About the Game
Explore the unknown apocalyptic world
After the sudden yet mysterious collapse of the artificial ecosystem, natural disasters and wars ensued, the civilization was wiped out. And in the centuries that followed, a strange substance known as the Mud spread everywhere, and monsters emerged.
You will step into the last city of mankind - Havenswell, exploring cold and damp sewers, layers of slums, sky city above the lake, etc., seeking the truth about the destruction of civilization in monster-infested ruins. Travel through wonders, face mysterious and deadly enemies, and put an end to an eerie and desperate history.
A journey with a mysterious mission
Blader has the appearance of human, but it is actually a new life form created by mysterious technology. With their own missions, they embark on a lonely and dangerous journey, and with the power of the Branches, they respawn after fatal death.
Now that the Branches have been destroyed, you, as one of the Bladers, will have to search for and repair the Branches all over the city. You will meet humans and fellow Bladers who are also in dire straits, feel their joys and sorrows, as well as their faith in despair, and together uncover the truth behind the plagues and disasters.
Facing an overwhelming and mysterious enemy head-on
Warriors who lose themselves and degenerate into crazy beasts;
A killing machine who walks the skies covered in razor-sharp blades;
The colossal beasts trampling on the earth, ravaging cities with collisions and explosions
You will need to challenge the powerful beasts from multiple forces in death and rebirth over and over again, catching the breaks from the fierce attacks and going all out to win and continue the journey to the end of the world.
Experience diverse and exhilarating action battles
◆ Wide variety and number of weapons.
◆ Mix and match your weapons and weapon skills.
◆ Increase Sync Rate with brave attack and wise defense, become even mightier in battle.
◆ The transformation mechanism in your left hand can drive dozens of spells, attack or assist at will.
◆ Utilize multiple systems to achieve a rich combination of moves, and seize the opportunity in the ever-changing exchange of attack and defense.
Explore the city’s ruins for powerful weapons, clothing and relics of old civilizations
Delve deep into the eerie and magnificent ruins of the city and discover weapons and clothing of different styles and capabilities - either overrun by powerful monsters or hidden in the depths of the intricate alleyways. In addition to their combat attributes, the weapons and clothing offer unique cosmetic variations, so go into battle with a one-of-a-kind look!
In addition, you can find relics of old civilizations scattered throughout the area as you explore. Utilize your Blader's ability to read the memories left on them, and get a glimpse of the history of Havenswel!
Screenshots
5 images
Version Information
Steam Patch Notes
Official update history
We would like to thank all players for your valuable feedback and suggestions regarding the AI LIMIT DLC Eirene’s Furnace of War. We are actively monitoring community feedback and will continue to make adjustments as quickly as possible.
We sincerely apologize to anyone who experienced issues while playing the DLC and for any disruption to your experience.
Our team is working hard to address these issues. Some fixes are included in this update, while others—either still in progress or requiring further testing—will be implemented in future updates.
Additional Note
If you are unable to trigger the dialogue with Assis at the Temporary Campsite after completing the game, it may be because the DLC has not been properly added to your account. Please try adding the DLC from the store page and restarting the game.
Changes in Version 1.2.003
1. Systems
-Added Furnace Records to the central Warfare Sandbox in Temple of War – Hall of Crucible, allowing players to view statistics for Trials of War, Boss Rechallenges, and Furnace Judgment.
-Fixed an issue in Trials of War where selecting the ability seal “Virtuoso of Weapons” could frequently cause game errors during continued play.
-Fixed an issue where a boss phase transition cutscene could trigger during player respawn in Trials of War, causing errors in the respawn process.
-Fixed an issue where the mouse scroll wheel would not function properly in certain UI screens.
-Updated the default input for reading collectible items to:
Shift + H (Keyboard) / LT + Select (Xbox) / L2 + Touchpad (DualSense)
to prevent conflicts with the Notebook/Map shortcut.
2. Combat
-Fixed an issue where using the weapon Wilted Foliage skill “Star Fall” near NPCs could cause game errors.
-Fixed an issue where reward calculation could fail if the player and the boss “Guardians of the Tree” were defeated simultaneously.
