About the Game
Generation Zero is set in the familiar but hostile open world of Östertörn, Sweden. Your once peaceful home has now been overrun by mysterious, deadly machine enemies. You must choose your battles wisely as you engage in adrenaline-pumping guerilla combat against the mechanical forces.
Explore a Hostile Open World
Explore a huge map inspired by the Swedish Cold War era where danger lurks on every street, in every patch of forest and deep inside every bunker.
Wage Guerilla Warfare
Engage in tense battles against sophisticated and deadly machines. Take them on solo or together with up to three friends. Can you outsmart a relentless enemy designed to hunt you down?
Grow Stronger
Grow stronger as you gain experience fighting back against the machines. Scavenge parts from your fallen enemies and use them to craft equipment, weapons and ammunition. Build and fortify your own bases across the island and start taking back your home!
Uncover the Mystery Behind the Machines
Discover the truth behind what really happened to the region of Östertörn.
Explore a Hostile Open World
Explore a huge map inspired by the Swedish Cold War era where danger lurks on every street, in every patch of forest and deep inside every bunker.
Wage Guerilla Warfare
Engage in tense battles against sophisticated and deadly machines. Take them on solo or together with up to three friends. Can you outsmart a relentless enemy designed to hunt you down?
Grow Stronger
Grow stronger as you gain experience fighting back against the machines. Scavenge parts from your fallen enemies and use them to craft equipment, weapons and ammunition. Build and fortify your own bases across the island and start taking back your home!
Uncover the Mystery Behind the Machines
Discover the truth behind what really happened to the region of Östertörn.
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
Greetings Survivors!
Before we left for the winter break, you may have seen us mention that we were looking into a few changes to the Showdown Update that would address some of the feedback we saw from the community after its release. This Hotfix is now available to our players on Steam, and will roll out for console players very soon.
While the changes to Base Defense and the introduction of the new resources tested well with our smaller beta testing group, it's clear that it didn't quite land with the wider playerbase in the way we expected. We saw and listened to your feedback and we are happy to share with you some changes we think will keep this new mechanic interesting while making it more rewarding for all playstyles.
We have significantly increased the amount of resources you receive from Base Defense missions, which we hope makes your crafting (and hoarding) a bit easier to attain. We also saw a lot of requests for ways to obtain them without needing to complete Base Defense missions. We heard you - Rivals and Tyrants can now drop small amounts of these resources. A Rival or Tyrant should drop resources roughly equivalent to half the resources you would get from doing an Easy Base Defense mission. Rivals can drop Refined Aluminum, Refined Tungsten, and Refined Uranium, while Tyrants can drop Phosphorous and Ethanol.
Finally, we also increased the Base Defense structure health. We hope that together these changes make your resource hunting more varied and exciting!
We have also fixed some critical mission progression bugs we discovered after the release, made several crash fixes, and polished numerous other issues and bugs we found through testing and player reporting.
Here is a summary of the hotfix:
Crash / Stability
- General crash fixes and stability improvements.
- Various performance improvements.
Showdown Missions
- Fixed a potential mission blocker in the radio tower for Exclusion Zone.
- General tweaks to Showdown missions breadcrumbing, triggers and timings.
Economy Tweaks
- Base Defense economy changes, more resources should be dropped.
- Base Defense building health has been increased.
Gameplay
- Fixed an issue where some players could not change ammo type after aiming down sight.
- Fixed an issue where experimental weapon drops for Rivals was much lower than intended.
- Fixed an issue where player skill points were not being reset correctly after the last update.
- Fixed an issue which allowed for instant weapon switching.
- Companions will no longer set off or receive damage from Spiked Wall traps in Base Defense.
- Fixed an issue on Steam where Companion Armor in the Companion Station could only be changed using a mouse.
- Fixed a bug where players couldn't use or see the Quality Level 2 N144 Minigun when equipped.
- Recalibrated Portable Homing turrets so they no longer target player structures.
- Fixed an issue with the Scout Firebird to ensure explosive payloads now actually explode.
Other fixes
- Player screens will no longer display unsupported/null characters when joining or leaving the multiplayer
- Fixed an issue where some players were not automatically shown new messages.
- Field radios now work as intended in multiplayer.
