Roboquest
by RyseUp Studios · 7 Nov, 2023
39 downloads
About the Game
Roboquest is a fast-paced FPS with Roguelite mechanics playable in singleplayer or 2 players co-op.
Shoot and run your way through randomly generated environments, pick-up upgrades along the way and blast the powerful big bad bosses you encounter.
Upgrade your basecamp and unlock persistent upgrades to customize your playstyle and dive further on each subsequent run.
![]()
![]()
Fast Movement – Master the frantic movement mechanics in order to run and jump through the levels with evasive maneuvers against the enemy bullet-hell.
Guardian Classes – Choose from several classes: lead your army of drones, blast tons of enemies at once with a powerful rocket or stealth-in for a sudden burst attack.
Build Customization - Create your build along the way with unique sets of upgrades for each class, find powerful synergies and further personalize your playstyle.
Weapon Diversity – From regular shotguns, rifles and snipers to the almighty mortar and flare gun, Roboquest offers a large diversity of weapons to choose from.
Random Levels – Each with a different theme and atmosphere, generated with a careful mix of pre-placed and randomized chunks, the levels offer a fresh challenge each run.
Run, fall, run again – Tough challenges await you, and mastery is required. Learn the way of the enemy and master movement and shooting to prevail. Prepare to return to your basecamp if you are destroyed by the evil bots.
Persistent Upgrades – Collect wrenches during your runs and use them to upgrade your basecamp and unlock new gameplay elements and choices to help you dive further into the game each run.
Singleplayer or 2p-Coop – Dive into the fray alone or in 2-player co-op with your brobot (and find even more brobots with the cross-platform and the public matchmaking).
Polished experience – Responsive input system with many quality-of-life ‘under-the-radar’ features to make it as fluid as possible and make sure nothing comes in your way when unleashing havoc on the badbots.
Original Soundtrack – High octane, custom-tailored soundtrack supports the fast gameplay and robot-smashing action.
![]()
![]()
The year is 2700. Humans live scattered through the desert, struggling to survive. It’s looking pretty bleak.
Until a young scavenger girl named Max stumbles across an old Guardian robot, laying abandoned in the sand. She reactivates him, knowing that with a Guardian by her side, she may be able to give mankind a fighting chance…
Together, the two begin to explore the mysterious canyons that surround them, searching for answers and a way to survive.
There’s just one problem. The canyons are crawling with evil bots, determined to stop them from advancing. But who are they? And what are they guarding?
Screenshots
9 images
Version Information
Steam Patch Notes
Official update history
Hello Guardians!
We've been watching the reports about the multiplayer for a while now, the negative reviews, and the kind requests to fix it.
So we worked hard on our end and asked for help from SpaceRock (another development studio) and Epic Games. And with that, we managed to find a solution for the "session ID failing to generate" (leaving you unable to play in multiplayer with your friends).
It was a arduous task as we had no way to recreate the problem internally, nor was SpaceRock. And the error message we were receiving from our backend was very vague (something like "random server problem").
Everything pointed towards an issue between Steam failing to connect to the multiplayer platform we're using (Epic Online Services) and Epic confirmed that with us.
So we've integrated a failsafe in case that happens, where we're silently generating an identifier allowing you to connect to EGS in case the regular Steam-connection fails, and Epic Games updated a few things on their backend that apparently were problematic on their side.
It seems "easy" when said like this, but it wasn't. Because we had no experience regarding this, because we couldn't test ourselves, but also and more importantly because it was moving pieces bigger than we are.
We just released a hotfix for the "multiplayer session ID" issue. They should finally be generating properly, allowing you to play with your brobots.
The patch should be live on all platforms, except Xbox that has a bit of a delay (about ~30 minutes).
It's been a while since you heard about us, but we've been silently cooking our next game behind the scenes.
If you wish to follow along, we'll be posting news about the development on our Discord server (discord.gg/Roboquest) and we hope to see you there!
Since it has been a long time, we wish you happy robot smashing everyone!
Roboquest is now available for Playstation 4 and Playstation 5!
You can get it here on PlayStation digital store.
You can also get a physical copy here.
Here are the available features for Roboquest on Playstation:
- Adaptive Triggers
- Haptic Feedback
- Cross-Platform (if enabled in your Playstation settings)
- 2 Players Cooperation (with PS Plus)
The release on a new platform also means that we have to update the game on all other platforms, and we patched a few things along the way.
