The Ascent
by Neon Giant · 29 Jul, 2021
8 downloads
About the Game
The Ascent is a solo and co-op Action-shooter RPG, set on Veles, a packed cyberpunk world.
Welcome to The Ascent Group arcology, a corporate-run metropolis stretching high into the sky and filled with creatures from all over the galaxy. You play as a worker, enslaved by the company that owns you and everyone else in your district. One day, you are suddenly caught in a vortex of catastrophic events: The Ascent Group shuts down for unknown reasons and the survival of your district is threatened. You must take up arms and embark on a new mission to find out what started it all.
You belong to the corporation. Can you survive without it?
SOLO OR CO-OP
Play the entire game alone or work together with up to three friends in local or online co-op.
EXPLOSIVE SHOOTER
Aim low or high, switch weapons and equip lethal gadgets, take cover and use the destructible environments at your advantage and keep adjusting your tactic as you face new enemies.
RPG ELEMENTS
Customize your character with cyberware that suits your playstyle. Allocate new skill points as you level-up and try various augmentations to take down your enemies in new creative ways.
A VIBRANT CYBERPUNK WORLD
Meet new allies and enemies and find loot as you explore the brimming world of The Ascent and its wide range of districts, from the deep slums to the higher luxury spheres.
Screenshots
14 imagesVersion Information
Steam Patch Notes
Official update history
GENERAL FIXES
- Fixed an issue where purchased items from the various Vendors would not show for Client Players.
- Fixed an issue where the title takes a noticeably long time to recognize that the Player has left the lobby, which could prevent a Client Player problems trying to rejoin.
- Fixed a potential crash after triggering the "Photomode" button and disconnecting the controller at the same time.
- We fixed a number of stability issues around controller disconnections that could happen at various points.
- Fixed a potential issue where Players could get trapped inside a small area next to the elevator in corpZone.
- Resolved an issue in Local Co-op where a soft-lock could potentially happen if multiple interactions were triggered at the same time.
- Fixed an issue where a Client Player NPC dialogue is progressed by the Host Player clicking next in a dialogue with an entirely different character.
- Fixed some general stability issues in NG+.
- Resolved an issue in NG+ Online Co-op where currently equipped weapons are not shown in the Player's HUD for Clients after the cutscene.
- Fixed the issue where the animation of hammer hitting the ground of Hammerhand Larkians was missing.
- Fixed some NG+ Tutorial display issues.
- Minor camera fix in the Silo 86 area where the Player view could be cut off at the bottom of the screen.
- Fixed a number of minor collision issues that could happen when using certain Augmentations.
- Fixed a number of minor general collision issues.
Our team is still continuing to work hard on improving the game and we continue to be very grateful for all the support and feedback from our players.
The Ascent team
- Fixes an issue where some players could not start NG+ despite having a valid save.
If you’re still missing achievements that should have been unlocked after downloading this Hotfix, we recommend trying to switch to another character/save and then switch back, or if you only have one character/save then start a new game and then load your existing character/save.
If you’re still experiencing issues with achievements, you can let us know by filling this bug report form . Thanks everyone for your feedback and support.
We’re sorry for the inconvenience and continue to work hard on improving the game for all players.
The Ascent team
Please note that the hotfix will (by default) turn “OFF” Ray Tracing for ALL players on Steam once the hotfix is delivered.
If you wish to play The Ascent with Ray Tracing enabled, please note you will have to re-enable it through the Graphics option in the Main Menu.
We apologize for any inconvenience caused; unfortunately this is the only available method for us to address the issue for the affected players.
Please also note since the last update on Steam, and in order to improve performance for all players, DX12 is now the default mode. Please make sure you enable DX11 in the in-game Main Menu if you were previously playing with DX11 and/or want to continue doing so. Note: after changing DX version, you will need to reboot the game for changes to be recognized.
For Nvidia card owners, if you are continuing to have performances issues with Ray Tracing enabled, please enable DLSS and this should resolve the issue.
You can visit this page to see the full details of our patch updates and hotfixes: https://www.curve-digital.com/en-us/ascent-patchnotes.
We are very grateful for all the feedback we’ve received from players and want you to know that our team is fully dedicated to continuing working hard improving The Ascent based on your feedback. Thank you everyone for your support and patience.
The Ascent Team
This update is now live and available for The Ascent on Steam (deployed 27th August), Windows 10 store and Xbox console players (deployed 3rd September). Thank you for your patience.
Our team is still continuing to work hard on improving the game and we continue to be very grateful for all the support and feedback from our players.
Performance (PC Steam & Win10)
- DX12 is now the default for Windows Store Players.
- DX11 is now supported for Windows Store.
- Improvements made to reduce stuttering and hitching, for DX11 and DX12, more work will continue here for future updates.
