About the Game
Mask of Soul is a 2D metroidvania action-adventure in which Cheong-oh Chasa, a gatekeeper of the Underworld, pursues escaped spirits amid the chaos of the collapsing boundary between the Underworld and the Living World and restores the balance of the world.
Explore twisted regions and awakened demons beneath the Red Moon, and experience precise parry combat, unique skills based on mask switching, and an oriental dark fantasy world inspired by traditional Korean mythology.
Precise parry-based combat
Parry combat where you read enemy attacks and counter with precise timing
Bosses demand different patterns, speeds, and timing
A successful parry allows a powerful counterattack and can temporarily break the enemy’s Vigor
Combat style changes through mask switching
Various spirit masks obtained while exploring regions
Each mask provides unique skills, stats, and action motions
Strategic gameplay focused on finding mask combinations suited for specific bosses or mechanics
An oriental dark fantasy world based on Korean mythology
Modern reinterpretation of traditional Korean fantasy elements such as the Underworld, Yacha, spirits, and seals
Story following the Red Moon and the secrets of an ancient war
Backgrounds and character designs with a chilling yet mysterious atmosphere

Deep exploration in a metroidvania style
Unique regional gimmicks and environmental puzzles
Exploration areas expand as new masks and abilities are acquired
Paths and hidden secrets unlocked after defeating bosses
Intense boss battles
Bosses designed with a unique world view… Mid-bosses and main bosses appear across four regions
Demon forms awakened by the Red Moon
Classic boss design requiring pattern learning and parrying
Oriental dark art style
Reinterpreting traditional patterns, the Underworld, narratives, and mythical beings with a modern sensibility
Dreamlike yet rooted in ancient Korean oriental dark fantasy aesthetics



Screenshots
9 imagesVersion Information
Steam Patch Notes
Official update history
1. Improved the visual effects during phase transitions of "Gangrim."
- Enhanced visual presentation to make phase changes more intuitive and immersive.
[System & Optimization]
1. Performed game optimization.
- Improved overall performance to provide a smoother gameplay experience.
1. Added a notification indicator (red dot) to the UI when a new item is obtained.
1. Removed traps from the section where the first chest is obtained.
- The difficulty has been adjusted to allow players to retry without penalty.
2. Improved some patterns of Biul.
- Fixed an issue where the flow of combat could be interrupted under certain conditions.
- Adjusted the charge pattern to make the combat flow more natural.
1. Added an option in the Settings UI to change the difficulty from Normal to Easy.
※ This change cannot be reverted once applied.
2. Adjusted the balance of some Hopae and equipment.
3. Improved the visual effects of certain Seolgaebi patterns.
- Fixed an issue where excessive red color overlap reduced the visibility of projectiles.
1. Fixed an issue where the damage increase effect of “Overdrive Seal” would persist under certain conditions.
1. Improved so that players can continue from their demo save data when playing the full version for the first time.
1. Fixed an issue where defeating the mid-boss “Nundori” off-screen could block progression.
2. Fixed an issue where some of Hogeol’s attacks could be parried unintentionally.
3. Fixed an issue where input icons would switch between PlayStation and Xbox prompts when using a PS5 (DualSense) controller.
1. Adjusted the balance of the bat and fox monsters.
1. Updated so that clearing Normal difficulty also unlocks the Easy difficulty achievement.
- If you have already cleared Normal difficulty, the Easy difficulty achievement will be automatically unlocked upon starting the game.
2. Adjusted the mouse cursor to hide earlier.
Hello everyone,
We have fixed an issue where the game would fail to initialize properly after the intro cutscene, resulting in a black screen in some environments.
This issue was caused by number parsing problems in CSV data under certain operating system regional settings, which prevented proper initialization during the transition to the gameplay scene.
With this hotfix, the parsing issue has been resolved, and the game should now proceed normally after the intro cutscene.
We sincerely apologize for the inconvenience this issue has caused.
If you continue to experience any issues after this update, or encounter any other unexpected behavior, please let us know through the community. Your reports are greatly appreciated.
Improved stability of data initialization during game start and loading.
※ If you were affected by this issue, some item acquisition data may not have been saved correctly.
We sincerely apologize for the inconvenience. If the problem persists, please consider starting a new game.
Hello, players.
We have released an update to address the controller input issues on Steam Deck that some of you have been experiencing. We have changed the default controller setting from 'None' to 'Default' to ensure a smoother experience.
\[Update Details]
For users who haven't changed any settings: The 'Default' setting will be applied automatically after this update, allowing you to play immediately.
For users who have already manually changed settings: Your existing custom settings will remain unchanged.
For new installations: The 'Default' setting will be applied automatically from the start.
⚠️ If your inputs are still not working (For some early users)
While the update applies automatically to most users, some early players may still need to select the layout manually. If you encounter issues, please follow these steps:
Click the \[Controller Settings (Gamepad icon)] on your Steam Deck.
Go to \[Edit Layout] → \ tab.
Select 'Gamepad' from the list and apply it.
With this change, we hope you can enjoy a much smoother gameplay experience on your Steam Deck. Thank you for your patience and for playing our game!
Thank you.
To all our players,
We are happy to announce that a hotfix has just been released to resolve the black screen issue that occurred after the opening sequence.
As many of you correctly pointed out, the issue was caused by a bug in the inventory and item data initialization logic, which led to a loading failure. We have completely restructured this logic, and the game should now proceed normally to the next stage after the cutscene.
We sincerely apologize for the long wait and the frustration this caused. We are incredibly grateful for the detailed logs and feedback you shared, which were instrumental in helping us fix this so quickly.
Please update your game to the latest version and enjoy the journey! If you encounter any further issues, please let us know.
Thank you for your patience and support!
Current Release
Build 23025818
Uploaded Oct 16, 2026
System Requirements
How to Install
MaskOfSoul_.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
AF6FD398
79ef00985ff927e30b4b0cdfe5fb9c688fabacfc7ab9e9f56f6aa2a11870d414
You May Also Like
View AllDownload Mask of Soul for PC with a direct link or via torrent. Get the full version of Mask of Soul for free. Mask of Soul is a Action released by XION ENTERTAINMENT.