Changelist
- Ukrainian language has been added to the game
- Fixed a crash in Quick Play if a player was spamming the "Start/Stop" research brobot
- The Handgun sprint animation no longer jitter when playing below 60 FPS
- On Xbox Series: fixed an issue where a white square would sometime replace the Roboquest icon upon launch
- Fixed an issue where cinematics wouldn't be added to the Museum after watching them once (they will be automatically unlocked for all players in that situation)
- Fixed overlapping or overflowing text in several languages
- Fixed an issue where Battle Rooms in the last level where sometimes open by default
- Improved Loading Screen performances (freezes and stutters)
- Improved Memory Overload (less assets loaded at once)
In addition and up until the next week, Roboquest is at 36% discount on Steam!
{STEAM_CLAN_IMAGE}/38004500/5c2eaaa64a9a86ca077fbac5dabf4e318b76f237.png
Join the community on Discord.
Follow us on X.
https://store.steampowered.com/app/692890/Roboquest/
We just released a mid-January patch for Roboquest, alongside a 2-weeks 36% discount (starting now).
This small update is available on all platforms and focuses mostly on bug and issues fixes.
Here are the additions coming into this update:
Changelist
General
- Each friendly bot you complete the quest of will now be appearing at the Basecamp. Stop by and say hi!
- Added unused tracks “Sector”, “Entropy” and “Destination” to the random track list in the Endless Run
- “Corrupted Cells” (in Endless Mode) now have a clearly different shape
- The Corrupted Healbot has been completely removed from the game, RIP!
- You can now upgrade your weapon to “Fantastic” rarity in Endless Mode at the cost of 10 powercells (at Willy Wonders)
- Reduced the price to improve a weapon to “Epic” rarity at Willy Wonders from 10 to 8
- Smithing Ted now always appear at the start of the second level in Endless Mode
- Added a "Return to Basecamp" button that appears if you're stuck in the loading screen for a while
Bugfixes
- Fixed issues with several perks not properly saved when using the “Save & Quit” feature and loading your game
- “Goliath Diggler” and “Goliath Digglet” will now properly undig if they spend more than 6 seconds under map
- Fixed an issue preventing the uncrouch input to be properly recorded when opening a menu in the basecamp or during a multiplayer game
- Updated the position of weapon pickups when you drop them to avoid them ending up underground or inside a wall
- Duke Nuker can no longer propel you inside a wall or underground when you use grappling hook on him
- Fixed an issue with player or enemy feet going CRAZY when stepping on doors
- Picking up sub-choice of upgrades or perks will properly register them as “Discovered” and show them in the class selector
- Rerolled bazar items now have the right price (and not the price of the previous item at their slot)
- Fixed an issue with the Endless Portal collision at the basecamp where you could get stuck inside
- Note: Version numbers are different on Xbox than other platforms, but it doesn't have any impact on cross platform multiplayer
We just released yet another hotfix for the Endless Update and we're continuing to monitor the feedback and bug / crashes are continuing to being tracked. Though with this hotfix, we should have taken down most of the glaring gamebreaking crashes.
Bug Fixes
• Goliath Driller and Goliath Diggler will no longer be stuck underground forever
• Saving and Quitting will no longer fail to register Perks that have multiple choice contained within them (like Superbot's Homemade Cannon for example)
• Ambient Volume should be properly tied to Master Volume regardless of your sound setup
• Duke Nuker will no longer be stuck in its "mortar" animation forever
• Fixed several crashes happening when returning to the Basecamp or switching levels
• The Damage Counter will continue to update properly after reaching over 2 billions damage
• Working on getting stacking perks (and other counting perks) to restore their exact number of stacks when saving and resuming your runs (like 'Spicy Meal')
We just released a hotfix fixing some of the most common crashes and bugs we spotted. We’ve also squeezed in a few balance changes following your feedback from the past week.
We’re planning other balance changes and we’ll continue to monitor your feedback on the matter.
