Sephiria
by TEAM HORAY · 31 Jul, 2026
14 downloads
About the Game
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Features
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Screenshots
11 imagesVersion Information
Steam Patch Notes
Official update history
1.0.29
- Fixed a bug where progress would occasionally freeze after a game over in Chapter 6 multiplayer environments
1.0.28
- Fixed a bug where the UI for some story objects appeared corrupted during Chapter 4.
- Fixed a bug where keywords from a previously viewed weapon were displayed when opening a weapon tooltip.
- Fixed a bug where the Hard Mode difficulty level could not be changed properly using a gamepad.
- Fixed a bug where the time change function was not reset properly.
🥕 marks changes made based on community feedback. Thank you!
1.0.27
• Fixed a bug where preset buttons could not be selected at certain resolutions.
1.0.26
Combat Rule Changes
• The Dagger's Dash Attack can now be chained into Special Attack: Parry and Special Attack: Fury.
• 🥕 In multiplayer, HP gained above your maximum HP through another player's revive (temporary HP) will no longer disappear when you heal. However, all temporary HP is now lost whenever your maximum HP changes.
Bosses
Chapter 6 Final Boss
• 🥕 Fixed an issue where the boss remained invincible if it was stunned while teleporting.
• 🥕 Fixed an issue where the boss did not move while stunned at the start of certain patterns.
• 🥕 Fixed an issue where the Give Up button could not be used after the battle until the next expedition.
Enemies
• 🥕 The Mole Mechanic will no longer heal other Mechanics.
Items
• 🥕 Tablets will no longer appear in the Subspace Shop's unlock list if you have not made a Destiny Inscription.
Artifacts
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Green Sawblade
• 🥕 Fixed an issue where the buff was applied only once even when 30 or more MP was consumed at once.
Weapons
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Superconductor
• Fixed an issue in multiplayer where no notification was displayed when the special attack could not be used due to insufficient Storm Clouds.
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[img src="https://i.ibb.co/Gv0fPF9v/Patch-Note-Entity-1111-W-1111.png"]
Black Iron Halberd
• 🥕 Fixed an issue where the Tier 2 upgrade effect was not applied.
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[img src="https://i.ibb.co/0jbFgLNv/Patch-Note-Entity-405-W-405.png"]
Lightning Flash
• Special Attack: Issen now grants invincibility while sheathing.
Hard Mode
• 🥕 Tension: Fixed a bug where the effect was not applied in some boss fights.
• 🥕 Festival of Blood: Fixed a bug where the effect also triggered on targets that had already been defeated in some boss fights.
UI
• 🥕 Ancient Records: Fixed some sentences being cut off, and added a button to close the window.
• 🥕 A quest guide message is now displayed when you cannot depart on an adventure in Chapter 5.
• 🥕 Preset slots have been expanded from 7 to 15, and a slot lock function has been added.
Reset Slot has been changed to Delete Slot, and deleted setups cannot be recovered.• 🥕 Eternal grade items in shop lists are now displayed with a background exclusive to that grade.
• Fixed an issue where certain text was not displayed properly in the title screen option settings.
Bug Fixes
• 🥕 Fixed a bug where Tablet effects did not work in certain language settings.
• 🥕 Fixed an issue where, if Steam was not recognized properly, there was a low chance of being unable to enter the next stage.
• Fixed an issue where an error occurred if the target disappeared while the Storm Cloud effect was firing its shots in multiple volleys.
• Improved some cases where a crash occurred while using weapons.
• 🥕 Fixed a bug where the Hat Merchant occasionally sold duplicate items after rejoining the game.
• 🥕 Fixed an issue where Dice Conversion could be used infinitely in certain situations.
• 🥕 Fixed an issue where Tablet Inscription and Dice Conversion appeared as battle zone rewards even when they had not been unlocked.
• Improved some cases where a crash occurred while using artifacts.
• 🥕 Fixed an issue where another NPC's Destiny Quest could not progress while a certain Destiny Quest was available to start.
• Fixed an issue where normal progression was impossible after rejoining the game following the defeat of the Chapter 6 final boss.
• Fixed an issue in multiplayer during Chapter 5 where, under certain conditions, players were kicked out of the host's lobby on game over.
• 🥕 Fixed an issue where it was possible to walk off the cliff in some battle areas of the Wasteland.
• 🥕 Fixed a bug where the Stage 6 effects of the Glacier, Ember, and Magitech combos did not work properly.
