Pass the Fear
by PlayMud Studio · 22 Jul, 2026
2 downloads
About the Game
Scraped together mid-escape, this motley crew consists of the Iron Bucket Knight, the Explosive Cutie, the One-Eyed Codger, the Money Whiz, and a mysterious nun picked up by the roadside... Every single one of them is deathly afraid of kicking the bucket, yet they have no choice but to grab their guns and face the fight head-on!
Your mission is to flee the island within 12 hours. But as you reach the coastline,a despair-inducing Storm Wall blocks your path. As the monsters multiply, a dark conspiracy slowly begins to unravel...

Fancy weapons, special Weapon Parts, Relic fusion, Tarot Cards, elemental effects, random events...
Every pickup is another experiment in weapon customization.
Stack up Projectiles and become a "Fireworks Master", or pour everything into a single shot and melt an entire health bar—your weapons, your rules.

[Shatter], [Embarkation], [Growth], [Final Shot], [Disruption]... There is no single right answer—only increasingly outrageous combinations.
Mix and match them to create Transmutation chains, endless Ultimates, looping triggers, exponential damage scaling, and more.
Every time your build comes together, it turns into a wildly satisfying run you will not want to put down.

As you venture deeper, [Character Talents] and [Team Talents] will help you grow ever stronger.
Higher difficulties bring tougher enemies—and better drop rates. They also unlock the unique [Chaos Battle Scar] mode, where every Battle Scar comes with both a boon and a curse. High risk, high reward.
Harness the boons, master the curses, and forge a one-of-a-kind ultimate build that pushes beyond the limits!

