About the Game
Embark on the ultimate maritime experience with Seafarer: The Ship Sim. Choose between careers, take the helm of a variety of ships, and expand your fleet. Navigate a vast open world of various landscapes, harbors, and cities. Immerse yourself in the beautiful world of Seafarer: The Ship Sim and experience dynamic wave simulation and weather conditions.
Your Maritime Career Awaits
Seafarer: The Ship Sim invites you to take the helm of your career. Interact with different factions, each offering their own missions, challenges, and rewards. Transport goods from harbor to harbor, be a firefighter on the open sea, or simply explore the massive world – you’ll find endless opportunities to experience your very own seafaring adventure. From the humble charm of a small tugboat to the colossal power of an ocean-going cargo vessel, the game features unique ships, each meticulously crafted. Out on the open sea, unexpected encounters await – answer a desperate call for help or salvage lost goods.
Play the game in Story Mode and enjoy an interesting narrative that spans all the factions over several missions. If you prefer, jump straight into seafaring action in Quickplay Mode. Create your ideal seafaring character with the character editor to add a personal touch to your journey by customizing your captain’s appearance.
A Visual Treat for Seafarers
No two days at sea are the same. From sunrises glistening over tranquil waters to the chaos of stormy seas, the dynamic wave and weather simulation makes every voyage unique. Thanks to the power of Unreal Engine 5, the world of Seafarer: The Ship Sim looks stunning, and invites captains to enjoy the view. And thanks to interactive wave simulation from NVIDIA WaveWorks 2.0, the motion of the sea feels lifelike.

Set sail today and master the open seas with Seafarer: The Ship Sim!
A sea to explore: Experience a huge map inspired by North European seascapes
Your maritime career awaits: Choose between different factions
Take the helm: Command a range of ships – from small vessels to large cargo ships
Interact with your ship: Check the engines, operate cranes, and deploy water canons
Experience the waves: Stunning visual quality and wave simulation, thanks to Unreal Engine 5 and NVIDIA WaveWorks 2.0
No voyage is the same: Sandbox gameplay with dynamic weather
Be your own captain: Design your avatar with the character editor
Screenshots
12 imagesVersion Information
Steam Patch Notes
Official update history
[img src="{STEAM_CLAN_IMAGE}/45525680/aa54307f192c8b5502ace143bcf9f1ce2c70bbdb.png"]
Ahoy, Seafarers!
Following our Open Beta testing phase, we're happy to release Patch 1.1, bringing a range of gameplay improvements, bug fixes, and quality-of-life adjustments.
This update focuses on improving mission progression, ship handling, multiplayer functionality, and overall game stability. It also introduces new features and usability improvements, including harbour fast travel, updated trading mechanics, and additional player guidance.
We've also addressed several additional issues identified during the Open Beta, including crashes, ship handling problems, and cargo-related bugs.
A big thank you to everyone who participated in the Open Beta and shared their feedback!
Release Notes
Features and Usability
Added harbour fast travel buttons.
Disabled fast travel within harbour areas.
Adjusted resource consumption and restrictions.
Added several tutorial cards for improved player guidance.
Integrated campaign bonuses into regular mission rewards. Single-shift jobs no longer offer a separate claimable bonus.
Improved camera function of the binocular.
Updated harbour icons in Quickplay and on the navigation map for smaller harbours.
Updated achievement/trophy descriptions.
Missions and Campaign
Improved pacing and player guidance in campaign chapters 1, 2, and 6.
Fixed missing, duplicate, or misleading markers across several missions.
Added world markers for ship transfers.
Added harbourmaster tasks to transport missions and corrected several harbourmaster interactions.
Fixed an issue in "My Career" where loaded LNG and bulk cargo could be lost when switching ships.
Ships, Controls, and Trading
Adjusted handling for Bernhard, Density, and Lancer to reduce overly sharp turns.
Made further improvements to rudder handling on the Lancer.
Corrected azipod controls after changing their neutral position, improving towing behaviour on Greenstar.
Improved towing interaction area in Tug&Tow gameplay.
Fixed several collision issues on ships and at docking locations.
Fixed an issue where the autopilot crew member would sometimes drive in reverse on Nordic Duchess, BigTrip, and Willy.
Fixed an issue where the LNG loading arm would not retract correctly.
Adjusted harbour trading balance and added dynamic trade price calculations.
Multiplayer and Stability
Note for Crossplay: The final digit of your build number (e.g., “_8”) must match that of the players you want to play with.