• Fixed an issue where magic casting mode was not canceled while the Steam overlay was open.
Multiplayer
• 🥕 Added the ability to view other players' screens after you die.
Control guides are displayed on screen while spectating is available.
Other
Gamepad
• 🥕 Improved usability when casting magic with a gamepad.
• A gamepad skill UI is now displayed on screen.• 🥕 Fixed an issue where the button icon disappeared when assigning a trigger button while changing key bindings with a DualSense controller.
• More quick cast keys can now be added in the Options - Gamepad menu.
• The RT key has been changed to the default key for Quick Cast 1.
• 🥕 Fixed a bug where stick tilt could be assigned as a control key in the key settings.
• 🥕 DualShock: Added touchpad button images.
If you have any bugs to report or suggestions to make, please let us know through our Discord channel.
If you run into a bug or a crash, it helps us a great deal if you send us a report by email using the path below.
Thank you.
Log file path
C: / Users / {Your_PC_Name} / AppData / LocalLow / TEAMHORAY / Sephiria
Player.log is the log for the current session.
Player-prev.log is the log for the previous session.
[email protected]
1.0.24
- Added appearance variants to 7 costumes
- Potions are now dropped separately instead of being stacked together when dropping multiple potions on the ground
- Fixed a bug where the special attack of Mischievous Prank could not be used when MP was 40 or lower
- The mouse cursor can now be moved outside the game window while navigating the UI
- Fixed a bug where holding down the attack key before a cutscene played would cause attacks to continue during the cutscene
- Added Steam Profile Rich Presence support
- Fixed a bug where players with mismatched chapter progress could be invited under certain conditions
- Fixed a bug where clearing the game after entering another player's Chapter 6 multiplayer lobby while progressing through Chapter 5 would prevent further progression
- Fixed a bug where the unlock status of some items was not properly reflected in the Preset Settings UI
- NPC Collin: Dialogue is now disabled after becoming a companion
- Fixed a bug where backup saves could occasionally fail to load properly when save data was corrupted
- Fixed a bug where the game could freeze when forcibly moving a player while they were talking to an NPC in multiplayer
- Fixed a bug where the effect of Absolute Ring was not visible in multiplayer
- Fixed a bug where the Halberd's attack range was not visible in multiplayer
- Added an option to change the Preset Settings key in the Options menu
- Updated the Unity engine version to 6000.3.21f1
- Mitigated some network disconnection issues
- Fixed some minor issues
Known Issues
A bug has been confirmed where the game freezes when entering the Training Grounds. We are currently investigating the cause.(Resolved, 1.0.25)
🥕 indicates improvements made based on community feedback. Thank you!
1.0.23
Stages
• Merchants that can engage in combat now return to their original position after leaving it.
• Suspicious Hat Merchant: Adjusted how quickly it starts to flee.
Boss
Qliphoth
• Fixed an issue where projectiles could enter the safe zone in certain situations.
• 🥕 Fixed an issue where the effect object would remain in the next battle if the character died during the Phase 3 cutscene.
Artifacts
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Scabbard of Exorcism
• Improved an issue where the projectile direction was rarely displayed incorrectly in multiplayer.
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[img src="https://i.ibb.co/JWNz2Z3M/Patch-Note-Entity-1289-A-1289.png"]
Golden Needle of the North
• 🥕 Improved an issue that could occasionally freeze the game in certain situations.
Weapons
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Solis Iubar
• Fixed an issue where a different Special Attack was triggered when MP was 150 or higher.
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[img src="https://i.ibb.co/8g2Hvrzg/Patch-Note-Entity-126-W-126.png"]
Minigun
• Fixed the MP cost so that it is now applied correctly in decimal units when the cost drops below 1.
UI
• Added missing fonts for Russian.
• Rylie: When a main quest is in progress, main quest dialogue is now shown before potion quest dialogue.
• Improved the wording of some effect text.
• 🥕 Improved the wording of some quest objective text.
• Preset: The window can no longer be closed with Esc for a brief moment right after a preset is applied.
• Improved some UI layouts so that text in longer languages is no longer cut off.
Bug Fixes
• 🥕 Improved some issues where story progression could occasionally become blocked.
• Fixed an error that occurred when using certain weapon effects in multiplayer.
• 🥕 Fixed an issue where the 'Photosensitivity Warning' UI could not be clicked on the title screen during the first (or second) launch of the game.
