About the Game
A rundown café on the brink of closing. Not much of an inheritance—until a kemonomimi girl walks into your last hiring interview and gives you an idea that changes everything. Open a maid café with five unforgettable maids, each with a secret of her own. Fill those empty tables and set your sights on three Maidchelin stars.
Welcome, Manager!
Another order, another customer—and the next drink won’t make itself. Mix drinks, serve customers, scan receipts, and count out the change. Running low on ingredients? Order on your phone and a Maidroid courier will bring them to your door. When orders pile up, share the workload with your maids.
Rush hour waits for no one!
What will your maids share with you as you work side by side? Fulfill their wishes and follow their bond stories to discover the secrets behind those bright smiles. Make time for the little things, too—a pat on the head, a new outfit, a moment together.
They came to work at your café. You never expected them to mean this much.
Someone’s making a scene? Time for the manager to step in. Take on troublemakers yourself and keep your café safe. Once they’re out cold, scoop them up in a princess carry and personally escort them outside.
The customer is king. Troublemakers are the exception.
Add a stage and give your customers a show to go with their coffee. When your maids dance, heads turn and tips fly. After closing, Dance Video Day lets you choose a maid and an outfit, record a longer dance performance, and share her moment in the spotlight on in-game social media.
Today, the spotlight belongs to your maids!
More customers? Time to think bigger. Expand your dining area and kitchen, arrange furniture and equipment, and make the café your own. Serve special drinks from the festival menu when festivities begin. Then get ready for your toughest guest yet: the exacting Maidchelin inspector.
One rundown café. Five maids. Three stars to chase.
KEY FEATURES
• Hands-on café management in first person, from taking orders to making and serving drinks
• Five charming kemonomimi maids
• 13 main story chapters and 36 bond stories
• 25 text messages per maid
• 10 customer personalities and two types of troublemakers
• 49 drink recipes and three types of drink-making station
• 18 outfits, plus 15 DLC outfits
• In-game social media posts from the maids themselves
• Full Korean voice acting for the main story and bond stories
• 20 regular achievements and three hidden achievements
Special Thanks
To our crowdfunding backers, who believed in this little café from the beginning, and everyone who shared their thoughts during our playtests: thank you. Your encouragement and feedback helped us get here.
Now, let’s open the doors.
Screenshots
21 imagesVersion Information
Steam Patch Notes
Official update history
It's been about three months since our last demo update on June 24.
Our wishlist has been growing fast and a lot of you have been playing the demo,
so we quickly put together this demo update to share what we've been working on ahead of the full game update!
Much of what's changed here started with your feedback.
Cafe operations, maid growth, economy balance, menus, and saving have all been rebuilt from the ground up.
⚠️ Save Compatibility Notice
Saves from previous versions will not work on v1.16.22 and later.
The save system has been completely overhauled, so old saves will show up as empty slots.
We're sorry you can't pick up where you left off. Please start a new game.
📌 Demo Scope
- Up to Cafe Level 10 / Maid Level 3 / the first Bond stage
- The early story with two maids, OMU and MINA
- A notice pop-up appears when you reach the end of the demo
☕ Cafe Operations
- The register now checks out customers by scanning receipt barcodes
- Recipes can be made as soon as you get them (no more guessing ingredient combos)
- New Shaker prep station and 10 new drinks
- All drinks and food have been remade as proper 3D models
- Added a game table (rock-paper-scissors between customers and maids), tip coins, and display shelves that expand up to 4 slots
💬 Dialogue & Voices
- Emoji chat has been replaced with full text dialogue
- 10 customer personalities, each with its own speech style and voice
- Maids now react with voice lines throughout the day
💕 Maids
- Maid stats have been simplified, and you can upgrade them right from the stat window with the R key
- Each maid now has unique traits and food preferences, and you can pet them to bond
- New life scenes: before and after hours, maids wander in and around the cafe to rest and chat
- You heard us that Bond was growing too slowly, so Bond gain is now doubled
💰 Economy Balance
- Many of you told us "I can't make any money," so we focused on that.