Multiplayer has everything you would expect: clutch saves, item swapping, and fighting through tough encounters together...
But the real fun is farming up quietly in the early game, then surging ahead to overtake everyone in damage later!
Check the DPS rankings—who is the true damage king of your squad, and who is the poor soul stuck doing all the thankless work as the team's "support bot"?
Join the Community / Discord!
If you’ve found bugs, want to share suggestions, or just feel like showing off your insanely cool build—our Discord is the best place to do it!
Screenshots
18 imagesVersion Information
Steam Patch Notes
Official update history
Bug Fixes
Fixed an issue in multiplayer where players with pets and players without pets could not share Relics with each other.
Fixed an issue where, in some cases, Relics in the shop could be placed into the pet backpack while carrying a pet.
Fixed an issue where fully charged shots from the Legendary Lightning Javelin could fail to reduce the Battle Skill cooldown of the Legendary Air Cannon.
Bug Fixes
Fixed an issue where players could be accidentally one-shot by the Corpse Collector's Arrow Rain.
Fixed an issue where black bars appeared on certain screen resolutions.
Fixed some compatibility issues on Steam Deck.
Bug Fixes
Fixed an issue where some items could not be properly dismantled when Auto Dismantle was enabled.
Fixed an issue where the Encyclopedia pages could not be turned when using a controller.
Fixed an issue where characters could occasionally hold their weapons backward on the results screen.
A bug has been identified:
some players may get their characters stuck and unable to move when fighting Lorelei, the boss in Act 5. This issue has now been fixed.
If you are experiencing this problem, please fully close the game, install the latest update and resume your playthrough.
We apologize for any inconvenience caused.
Improvements
Fixed some text errors
Modified the room display rules
Specifically optimized some issues during certain BOSS battles, including:
Addressed cases where the Little Potted Plant would sometimes not knock back players.
Basically resolved an issue that sometimes Master Magician's Barrel will fly out of the map.
Bug Fixes
Controller revive: Now works correctly when the progress bar is full.
Thank you for playing the demo. Please keep sharing your feedback via community channels — we will continue to improve the game.
Improvements
Adjusted text for some Relics, Weapons, Skills and other content.
Added and optimized BGM and SFX.
Optimized the layout and functions of the multiplayer lobby for more stable online experience, including:
-Removed password settings; rooms are now Public or Private.
-Password rooms are no longer displayed in the lobby. Join rooms directly via room number search.
-Hidden ping display to reduce online performance overhead.
Bug Fixes
Resolved occasional mismatched weapon quality and effects during upgrades.
Addressed lobby issues where rooms failed to show or couldn't be joined.
Corrected progression block in the Little Potted Plant level.
Thank you for your patience with the new online features. Please keep sending feedback via community channels — we'll keep improving!
Bug Fixes
Fixed an issue that could prevent the game from launching on certain German-language systems.
Fixed a a case where The World Stone might fail to trigger correctly under specific conditions.
We appreciate all your feedback and suggestions. We're continuing to optimize the game based on your feedback. If you encounter any other issues or have ideas to share, please let us know through our community channels or forums.
Bug Fixes
Fixed an issue related to Shop Merchants where sometimes no items would appear.
Fixed a potential crash problem: opening the equipment tab in the shop could cause a crash.
We appreciate all your feedback and suggestions. We have noted your needs and ideas, and will further optimize the game based on them. Thank you for playing and supporting us. If you encounter any other issues or have suggestions, please share them with us in our community or social channels.
Improvements
Further increased the equipment drop rate in hard mode
Adjusted the difficulty of the Dancer appropriately
Optimized English descriptions
New Content
Added a new Tarot Card: "The World"
Improvements
Reduced invisible collision angles on certain slanted platforms to improve movement flow.
Resolved an input conflict with Tarot Card · Wheel of Fortune when playing with a controller.
Improved item drop behavior to prevent loot from falling outside the playable area.
Bug Fixes
Restored functionality to Tarot: The Hermit under certain conditions.
Corrected an issue where Reversed Wheel of Fortune could not properly reverse its effect.
Fixed an issue where the Relic Judgement Sword did not execute enemies as intended.
Resolved an Ultimate UI display issue when selecting Lanny before Jester.
Addressed cases where Little Hati could become stuck and stop moving.
Corrected an issue where the Circus Boss could occasionally freeze all characters.
Thank you for your continued support and feedback.
Please keep sharing your thoughts through our community channels—we'll continue improving the game together.
Improvements
Added explanatory tooltips for \ and \[Heavy Hit].
Weapon dismantling is now disabled during weapon comparison to prevent infinite dismantle loops.
Optimized enemy hit detection by adjusting hit points to the target centers.
The interface shows the version to make it easier to locate and fix bugs.
Adjustments
Reduced the Health of the Dancer in Stage 2.
Increased guaranteed drop rates for weapons. Starting from Chapter 3, Normal-quality weapons and weapon parts will no longer drop.
Jenny and Marcus can now move while casting their Ultimate.
Damage dealt by summons is now included in damage statistics.
Upgrading weapons and weapon parts will no longer result in downgrades.
Bug Fixes
Fixed an issue where Lanny could appear simultaneously with the Quartermaster after being unlocked.
Resolved an item duplication issue involving the Seed of Life.
Corrected an abnormal case where Heavy Hit Chance could reach +9999%.
Improved Multiplayer stability by preventing players from occasionally spawning outside the Boss arena.
Enhanced co-op reliability to ensure teammate revival works correctly in Multiplayer Mode.
Fixed memory leak issues that occurred in certain situations
Thank you for your continued support and feedback.
Please keep sharing your thoughts through our community channels—we'll continue improving the game together.
Improvements
Updated and clarified descriptions for several items.
Optimized UI rendering to ensure all supplementary descriptions display correctly at a 16:10 resolution.
Added collision detection to Flower Cannon bombs for more consistent in-game interactions.
Introduced a V-Sync toggle setting.
Bug Fixes
Resolved an issue where the Legendary Flame Bomb Gun would repeatedly trigger combustion.
Fixed an issue where the Quartermaster would disappear under specific in-game conditions.
Addressed a rare progression-blocking issue in the Little Potted Plant stage.
Prevented infinite item dismantling in certain scenarios.
Fixed a potential soft lock when returning to the Base after completing a run.
Corrected collision errors that allowed tutorial chests to pass through terrain.
We sincerely appreciate everyone who took the time to try the demo.Please continue sharing your feedback via our community forums or social media channels—we’ll keep tracking reported issues and refining the game experience.
Current Release
Build 24834812
Uploaded Oct 04, 2026
System Requirements
How to Install
PassTheFear.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Pass the Fear for PC with a direct link or via torrent. Get the full version of Pass the Fear for free. Pass the Fear is a Action released by PlayMud Studio.