- Various animation bug fixes.
- Various environmental clipping fixes
~The Generation Zero Dev Team
View on Steam
Before we left for the winter break, you may have seen us mention that we were looking into a few changes to the Showdown Update that would address some of the feedback we saw from the community after its release. This Hotfix is now available to our players on Steam, and will roll out for console players very soon.
While the changes to Base Defense and the introduction of the new resources tested well with our smaller beta testing group, it's clear that it didn't quite land with the wider playerbase in the way we expected. We saw and listened to your feedback and we are happy to share with you some changes we think will keep this new mechanic interesting while making it more rewarding for all playstyles.
We have significantly increased the amount of resources you receive from Base Defense missions, which we hope makes your crafting (and hoarding) a bit easier to attain. We also saw a lot of requests for ways to obtain them without needing to complete Base Defense missions. We heard you - Rivals and Tyrants can now drop small amounts of these resources. A Rival or Tyrant should drop resources roughly equivalent to half the resources you would get from doing an Easy Base Defense mission. Rivals can drop Refined Aluminum, Refined Tungsten, and Refined Uranium, while Tyrants can drop Phosphorous and Ethanol.
Finally, we also increased the Base Defense structure health. We hope that together these changes make your resource hunting more varied and exciting!
We have also fixed some critical mission progression bugs we discovered after the release, made several crash fixes, and polished numerous other issues and bugs we found through testing and player reporting.
Here is a summary of the hotfix:
Crash / Stability
- General crash fixes and stability improvements.
- Various performance improvements.
Showdown Missions
- Fixed a potential mission blocker in the radio tower for Exclusion Zone.
- General tweaks to Showdown missions breadcrumbing, triggers and timings.
Economy Tweaks
- Base Defense economy changes, more resources should be dropped.
- Base Defense building health has been increased.
Gameplay
- Fixed an issue where some players could not change ammo type after aiming down sight.
- Fixed an issue where experimental weapon drops for Rivals was much lower than intended.
- Fixed an issue where player skill points were not being reset correctly after the last update.
- Fixed an issue which allowed for instant weapon switching.
- Companions will no longer set off or receive damage from Spiked Wall traps in Base Defense.
- Fixed an issue on Steam where Companion Armor in the Companion Station could only be changed using a mouse.
- Fixed a bug where players couldn't use or see the Quality Level 2 N144 Minigun when equipped.
- Recalibrated Portable Homing turrets so they no longer target player structures.
- Fixed an issue with the Scout Firebird to ensure explosive payloads now actually explode.
Other fixes
- Player screens will no longer display unsupported/null characters when joining or leaving the multiplayer
- Fixed an issue where some players were not automatically shown new messages.
- Field radios now work as intended in multiplayer.
- Various animation bug fixes.
- Various environmental clipping fixes
~The Generation Zero Dev Team
Greetings, Survivors!
We've just released a hotfix for the August 2024 Update.
It contains various crash fixes and solves two display issues relating to the Companion.
We've also read several reports that players are once again unable to remove the Companion from their storage box. It turns out the fix for this issue was accidentally reversed in the last update, so we've re-reversed it. Thanks for reporting. Enjoy!
Stay tuned for more!
The Generation Zero Dev Team
View on Steam
We've just released a hotfix for the August 2024 Update.
It contains various crash fixes and solves two display issues relating to the Companion.
We've also read several reports that players are once again unable to remove the Companion from their storage box. It turns out the fix for this issue was accidentally reversed in the last update, so we've re-reversed it. Thanks for reporting. Enjoy!
Bug Fixes
Companion
- Fixed an issue where only the Runner Module would be selectable in the Companion Station.
- Prevented the Companion's texture from disappearing when switching paint jobs.
- Once again allowed the Companion to be removed from the Storage box.
Performance
- Several crash fixes
Stay tuned for more!
The Generation Zero Dev Team
Greetings, Survivors!
Today's update is focused on performance and is only for our players on Steam.
Here's what's in the patch:
And while we're here, we wanna give a big thanks to everyone who helped us out by playing on the Public Test Branch!
The Generation Zero Dev Team
View on Steam
Today's update is focused on performance and is only for our players on Steam.
Here's what's in the patch:
- Lowered main and video memory consumption.
