About the Game
Get the DARK SOULS™ III Season Pass now and challenge yourself with all the available content!
Winner of gamescom award 2015 "Best RPG" and over 35 E3 2015 Awards and Nominations.
DARK SOULS™ III continues to push the boundaries with the latest, ambitious chapter in the critically-acclaimed and genre-defining series.
As fires fade and the world falls into ruin, journey into a universe filled with more colossal enemies and environments. Players will be immersed into a world of epic atmosphere and darkness through faster gameplay and amplified combat intensity. Fans and newcomers alike will get lost in the game hallmark rewarding gameplay and immersive graphics.
Now only embers remain… Prepare yourself once more and Embrace The Darkness!
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
A new update file for the PC version of "DARK SOULS III" has been released to fix some bugs.
We apologize for the inconvenience, but please apply the latest update file before enjoying the game.
Items included in the latest update
- Fixed some bugs in the recently released update file (1.15.1).
The version number in the upper left corner of the title screen when this update file is applied is as follows.
App Ver. 1.15.2
Regulation Ver. 1.35
Thank you for your cooperation.
We are planning a server maintenance to update the regulations of Dark Souls III to version 1.35 tomorrow (read below for exact timings)
Regulation version 1.35 includes the following adjustments:
• Extended the matching range of players above level 351 for online play ad follow:http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11088164/826b700d1fe66993952715ae032693d6dd05b796.jpg
• Fixed issue where the bonus souls earned by equipping the Mendicant’s Staff would not stack when equipped in both the right and left hands.
• Fixed issue where the two-handed R1 / RB attack of Friede's Great Scythe did not have shield-piercing properties.
• Fixed issue where the increased damage effect of Bloodlust would suddenly disappear.
• Fixed issue where, when equipping the Lothric War Banner in the left hand and using the Lothric War Banner skill, using Rotten Pine Resin or Carthus Rogue on a weapon equipped in the right hand would apply negative status effects to allied players.
After the update, the newest version will appear on the top left of the title screen:
App Ver 1.14 (PC)
Regulation Ver 1.35 (PlayStation 4, Xbox One)
Thank you for your understanding.
Server Maintenance schedule
PS4
JST 2017/06/15 (Thu) 10:00am – 12:00pm
CEST 2017/06/15 (Thu) 03:00am – 05:00am
PDT 2017/06/14 (Wed) 06:00pm – 08:00pm
Xbox One
JST 2017/06/15 (Thu) 10:00am – 16:00pm
CEST 2017/06/15 (Thu) 03:00am – 09:00am
PDT 2017/06/15 (Thu) 06:00pm – 12:00am
Steam
JST 2017/06/15 (Thu) 05:00pm – 07:00pm
CEST 2017/06/15 (Thu) 10:00am – 12:00pm
PDT 2017/06/15 (Thu) 01:00am – 03:00am
Regulation Update Time
PS4
JST 2017/06/15 (Thu) 11:00am
CEST 2017/06/15 (Thu) 04:00am
PDT 2017/06/14 (Wed) 07:00pm
Xbox One
JST 2017/06/15 (Thu) 11:00am
CEST 2017/06/15 (Thu) 04:00am
PDT 2017/06/14 (Wed) 07:00pm
Steam
JST 2017/06/15 (Thu) 06:00pm
CEST 2017/06/15 (Thu) 11:00am
PDT 2017/06/15 (Thu) 02:00am
The patch 1.14 will be deployed on Friday, May 12th between:
• JST: 17.00 to 19.00
• CEST: 10.00 to 12.00
• PDT: 01.00 to 03.00
The changes are listed below:
• Fixed a bug in online multiplayer, where the pyromancy “Seething Chaos” and the sorcery “Crystal Hail” would be cancelled out if also used by another player
• Changed weapon skill “Call to Stone” of “Ledo’s Great Hammer” so that the second hit can be escaped by rolling, if another attack was used to combo into the first hit Fixed issue where 2 Spears of the Church were occasionally summoned in the Ringed City
• Increased absorption and stamina recovery speed when summoned as the Spears of Church in a world with 2 or more White Spirits.
• Decreased cooldown time for Ritual Spear Fragment and Divine Spear Fragment when summoned as the Spear of the Church in a world with 2 or more white spirits.
