About the Game
After the massive success of the first journey, it is time to return and become the ultimate Bakso Tycoon. In Bakso Simulator 2, you are not just selling meatballs, you are building a culinary empire from scratch in a bustling city full of secrets and excitement.
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Experience the thrill of prepping ingredients, cooking, and serving bakso to your customers. Over 8 unique recipes to discover and create! ![]()
Hire staff to help grow your business! Each employee has their own unique background story. Train them to be the fastest and most efficient crew in town. ![]()
Chase away restaurant troublemakers! From thieves and dine-and-dashers to annoying brats and even mythical Tuyul ghosts. Use your tools to kick them out!
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Explore a vast new town filled with quirky NPCs, hidden secrets, and plenty of fun activities.
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Follow a deep, funny, and even supernatural main story and side quests?! Help the locals and solve mysteries to earn special rewards.
Play various fun mini-games around the city to take a break from the kitchen.
Immerse yourself in an authentic Indonesian atmosphere that feels truly alive.
Start your delicious journey and watch your business flourish in the most exciting restaurant simulator game yet!
Screenshots
10 imagesVersion Information
Steam Patch Notes
Official update history
Patch Notes:
Added
Gameplay: The game will now automatically deliver the Flag Quest decoration reward to your Mailbox if you happen to miss it during the quest
UI: Added a new notification alert that pops up when a GoBakso order has been successfully delivered
Audio: Added the missing kicking sound effects for Sasa
Changed
UI: Added specific food icon indicators to all seed items (such as the Bakso logo for Bakso seeds) to make them easily distinguishable in the inventory
UI: Adjusted the UI Canvas slightly forward to improve general visibility
UI: Tweaked the alignment of the Bird Data text and the close button for a cleaner layout
Visuals: Improved Sasa's visual effects and animations when she is actively repelling obstacles
Fixed
Gameplay: Fixed a critical bug causing Crackers (Kerupuk) to not sell at all, which blocked players from leveling up
Gameplay: Fixed an issue where obstacles and ghosts (Kuntilanak, Tuyul, Bombi, Thief) spawned entirely too rarely or stopped spawning altogether at max rank
Gameplay: Fixed the opposite spawn bug where a massive group of ghosts and obstacles would spawn simultaneously before the shop was even opened
Gameplay: Fixed a critical bug where the premium Bakso Ride (Wahana Bakso) stopped generating crystals because NPCs failed to interact with it
Gameplay: Fixed an exploit where Sasa's special obstacle-repelling abilities would activate before she was actually paid her salary
Gameplay: Fixed an issue where tool upgrades were completely missing or inaccessible
Gameplay: Fixed a bug where watered plants would lose their watered status after relogging
NPC: Fixed a severe pathfinding issue where Eliga would pace erratically at the side door until she teleported, causing waiting customers to leave
NPC: Fixed multiple bugs causing Eliga to get stuck or freeze after delivering food to GoBakso drivers, delivering to regular customers, or when the player tried to assist her
NPC: Fixed Eliga's GoBakso order prioritization logic so she no longer ignores newer orders when they pile up
NPC: Fixed a major bug where server staff would follow departing GoBakso drivers and get permanently stuck outside the map boundary
NPC: Fixed a bug where Sasa ignored the Pyromaniac Lady and Arsonist Kid obstacles
NPC: Fixed a bug where Sasa would continue kicking obstacle NPCs even after they were already defeated
NPC: Fixed Sasa's idle behavior so she now correctly faces the store and holds her protest board when she is unpaid
NPC: Fixed a bug causing two Rabas character models to appear at the same time during the final dialogue sequence
NPC: Fixed a visual glitch where GoBakso drivers would play a running animation while a fire was occurring
System: Fixed a severe stability issue that caused the game to crash or force close every few minutes on certain Android devices
System: Fixed a bug where the "Pretty Pretty Cosmetics" achievement failed to unlock after collecting all the required clothing
System: Fixed an issue where the "Effects" graphics toggle failed to save if the Graphic Settings were set to Custom
Map: Fixed clipping wall geometry at the balcony entrance
Map: Fixed the top of the Monas monument clipping through the roof of the ball toss mini-game
Visuals: Fixed a visual physics bug where cooking ingredients would spill or glitch outside of their storage boxes