• Fixed an issue where the carrot in the Fruit Skewer UI was disabled in certain situations.
• 🥕 If the final achievement was not unlocked, the game now attempts to restore it upon entering town.
• 🥕 Adjusted the price of the Ark quest puzzle items to 0.
• Suspicious Hat Merchant: Fixed an issue where the off-screen enemy indicator kept appearing after it became hostile.
• Fixed an issue where some items were displayed incorrectly when dropped on the ground.
• Alchemy Combo: Fixed an issue where the effect did not trigger when a Tablet was obtained into the Side Bag.
• Journal: Fixed an issue where the wrong button was shown in the tutorial guide when using a gamepad.
• 🥕 Fixed an issue where starting items obtained from a Costume or Talent were kept after being placed in the Side Bag and switching to another Costume/Talent.
• Preset: Fixed an issue where the costume reverted to the previous one after changing it, entering a dungeon, and returning to town.
• Fixed an issue where a screen effect (glitch) remained instead of disappearing after ending an exploration and returning to the title screen.
Multiplayer
• Improved some issues where the connection was rarely terminated during combat.
• Improved an issue where the connection was occasionally terminated when selecting a Miracle in multiplayer.
If you have any bug reports or suggestions, please let us know through the Discord channel.
If you encounter bugs or crashes, please report them via email using the path below.
Thank you.
Log file path
C: / Users / {Your_PC_Name} / AppData / LocalLow / TEAMHORAY / Sephiria
Player.log is the current session log.
Player-prev.log is the previous session log.
[email protected]
1.0.22
- Fixed a bug where the Chapter 6 earthquake event would replay after changing areas.
- Added additional NPC dialogue during the Chapter 6 earthquake event.
- Final Boss Phase 1: Slightly reduced the spread of the radial bullet pattern.
- Fixed a bug where Breath of Ice (Sword & Shield)'s "Dash Attack Damage +40%" effect was only increasing damage by 30%.
- Improved an issue where dropping Droplet of Plitvice while using it could rarely cause the game to crash.
- Improved a rare crash that could occur while interacting with the Talent UI in multiplayer.
1.0.21
- Added the ability to view the Credits from the title screen after completing the game.
- Spinning Staff Demon: Fixed a bug where the attack warning would occasionally remain on screen.
- Guillotine of Bitter Cold: Fixed a bug where the UI incorrectly displayed the skill name as "Blizzard Hammer."
- Hard Mode "Blood Festival": Healing effectiveness in multiplayer now scales down based on the number of players.
(2 Players: 66%, 3 Players: 50%, 4 Players: 33%) - Adjusted the final boss.
(Phase 1)
- Improved the bullet attack pattern so that consecutive casts no longer generate an excessive number of projectiles.
- Improved the full-screen attack so that players can continue controlling their character even while the white screen effect is active.
- Fixed a bug where certain visual effects would remain after re-entering the fight if the player surrendered before starting the battle.
(Phase 2)
- Fixed a bug where Hard Mode was incorrectly marked as cleared after a Game Over.
- Pillar Summoner Minions: HP reduced by 33%. - Improved the visibility of certain environmental props.
- Fixed a bug where the Save/Load Preset feature did not function correctly.
- Fixed a bug in ultrawide resolutions where hovering over the "Reroll" button would instead select the Auxiliary Bag icon.
Additional Changes Missing from the 1.0.19 Patch Notes
- Reduced the base Cleave cost of Sword & Shield from 20 to 15.
- Guard frames are now active from the very beginning of Cleave animation.
- Fixed a bug where the Wishing Fountain would fail to grant items when the OS language was set to Turkish.
- Fixed a bug where certain character dialogue in Chapter 4 was not displayed correctly.
- Partially improved an issue where the game would occasionally fail to restart properly after an expedition ended.
0.11.4
- Fixed a bug where players in Chapter 4 could enter a Chapter 5 lobby via Steam friend invites
- Fixed a bug where the game could no longer progress if Chapter 5 was cleared via multiplayer while still in Chapter 4
If this condition applies, the Chapter 5 clear record will be reset upon login, allowing normal progression through Chapter 4.
- Mitigated an issue where other players could occasionally be pushed out of the world when event cutscenes played during multiplayer
🥕 indicates improvements based on community feedback. Thank you!
0.10.17
• 🥕 macOS: Fixed a bug where certain files were incorrectly read during the language loading process right after starting the game.