- Drink prices are up by roughly 3x
- Cafe expansion costs and early-game upkeep are much lower
- XP now builds up at a slower pace, so you'll grow a little each day instead of leveling too fast
📜 Guidance
- Wish and main quest guidance has been completely reorganized, so it's clearer what to do next
- Progress gauge now shown on screen
- Notifications and celebration effects when you unlock something new
📱 Smartphone
- Text messages from your maids at night
- More varied customer social media reviews
- Utility bill alerts and a shop with item descriptions
🎨 Graphics & Sound
- Rebuilt indoor lighting with a daytime-to-sunset transition
- New sound effects across all new features, plus re-recorded customer voices
- Added graphics quality presets
⚙️ Menu, Saving & Convenience
- New main menu and 4 save slots
- New options, including an option to turn off screen shake
- Story camera shake greatly reduced (thanks for the motion sickness reports)
- Report bugs in-game by pressing F8
🐛 Bug Fixes
- Fixed story progression getting stuck
- Fixed items and settings disappearing after saving and loading
- Fixed maids not being able to serve
- And many more
Every piece of feedback you share helps shape the game.
We'll keep working to get your suggestions in as quickly as we can.
Thank you!
🔊 Sound
Fixed an issue where some volume settings weren't applied correctly in-game. In particular, background music volume now adjusts properly during story scenes.
Balanced character voice levels so that some characters' voices are no longer noticeably louder or quieter than others.
🗨️ Someone's Wandering Around the Cafe…?!
Two unfamiliar maids have started appearing around the cafe! Their names and identities are still a secret. Keep an eye out and find them!
🖥️ UI & Readability
Refined the fonts on several screens, including the blender/brewer and recipe setup, so text reads more clearly.
🌐 Languages
Further polished the Japanese and German translations, smoothing out some awkward phrasing.
🎥 Help
Improved help video playback so the guide videos play more reliably.
🐛 Bug Fix — Text Conversations
Fixed an issue where the same reply could appear multiple times in text (message) conversations.
Hello, this is Accelix.
We are continuing to review the reviews, bug reports, and improvement suggestions you have shared after playing the game. In particular, we are prioritizing quick improvements to areas that directly affect the flow of play, such as saving, menu usability, and sound options.
This hotfix focuses on reintroducing manual save and improving the pause menu. It also includes new Spanish, German, and Russian language support, separate volume settings for music, voices, and sound effects, adjusted default graphics options, new sound effects and voices, text fixes, and multiple bug fixes.
💾 Save & Menu Convenience
Reworked the pause menu structure and added manual save. You can now select a save slot from the pause menu and save manually. During business hours, the save button is disabled so saving only happens at safe moments.
🌐 Languages
Expanded multilingual support. In addition to the existing languages, Spanish, German, and Russian have been added. These newly added languages are still being refined, so some lines may appear awkward. We will continue improving them in future updates.
🔊 Sound
Expanded the sound settings. Instead of only having a single overall volume setting, you can now adjust music, voices, sound effects, and other categories separately.
Added a charge sound effect when throwing objects. The sound now rises in stages while charging, then finishes with a satisfying effect when the object is thrown.
Slightly lowered the volume of the rotation sound effect during furniture placement, as it was louder than intended.
✍️ Text
Filled in text that was missing or displayed incorrectly on some screens, including willpower rewards, order tables, and the maintenance fee app.
🐛 Bug Fixes
Fixed an issue where characters could stop moving during interactions or attacks.
Fixed a bug where items placed on shelves could disappear.
This patch is another step toward reducing points of friction during play. Your reports and suggestions are a big help in deciding what to improve next, and we will continue focusing on changes that are close to the actual play experience.
Thank you as always.
Hello, this is Accelix!
Since our last update notice, we have continued reviewing your feedback and polishing even the smallest details. This update focuses on Settings and UI improvements, sound updates, and bug fixes.