- Ray Tracing is set to default ‘off’ on all platforms
- Improved Hot Joining loading times on Steam & XB Family devices, more work will continue here for future updates
Stability (all platforms)
- Fixed a number of crashes in Single Player and Coop
- Save Progress (all platforms)
- Fixed an issue where Weapon Skins could be lost
- Fixed an issue where Character Shirts could be lost
- Fixed an issue where Gear could be lost
- Fixed an issue where Clients items could be unequipped when a Host disconnects inside a tier elevator
- Fixed an issue where Clients could lose their save progress when fast travelling in certain circumstances
Gameplay (all platforms)
- Fixed the issue where sometimes a FullChrome wouldn’t spawn in ‘Mutual Dependencies’ (Mission 2)
- Fixed an issue where ‘Sell All Duplicates’ worked incorrectly
- Changed the frequency of Kira lines when civilians are killed (will now trigger less often)
Achievements (all platforms)
- Fixed an issue with the Achievement ‘Added Extras’
- Fixed an issue with the Achievement ‘Aficionado’
- Fixed an issue with the Achievement ‘Helping Hand’
- Fixed an issue with the Achievement ‘Win’
- Fixed an issue with the Achievement ‘Fair Trade’
Translation (all platforms)
- Minor bug fixes in other languages
- Please note that we are still working on improving the quality of the translation in all languages
Other Fixes (all platforms)
- Multiple reported minor collision issues have been fixed
If you want to access the patch notes history, please visit this page: https://www.curve-digital.com/en-us/ascent-patchnotes
Many thanks to all our players for their continued support.
The Ascent Team
- Fix for crash when losing internet connection during the 'create game' sequence
Please note these fixes have been deployed today for Steam players and will also be landing for Xbox and Windows 10 players shortly in the next patch, once through submission.
The following summary covers the key areas we have addressed in this new major Patch update for The Ascent on Steam.
This update is now available for The Ascent on Steam, and the same patch will also be landing for Xbox and Windows 10 players shortly.
Our team is continuing to work hard on improving the game and we are very grateful for all the support and feedback from our players.
Performance (PC Steam & Win10 only)
- Fixes to improve performance in DX12, also with Ray Tracing.
- Note to Players: on first running of the update, there will be a 20-25 second ‘stall’ on loading to Main Menu to allow some caching to happen before you play. This is a one time event.
- Ray Tracing is now available to Players on the Windows Store.
- Improved loading in of NPCs
- CPU performance mode for lower-end PCs
Stability (all platforms)
- Numerous instances of ‘one time’ crashes have been fixed in both Single Player & Coop on ALL Platforms. (some other instances remain, we are working hard to resolve these for the next update).
- Local Coop fixes where Player 1 and Player 2 have controller focus issues on certain menus.
- Numerous other crash-fixes have been made to improve the stability of both local and online Coop, including fixes when disconnecting controllers, issues when 3 Players start a new game, and fixes when the internet connection becomes unstable.
- Fixed an issue where in certain circumstances a black screen would appear at the end of Mission 12.
- Fixed an issue where sometimes it takes too long to return to the Main Menu after gameplay.
- Fixed issues where Area loading is slower for the Client joining the game after the Host is using the Taxi.
- Fixed some Weapon replication issues in Online Coop.
- Fixed some issues around cross Platform hotjoining where Clients had trouble connecting to the Host.
Save Progress (all platforms)
- Introduced a new system to circumvent situations where save files could become corrupted.
- Fixes to situations in Coop where the Host leaving the game could cause the Client to lose progress.
- Fixes to situations in Coop where Players may experience progression blockers in certain situations.
- Fixed the issue where a Client's items would unequip after a Host disconnects.
- Fixed an issue where a Client may lose connection when hotjoining a game in progress.
Gameplay (all platforms)
- Fixed an Achievement issue where you could unlock Main Mission and Side Mission under incorrect conditions.
- Fixed an issue where the mission objective during ‘Go To Grinder’ in Mission 2 would not update.
- The issue where multiple bosses could spawn has been fixed. e.g. Papa Feral, Megarachnoid (Spider Boss), Gun-Dolph.
- Fixed the Casino Courier Side Missions 1 - 5 where you could sometimes be unable to proceed due to missing NPCs.
- Fixed the custom camera for ‘Dark Horse’ Side Mission.
- Fixed the custom camera for Bartender in Stimtown.
- Fixed the situation where sometimes ‘Dark Horse’ could not be completed due to the NPC remaining in a frightened state.
- Fixed an issue where the Volatile Augmentation when used on neutrals had no effect.
- Fixed an issue where the Siege Mech in the Prison could despawn after a Player died.
- Fixed the issue where the Snooze Dealer’s Journal map icon was a white square.
- Fixed damage scaling on the Pocket Mech minigun to make it more powerful as you level up.
- Allows the use of certain augmentations while rolling.
- Balanced cost/cooldown/efficiency of Life Transfer, Neutron Beam and Overclock
- Fixed issues with PLUG Cyberdeck not cracking ICE 1.
Translation (all platforms)
- Lots of fixes have been made to address instances where English would appear instead of the correct language.
- Further work is continuing to improve the quality of the translations as well as further general bug fixes.
- Fixed an issue in Japanese where text overlapped in the intro cut-scene.
Assorted other fixes (all platforms)
Fixed an issue where sometimes in Dreamworld, shooting SFX without enemies being present could be heard.
- Fixed an issue where the death-screen replaced the SFX & VO after defeating the Megarachnoid.
- Cyberdeck visible in Journal
- News now plays in the Taxi
- Film Grain toggle added to the Graphics menu
- Fixed the Dismemberer shooting SFX that could be missing for Clients.
- Fixed previews for Auto Turret and Pocket Mech in Vendors.
- Fixed Cluster 13’s Metrolink entrances collision box.
- Various UI fixes.
Current Release
Build 9339875
Uploaded Oct 08, 2026
System Requirements
How to Install
TheAscent.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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