Balance Changes
{STEAM_CLAN_IMAGE}/38004500/b5d3e797ff8505aa1457aee95211b2e2161d4725.png
- Misfortune (Glitch) - Auto critical chance reduction reduced from 25% to 15%
- Broken Hourglass (Glitch) - Ability cooldown increase reduced from 35% to 20%
- Pyro Flies are no longer valid targets for the Singularity “Bunny Shield”
Bug Fixes
{STEAM_CLAN_IMAGE}/38004500/b5d3e797ff8505aa1457aee95211b2e2161d4725.png
- Fixed a crash occurring when Drones would get buffed while returning to the Basecamp at the same time
- Merchants can no longer sell the same item twice or an item you already picked up
- The Repair-o-Bot can once again be hit by projectiles
- Spare Head is no longer reset when saving, quitting then resuming the run
- Reactivated audio that were (wrongfully) deactivated on certain boss introduction cutscene
- Saving & Quitting will properly take into account every levels you played when displaying the number of ranks at the end of run and in the run history
- The Singularity “Time’s Up” no longer deals damage during Boss fights and to the Client player when switching levels
- The Superbot’s map is properly displayed again in the Basecamp
- Purchasing an item to a merchant in the Stadium, the Museum or the Movie Theatre and coming back at a later time will no longer crash the game
- Enemy level is no longer reset after stage 120+
- Boombox now properly scales with player level (instead of being stuck with level 1 damage)
- Fixed a crash occurring when purchasing an item right after selecting an upgrade
- The Damage Counter is no longer reset after saving, quitting and resuming your run
- Fixed an issue with the "Injury Bill" glitch which wasn't properly increasing the cost of using the Healbot to 3
The Endless Update is now LIVE and available!
It is up on all platforms at once, if you don't see the update, please restart your platform (Steam) or force an update (Xbox).
View the full changelist here:
https://store.steampowered.com/news/app/692890/view/4444585538764144675
Here's a video showcasing the highlights coming into the Endless Update, you can also read about them further below.
{STEAM_CLAN_IMAGE}/38004500/5c2eaaa64a9a86ca077fbac5dabf4e318b76f237.png
Endless Update Highlights
New Feature: Save & Quit
{STEAM_CLAN_IMAGE}/38004500/b5d3e797ff8505aa1457aee95211b2e2161d4725.png
In singleplayer only, you will now be able to save and resume your run at a later time.
At the end of each level, you will be given the opportunity to "save and quit".
You will then be able to resume your run from the landing screen by choosing "continue".
{STEAM_CLAN_IMAGE}/38004500/03beafc8698b61e290e3d55f3bd142696a453916.png
New Game Mode: Endless Mode
{STEAM_CLAN_IMAGE}/38004500/b5d3e797ff8505aa1457aee95211b2e2161d4725.png
Unlock a machine at the Basecamp to start the Endless Mode.
You can either craft it for 100 Wrenches or clear Guardian 1 difficulty to unlock it.
{STEAM_CLAN_IMAGE}/38004500/e7b0dcc1f738e074f847ca89274987ae588d2145.gif
Alternate Levels
You will run through alternate variants of the usual levels. They are shorter and enemy-packed.
Mixing and matching environment and different lighting scenarios.
{STEAM_CLAN_IMAGE}/38004500/e3bb6a49010685eb6ea891f54ed0b504092ac224.gif
Singularity & Glitches
Each time you complete a level, a random bonus will be granted to enemies.
That can be a major bonus (Singularity) or a minor one (Glitch).
Singularities have an impact on the game as a whole and Glitches create smaller differences to the base game or to other Singularities.
{STEAM_CLAN_IMAGE}/38004500/0064356201b4b6f12059a71ff8e68ce04c7b26d1.png
Duo-Bosses
Every two levels, you will be facing a combo of Bosses that have been specifically crafted for this new game mode.
{STEAM_CLAN_IMAGE}/38004500/b511e359cfbbd1da97e197f7b92e9bfa6b5f5a54.png
Progression
Your character progresses faster than the normal mode and reaches higher highs. You can get up to 5 perks and way more upgrades than in regular mode.
You will finally get to experience a "late game build" for longer period of time than in the regular mode.
{STEAM_CLAN_IMAGE}/38004500/9f4c70ddd99a0e92783f8310c53a7e8af84d4c8f.png
Full changelist available here:
https://store.steampowered.com/news/app/692890/view/4444585538764144675
We wish you all the best robot-smashing time in the Endless Update!
{STEAM_CLAN_IMAGE}/38004500/5c2eaaa64a9a86ca077fbac5dabf4e318b76f237.png
Join the community on Discord.
Follow us on X.
https://store.steampowered.com/app/692890/Roboquest/
We just released a small hotfix for some of the bugs implemented in the Dead Cells Update.