🖥️ UI & Convenience
Added a UI scale option. You can now adjust the interface size to better fit your screen and personal preference.
Dropdown menus in the Settings window are now localized for each supported language.
The Settings window now always opens from the top, so you no longer need to scroll back up every time.
Locked items in Costgo now show their names, making it easier to see what each item is before unlocking it.
Throwing objects into boxes now has a wider detection area.
🔊 Sound
Added a sound effect when reward notifications appear.
🐛 Bug Fixes
Fixed an issue where maids waists could bend backward unnaturally when facing certain directions.
🌎 Localization Fixes
Fixed localization issues in English, Japanese, Simplified Chinese, and Traditional Chinese.
And localization for German, Russian, and Spanish is planned for a future update.
We always appreciate every piece of feedback you send us. We will continue improving the game and working toward a better experience for everyone.
Thank you.
▶️ Play the Demo Now ◀️
[dynamiclink href="https://store.steampowered.com/app/4416560/___Demo/"]
▶️ Wishlist Now & Get the News First ◀️
[dynamiclink href="https://store.steampowered.com/app/3232690/Maid_Cafe_Simulator/"]
Hello everyone!
This is Accelix.
First, a heartfelt thank-you to everyone who played the game and sent us your valuable feedback.
We read every review and every piece of feedback carefully, and we're working to reflect your input as quickly and actively as we possibly can!
🎉 Coming Soon — New Maids Are Joining the Demo!
Right now, only two maids are here to greet you in the demo.
To everyone who's been asking "When do we get to meet the others?" — hang in there just a little longer! 💖
In an upcoming update, three more maids — YUKI, JENNIE, and MOMO — will join the demo!
🦊 YUKI
🐐 JENNIE
🦝 MOMO
We're working hard so you'll be able to meet all five maids right inside the demo.
If you were a little let down that only some of the maids showed up, we hope this comes as great news!
We'll share the exact timing in our next post.
Patch Notes
This patch includes early-game economy balancing, improved customer behavior, cleanup of the cooking / wish / recipe systems, sound volume balancing, and a number of bug fixes.
We focused especially on your feedback about early-game cash flow and customer pacing, and further balance tuning is still ongoing.
💰 Economy · Balance
1. Chocolate Milk's selling price was raised from $1.50 → $2.91.
-> It uses two ingredients (milk and cacao) but was priced the same as single-ingredient drinks, leaving its margin far too thin. We brought it in line with same-tier drinks.
2. The last digit of drink prices was adjusted down to the cent.
-> Change used to come out in dull, round amounts on every menu item, so we varied it to keep counting it out a bit more interesting.
3. Maintenance fees were changed to a progressive, scaling structure.
-> The base fee was lowered from $10 → $5, but the per-tier cost rises as you expand the cafe (expansions 1–4: $5 / 5–8: $9 / 9–12: $13 / 13–17: $19). This eases the early burden while adding weight as you grow.
4. Cooking appliance prices were adjusted.
-> To encourage a natural buying order — Blender first, then Brewer — the Blender now costs $70 → $50, with the Brewer at $70.
5. Dining table prices were lowered.
-> To ease the early cost of securing seats, the 1-seater is now $50 → $35 (resale value is half the purchase price).
6. Trash can and shelf prices were lowered.
-> Trash can $40 → $10, shelf $50 → $20.
🧑🍳 Customers
1. Customers now visit more often as your cafe levels up.
-> We addressed how few customers showed up early on, so visit intervals gradually shorten as you grow.
2. Customer mood now drops faster when they're left waiting.
-> We dialed up the tension of putting off service — leave them too long and they'll head out sooner.
3. Turned-away customers now get more upset (no seats, no menu, not enough cash).
-> They're now more likely to leave a negative social media review, so you'll want to think twice before sending someone away.
💵 Giving Change
1. The margin of error was narrowed from $2 → $1.
-> We took your feedback that making change was too easy, while keeping it balanced rather than overly strict.