- Fix for visual glitch when browsing the vehicle station.
- Crash fixes (missiles, ui, rendering, damage over network, climate system).
- Harvester bio-attack effect should spawn correctly.
And while we're here, we wanna give a big thanks to everyone who helped us out by playing on the Public Test Branch!
The Generation Zero Dev Team
Greetings, Survivors!
Just now, we released a second hotfix for the Skyfire Update.
In this one, we're removing an instance where players were able to see placeholder text in the base defense turret interface, as well as fixing the bug where players would have augmentations removed from their weapons.
Thanks for reporting these issues to us so we could fix them as fast as possible!
Cheers,
The Generation Zero Dev Team
View on Steam
Just now, we released a second hotfix for the Skyfire Update.
In this one, we're removing an instance where players were able to see placeholder text in the base defense turret interface, as well as fixing the bug where players would have augmentations removed from their weapons.
Thanks for reporting these issues to us so we could fix them as fast as possible!
Cheers,
The Generation Zero Dev Team
Greetings, Survivors!
After the Skyfire Update, we started seeing some increased crash rates along with a few new issues that are really annoying for players.
We decided to hotfix these issues in a patch that just went live!
We are also working on a bigger update with lots of performance improvements which is up on the Public Test Branch (password qZvOkNujkd1VlKf )right now! More information on its full release will follow soon.
Here's what's in today's patch:
Thank you for your patience while we fixed these high-priority bugs.
We hope you continue to enjoy fighting the Vulture!
The Generation Zero Dev Team
View on Steam
After the Skyfire Update, we started seeing some increased crash rates along with a few new issues that are really annoying for players.
We decided to hotfix these issues in a patch that just went live!
We are also working on a bigger update with lots of performance improvements which is up on the Public Test Branch (password qZvOkNujkd1VlKf )right now! More information on its full release will follow soon.
Here's what's in today's patch:
- Fixed a bug where Shock ammo didn't produce any electric arcs
- Those who couldn't remove their Companion from storage after Skyfire should be able to do so again
- The Meusser Hunting Rifle no longer fires semi-automatically
- Fixed several rare crash issues at startup and during combat
Thank you for your patience while we fixed these high-priority bugs.
We hope you continue to enjoy fighting the Vulture!
The Generation Zero Dev Team
Greetings, Survivors!
We've just released the third Hotfix for the Three-Wheeled Update on Steam.
PlayStation and Microsoft will receive this version of the game along with the 60FPS patch very soon, we're just verifying it with the respective platforms.
* Fixed a crash that was accidentally introduced in the last Hotfix
* Fixed a crash that occurred when fast travelling to a field radio<br>
Please let us know about any remaining (or new) stability and crash issues.
If you'd like to read more on how we're handling these fixes internally, please read this Resistance Report from last Friday.
With gratitude,
The Generation Zero Dev Team
View on Steam
We've just released the third Hotfix for the Three-Wheeled Update on Steam.
PlayStation and Microsoft will receive this version of the game along with the 60FPS patch very soon, we're just verifying it with the respective platforms.
* Fixed a crash that was accidentally introduced in the last Hotfix
* Fixed a crash that occurred when fast travelling to a field radio<br>
Please let us know about any remaining (or new) stability and crash issues.
If you'd like to read more on how we're handling these fixes internally, please read this Resistance Report from last Friday.
With gratitude,
The Generation Zero Dev Team
Greetings, Survivors!
After we released the Hotfix aimed at fixing crash issues, it came to our attention that we had inadvertently created a new one for a specific subset of Steam players.
The crash would occur either as soon as the player pressed "Continue" or shortly after loading into the world.
Today, we're releasing another Hotfix that relieves the affected players from that bug. Thank you for your patience while we worked on this!
Enjoy!
The Generation Zero Dev Team
View on Steam
After we released the Hotfix aimed at fixing crash issues, it came to our attention that we had inadvertently created a new one for a specific subset of Steam players.
The crash would occur either as soon as the player pressed "Continue" or shortly after loading into the world.
Today, we're releasing another Hotfix that relieves the affected players from that bug. Thank you for your patience while we worked on this!
- Fixed a crash that happened for some when trying to enter the game on Steam
Enjoy!