Fixed missing escort markers, inspection information, and warning sounds for multiplayer clients.
Improved binocular visibility and animation synchronisation.
Enabled ship light controls for multiplayer clients.
Improved player list updates and world marker synchronisation.
Fixed crashes when switching ships during trading.
Fixed an issue when travelling to different spawn points on the Nordic Duchess.
Fixed various additional crashes to improve overall stability.
Interface, Visuals, and Audio
Improved calendar readability, map labels, mission text, and harbour travel buttons.
Fixed HUD display issues related to speed indicators and spacing on several ships.
Fixed persistent “new” indicators and recurring unlock notifications.
Improved ship models, harbour scenery, glass materials, nighttime window lighting, hair, and character animations.
Improved rain, LNG, crane, footstep, horn, sonar, and mission audio.
Added a potential fix for an issue where water could disappear when wind speed reached zero.
Updated translations, tutorial text, dialogue, and error messages across several supported languages.
Made additional localisation adjustments.
Known Issues
We are aware of the following issues and will continue working on improvements:
Multiplayer clients may not receive rewards after completing a mission.
LNG operations in multiplayer may not update correctly, potentially causing pumps to become stuck until players interact with the controller.
Bulk cargo deliveries may occasionally fail to complete in multiplayer.
Thank you for your continued support and feedback!
We hope you enjoy Patch 1.1!
See you on the horizon,
Your Seafarer Team 🚣
P.S.: You can also join the conversation across our socials and on Discord.
🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord
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Ahoy, Seafarers!
We’ve just put a work-in-progress version of our upcoming Patch 1.0.1 live on the Steam Public Beta branch.
If you’d like to help us test the update early, this beta gives you access to the fixes, improvements, and adjustments we’re currently preparing for the official patch release. Your feedback during this phase helps us catch issues sooner and polish the patch before it goes out to everyone.
A quick note on the version number: the Public Beta build will currently still display 1.0.0. We’ll update the version number to 1.0.1 when the patch is officially released.
What to expect from the Public Beta
This is an active development build, and we expect to update it several times over the coming days as additional fixes and adjustments become ready.
We won’t announce every individual Public Beta build separately as long as the overall scope of the update remains unchanged. If there are substantial changes or anything important you need to know, we’ll let you know here.
As this is a work-in-progress build, please also take a look at the Known Issues further below before joining the beta.
How to join the Public Beta
If you’d like to test the upcoming update, you can switch to the Public Beta directly through Steam:
Open your Steam Library.
Right-click Seafarer: The Ship Sim and select Properties.
Open the Game Versions and Betas section.
Select public_beta – Public Beta.
Steam should automatically download the Public Beta build.
Once the download is complete, simply launch the game as usual.
To return to the regular version of Seafarer, follow the same steps and select the default public version again.
Please keep in mind: the Public Beta is a work-in-progress version of the upcoming patch. We recommend checking the Known Issues below before switching branches.
Public Beta Release Notes
Features & Usability
• Added harbour Fast Travel buttons.
• Adjusted resource consumption and restrictions.
• Added several new tutorial cards to provide clearer explanations and guidance for
different game systems.
• Integrated campaign bonuses into regular mission rewards. Single-shift jobs no
longer provide a separate bonus that needs to be claimed.
• Added an experimental screenshot function to the camera.
• Disabled Fast Travel while inside harbour areas.
Missions & Campaign
• Improved pacing and player guidance in Campaign Chapters 1, 2, and 6.
• Fixed missing, duplicate, and misleading markers across several missions.
• Added world markers for ship transfers.
• Added harbourmaster tasks to transport missions and corrected several harbourmaster
interactions.
• Fixed issues involving missing dialogue, dialogue timing, mission audio, object
placement, and ship spawning.
Ships, Controls & Trading
• Adjusted handling for Bernhard, Density, and Lancer to reduce overly sharp turning
behaviour.
• Corrected azipod controls after changing their neutral position, improving towing
behaviour with the Greenstar.
• Improved the towing interaction area in Tug & Tow gameplay.
• Fixed several collision issues aboard ships and around docking locations.
• Adjusted harbour trading balance and added dynamic trade price calculations.
Multiplayer & Stability
• Fixed missing escort markers, inspection information, and warning sounds for
multiplayer clients.
• Improved binocular visibility and animation synchronisation.
• Enabled ship light controls for multiplayer clients.
• Improved player list updates and world marker synchronisation.
• Fixed crashes that could occur when switching ships during trading.