🍹 Cooking Station
1. The recipe UI was removed from the minigame screen for a cleaner look.
2. Missing-ingredient feedback was improved.
-> The overhead speech bubble now shows which ingredient you're short on via an icon. You can select a recipe even without the ingredients, and an auto-craft order no longer cancels itself when ingredients run out.
3. The overhead progress bubble now stays visible even while a maid is auto-cooking.
✨ Wishes · Recipe Book
1. A Rest (sleep) Wish was added as a main wish.
-> The Blender wish was also refined to follow a 'phone → purchase → craft' flow.
2. A "Feed MINA" wish was added.
-> Make a Lemon Apple Smoothie and feed it to her to earn affinity and EXP as a reward.
3. The recipe book was cleaned up.
-> Cards are now clearly marked by state (locked / hint / unlocked), and the sorting stays stable. The Lemon unlock level was set to 0, and the base tier group is now hidden from the book.
🔊 Sound
1. A swallowing sound effect was added for when the player eats or drinks directly.
2. Maid dialogue volume was balanced.
-> Some maid recordings came through too quietly, so we normalized them across the board.
3. Male / female customer voice volume was balanced.
-> We fixed male customer voices sounding too quiet.
4. Feeding reactions now change based on preference (likes it = delight / neutral = acknowledgment / dislikes it = silence).
5. A click sound was added to the social media Like button, and the affinity-up sound was toned down slightly.
6. The overhead alert sound no longer plays when a maid's willpower drops.
-> Like EXP, tips, and affinity, sounds now play only for positive changes, for consistency.
🖥️ UI · Graphics · Convenience
1. A motion blur on/off graphics option was added, along with overall graphics performance improvements.
2. An outline was added to the register's amount display for better readability.
3. Wheel-scroll sensitivity in text conversations was increased.
-> No more sluggish scrolling.
4. Shop images (tables, counters) were updated, and main hall / kitchen expansions now unlock from level 2.
🐛 Bug Fixes
1. Fixed OMU appearing gray in the main intro, and the outer skybox showing through.
2. Fixed a shelf-saving bug, and an issue where pulling an empty box from a shelf was mistaken for cleaning.
3. Fixed the cleaning gauge holding onto its previous value.
4. Fixed profile pictures not showing when continuing a social media session.
Every single piece of feedback you send is genuinely shaping this game.
Even if we can't act on every request at once, we'll keep listening to your voices and reflecting your feedback as quickly and actively as we can — to repay you with a better experience.
▶️ Play the Demo Now ◀️
https://store.steampowered.com/app/4416560/___Demo/
▶️ Wishlist Now & Get the News First ◀️
https://store.steampowered.com/app/3232690/_/
And we'll be back soon with news on the three maids joining the demo.
Thank you, always! 🙇
Hey everyone!
[img src="{STEAM_CLAN_IMAGE}/45783955/98797c6ce168421c1e302d624ccbdd94e96e161c.png"]
We’re getting ready for our first small alpha playtest of Maid Café Simulator, and we’d love to invite a few players to try an early build (about 30 people).
This playtest is very short (around 30 minutes) and is focused on gathering first impressions. The game is still in a very early state — this is our first real test build, and we plan to run a few more before releasing a public demo.
The test includes the basics of running the café and a glimpse of interacting with the maids. If you’d like to help us shape the direction of the game, you can sign up below:
Sign-up Form:
https://docs.google.com/forms/d/e/1FAIpQLScqUVmFOKMkL2vmhirPWaj_l18cCijcX2spr9NH8HBwhXPGjw/viewform
Selected testers will receive access to a private Discord channel for feedback and discussion.
Thanks in advance to everyone who’s willing to try it out — your feedback helps a lot as we continue building the full game!
— The Accelix Team
Current Release
Build 25795878
Uploaded Oct 12, 2026
System Requirements
How to Install
MaidCafeSimulator.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Maid Cafe Simulator for PC with a direct link or via torrent. Get the full version of Maid Cafe Simulator for free. Maid Cafe Simulator is a Simulation released by Accelix.