• Fixed issue where following certain steps could make the Ringed City Streets bonfire inaccessible
• Fixed issue where the player was unable to use the bonfire despite having defeated the Demon Prince in The Dreg Heap.
• Fixed issue where further progress was disabled when interacting with the Crystal Sage Clone in a certain way.
• Increased animation cancel speed of “Whip” category weapons (excluding “Rose of Ariandel”)
• Fixed issue where the weapon reinforcement effect of the right-hand weapon was applied to the left hand equipped with a Greatshield weapon when performing the Shield Bash skill
• Reduced rotation on L1 (LB) attacks and weapon skill “Ember” of “Ringed Knight Paired Greatswords”
• Reduced stamina consumption of L1 (LB) attacks and increased damage for “Ringed Knight Paired Greatswords”
• Fixed issue where the art for the Ringed Knight Paired Greatswords could still be performed when there was insufficient FP
• Fixed a bug where equipping “Lothric War Banner” in the left hand and using its weapon skill would activate the on-hit effect of the right-hand weapon
• Increased damage and animation cancel speed of weapon skill “Call to Stone” of “Ledo’s Great Hammer”
• Increased attack power for the skill attached to Quakestone Hammer
• Reduced damage and animation cancel speed of weapon skill “Blade of Peril” of “Gael’s Greatsword”, as well as follow-up R1 (RB) attack
• Increased attack power and decreased stamina consumption for Farron Greatsword
• Decreased stamina consumption when attacking with Darkdrift
• Increased motion cancel (animation cancel?) speed for the Darkdrift skill attached to Darkdrift
• Added increased bleed effect to weapon skill “Bloodlust”
• Reduced stamina consumption and increased poison, bleed, and hollow-infused luck scaling of “Astora Straight Sword”
• Strength and Dexterity scaling for the “Sunlight Straight Sword” has been lowered.
• Decreased stamina consumption for Aquamarine Dagger's Crystal Blade skill.
• Increased damage for “Repeating Crossbow”
• Changed weapon skill “Repeat Fire” of “Repeating Crossbow” so that it no longer consumes more stamina even when the required stats are not met
• Fixed an issue when a female character or a male character wearing the Reversal Ring uses the Repeating Crossbow art, the character would move forward without any analog stick input.
• Fixed issue where the effectiveness of the Preacher's Right Arm art did not decrease when the player did not have the required Intelligence
• Fixed issue where the weapon reinforcement effect of the right-hand weapon was applied to the left hand equipped with Preacher's Right Arm when performing the Feasting Branch skill
• Fixed issue where the Unfaltering Prayer effect was retained when casting certain miracles and quickly casting another spell afterwards
• Fixed issue when activating the Wrath of the Gods miracle through a catalyst held in the character's right hand, the idle time after the spell cast was longer than it should be
• Less Vitality can be recovered by the caster when using the miracle “Projected Heal”
• Increased stamina consumption of Lightning Arrow and decreased stamina recovery speed while the player is drawing the bow
• Fixed issue where players could parry the Flame Fan
• Fixed issue where certain weapons would still leave a visual effect after changing the equipped weapon
• Fixed several other small issues
After the update, the newest version will appear on the top left of the title screen:
App Ver 1.14
Regulation Ver 1.34
We apologize for any inconvenience during the maintenance period and thank you for your patience and continued support.
-Embrace the Darkness-
With patch 1.13 will also be added a new arena: Round Plaza. A flat arena without reliefs was strongly requested, and we hope this new arena will prove a fair environment for duels!
The patch 1.13 will be deployed on Wednesday, April 12th between:
- JST: 17.00 to 19.00
- CEST: 10am to 12pm
- PDT: 1am to 3am
You can see screenshots from this arena below!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11088164/e947adb48b293372d7a8b253dfb3b1a5b004f09c.jpg
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11088164/383beb6102382b34a98b29327fb716d29b0ed935.jpg
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11088164/3af7b5e45be90dbe20273ce9ad53e72d2a1396be.jpg
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11088164/4248ecaa8fe5f35301e29ceb8e61eb01eb308598.jpg
May the flame guide your way.
Ashen Ones,
The patch 1.13 will be deployed on Wednesday, April 12th between:
- JST: 17.00 to 19.00
- CEST: 10am to 12pm
- PDT: 1am to 3am
The changes are listed below:
- Addition of the arena "Round Plaza" to the Undead Match (screenshots coming soon!)
