About the Game
Trapped between the walls of your family home and the trenches of World War I, you try to piece together your past and take back control of your life.
Will the nightmare of the war ever end? Will you find inner peace one day? In Ad Infinitum, you play as a German soldier haunted by the horrors of the Great War. While your mind grapples with memories of your family home and the trenches on the front, you try to break the endless cycle of suffering.
You wake up in your bedroom, unchanged from your teenage years, in a run-down and deserted manor house. Suddenly and inexplicably, you are transported to the trenches where the horrors of war are overshadowed by vile and even more terrifying creatures. Unable to distinguish between reality and nightmare, you must fight to regain control of your life's narrative.
Unspeakable nightmares come to life in the recesses of your mind. To escape the death traps and terrifying creatures, you must understand the source and motivation of each monster and solve the puzzles that stand in your way. From blind demons who can hear your softest footsteps to hideous disjointed puppets who move in the dark, horror is around every corner.
The fallout of the war is felt far from the front. Peel back the shroud that hides the secrets of your family, torn apart by the Great War, and try to remember your past. Through exploration and by solving riddles and puzzles between the walls of your home and the barbed wire of No Man’s Land, you ultimately reveal a chapter in the story of a German family torn apart by war.
BREAK THE CYCLE
Will the nightmare of the war ever end? Will you find inner peace one day? In Ad Infinitum, you play as a German soldier haunted by the horrors of the Great War. While your mind grapples with memories of your family home and the trenches on the front, you try to break the endless cycle of suffering.
BETWEEN A DREAM AND REALITY
You wake up in your bedroom, unchanged from your teenage years, in a run-down and deserted manor house. Suddenly and inexplicably, you are transported to the trenches where the horrors of war are overshadowed by vile and even more terrifying creatures. Unable to distinguish between reality and nightmare, you must fight to regain control of your life's narrative.
NIGHTMARES THAT BECOME REAL
Unspeakable nightmares come to life in the recesses of your mind. To escape the death traps and terrifying creatures, you must understand the source and motivation of each monster and solve the puzzles that stand in your way. From blind demons who can hear your softest footsteps to hideous disjointed puppets who move in the dark, horror is around every corner.
A FAMILY TORN APART
The fallout of the war is felt far from the front. Peel back the shroud that hides the secrets of your family, torn apart by the Great War, and try to remember your past. Through exploration and by solving riddles and puzzles between the walls of your home and the barbed wire of No Man’s Land, you ultimately reveal a chapter in the story of a German family torn apart by war.
Screenshots
8 images
Version Information
Steam Patch Notes
Official update history
On the site: Build 12972647
Up to date
Hello everyone,
We want to thank you for your feedback on Ad Infinitum, and for your patience.
This first patch addresses a copious amount of issues the community made us aware of, and other bugs we found on the way.
Below is a full list of what's been fixed in this update. Please note some fixes are hidden as not to spoil the story. Reveal them at your own risks!
If you have encountered any bug, please let us know, we always keep an eye on our social media, including the Steam Community Hub. More fixes are in the work, so keep an eye out!
View on Steam
We want to thank you for your feedback on Ad Infinitum, and for your patience.
This first patch addresses a copious amount of issues the community made us aware of, and other bugs we found on the way.
Below is a full list of what's been fixed in this update. Please note some fixes are hidden as not to spoil the story. Reveal them at your own risks!
Global:
- Main Menu - Postprocessing Settings are now saved correctly (FOV, Motion Blur).
- Achievements - "Their Names" and "Awaiting Orders" are fixed.
- Subtitles - Disabling subtitles will still provide important clues.
- House - Bird sounds now stop playing when leaving Mother's Room.
Chapter Specific:
Chapter 1:
- House - Corrected nonsensical text in French.
- House - Fixed Gramophone Music in Basement.
- House - Correct voice line will be played at the telephone,
- House - Players won't get stuck in Paul's Room after waking up because the door wasn't working.
- Trenches - The Gas-Field before entering the Morse code Bunker has been fixed, now preventing players to skip the Hunger encounter.
- Trenches - Fixed LOD Popping issues in the Trenches chapter.
- Trenches - You can no longer get stuck in squeeze spaces while walking around Hungers after they swarmed the Morse Code Bunker.
- Trenches - Morse code Device light no longer indicates 37 instead of 27.
- Ruins - Improved guidance to the Rifle.
- Ruins - Made Nyx more visible when entering marketplace.
- Ruins - Player can't walk through a big hole in a wall with a floating brick; this was not intended.
- Trauma Domain - Players no longer get catapulted out of bounds.
- Trauma Domain - Fixed music not playing from the speaker when interacting with the last button at the Gramophone Pole.
- Adjusted the Hunger behaviour to prevent them from jumping over the Morse code table wall and grabbing players too frequently while in squeeze spaces.
Chapter 2:
- Lazarett - Door unlocks after respawning.
- House - Addressed a blocker in the attic that persisted after reloading a checkpoint.
- House - Music no longer pauses when picking up a note.
- House - Correct sounds now play when unlocking and opening the safe.
- Trenches - Players no longer get trapped with Rage.
- Trauma Domain - Voice Memory of the letter in TDE now stops.
- Trauma Domain - Music of Bossfight with Erebus didn't increment and got stuck in the first loop.
Chapter 3:
- House - The telephone close to the attic now stops ringing.
- Trenches - Exploration music won't overlap into the plane cutscene.
- Trauma Domain - Fixed voicelines in French coming from speakers that were heard everywhere due to wrong spatialization settings.
- Trauma Domain - Thanatos grab and camera were broken during Bossfight.
Chapter 4 (spoiler heavy):
- All Endings - Voice Atmos on objects now stop, such as the letter of the mother.
- Good Ending - Voice Atmos of discharge papers now stop.
- Madness Ending - Fixed wooden door sound when interacting with the prison door.
If you have encountered any bug, please let us know, we always keep an eye on our social media, including the Steam Community Hub. More fixes are in the work, so keep an eye out!
Current Release
12972647
Uploaded Dec 15, 2023
System Requirements
OS
Windows 10
CPU
Intel Core i5-8400 or AMD Ryzen 5 1600X
RAM
8 GB RAM
GPU
NVIDIA GeForce GTX 750 Ti, 2 GB or AMD Radeon RX 7850, 2 GB or Intel Arc A380, 6 GB
How to Install
1
Download all files
2
Extract the .ISO file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Launch the game from desktop shortcut or Start Menu
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
13.3 GB
Build
12972647
Password: 123
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View AllDownload Ad Infinitum for PC with a direct link or via torrent. Get the full version of Ad Infinitum for free. Ad Infinitum is a Action released by Hekate.