Visuals: Fixed weather particle effects clipping through the Kopdes building and the two Easter Egg buildings near the Thrift Shop and Kimia Karma
Visuals: Fixed a mismatched texture on the balcony fence that incorrectly copied the adjacent pillar's color
Visuals: Fixed a Level of Detail (LOD) issue where the Gnanet gas-filling text appeared empty from a distance
UI: Fixed a bug where inputted bird names would disappear from the text bar after exiting and re-entering the input menu
UI: Fixed a default UI layout issue where the interaction buttons overlapped on mobile screens, preventing players from taking water from the faucet
UI: Fixed a bug where the "Has Watered" pop-up failed to appear when attempting to water soil that was already wet
UI: Fixed a UI layering issue where the line on the plant canvas disappeared behind the green bar on Day 2
UI: Fixed a "key not found" error that occurred when interacting with the water faucet while holding items other than the watering can
Quest: Fixed a bug where the inventory full checker for quest rewards triggered incorrectly based on previous Flag Quest interactions
Patch Notes:
Added
UI: Added a current day counter display
Changed
Visuals: Reverted Restocker animations back to the previous version
Visuals: Re-centered the Gnanet demo sign and rotated it to face toward the restaurant
Localization: Updated Indonesian localization strings to properly use the word "Maksimum"
Fixed
Gameplay: Fixed an item assignment bug where purchasing Large Tetelan Stock mistakenly delivered small stock
Gameplay: Fixed an issue where the last plant spot was already occupied immediately upon unlocking
Gameplay: Fixed a bug that occasionally prevented players from watering plants
Gameplay: Fixed excessive physics forces causing Bakso packages to fly too far when thrown
Gameplay: Fixed night market closing logic and schedule behavior at 00:00
Visuals: Fixed a floating visual offset when holding Bakso packages
Visuals: Fixed missing chair textures displaying as solid white
Visuals: Fixed a debug collider box visually appearing during bird feeding interactions
UI: Fixed text size issues for total bird stands and plant pots
UI: Fixed misaligned reticle and crosshair dot positions
UI: Fixed inconsistent text alignment clipping outside of UI canvas boundaries
UI: Fixed a quest progress description typo that created confusion regarding level-up requirements
Patch Notes:
Gameplay
Mini-Games: Fixed control and stability issues during the Fishing mini-game
Map
Geometry: Fixed a gap that appeared in wall geometry after upgrading
Geometry: Fixed a terrain hole in the middle of the residential area near the basketball court
Geometry: Fixed a hole in the street geometry near the basketball court
Visuals
Models: Fixed clipping issues on the default cart model
Models: Fixed a visual glitch on the Sci-Fi Alien cart
Models: Scaled down the UFO sign model to prevent it from clipping into the building
Effects: Fixed weather particle effects clipping inside the indoor Syndicate area
Graphics: Fixed alignment on the right-side poster to prevent it from overflowing its frame
Graphics: Fixed a visual glitch on the redeem code poster graphic
UI
Interface: Fixed incorrect pricing numbers on the Cracker price list display
Interface: Fixed a UI layering bug in the Rank Bundle menu where material and crystal icons overlapped each other
Interface: Increased the thickness of indicator lines to improve overall visibility
Dialogue: Fixed dialogue portraits and nameplates to correctly display Majek during relevant story scenes
System
Achievements: Fixed Chapter 3 achievements so they unlock properly upon completing the Main Quest
Patch Notes:
Changed
Gameplay: Adjusted the purchasing price for the Bowl Ride
Quest: Disabled the Palm Oil quest from appearing in the active quest log
Fixed
Gameplay: Fixed an exploit during the "???" boss fight where players could use solid cardboard boxes to block the boss's charging attacks
Gameplay: Fixed a bug where throwing a Bakso into the pond failed to trigger the intended event
Gameplay: Fixed a physics bug where items would clip directly through the floor
System: Fixed a statistics bug where the number of meatballs sold incorrectly mirrored the number of drinks sold, and corrected the disproportionate customer tracking data
Map: Fixed an out-of-bounds map exploit involving the fridge delivery package
Map: Fixed a missing collision box in the item storage area that allowed players and objects to pass through it
Map: Fixed a floating antenna model on the roof of the house next to the Legendary Figures store
Visuals: Fixed a culling issue where the top half of Slaf's electric guitar would turn invisible when viewed from certain camera angles