Interface, Visuals & Audio
• Improved calendar readability, map labels, mission text, and harbour travel buttons.
• Fixed persistent “New” indicators and recurring unlock notifications.
• Improved ship models, harbour scenery, glass materials, nighttime window lighting,
hair, and character animations.
• Improved rain, LNG, crane, footstep, horn, sonar, and mission audio.
• Updated translations, tutorial text, dialogue, and error messages across several
supported languages.
Known Issues
Since this is a work-in-progress build, there are several issues we are already aware of and working on:
• Multiplayer clients currently do not receive mission rewards after completing a
mission.
• LNG interactions in multiplayer may not update correctly, which can cause pumps to
become stuck until players interact with the controller.
• Using the “Travel To” button in the Job Menu during multiplayer can cause clients to
crash. This appears to occur more frequently over longer travel distances.
• In some situations, players attempting to teleport to another location may instead be
returned to the ship’s deck.
• Bulk Cargo jobs in multiplayer can sometimes not be completed.
Please keep these issues in mind when playing on the Public Beta branch.
Your feedback helps!
If you decide to join the Public Beta, we’d especially appreciate hearing about any new issues you encounter, as well as your experience with the changes listed above.
We’ll continue updating the beta build as work on Patch 1.0.1 progresses towards its official release.
Thank you to everyone helping us test the update, and as always, thank you for your reports, discussions, and feedback.
See you on the horizon,
The Seafarer Team
Thanks to some quick feedback from players, Hotfix #1 is now available on Steam.
Fixes:
-Fixed a crash related to the mission "Parking Spot".
-Added the missing dock tag for Greenstar.
-Fixed Parking Spot spawn locations for Greenstar.
[img src="{STEAM_CLAN_IMAGE}/45525680/8d44c3393b3dab1b63d32feb1a2a01a6a5de0eeb.jpg"]
As a reminder, if you encounter bugs or issues while exploring the seas, please use the in-game report tool and provide as much detailed information as you can. This way the devs receive it directly and can investigate.
More updates will follow, have fun out there on the water captains!
Hey Seafarers,
A new patch for Update #5 is live. This one brings 35 new achievements, stability improvements, and a handful of quality-of-life fixes.
[img src="{STEAM_CLAN_IMAGE}/45525680/f1f6efcb9fab1f753792e154d782abf38da172d3.png"]
Patch notes
Fixed an issue that sometimes prevented the map from being closed.
Added 35 new achievements.
Fixed a rare crash that could occur when loading a save game after previously joining a multiplayer session.
Charter boats can now be repaired manually.
The “Practice Course” mission now grants rewards.
Fixed an issue that sometimes prevented the bulk hatch screen on the Willy from being opened.
Balancing: Players now receive a monetary reward when increasing their global reputation.
Updated the localization.
💬 Share Your Feedback
Thanks for all the reports and testing. If you run into anything odd after the patch, please report via the in-game bug report tool.
We’ll continue reading your feedback now that the update is available to everyone, so let us know how your multiplayer sessions are going, which activities you enjoy most with your crew, and what you think of the other changes included in the update.
Follow our social channels and join the conversation on Discord to stay up-to-date,
📸 Instagram 📘 Facebook 🐦 X 🎥 TikTok 💬 Discord
Thank you for being part of the journey.
Gather your crew and see you on the horizon, Your Seafarer Team 🚣
[img src="{STEAM_CLAN_IMAGE}/45525680/8d67e7fd373b4632924abcca917a831eaef96b6f.png"]
Ahoy, Seafarers!
We've just published a small hotfix, addressing some balancing issues that were reported by the community.
Thank you for sharing your feedback with us. We'll continue working on further fixes and improvements over the coming weeks, so please keep letting us know what you run into.
See you on the horizon,
Your Seafarer Team 🚣
P.S.: You can also join the conversation across our socials and on Discord.
🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord
[dynamiclink href="https://store.steampowered.com/app/2582140/Seafarer_The_Ship_Sim/"]
[img src="{STEAM_CLAN_IMAGE}/45525680/f0390aecba191b1903d5441d44a128e3fb63c849.png"]
Ahoy, Seafarers!
We've moved patch 0.2.6.1649 to the Default Branch.