- Fixed a bug where players could invade hosts during a boss fight
- Fixed a bug where disabled items could be used
- Fixed a bug where "Spear of the Church" would be summoned outside the boss battle area
- Fixed a bug where red phantoms could be summoned after the appearance of a "Darkmoon Blade" or "Blue Sentinel"
- Fixed a bug where Resins and Spell Buffs could be applied to unbuffable weapons
- Up to a total of two "Darkmoon Blades" or "Blue Sentinels" can now be summoned during online multiplayer
- When a white phantom dies during an invasion, the host will now be unable to summon subsequent white phantoms for a certain period of time (this change does not apply to covenant based invasions)
- Increased the level range at which "Darkmoon Blades" and "Blue Sentinels" can be matched
- Increased drop rate of "Seed of a Giant Tree", reduced the number that can be carried and greatly reduced the duration of its effect
- Fixed an issue where some weapon skill animations could be used with other weapons
- It is now easier to be interrupted when using most weapon skills
- Reduced the absorption bonus during the latter half of "Perseverance" weapon skill
- Increased tracking on attack animations for "Pike" category weapons
- Increased stamina damage dealt by "Fist" category weapons
- Added a small window where damage taken is increased after initiating a parry with "Fist" and "Claw" category weapons
- Reduced damage of "Gargoyle Flame Spear" and "Dragonslayer Spear"
- Increased poise effect with "Lothric Knight Long Spear"
- Added Faith scaling to "Sunlight Straight Sword" and "Yorshka's Spear", and reduced Strength and Dexterity scaling accordingly
- Reduced critical damage of "Crow Quills"
- All attacks from "Rose of Ariandel" can no longer be parried, but two-handed attacks now consume more stamina and no longer apply poise
- Fixed a bug where the second L1(LB) combo attack when two-handing "Onikiri and Ubadachi" was not dealing thrust damage
- Fixed a bug where bleed effect for "Pontiff Knight Great Scythe" wasn't displaying in the menus
- Fixed a bug where weapon skill "Quake" of "Quakestone Hammer" would deal more damage than intended to "Spear of the Church"
- Reduced damage of "Dark", "Fire" and "Raw" infusions for "Lothric Knight Greatsword"
- Reduced damage of "Dark" and "Fire" infusions for "Murky Hand Scythe" and "Dragonslayer's Axe"
- Increased the charge rate for effects that trigger on continuous attacks (e.g. "Pontiff's Right Eye", "Old Wolf Curved Sword", "Carthus Beacon")
- Re-adjusted damage and scaling for "Simple", "Crystal", "Fire", "Chaos", "Lightning", "Dark", "Deep", "Blessed" weapon infusions that were changed in Regulation Version 1.32
- Increased stamina consumption of the sorceries "Magic Shield" and "Great Magic Shield"
- Increased FP consumption of the sorcery "Great Magic Shield"
- Increased FP and stamina consumption, and reduced duration of the sorcery "Hidden Body"
- Reduced stamina consuption and increased duration of the miracles "Great Magic Barrier" and "Vow of Silence"
- Reduced FP consumption of the miracle "Great Magic Barrier"
- Fixed a bug where the amount of healing received from the miracle "Lifehunt Scythe" would always be dependant on the Faith value of the weapon equipped in the right hand slot
- Reduced the effectiveness of "Carthus Bloodring"
- Reduced the absorption penalty when wearing "Prisoner's Chain"
- Fixed other various issues
The new matchmaking rules are as follow:
Sign Summons:
- Upper limit: SL + 10 + ( SL * 0.1 )
- Lower limit: SL - 10 - ( SL * 0.1 )
Way of Blue:
- Upper limit: SL + 15 + ( SL * 0.1 )
- Lower limit: SL - 15 - ( SL * 0.1 )
Dark Spirit:
- Upper limit: SL + 20 + ( SL * 0.1 )
- Lower limit: SL - ( SL * 0.1 )
Mound Maker:
- Upper limit: SL + 20 + ( SL * 0.15 )
- Lower limit: SL - ( SL * 0.1 )
Invasions Covenant:
- Upper limit: SL + ( SL * 0.1 )
- Lower limit: SL - 20 - ( SL * 0.2 )
SL refers to the Host's Level, expect for Dark Spirit and Mound Makers, where it refers to the Invader's level.