-Reduced cases in Trials of War where the Commander could die outside the playable area due to edge cases, making dropped items unreachable.
-Further reduced instances where enemy hit reactions could shift model positioning, causing animation issues.
3. Visuals
-Fixed vegetation rendering issues in The Sphere – Celestial Tree Garden.
-Reduced cases in Trials of War where players could enter out-of-bounds areas or become stuck in terrain.
-Removed duplicate pages from the digital artbook.
4. Miscellaneous
-Fixed various localization issues.
-Fixed several audio issues.
We would like to thank all players for your valuable feedback and suggestions regarding the AI LIMIT DLC Eirene’s Furnace of War. We are actively monitoring community feedback and will continue to make adjustments as quickly as possible.
[p align="justify"] [p align="justify"]We sincerely apologize to anyone who experienced issues while playing the DLC, and for any disruption to your experience.[p align="justify"] [p align="justify"]Our team is working hard to address these issues. Some fixes are included in this update, while others—either still in progress or requiring further testing—will be implemented in future updates.[p align="justify"] [p align="justify"]Additional Note[p align="justify"] [p align="justify"]If you are unable to trigger the dialogue with Assis at the Temporary Campsite after completing the game, it may be because the DLC has not been properly added to your account. Please try adding the DLC from the store page and restarting the game.[p align="justify"] [p align="justify"]Changes in Version 1.2.002[p align="justify"] [p align="justify"]1. Systems[p align="justify"]-Fixed an issue in Trials of War where the reward screen could become stuck and halt progression.[p align="justify"] [p align="justify"]-Fixed an issue in Trials of War (Prologue Battlefield) where rewards generated by support phantoms could be selected multiple times.[p align="justify"] [p align="justify"]-Fixed an issue in Trials of War (Final Battlefield) where players could return to the selection area and incorrectly reopen sealed doors.[p align="justify"] [p align="justify"]-Fixed an issue where a boss phase transition cutscene could trigger during player respawn, causing errors in the respawn process.[p align="justify"] [p align="justify"]-Fixed issues in Rechallenge Boss and Furnace Judgment modes where timers and difficulty unlocks could behave incorrectly.[p align="justify"] [p align="justify"]-Fixed an issue where simultaneous player defeat and boss phase transition could trigger a black screen and disrupt gameplay flow.[p align="justify"] [p align="justify"]-Adjusted item usage rules in Rechallenge Boss and Furnace Judgment modes so that consumables no longer reduce actual inventory.[p align="justify"] [p align="justify"]-After completing Trials of War, two new Iridescence will be available at the Purification Statue, used for ultimate weapon upgrades and obtained by crafting with Tempered Seeds .[p align="justify"] [p align="justify"]2. Combat[p align="justify"]-Fixed an issue where certain enemies could become stuck in place under specific conditions in Trials of War.[p align="justify"] [p align="justify"]-Fixed an issue where the Commander could be knocked out of bounds, preventing reward collection and halting progression.[p align="justify"] [p align="justify"]-Fixed an issue where Fatal Strike would not properly trigger melee life recovery effects granted by ability-type Seals.[p align="justify"] [p align="justify"]-Fixed an issue where the weapon Carved Emberglow would lose Ignition and Electrification effects after switching forms; also improved the visual effects of the spear-form skill Thunderpyre Waltz.[p align="justify"] [p align="justify"]-Fixed an issue where defeating Eirene, the Warfare Bishop in Phase 1 (after being knocked down by Counter Field without using Fatal Strike) could prevent basic attacks from functioning in Phase[p align="justify"] [p align="justify"]-Fixed an issue where the weapon of Firebearer’s Simulacrum might not display correctly under certain conditions.[p align="justify"] [p align="justify"]-Reduced cases where enemies’ hit reactions would shift their model center, causing animation inconsistencies.[p align="justify"] [p align="justify"]3. Visuals[p align="justify"]-Fixed various lighting and texture issues.[p align="justify"] [p align="justify"]-Added DLC-related content to the Digital Artbook included in the Deluxe Edition.[p align="justify"] [p align="justify"]4. Miscellaneous[p align="justify"]-Fixed issues in certain story cutscene presentations.[p align="justify"] [p align="justify"]-Fixed an issue where the edge protection system incorrectly identified ground gaps as ledges, preventing forward movement during attacks.[p align="justify"] [p align="justify"]-Fixed issues where certain sound effects would cut out or attenuate excessively with distance.[p align="justify"] [p align="justify"]-Improved sound effects for UI interactions and environmental objects.As a thank you to our players for their continued support, the AI LIMIT DLC Eirene’s Furnace of War will be released as a Free DLC for all AI LIMIT owners .