Changelog
{STEAM_CLAN_IMAGE}/38004500/b5d3e797ff8505aa1457aee95211b2e2161d4725.png
• Elemental Damage and Elemental Visual Effect will now properly synchronize on Guardian's 'Meteo Fist' perk upgrade
• The 'Necklace' item now properly triggers with Stealth's Decoy
• Fixed the maximum amount you could roll the 'Dice' item to 1 (you previously could be presented with it multiple times)
• Removed the 'Volatile' affix from the 'Cyclone Rifle'
• The Collector will no longer produce sounds in the Basecamp when he hasn't been unlocked yet
• Fixed an issue with locked doors not opening properly in multiplayer
• Fixed a crash occurring with Shield Flies and Shield Bots while loading or unloading them from memory
• Basecamp Upgrades can no longer be stuck in a "infinitely purchasable, yet not unlockable" state
• Interacting with Superbot in the Basecamp to trigger its cutscene will no longer freeze the game if the cinematic fails to load
{STEAM_CLAN_IMAGE}/38004500/5c2eaaa64a9a86ca077fbac5dabf4e318b76f237.png
Socials
{STEAM_CLAN_IMAGE}/38004500/b5d3e797ff8505aa1457aee95211b2e2161d4725.png
Join the community on Discord - discord.gg/Roboquest
Follow us on X - https://x.com/RoboquestGame
Website - https://roboquest.fr/
Find the release announcement here.
{STEAM_CLAN_IMAGE}/38004500/5c2eaaa64a9a86ca077fbac5dabf4e318b76f237.png
Here's the list of changes for the Dead Cells Update for Roboquest.
Additions
Developers' Notes: You can find more information on those additions in the highlights section, available here.• New NPC and Quest: The Collector
{STEAM_CLAN_IMAGE}/38004500/3e29375c7b71bee027e99caedba7dab9fed8f486.gif
• New Feature: Weapon Filtering
{STEAM_CLAN_IMAGE}/38004500/de5c557168afd284ea0a68ec4df8715c8223566f.gif
• New Weapon: Panchaku
{STEAM_CLAN_IMAGE}/38004500/e7c202dbc95d0b9ea1b862bb723d13d10489f94f.gif
• New Item: Red Scarf
General
• Trap damage now scale based on difficulty: less damage in Easy/Discovery, more damage starting from Hard/Guardian
• Clearing an arena in The Moon now deactivates all lasers in this specific arena
• Removed the "Explosion" keyword from the text describing the Hero Cape related perks, they now use the "radius" term to clearly show that they don't synergize with Explosion related bonuses
Class Balance Changes
Ranger
• Trueshot damage increased from 100% to 150%
Superbot
• Charge Shot damage increased from 275% to 350%
• Hammer Pants damage increased from 175% to 225%
• Bowtie firerate increased from 2/s to 3/s
• Captain's Greetings damage increased from 175% to 225%
Weapon Balance Changes
Dual Uzis
Primary Fire
• Reduced spread per shot
Dual Rascals
Primary Fire
• Reduced spread per shot
• Damage increased from 10.0 to 11.0
• Impact force increased from 9.0 to 10.0
Dual Boomsticks
Primary Fire
• Damage increased from 30.0 to 32.0
Captain Mc Slice
Alternate Fire
• Damage increased from 60 to 75.0
Bugfix
• Fixed an issue with one of the combat systems, melee and close combat should feel better like it initially was before the issue was introduced (somewhere between 1.2 and 1.3)
• Speculative Fix: Doors will properly open for both players (and not leave the client player hanging behind with a "waiting for your brobot" message)
• Fixed a rare issue where the level timer would already be running when starting a new level
• Fixed an issue that would block all players input at the start of a new level if that player had been shut down by a boss at the same time it destroyed it just prior to that level
• Sound settings will now properly be reset when resetting all game settings
• Fixed an issue where Superbot would sometimes appear in the Basecamp even if the player didn't finish the quest
• Billy Boom will stop loading its explosion gauge after the player death (therefore preventing him to explode after the player was already dead)
• Fixed an issue where the laser trap in Moon between the two arenas were not dealing any damage
Current Release
v1.2.0
Uploaded Nov 11, 2025
Update already requested
Uploaders have been notified
A newer version is available but not yet uploaded
Help keep this updated
Login Required
You need to be logged in to request game updates. Would you like to go to the login page?
Request Update
Request an update for Roboquest? This will notify uploaders that this game has an available update.
Request Submitted
Your update request has been submitted successfully! Uploaders will be notified.
Request Failed
Failed to submit update request:
System Requirements
How to Install
RoboQuest.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
4.8 GB
v1.2.0
You May Also Like
View AllDownload Roboquest for PC with a direct link or via torrent. Get the full version of Roboquest for free. Roboquest is a Action released by RyseUp Studios.