Ashen Ones,
Dark Souls III will be updated to regulation version 1.32. This update will not require a new patch, the update will be deployed at the following time on April 5th (a short server maintenance should be expected):
- JST: 6:00pm
- CEST: 11:00am
- PST: 2:00am
The update will bring the following changes:
- Reduced damage of the light arrows fired by "Angels"
- The sorcery "Hidden Body" is now effective against "Angels"
- Reduced the damage of homing spears released from "Spear of the Church"
- Reduced the amount of bonus absorption the "Spear of the Church" receives during 1vs2, 1vs3 and 1vs4 games (1vs1 is unaffected)
- Reduced the amount of HP "Church Guardian" has during a 1vs1 match (1vs2, 1vs3 and 1vs4 are unaffected)
- Increased damage and scaling of simple, crystal, fire, chaos, lightning, dark, deep and blessed infusions
- Increased damage of raw infusions
- Reduced damage and scaling of heavy infusions at lower weapon levels
- Increased scaling of sharp infusions, and increased damage gain at high levels of dexterity
- Reduced scaling of heavy infusions on lighter weapons
- Reduced damage of "Exile Greatsword"
- Reduced damage for L1(LB) attacks, and increased stamina consumption for L1(LB) attacks and weapon art "Ember" of "Ringed Knight Paired Greatswords"
- Fixed a bug where the weapon art "Wind Wheel" of "Splitleaf Greatsword" was applying more status effects than intended
- Fixed a bug where fully charged R2(RT) attacks of "Profaned Greatsword" and "Black Knight Greatsword" were not consuming additional stamina
- Fixed a bug where the weapon art of "Preacher's Right Arm" would combo for more hits than intended
- Fixed a bug where the weapon art of "Painting Guardian's Curved Sword" would combo for more hits than intended
- Increased damage of Toxic dealt by players, but reduced the penalty to stamina regeneration
May the flame guide you way.
The Ringed City, Dark Souls III second and final expansion, is now available!
You can now begin your last journey to the world's end, the epic conclusion of the Dark Souls series.
Good Luck, Ashen Ones.
May the flame guide your way.
In addition to the 1.11 patch deployed today, the 1.12 patch will be deployed on March 27th. It will be deployed at the following time:
JST: March 27th, 2017 5:00pm – 7:00pm
CEST: March 27th, 2017 10:00am – 12:00pm
PDT: March 27th, 2017 01:00am – 03:00am
It will include the following changes:
- Added system compatibility to the DLC, “The Ringed City. ”
- Fixed issue where an item could be used simultaneously with the Dragon Head Stone if the player performed a quick turn while changing the item display.
- Fixed issue where a currently equipped item would be replaced with an item taken out from the character's inventory box if the items had the same name.
Ashens Ones,
In anticipation for the release of The Ringed City, a big patch will be deployed on March 24th. It will bring bug fixing and balancing.
I'm currently not able to confirm this will allow to preload the content of the DLC, but this question will be answered shortly.
The patch will be deployed on the 24th at:
- JST - 18.00
- CET - 15.00
- PST - 7pm
The server will be on maintenance on the 24th during:
- JST - 17.00 to 19.00
- CET - 09.00 to 11.00
- PST - 1am to 3am
Patchnotes:
- Made system updates for The Ringed City.
- Increased frame rate for gameplay on PlayStation®4 Pro.
- 2 New maps added to Undead Match, Dragon Ruins and Grand Roof.
- Added function to Undead Match where, if password matching is used, players can split into teams.
- Added function to Undead Match that allows one team of players to match with one password, and the other team to match with another password.
- Added function where various hosts could be displayed on the bonfire warp menu.
- Added warning text that advised player if he/she has dropped too many items in a single location on the field.
- Fixed issue where the loading screen was displayed for longer than usual when the guest returned to his/her own world after an online multiplayer session.
- Fixed issue in "The Painted World of Ariandel" where the opened/closed status of the door to the Cleansing Chapel did not synched properly during online multiplayer session.
- Fixed issue where a guest could enter alone into the boss room for the Dancer of the Boreal Valley during online multiplayer session.