[p align="justify"] [p align="justify"]At the same time, the base game will also receive a version update, including new features and various improvements.[img src="{STEAM_CLAN_IMAGE}/44842199/1f4562cf0a3c692e36270eb01dfee88086b2ea16.png"]
※About the Eirene’s Furnace of War DLC:
[p align="justify"]Following on from the ending of the main game, Eirene‘s Furnace of War takes players on a new journey into the Northern Parish, where they’ll step into the domain of Eirene, the Warfare Bishop, and face a new trial within the Furnace Arena, where long-forgotten myths of Havenswell rise once again.[img src="{STEAM_CLAN_IMAGE}/44842199/7f0027b7832bbc7002e9c1b08d7e568861fcb440.jpg"]
Within the Furnace of War, players can obtain a range of new weapons, armor, and Spells, allowing for more personalized and flexible combat builds. The DLC also introduces challenge modes, enabling players to challenge both previously defeated bosses and new enemies from Eirene’s Furnace of War across multiple difficulty levels. Successfully completing these challenges will reward players accordingly.
※Unlocking the Eirene’s Furnace of War DLC
After completing the main story in your current playthrough, choose not to start a new cycle.
[img src="{STEAM_CLAN_IMAGE}/44842199/e581637dbd3850e96a21e474c9f1cf527dc6a943.png"]
From the main menu, select “Continue.” You will be returned to the Branch Outer-Wall Ruins – Temporary Campsite. Speak with the robot Assis to trigger the event and obtain the key to the DLC.
[img src="{STEAM_CLAN_IMAGE}/44842199/48e84871f07d5d05a7c6ab5f110217d1e8dd5a90.png"]
This key can be used to unlock the gate in Sewer Town – North, located in front of the Branch Sewer Bypass, which was previously sealed during the main story. Beyond this gate lies the new DLC area.
[img src="{STEAM_CLAN_IMAGE}/44842199/5711056669d2a100052f04eeef1c482e1a116ce5.png"]
※Eirene’s Furnace of War – FAQ
- [p align="justify"]The main DLC mode, Trials of War, features its own independent scaling system and is not affected by New Game+ progression. Players can also choose to enable or disable Semi-Void Form within this mode independently, without impacting settings outside of Trials of War.
- [p align="justify"]New weapons, armor sets, Seals, and Spells introduced in the DLC can be brought back and used in the base game.
- [p align="justify"]The DLC does not add any new trophies or achievements.
※AI LIMIT – Base Game Update Notes
[p align="justify"] [p align="justify"]1. Systems[p align="justify"]·Arrisa’s spell slots have been increased from 1 to 3, with a new Switch Spell button added (default: D-pad Down on controller / C on keyboard).[p align="justify"] [p align="justify"]·To accommodate the new Switch Spell button, the default button for Map/Notebook has been changed to Touchpad (DualSense) / Select (Xbox controller).[p align="justify"] [p align="justify"]·Added a new option in the settings menu: Automatically Lock-on After Landing a Melee Attack. This feature is disabled by default and can be toggled on or off.[p align="justify"] [p align="justify"]·Fixed an issue where sprint input could not be buffered under certain control configurations.[p align="justify"] [p align="justify"]2. Combat[p align="justify"]·Improved animations and behavior for certain support characters.[p align="justify"]·Added edge protection during attack animations to prevent players from accidentally falling off ledges with significant height differences.[p align="justify"] [p align="justify"]3. Visuals & Performance[p align="justify"]·Optimized performance in certain areas.[p align="justify"]·Fixed various visual issues.[p align="justify"] [p align="justify"]4. Miscellaneous[p align="justify"]·Fixed incorrect damage calculations and parameter issues for certain enemies.[p align="justify"]·Fixed text errors and localization issues in some languages.[p align="justify"]·Improved map loading logic to reduce the occurrence of infinite loading on certain hardware configurations.[p align="justify"]·Added Italian and Polish language localization.※AI LIMIT – Technical Troubleshooting FAQ