The Generation Zero Dev Team
Greetings, Survivors!
Today, we have an exciting Hotfix for you. We’ve seen an influx of reports of “random crashes” during gameplay. Well, we’ve dedicated one of our amazing programmers, Georgios, to look at the most prevalent ones. This patch is a culmination of his efforts to improve game stability and performance.
This Hotfix contains crash fixes related to:
Furthermore, we fixed consistently appearing crashes during normal gameplay on Xbox and PS4.
As a cherry on top of the mound of squashed bugs, we removed a bug where players couldn’t interact with the respawn map if they died while their pause menu was open.
If you were experiencing frequent and “random” crashes in GZ during the last couple of updates, we highly encourage you to check back in now!
Please let us know about any persisting crash issues and if possible, include reproduction steps and / or videos and screenshots if you can. It will help us weed out more crashes in the future.
We are dedicated to making Generation Zero a smooth experience for everyone, no matter what platform you’re playing on.
The next step in this plan will be the 60FPS patch for PS5, which is in the pipeline and we’ll have more information about what happens afterwards very soon. Stay tuned on our social media channels and our Discord server!
Until then,
The Generation Zero Dev Team
View on Steam
Today, we have an exciting Hotfix for you. We’ve seen an influx of reports of “random crashes” during gameplay. Well, we’ve dedicated one of our amazing programmers, Georgios, to look at the most prevalent ones. This patch is a culmination of his efforts to improve game stability and performance.
This Hotfix contains crash fixes related to:
- Shock ammo used in multiplayer
- HEAT ammo used in multiplayer
- Explosions
- Firebird balloons
- Machine pathfinding
- Vehicles despawning
- Vehicle driving
- Interacting with the inventory very fast
- Too many sounds happening at the same time
- Base assault completions
- Mission completions
- Multiplayer disconnects
- Closing the game
Furthermore, we fixed consistently appearing crashes during normal gameplay on Xbox and PS4.
As a cherry on top of the mound of squashed bugs, we removed a bug where players couldn’t interact with the respawn map if they died while their pause menu was open.
If you were experiencing frequent and “random” crashes in GZ during the last couple of updates, we highly encourage you to check back in now!
Please let us know about any persisting crash issues and if possible, include reproduction steps and / or videos and screenshots if you can. It will help us weed out more crashes in the future.
We are dedicated to making Generation Zero a smooth experience for everyone, no matter what platform you’re playing on.
The next step in this plan will be the 60FPS patch for PS5, which is in the pipeline and we’ll have more information about what happens afterwards very soon. Stay tuned on our social media channels and our Discord server!
Until then,
The Generation Zero Dev Team
Attention, Survivors!
Another small Hotfix has just gone out.
It addresses a crash occurring when looting at the same time as the Companion.
Please keep reporting any crashes you're having via the proper channels so that we can address them properly.
The best way to report bugs and crashes is on our forums!
Thank you and Happy Looting!
View on Steam
Another small Hotfix has just gone out.
It addresses a crash occurring when looting at the same time as the Companion.
Please keep reporting any crashes you're having via the proper channels so that we can address them properly.
The best way to report bugs and crashes is on our forums!
Thank you and Happy Looting!
Thank you for your patience and feedback regarding game crashes when joining multiplayer sessions. We have now released a hotfix that resolves this issue for Steam users.
We are also working on a fix to address less frequent issues that have been reported by players since the update, and will let you know more soon.
Your feedback was incredibly useful in helping us nail down these bugs, so thank you again. Please continue providing your feedback in the Steam Discussions or by visiting our forums (the best place to report bugs).
Current Release
Not available
System Requirements
OS
N/A
CPU
Intel i5 Quad Core
RAM
8 GB RAM
GPU
nVidia GTX 660 / ATI HD7870 - 2GB VRAM / Intel® Iris™ Pro Graphics 580
How to Install
1
Download all files
2
Extract the .ISO file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Launch the game from desktop shortcut or Start Menu
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
12.6 GB
Password: cracked-games.org
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View AllDownload Generation Zero® for PC with a direct link or via torrent. Get the full version of Generation Zero® for free. Generation Zero® is a Action released by Systemic Reaction™.