Patch Notes for Version 0.2.6.1649
Landscape Update
New Mission: Flaming Flotsam
New Mission: Medical Assistance
New Gameplay: Distribute thermal blankets to rescued survivors
New Gameplay: Currents affecting the speed of the boat, including a visual Current Map on the navigation map
New clothing colour variants in Character Editor
NPCs now have lip sync when talking
Pile simulation for bulk cargo
Flickering lights on ships during collisions
Aim Assist on Bridge
3D Navigation Marker for Waypoints
Improved Echo Sounder
Performance Improvements:
Reworked Blueprint for Big Trip
Disabled certain shadow castings
Reworked harbours
Known Issues:
Female Captain without VO, shivers
Shipwrecked people cannot currently be rescued if the Grace is not at a full stop
Some dialogues in the Crescentport Logistics Tutorial are only displayed in English
The engine repair icons are currently quite blurry
During the Crescentport Logistics Tutorial, the engine room may incorrectly indicate that the engine is properly maintained
As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience!
See you on the horizon,
Your Seafarer Team 🚣
P.S.: You can also join the conversation across our socials and on Discord.
🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord
[dynamiclink href="https://store.steampowered.com/app/2582140/Seafarer_The_Ship_Sim/"]
[img src="{STEAM_CLAN_IMAGE}/45525680/2c6fac00b7a36dea31cc158f8cdecaa2cabfec44.png"]
Ahoy, Seafarers!
Patch 0.2.6.1649 is now available on the Public Beta Branch.
⚓ How to Access the Beta Branch
Open Steam and go to your Library
Right-click on Seafarer: The Ship Sim
Click Properties
Select the Betas tab
Choose 'public_beta' from the dropdown list
Patch Notes for Version 0.2.6.1649
Landscape Update
New Mission: Flaming Flotsam
New Mission: Medical Assistance
New Gameplay: Distribute thermal blankets to rescued survivors
New Gameplay: Currents affecting the speed of the boat, including a visual Current Map on the navigation map
New clothing colour variants in Character Editor
NPCs now have lip sync when talking
Pile simulation for bulk cargo
Flickering lights on ships during collisions
Aim Assist on Bridge
3D Navigation Marker for Waypoints
Improved Echo Sounder
Performance Improvements:
Reworked Blueprint for Big Trip
Disabled certain shadow castings
Reworked harbours
Known Issues:
Female Captain without VO, shivers
Shipwrecked people cannot currently be rescued if the Grace is not at a full stop
Some dialogues in the Crescentport Logistics Tutorial are only displayed in English
The engine repair icons are currently quite blurry
During the Crescentport Logistics Tutorial, the engine room may incorrectly indicate that the engine is properly maintained
As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience!
See you on the horizon,
Your Seafarer Team 🚣
P.S.: You can also join the conversation across our socials and on Discord.
🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord
[dynamiclink href="https://store.steampowered.com/app/2582140/Seafarer_The_Ship_Sim/"]
[img src="{STEAM_CLAN_IMAGE}/45525680/f2c007f38ff174fc50e8a372f2d92cc5d5aec3db.png"]
Ahoy, Seafarers!
We've moved the latest beta patch onto the default branch!
Patch Notes for Version 0.2.1.1539
Mission Fixes
Resolved a blocker in the Inspection Mission related to the Fire Hose Box
Fixed an issue where the Fire Hose Box interaction was not functioning correctly
UI/UX Fixes
Fixed a bug where the tablet could no longer be opened after completing container missions
Vehicle Fixes
Fixed an issue where a truck could get stuck during container unloading in Drachdelen, preventing further offloading
Improved truck positioning behavior in Drachdelen – vehicles now maintain proper distance from the dock
Fixed an issue where trucks would stop driving after their container was loaded onto the ship
As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience!
See you on the horizon,
Your Seafarer Team 🚣
P.S.: You can also join the conversation across our socials and on Discord.
🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord
[dynamiclink href="https://store.steampowered.com/app/2582140/Seafarer_The_Ship_Sim/"]
[img src="{STEAM_CLAN_IMAGE}/45525680/c471c33693a87d8ec981db6990208c7fd1ea6657.png"]
Ahoy, Seafarers!
Thanks for all your feedback for the Rescue Update! We have a small patch for you today, out now on the Public Beta Branch.
⚓ How to Access the Beta Branch
Open Steam and go to your Library
Right-click on Seafarer: The Ship Sim
Click Properties
Select the Betas tab
Choose 'public_beta' from the dropdown list
Patch Notes for Version 0.2.1.1539
Mission Fixes
Resolved a blocker in the Inspection Mission related to the Fire Hose Box
Fixed an issue where the Fire Hose Box interaction was not functioning correctly
UI/UX Fixes
Fixed a bug where the tablet could no longer be opened after completing container missions
Vehicle Fixes
Fixed an issue where a truck could get stuck during container unloading in Drachdelen, preventing further offloading
Improved truck positioning behavior in Drachdelen – vehicles now maintain proper distance from the dock
Fixed an issue where trucks would stop driving after their container was loaded onto the ship
As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience!