[p align="justify"]Q: The game gets stuck on “Compiling Shaders,” freezes on a black screen, or shows a Unity error and won’t launch. What should I do?[p align="justify"] [p align="justify"]A: This issue may be caused by insufficient VRAM. If your GPU has less than 6GB of VRAM (the minimum requirement), the game may not run properly due to hardware limitations.[p align="justify"]You can try lowering the resolution to mitigate the issue. For example, in Steam:[p align="justify"]Properties → Launch Options, enter:[p align="justify"]-w1280 -h720[p align="justify"]If the game launches successfully, please set the in-game resolution to 720p.[p align="justify"] [p align="justify"]Q: The game gets stuck in infinite loading or freezes when loading a save or fast traveling. What can I do?[p align="justify"] [p align="justify"]A: This may be caused by minor corruption in the game data or save files, possibly related to Steam Cloud or GPU load. You can try the following:[p align="justify"]Verify the integrity of game files, then restart the game, or reinstall via Steam.[p align="justify"]In Steam Settings → Downloads, disable Shader Pre-Caching to reduce GPU load during loading.[p align="justify"]Right-click the game → Properties, disable Steam Cloud, then restart Steam.[p align="justify"] [p align="justify"]Q: Issues such as fog gates not disappearing after a boss dies, incorrect boss HP, bosses getting stuck, camera freezing, or enemies not dropping crystals—how can these be fixed?[p align="justify"] [p align="justify"]A: These issues are typically caused by memory/cache overflow. Restarting the game usually resolves them. You can also lower graphics settings to reduce the likelihood of this occurring.[p align="justify"]To further improve stability and reduce GPU strain:[p align="justify"]Enable FPS limit, disable V-Sync, set Anti-Aliasing to TAA, and turn off Motion Blur.[p align="justify"]Lower all graphics settings and resolution, and disable shadow effects.[p align="justify"] [p align="justify"]Important Notice[p align="justify"]Modifying save data or using cheats/third-party tools may cause irreversible save corruption or prevent access to the DLC.[p align="justify"]※【PC】If you encounter infinite loading or a black screen after updating the game, please try the following steps:
Update to the latest version and verify the integrity of your game files:
Right-click the game in your Steam Library → Select “Properties” → Go to “Installed Files” → Click “Verify integrity of game files”.
If the issue persists:
- Go to Steam Settings → “Downloads” → Disable “Shader Pre-Caching”.
- Right-click the game → “Properties” → Disable Cloud Saves, then restart Steam.
- If none of the above resolves the issue, try reinstalling the game.
Dear players, thank you for your patience!
We will continue to listen to our community and respond swiftly with improvements.
This update introduces a brand-new high-difficulty mode and several slight balance adjustments. Due to the inclusion of reorganized art assets, the download size of this update may be larger than usual—thank you for your understanding.
The following changes apply to PC ver. 1.1.001 & PS5 ver. 1.000.025
1. New High-Difficulty Mode: Semi-Void Form
*This mode features extreme difficulty — only attempt it if you're truly prepared!
①Prerequisite: Start a New Journey in NG+ mode or Start New Game with an existing NG+ save file.
②How to Activate: After acquiring the item Semi-Void Frame, select Activate Semi-Void Frame at the first Branch.
③Item Location: Behind the Sewer Cleaner battle arena, before the Sewer Confluence Branch in Sewer Town - Southwest.
[img src="{STEAM_CLAN_IMAGE}/44842199/ab5cfcdcbf3802f3e9720456c3573755bcf487f1.jpg"]
④Mode Effects: Enemies have significantly increased HP, damage, and Sync Rate disruption. In return, more Crystal drops.
[img src="{STEAM_CLAN_IMAGE}/44842199/e94d568120460b76043acb679f8e3d7ac4c2f6c5.png"]
For additional details, please refer to in-game guidance.