• 🥕 Fixed a bug where a merchant would prevent game progression in Chapter 4 Woodlands when in a hostile situation with the merchant.
• 🥕 Fixed a bug where certain NPC colors in Chapter 4 were not displaying correctly.
• 🥕 Fixed a bug where specific Destiny Inscription elements were activated without conditions in a fresh game save file.
• 🥕 Fixed a bug where the cooldowns of some Active Artifact would not decrease even if the level increased in a multiplayer environment.
• Fixed a bug where the weapon would not function properly when enhanced immediately after Colossal Crossbow: Frost Veil buff activation.
If you have any bugs or suggestions, please let us know through our Discord channel.
In case of bugs or crashes, it would greatly help us if you report them via email through the path below.
Thank you.
Log File Path
C:/Users/{Your_PC_Name}/AppData/LocalLow/TEAMHORAY/Sephiria
Player.log is the current session log.
Player-prev.log is the previous session log.
[email protected]
0.10.12
- Fixed an issue where the game could become stuck on a black screen when entering a location under certain system language settings.
🥕 Improvements based on community feedback. Thank you!
0.10.7
• Weapon 'Tome of Mimicry': Fixed a bug where the display angle of the image appeared incorrect when obscured by buildings or walls.
• Artifact 'Chalcedony Key': Fixed a bug where stats were not decreasing when the artifact was discarded.
• Artifact 'Eternal Winter': Fixed a bug where the maximum level was incorrectly shown as 3. (Changed to 2)
• Added a new Magitech artifact 'Charm of Lightning'.
• Added flavor text to some artifacts.
• (Missing change in 0.10.6) The minimum cooldown interval for Solar Blade activation has been increased from 0.15 seconds to 0.125 seconds.
If you have any bugs or suggestions, please let us know through our Discord channel.
In case of bugs or crashes, it would be very helpful if you reported them via email through the path below.
Thank you.
Log File Path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log is the current session log.
Player-prev.log is the previous session log.
[email protected]
Here are the 0.10.4 update.
0.10.2
- Boss “The Mind-Eater Root”
- The number of lasers has been reduced by one, and their speed has been decreased. (Rotation speed: 90 -> 60 per second)
- The speed of the targeted root attack has been reduced. (0.5 -> 0.75 seconds)
- The speed of melee attacks has been reduced. (1 -> 2.5 seconds)
- Base HP has been increased. (1100 -> 1600)
- (Root's retreat) The vulnerable state after patterns now lasts more longer.
- Entry and defeat cut scene animations have been changed.
- The volume of some attack sounds has been adjusted, and new sounds have been added.
- Fixed a bug where the gamepad auto-aim feature did not work properly. - Boss “The Guardian (Lizard Demon)”
- Fixed a bug where the boss would stop acting if its main target disappeared during an attack. - Chapter 4 Progression
- Fixed a bug where, in some multiplayer sessions, post-boss events were not properly synchronized between clients.
- Improved an issue where some NPCs spoke while off-screen during events.
- Fixed an issue where a pathway in the map of the woodlands was displayed incorrectly.
- Fixed an issue where names were not displayed correctly in speech bubbles. - Fixed a bug where some sounds were not playing after the 0.10.1 patch.
- Fixed a bug where the Scarecrow’s faction was set to “Village,” causing villagers to become hostile when it was attacked.
- Fixed a bug where HP did not recover in the village after clearing Chapter 4.
- Fixed a bug where the side mission selection UI button could not be selected with a controller.
- Fixed a bug where, in some cases, the game could not progress properly when entering Chapter 4 immediately after clearing Chapter 3.
0.10.3
- The miniboss event in The Woodlands will now always occur in Chapter 4.
- Fixed a bug where text was not displayed properly in the prologue.
0.10.4
- Fixed an issue where some inaccessible locations could be accessed immediately after clearing Chapter 4.
If you encounter any bugs or have suggestions, please let us know through our community. (Steam community, Discord)
If you experience bugs or crashes, reporting them via email using the log files below would be a great help.
Thank you.
Log File Location
C:Users{Your_PC_Name}AppDataLocalLowTEAMHORAYSephiria
Player.log is the current session log.
Player-prev.log is the previous session log.
[email protected]
Current Release
Build 24734903
Uploaded Aug 18, 2026
System Requirements
How to Install
Sephiria.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Sephiria for PC with a direct link or via torrent. Get the full version of Sephiria for free. Sephiria is a Action released by TEAM HORAY.