixed an issue where ticket requirements would not appear for customers arriving at the Ticket Sale Stand.
Shop & Customer Fixes
Fixed an issue where customers could pick up products from the shop, then leave without completing the purchase.
Fixed an issue where shop purchase sounds could be heard from anywhere on the map.
Fuel System Improvements
Increased the fuel detection range for the Generator and Water Tank.
Build & Research Fixes
Fixed an issue where the Picnic Area could be built even when its research was not unlocked.
Added a warning message for restricted areas: “You cannot access Build Mode outside of camp lands.”
Lighting Improvements
Increased moonlight brightness at night.
Increased the brightness of all player vehicle lights.
Increased the player flashlight brightness.
Adjusted the lighting of shopping stores around the map.
Collision Fixes
Fixed collider issues on the stairs of built shops.
Thanks again for reporting these issues so quickly. We will keep working on the next fixes and improvements.
Best regards,
Red Shore Games 🔥⛺
Hey Campers! 🏕️
We have released a small but important patch for a couple of issues that needed a quick fix. Thank you for your continued feedback and support!
Fixes
Fixed an issue where raccoons could fail to spawn properly.
Fixed an issue that prevented some dirt from spawning inside the shop.
The shop can now get dirty properly while it is open.
Fixed an issue where NPCs were only going to the Snack Shack instead of using other available structures.
Thanks again for reporting these issues so quickly. We will keep working on the next fixes and improvements.
Best regards,
Red Shore Games 🔥⛺
Hey Campers! 🏕️
We have released first patch for Campsite Hustle! This one focuses mostly on the Snack Shack, but also includes a few useful UI, cleaning, trash balance, and map improvements.
Thank you for your continued feedback and support!
Snack Shack Fixes
Fixed an issue where products could not be sold at the Snack Shack stand.
Fixed an issue where assigning a worker while customers were already waiting in the Snack Shack queue could prevent the worker from serving them.
Fixed an issue where the order UI could fail to appear when a customer arrived at the service point while another customer was already being hovered.
Fixed an issue where Snack Shack sales did not give money.
Prevented the Snack Shack from being refilled while it is already full.
Added a new refill cost system that charges based on the missing amount instead of using a fixed refill cost.
Localization Improvements
Improved several localization texts.
Shop & Cleaning Fixes
Dirt will no longer spawn inside the shop when there are no customers, preventing it from blocking shelves, cash registers, and other placeable objects.
Trash Balance
Balanced the trash fill rate to make trash management feel more reasonable.
Map & UI Improvements
Added a map icon for the car dealer.
Added a warning message when trying to sleep before 10:00 PM in the player cabin or hotel.
Added “Saving...” text next to the spinning loading icon during autosaves.
We will keep working on more fixes, balancing changes, and quality-of-life improvements.
Thank you for playing Campsite Hustle!
Best regards,
Red Shore Games 🔥⛺
Hey Campers! 🏕️
We have released a new patch focused on build mode improvements, shop relocation issues, product handling, sign editing, worker synchronization, localization fixes, UI improvements, and several placement-related problems.
Thank you for your continued feedback and support!
Build Mode & Material Pinning
• Moved the Pin Materials toggle to the global Build Mode UI.
• The Game UI will now show pinned material requirements for the first 3 placed objects.
• When pinned objects are completed, hidden pinned material lists will appear in the correct order if there are more than 3 active pinned objects.
• Unpinning materials in Build Mode will now hide the Game UI pins.
• Pinning again will restore the pinned material UI and continue from where it left off.
• Fixed an issue where required material information could behave inconsistently during building placement.
Shop & Store Fixes
• Fixed an issue where self-checkout counters could remain floating at the old shop location after moving the shop.
• Fixed an issue where items on signs could not be transformed correctly when multiple shops existed.
• Fixed an issue where shop signs or related sign states could start with incorrect values.
• Fixed an issue where the shop could enter Build Mode while editing a sign.
Product & Box Handling Fixes
• Fixed an issue where products could not be taken from the refrigerator using an empty box.
• Fixed an issue where some products were not placed correctly when moving them from shelves back into boxes.
• Fixed several product placement and transfer issues related to shelves, boxes, and storage.
Localization & Naming Fixes
• Updated the Firewood Shed name across all supported languages.
• Updated the Tool Bench name across all supported languages.
• The Work Bench name is now consistent between the shop and quest texts.
• Fixed an issue where texts on the Ticket Sale Stand computer could disappear in some languages.
Sign & Price Fixes
• Fixed an issue where the refill price on the sign showed $150 but only charged $50.
• Improved the sign editing gizmo to behave more adaptively while editing signs.
• Fixed several sign editing and sign mode interaction issues.
Vehicle & Audio Improvements
• Added new vehicle sounds.
Placement & Map Fixes
• Fixed an issue where some shelves, tables, and similar objects could be built into the wall between the inside and outside of a building.
• Fixed an issue where paths could no longer be placed close together correctly.
• Fixed an issue where one land area could appear unlocked without being purchased.
Voice & UI Fixes
• Restored Gloria’s voice.
• Fixed several UI shifting issues in the Game Scene.
• Adjusted font sizes across all interfaces.
• Reduced the size of some UI panels for better readability and layout.
Worker System Fixes
• Fixed worker synchronization when moving the worker waiting building while workers are inside.
• Fixed an issue where workers could return to the old position of the waiting building after it had been moved in placement mode.
We will continue improving the game with more fixes, balancing changes, and quality-of-life updates.
Best regards,
Red Shore Games 🔥⛺
Current Release
Build 24574078
Uploaded Aug 05, 2026
System Requirements
How to Install
Campsite Hustle.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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