2. System
·Custom Keybinding Update: Sprint and Dodge can now be mapped separately. Sprint supports toggle or hold options when separated.
3. Combat Adjustments
Frame Abilities:
·Piercing Claw: Slightly reduced the Sync Rate gained when used, but increased the Sync Rate gain on a successful Energy Claw hit by 33%.
·Thunder Step: Mirror image explosion damage increased by 20%.
Seals:
·Normal Seal – Scattered Stars: Now consumes no Sync Rate when activating Counter Field, but increases damage taken during use.
Weapon Skills:
·Envenomed Blade – Disperse Toxin: First hit damage +14%.
·Hunter's Blades – Reckless Spin: Final hit damage +20%.
·Materialism – Eureka: Counter Sync Rate cost 25% → 20%, damage +9%.
·Holy Embrace – Plume Cyclone: Damage +15%.
Spells:
·EX·Railgun: Interrupt resistance removed.
·Terra Inferno: First impact damage +20%.
·Scales Blast: Increased interrupt resistance.
·Lightning Cluster & Portable Lightning Orb: Greatly increased projectile speed.
·Ethereal Beam: Reduced tracking.
·Minimum Pain: Damage -13%.
·Lightning Tornado: Damage -24%, but now greatly reduces incoming damage while active.
Other Combat Adjustments:
·Fixed an issue where weapon swap attacks could incorrectly chain into another swap attack.
·Reduced the HP of bosses \[Choirmaster, the Inspector], \[Persephone, the Stygian Queen of Woe], and \[Aether, the Father (Stage 2)] in NG+ cycles to better align with the balance of the new High-Difficulty Mode.
·To better fit future combat design, made slight adjustments to other Spells and weapons.
4. Visual Improvements
·Fixed visual issues with some outfits.
·Improved physical properties of some outfits.
·Enhanced enemy animations (moves, deaths, and falls).
·Added visual effect cues when Arrisa sheathes her weapon.
5. Miscellaneous
·Fixed image display errors in some UI elements.
·Updated the in-game mouse cursor style.
Update to the latest version and verify the integrity of your game files:
Right-click the game in your Steam Library → Select “Properties” → Go to “Installed Files” → Click “Verify integrity of game files”.
If the issue persists:
- Go to Steam Settings → “Downloads” → Disable “Shader Pre-Caching”.
- Right-click the game → “Properties” → Disable Cloud Saves, then restart Steam.
- If none of the above resolves the issue, try reinstalling the game.
Thank you to all players for your valuable feedback and bug reports. We will continue to listen to your voices and respond swiftly with improvements.
The current version of the game is generally stable. Some remaining issues—identified but requiring further testing or longer-term solutions—will be addressed in future patches.
The following changes apply to PC ver. 1.0.023 & PS5 ver. 1.000.024
System
- 【PC】Improved the interaction logic between VSYNC and LOCK FPS settings.
- Optimized shop behavior: in NG+ cycles, Moose’s no longer requires re-unlocking to purchase weapon upgrade materials.
- Fixed an issue where respawn points could be incorrectly placed in certain situations.
Levels and Enemies
- Adjusted collision and hitbox logic for some bosses to reduce the chance of players being pushed out of the arena.
- Fixed camera culling issues in specific areas.
- Fixed boundary issues in certain levels.
- Fixed a bug where some bosses could unintentionally fall out of their designated combat area.
Visuals
- Fixed visual issues related to the protagonist and certain level areas.
- Fixed lingering visual effects from some skills that remained in the environment for too long.
Other Fixes
- Corrected display issues for some UI elements and text.
- Fixed an issue where the Spell Flame Jet would continue to remain active after entering the next area under certain conditions.
- Fixed bugs where certain weapon skills or spells could incorrectly cause the character to remain airborne.
Some confirmed issues that require further testing or more time to resolve will be addressed in upcoming patches.
Note:
If you encounter an infinite black screen when continuing or starting a new game, please try verifying the integrity of your game files:
Right-click the game in your Steam Library → Select “Properties” → Open the “Installed Files” tab → Click “Verify integrity of game files”.
The following changes apply to Version 1.0.022
System
·Fixed an issue with the “Restore to Default Settings” function in the settings menu.