UI: Fixed a bug where the Daily Report menu prematurely displayed income and sales data while the restaurant was still in the "Not Open" state
Audio: Fixed missing interaction SFX when pressing the Drinks and Crackers UI buttons
Audio: Fixed missing interaction SFX when pressing the reset button within the control customization menu
Audio: Fixed the missing "Duck" error SFX when attempting to pick up an item before the tutorial allows it
Localization: Fixed capitalization errors involving the letters "N" and "S" in specific text strings
Localization: Fixed typographical formatting errors by adding missing spaces after periods in various text boxes
Patch Notes:
Added
Gameplay: Added dotted line visual for are detector
Gameplay: Improvement on chair detection system
Fixed
Gameplay: Fixes issue where broth expired time not decreasing
Gameplay: Fixes issue with employee not working when the restaurant just closed
Gameplay: Fixes issue where you can place items on top of the light switch
Gameplay: Fixes issue with chair area detector
Gameplay: Fixes issue with players not being able to give Bakso to customers
Gameplay: Fixes issue with multiple language errors
Gameplay: Fixes issue with exclusive store's red indicator
Gameplay: Fixes issue with Laez not spawning in quest
Patch Notes:
Fixed
UI: Fixes issue with B.A.P.U.K upgrade information
UI: Fixes issue with health bar not turning off when obstacles are knocked down
UI: Fixes issue with giving information in Bakso Cart UI
Gameplay: Fixes issue where player can't put down items
Gameplay: Fixes issue with items rotating
Gameplay: Fixes issue with night obstacles spawning in the middle of the day
Patch Notes:
Fixed
Gameplay: Fixes typos on dialogues in Bahasa Indonesia
Gameplay: Fixes cracker and radio UI information not popping up when holding an item
Gameplay: Fixes S.O.R.O.B not being able to stock its own drink from the refrigerator
Gameplay: Fixes delay of animation when the painter is painting
Gameplay: Fixes memories unlocking when they're not suppose to
Gameplay: Fixes bakso sticking out of its bowl
Gameplay: Fixes candle interaction only available on certain position
Gameplay: Fixes black sofa couldn't be placed
Gameplay: Fixes quest where S.O.R.O.B can't be given 20 Qamua
UI: Fixes issues on several buttons not having an sound effect
UI: Fixes crackers UI price list
UI: Fixes Blueprint features UI
Patch Notes:
Changed
Gameplay: Adjusted the experience point (XP) requirements, making it easier for players to level up
Gameplay: Rebalanced the purchasing prices for blueprints
Fixed
NPC: Fixed a bug in the customer spawner system where a single Easter Egg customer was unintentionally reducing the overall customer spawn rate
Patch Notes:
Added
Gameplay: Implemented weather effects that influence pedestrian behaviors
UI: Added a progress tracker for Sorob's special skill to clearly show how many more drinks need to be served
Changed
Gameplay: Adjusted customer drink purchase probabilities based on the current weather condition (Sunny 100%, Snow 75%, Rain 85%, Normal 80%)
Visuals: Centered the protest board held by Sorob for better visual alignment
UI: Updated canvas UI elements to face and follow the player's POV for improved readability
Audio: Adjusted the "Duck" error SFX so it only triggers once per interaction rather than spamming
Fixed
Gameplay: Fixed a critical bug where the Order Table would get stuck on a "Table Full" status after clearing orders, which prevented the chef from preparing new food
Gameplay: Fixed an issue where the daily task for serving drinks did not progress when Sorob served them
Gameplay: Fixed an issue where Sorob's special skill progression only counted drinks served manually by the player
Gameplay: Fixed a UI discrepancy where Sorob's stated drink capacity was 8, but he could incorrectly hold up to 40
Gameplay: Fixed a bug where the Crackers menu failed to update after purchasing the Crackers statue
Gameplay: Fixed an item duplication glitch involving employee stickers
Gameplay: Fixed a bug where high-level employee movement speed upgrades (levels 4 to 5) failed to apply any actual speed increase compared to lower levels
NPC: Fixed a bug where Server staff would immediately drop their task when toggled to rest instead of finishing their current delivery first
NPC: Fixed an issue where Eliga would stand idle and not resume work after being paid following a protest
NPC: Fixed an issue where Sorob would not resume work after being paid following a protest
NPC: Fixed an issue where Sorob refused to work despite being paid and not having his rest mode toggled on
NPC: Fixed navigation bugs for Sorob that caused him to wander off to random locations or teleport instead of walking smoothly
NPC: Fixed a missing interaction that prevented players from toggling rest mode for Sorob