See you on the horizon,
Your Seafarer Team 🚣
P.S.: You can also join the conversation across our socials and on Discord.
🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord
[dynamiclink href="https://store.steampowered.com/app/2582140/Seafarer_The_Ship_Sim/"]
[img src="{STEAM_CLAN_IMAGE}/45525680/e00eb2adc538217f6ffd2a6bfc018b2dbc26d57d.png"]
Ahoy, Seafarers!
We have a small patch for you today, out now on the Public Beta Branch.
⚓ How to Access the Beta Branch
Open Steam and go to your Library
Right-click on Seafarer: The Ship Sim
Click Properties
Select the Betas tab
Choose 'public_beta' from the dropdown list
Patch Notes for Version 0.2.0.1514
Fixed - Crashes in the Tutorials
Fixed - Occasionally the HUD displays are not updating correctly (rudder/throttle) - only visually
Fixed - If a castaway is drowning the mission does not fail, but can't get completed and needs to get restarted.
Fixed - During Rescue gameplay the game crashes if the player does not manage to rescue all people in time
As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience!
See you on the horizon,
Your Seafarer Team 🚣
P.S.: You can also join the conversation across our socials and on Discord.
🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord
[dynamiclink href="https://store.steampowered.com/app/2582140/Seafarer_The_Ship_Sim/"]
[img src="{STEAM_CLAN_IMAGE}/45525680/40055264c1be4c8d9fd9c566d09c9eeb22f56117.png"]
Ahoy, Seafarers!
We have another small patch for you today, out now on the Default Branch.
Patch Notes for Version: 0.1.2.1324
Player-Facing Fixes & Improvements
Controls & Gameplay
Improved Bulk Crane Left / Right controls for more reliable operation.
Adjusted Shovel Crane gamepad movement to feel less rigid and overly sensitive.
UI & Localization
Fixed missing localization strings for bulk deliveries to:
Mettington
Drachdelen
Crescentport
Resolved multiple localization issues across the game.
Improved Graphics Settings descriptions with clearer explanatory text.
Stability & Performance
Integrated GPU (iGPU) startup crash prevention:
Added detection for integrated GPUs.
Players are now informed via an on-screen warning when running on unsupported hardware, preventing crashes on startup.
Bug Fixes
Fixed an issue where interacting with an NPC officer steering the vessel could cause them to clip into the ship.
Fixed an issue where the assigned officer could clip into the steering wheel.
Resolved several localization issues across select missions.
Improved and polished multiple lighting sources on the Lancer.
As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience!
See you on the horizon,
Your Seafarer Team 🚣
P.S.: You can also join the conversation across our socials and on Discord.
🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord
[dynamiclink href="https://store.steampowered.com/app/2582140/Seafarer_The_Ship_Sim/"]
[img src="{STEAM_CLAN_IMAGE}/45525680/0ddbb3d7c8778ee454863f4d24ffde86923b67c5.png"]
Ahoy, Seafarers!
We have a small patch for you today, out now on the Public Beta Branch.
⚓ How to Access the Beta Branch
Open Steam and go to your Library
Right-click on Seafarer: The Ship Sim
Click Properties
Select the Betas tab
Choose 'public_beta' from the dropdown list
Patch Notes for Version: 0.1.2.1313
Bug Fixes
Fixed an issue where the assigned officer could clip into the steering wheel.
Resolved several localization issues across select missions.
Improved and polished multiple lighting sources on the Lancer.
As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience!
See you on the horizon,
Your Seafarer Team 🚣
P.S.: You can also join the conversation across our socials and on Discord.
🌐 www.seafarergame.com
📸 Instagram
📘 Facebook
🐦 X
🎥 TikTok
💬 Discord
[dynamiclink href="https://store.steampowered.com/app/2582140/Seafarer_The_Ship_Sim/"]
Current Release
Build 25807927
Uploaded Oct 18, 2026
System Requirements
How to Install
Windows\Seafarer.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
8E07BA6A
3a43bc142accb15efd7155433e2eee5abd67d8968336acf6826ea85e8ae55bb1
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