·Added a shader compilation notification when entering the game.
Levels and Enemies
·Added the headwear “Hunter’s Helmet” to the Hunters' Trestle area in Withered Forest.
Visuals
·Fixed visual issues for some enemies and NPCs, and optimized performance.
Other Fixes
·Corrected the special attack name and stat scaling for Corrupted Blader Swords.
· Fixed an issue where NPCs would behave incorrectly during story progression under certain operation sequences.
· Fixed several sound effect-related issues.
· Fixed several other minor and rare bugs.
Some confirmed issues that require further testing or more time to resolve will be addressed in upcoming patches.
Note:
If you encounter an infinite black screen when continuing or starting a new game, please try verifying the integrity of your game files:
Right-click the game in your Steam Library → Select “Properties” → Open the “Installed Files” tab → Click “Verify integrity of game files”.
The following changes apply to Version 1.0.021
System
- Fixed an issue where certain achievements would not unlock properly.
- Increased the number of auto-save backups to reduce the risk of save data corruption.
- Increased the frequency of auto-save backups to minimize progress loss caused by unexpected crashes.
- Added additional screen resolution options.
- Added support for the DualSense Edge controller on PC.
- Fixed a bug where items would not drop if Arrisa and a boss died simultaneously. (If you've already encountered this issue, the item will now appear when revisiting the relevant area.)
- Reduced the delay caused by death animations triggered from falling after performing a downward attack.
- Updated the audio system to improve compatibility with certain devices that previously experienced audio playback issues.
Levels & Enemies
- Reduced instances of the player becoming unintentionally suspended in mid-air during exploration.
- Slightly decreased enemy density in certain high-risk fall zones.
- Slightly reduced the knockback distance of explosive harpoons fired by the Fisherman enemies.
- Lowered the teleport frequency of the boss Choirmaster, the Inspector.
- Fixed an issue where Necro, the Wanderer of Undersea would fail to reset its back-mounted Necro Thorns during rematches.
- Addressed several issues involving support NPCs.
- Fixed a bug that allowed players to walk across an inactive mechanism bridge in Hagios Patir – Lower Level.
- Fixed an issue where Aether, the Father could be unintentionally defeated.
Visuals
- Fixed various visual glitches related to level geometry and enemy appearances.
- Resolved an issue where the protagonist appeared incorrectly in some cutscenes.
- Addressed additional visual inconsistencies in cinematic sequences.
Miscellaneous
- Added map markers for collected Soil, and corrected several labeling errors.
- Fixed an issue where map markers would not display after the map had remained unopened for an extended period.
- Resolved a bug where certain special enemies would incorrectly spawn in boss arenas.
- Fixed missing Russian language options in initial setup.
- Resolved an issue where the protagonist could be attacked by enemies during story dialogue scenes.
- Fixed a bug where players could obtain duplicate Main Seals in New Game+.
- Addressed several other minor and rare bugs.
If you experience any of the following issues, please exit Steam and update the 6.5GB patch:
·Main menu text not displaying
·Stuck in the Lore Boss fight
·Deluxe Edition reward chest not appearing
If you continue to experience black screen issues, achievements not unlocking, infinite loading, or missing Russian text after updating, please try the following:
·Right-click the game in your Steam library → Select "Properties" → Go to "Installed Files" → Click "Verify integrity of game files"
·Open Steam settings → Go to the "Downloads" section → Disable "Enable Shader Pre-Caching" to improve performance
If the issue persists, please uninstall and reinstall the game.
Additionally, if the "Language Selection" screen at the start does not display Russian, please select another language to enter the game, then switch to Russian in the "Game Settings" menu.
We sincerely apologize for any inconvenience caused.
May the Branch guide your path.
{STEAM_CLAN_IMAGE}/44842199/a31b8ae284abb948e72443cc67e137d871e5357d.jpg
May the Branch guide your path.
{STEAM_CLAN_IMAGE}/44842199/a31b8ae284abb948e72443cc67e137d871e5357d.jpg
Current Release
Not available
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
13.5 GB
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View AllDownload AI LIMIT for PC with a direct link or via torrent. Get the full version of AI LIMIT for free. AI LIMIT is a Action released by Sense Games.