- Fixed issue where the level sync feature in Undead Match did not synched consistently during online multiplayer session.
- Fixed issue in the loading screen where guests were not alerted to an error that occurred on the host's side during online multiplayer session.
- Fixed issue when player using the miracle Tears of Denial doesn’t get attacked during online multiplayer session.
- Fixed issue where weapons and items sent to the box get corrupted when inventory is full.
- Fixed icons that specify which certain items are for which gender. (ex. Chain Armor).
- Improved attack power for Daggers. In accordance with this fix, critical hit is decreased in order to make critical power the same as present.
- Improved motion of normal attack for Ultra Greatswords, Great Hammers and Curved Great Swords.
- Decreased stamina depletion when attacking using Ultra Greatswords, Great Hammers, and Greataxes.
- Improved attack power for Curved Greatswords.
- Decreased motion of normal attack while dashing for Katanas. Improved motion of any other normal attacks.
- Improved motion of shield bash skill. In accordance with this fix, stamina consumption has been reduced.
- Improved motion of Dagger's Blind Spot skill.
- Increased rate at which Frostbite builds up when using Vordt's Great Hammer, Irithyll Straight Sword, and Friede's Great Scythe.
- Shortened attack window of Carthus Curved Sword and Dark Sword, Gargoyle Flame Spear and Follower Sabre.
- Improved motion of Crescent Moon Sword's skill, Crescent Blade.
- Improved the motion of Moonlight Greatswords’s skill, Moonlight Vortex.
- Improved FP recovery effect of Executioner's Greatsword.
- Fixed so that Frost Blade appears from the beginning of Pontiff Knight Curved Sword skill.
- Improved FP decrease effect of Yorshka’s Spear skill, Pacify.
- Improved motion and the frost effect of Pontiff Knight Great Scythe skill.
- Improved motion of normal attack for Greatlance.
- Fixed so that poise is applied during Greatlance two-handed attack.
- Fixed so that poise is applied during Dark Hand skill, Lifedrain.
- Disabled parry during Pickaxe's two-handed attack.
- Improved duration of the Perseverance effect.
- Fixed issue where attack power of some bolts was different from the assumed value when using Avelyn.
- Fixed issue where one-handed attack motion of Crow Talons was the incorrectly using the animation for the Fists.
- Fixed issue where player can apply enchantment of Bloodlust to other weapons.
- Fixed so that poise is applied during Spin Sweep attack.
- Fixed issue where Onislayer continued to attack consecutively.
- Improved correction value for Sharp or Heavy weapons' upgrade.
- Improved the Bleed build-up of Blood infusions. Reduced Bleed build-up of weapons not infused with Blood.
- Improved the Poison build-up of Poison infusions.
- Along with improving correction value for Sharp or Heavy weapons' upgrade, adjusted correction value for Refined weapons' upgrade.
- Improved defense and also reduced weight for heavy armor.
- Improved the motion of Lightning Stake, Lightning Storm and Way of White Corona.
- Extended the time you can move during the casting of the miracles of Gnaw, Dorhys' Gnawing and Wrath of the Gods
- Fixed issue where bonus value is not affected by Dark Damage when equipping Hornet Ring during critical attack.
- Increased the damage of Poison and Toxic dealt by players, and shortened its duration.
- Decreased rate at which bleed builds up when using Carthus Rouge.
A new patch will be deployed on February 8th. It will fix some issues currently in the game, such as Boss rooms invasions, items "tumblebuffing" and spells "dartcasting".
Content of the patch:
- Fixed issue where a player could invade another player during a boss battle.
- Fixed issue where an enchantment could be applied to weapons which normally could not be enchanted.
- Fixed issue where, when items are used while casting magic, display glitches could occasionally occur.
- Fixed issue where it was possible to cancel immediately into a second magic spell after casting the first one.
- Fixed issue where the first part of a skill action could be skipped.
- Fixed issue where a single item could be used indefinitely.
The patch will require a server maintenance at the following times:
JST: February 8th, 2017 5:00pm – 7:00pm
CST: February 8th, 2017 9:00am – 11:00am
PST: February 8th, 2017 12:00am – 2:00am
Ashen Ones,
Dark Souls III will be updated to version 1.09 on November 25th. The update will require an update and a server maintenance:
PS4: 2am to 4am CET / 5pm tp 9pm PST
Xbox One: 2am to 8am CET / 5pm to 11pm PST
STEAM: 9am to 11am CET / 12am to 2am PST
Please find below list of changes that will be deployed with this update:
- Updated multiplayer in the Painted World of Ariandel so that guests can also fight Sir Vilhelm.
- Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would get trapped in the rocks.
- Fixed an issue in the Painted World of Ariandel where Sir Vilhelm would disappear/reappear in certain areas.
- Fixed an issue in the Painted World of Ariandel where the character name is not displayed when locked on to Livid Pyromancer Dunnel.
- Fixed an issue where it becomes impossible to progress further in the game because, Friede occasionally does not respawn as Blackflame Friede.
- Fixed an issue in the Painted World of Ariandel where the Gravetender Greatwolf would not appear in the battle.
- Fixed an issue in the Painted World of Ariandel where a crab enemy would float in the air if led to a certain location.
- Fixed an issue in the Painted World of Ariandel where a certain Birch Woman would suddenly appear directly in front of the player.
- Fixed an issue in the Painted World of Ariandel where certain crystal lizards would not move until they began to attack.
- Fixed an issue in the Painted World of Ariandel where the crab enemies movement patterns would change if the player repeatedly saved/loaded data near them.
- Fixed an issue in the Painted World of Ariandel where the knight enemies in the tower would disappear if the player repeatedly saved/loaded data in that area.
- Fixed an issue in the Painted World of Ariandel where a bridge would break in the host's side, but not on the guest's side.
- Fixed an issue where the application would freeze upon trying to load a 6-Player undead Match.
- Fixed an issue in the Undead Match where the controls at times become unresponsive when joining a session.
- Fixed an issue in the Undead Match where consumable items were not restored after the battle ended.
- Fixed an issue in the Undead Match where the player is unable to see other players' soceries such as Homing Soulmass, Homing Crystal Soulmass, etc.
- Fixed an issue where some motions which were improved in patch 1.08 did not take effect when a weapon was equipped to the left hand.
- Fixed an issue where the weight of Curved Swords fluctuated in Regulation 1.22.
- Fixed an issue where the player can fall from any height by repeatedly performing the Crow Quills skill while the Silvercat Ring is equipped.
- Fixed an issue where player could not be absolved of sin as long as Siegward of Catarina remained in Irithyll of the Boreal Valley.
- Fixed an issue where the player was able to leave the area during the battle with the Crystal Sage.
- Fixed an issue in the Grand Archives where the Elder Prince, Lorian would warp outside of the boss area.
- Fixed an issue in the Grand Archives where a boss battle would start upon returning from a multiplayer session.
- Fixed an issue where the guest could enter the boss area before the host.
- Fixed other issues and adjusted game balance.
May the Flame guide thee.
A new regulation version will be deployed for Dark Souls III on November 11th for all platforms, it will include the highly requested nerfs of the Carthus Curved Sword and the Follower Sabre! This will not require a maintenance.
Please find below the complete patchnotes:
- Fixed an issue where bleeding damage could not be inflicted with Eleonora.
- Fixed an issue where Faith did not scale correctly for Friede's Great Scythe.
- Increased player’s resistance to physical attacks when equipping Ultra Greatswords, Great Hammers, and Greataxes.
- Increased player’s resistance to physical attacks, and increased damage done to opponent’s guard when equipping Halberds.
- Reduced attack power of the Carthus Curved Sword and the Follower Sabre.
- Increased power of the Way of White Corona.
- Increased the area of effect for Bursting Fireball.
- Increased length of effect for Charcoal Pine Bundle and Gold Pine Bundle.
May the Flame guide your way!
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/11088164/7bdba75a79a2484b38600aad91cbcc44e70b8560.jpg
Current Release
Build 10167187
Uploaded Jun 27, 2026
Update Required for Latest Version
The base game download is an older build.
To get the latest version, download both the Base Game + Update patch.
Dark Souls III update 1.15 - 1.15.2.rar
26 MB
Additional Files
DLCs (Legit Owners)
1 file · For legitimate game owners
Update Patches
1 file · Only if your local version is older
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
22.5 GB
10167187
3A0EB32E
5f6edee5ea4fab7030ce8b03025961944b60d8c2c8e7e52df8f2f71d9b1ffbad
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