Map: Fixed a missing collider on the Name Change table
Map: Fixed an out-of-bounds exploit that allowed players to climb onto the balcony
Map: Fixed a map geometry hole near the basketball mini-game beside Warteg Kharisma
Map: Fixed a wall clipping issue in the housing area near the graveyard with the parked car
Visuals: Fixed an item cloning bug where placing the Mammoth Robot figure incorrectly spawned a tiny Pterodactyl Robot model instead
Visuals: Fixed a rendering bug that caused paintings to turn invisible or fail to load entirely
Visuals: Fixed missing idle animations for Sorob
UI: Fixed a persistent bug where the PC tutorial would repeatedly trigger every time the PC was opened
UI: Fixed inconsistent naming conventions for mini-games across different menus
Patch Notes:
Fixed
Map: Fixed various environmental gaps, holes, and wall clipping issues around the warteg, basketball court, and graveyard areas
Visuals: Fixed an issue where cardboard boxes would clip through the ground
Gameplay: Adjusted the interaction hitbox on the bottom shelf of the fridge to make grabbing drinks easier
System: Fixed an inventory data issue that caused purchased player skins and cart skins to disappear
Gameplay: Fixed a bug where the basketball would unexpectedly disappear from the map
Patch Notes:
Changed
Visuals: Adjusted the material properties for the TV and the gate so they no longer cast incorrect reflections
Fixed
Gameplay: Fixed a bug where the spoiled state of Bakso failed to save properly when exiting the game
System: Fixed a save data error involving equipped Building Cosmetics that could inadvertently corrupt or affect player wardrobe data
Map: Fixed the misaligned promoter NPC positions in Area E
UI: Fixed a visual glitch that caused Bombi's health bar to display incorrectly after taking a hit
UI: Fixed a bug where the crosshair from the ranged club would remain stuck on the screen during cutscenes
Localization: Fixed a missing text string that caused a "key not found" error on the Lebaran player skin
Patch Notes:
Added
Visuals: Added an interaction highlight outline to the basketball
Changed
Content: Updated a few Cart models
Gameplay: Reduced the price of drink boxes to increase player profit margins
Gameplay: Rebalanced various item prices across the game
Fixed
Gameplay: Fixed a bug where the basketball would suddenly disappear when picked up
Gameplay: Fixed a bug causing the exit button in the basketball mini-game to become unresponsive for some players
Gameplay: Fixed a critical inventory bug where Legendary Broth would permanently disappear if a player tried adding it to an occupied pot and dismissed the warning message
Gameplay: Fixed a softlock during the end-shift tutorial caused by interacting with the cash register and the small book at the same time
Gameplay: Fixed a bug where the 10% discount ability failed to apply to ingredient prices for players who unlocked it prior to version 1.2
Gameplay: Fixed inconsistent drink pricing logic
Gameplay: Fixed a progression bug in the Drink Tutorial
Gameplay: Fixed an issue where items would clip directly through the floor when dropped from the player's hands
Gameplay: Fixed Basketball Trophy sell price incorrectly yielding 0 LP
Gameplay: Fixed an oversized hitbox on the Exclusive Table that prevented it from being placed indoors, especially near chairs
Quest: Fixed a bug where the quest marker for the Aunt collision event pointed to the store instead of Rabas upon reloading the game
NPC: Fixed an issue where the Bombi failed to spawn despite the warning indicator appearing on the screen
NPC: Fixed the Tuyul cutting through the kitchen by adjusting their pathing and movement speed
NPC: Fixed various NPC pathfinding issues causing them to get stuck in certain locations
Map: Fixed an out-of-bounds map exploit
Map: Fixed missing collision bounds that allowed players to climb onto the 2nd-floor shop balcony
Map: Fixed floating brochures and misaligned banners in Area E
Map: Fixed misaligned promoter positions in Area A
Visuals: Fixed a bug where the toilet wall paint color would change or reset unexpectedly
Visuals: Fixed a culling and Level of Detail (LOD) issue causing the bedroom wardrobe to vanish when approached or viewed from certain angles
UI: Fixed a visual inconsistency where the claim reward button would stretch unexpectedly when a reward was ready
Localization: Fixed missing spaces in specific text dialogue strings
Current Release
Build 24856551
Uploaded Aug 22, 2026
How to Install
Bakso Simulator 2.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Bakso Simulator 2 for PC with a direct link or via torrent. Get the full version of Bakso Simulator 2 for free. Bakso Simulator 2 is a Casual released by Akhir Pekan Studio.