The Planet Crafter
by Miju Games · 10 Apr, 2024
309 downloads
About the Game
Embark on a chill experience alone or with up to 10+ friends in online co-op. Your mission is to survive on a hostile planet and turn a barren land into a lush paradize. Terraforming is the only way!
You are sent on a hostile planet with one mission: Make it habitable for Humans. You'll have to survive, collect resources, build your base, produce machines to heat the planet, create an oxygen-rich atmosphere and eventually geo-engineer an entire planet!
Gather minerals and resources to survive. Craft all the tools you need to fulfill your mission. Explore old shipwrecks and ruins and discover a planet full of mysteries!
You'll need a base and all sorts of machines to make yourself at home, and be able to bring life to this planet! Progress through building tiers to upgrade and expand your base and explore the planet further.
See life forms appear on the planet as you terraform it by increasing heat, oxygen and pressure. Witness the first signs of life with moss and insects and unleash the planet's full potential with thick forests and animals.
From chill to hardcore, choose the difficulty level that suits you. Play with starting presets to create new games and experience endless possibilities.
- Multiplayer: survive by yourself or with friends (1-10+ online co-op)
- Survival: Thirst, Oxygen, Temperature and Health mechanics
- Base Building: shelter from a hostile environment and expand your exploration
- Crafting: equipment, tools and food to help you survive
- Terraformation: turn an entire hostile planet to a habitable paradise!
- Build machines to create atmospheric pressure and heat the planet
- Create a biosphere with breathable oxygen
- See your environment change as your terraformation progresses
- Creatures: create life by decrypting and mixing DNA extracts and make your own animals
- Procedurally generated shipwrecks: explore and find infinite rare loot
- Chill experience with no violence: the only enemy you'll have to fight is the hostile environment
- Adjustable difficulty to fit your level
- Adjustable presets for renewed experiences through time
- Creative mode
Screenshots
13 images
Version Information
Steam Patch Notes
Official update history
Hello Terraformers!
We've just updated a new version (v2.101) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version improves Skeo.
Let us know what you think about it, and if you find bugs or performances changes.
We do not have a release date yet, this update should be fully available around September.
If you are a content creator with a large audience, we recommend testing this update only once it has been fully rolled out.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary Changelog :
Rendering backend updated to Direct X 12
Added a new animal for Skeo. (find bones in somes places in the world and put them into the genetic extractor to create it)
Added a new spacesuit (find it in the world of Skeo)
Added osmium, bacteria & cocoa to harvestable veins on Skeo (check the map)
Fixed rocket oxygen T2 producing pressure instead of oxygen
Magnetar quartz recipe changed, removed genetic trait
T2 animals rocket now require 2 amber and 4 genetic traits
Reworked values of insect / fish / amphibians farms :
Changed generation values & inventory size of Amphibians farm, aquariums & fish farms, butterfly farms & dome, animal shelter, tree spreader.
We decided to increase the generation values of butterfly/fishes/amphibians farms because most of the time, it was easier/quicker to just build tree spreader, and there was not enough incentives to create living beings (except for mammals).
This will speed up a little bit the end game. But coupled with the fact that the pace of the game was slowing down too much by the end of a planet, and that there's now 3 moons to explore, make sense to us in term of pacing.
Let us know what you think about it.
Add "Slots Number" infos in the details popup, so it will be easier to know how many input you can put on generating machines (like animals farms). Activate it for machines generating animals, and containers.
Changed the inventory size of farms and aquariums to better correlate the level of the machine and the number of slots they have
Completely removed phytoplankton B & C from the game, replace with A (recipes & logistics)
Quasar quartz recipe changed, only require one algae now (3 previously)
Animal Food T2 recipe changed, requires bee larvae instead of rare larvae
Blazar quartz unlocks sooner
Megadome unlocks later
Drone T3 & Rocket Insects T2 unlocks sooner
Increased chance of variant genetic traits to be looted
Autocrafter not displaying Toxicity objects anymore in creative if Toxicity is not unlocked, and not displaying quartz craft station before unlocking the station
Genetic extractor & synthetizer unlocks a bit later.
New butterfly can be crafted in incubator
Magnetar can now be crafted in quartz crafting station
Skeo planet viewer fixed with the correct planet
Fixed environment flickers when moving between pods
Fixed delivery depot UI cropping new objects
Can't deconstruct underground pod anymore if linked to other base modules
Living compartment with dome can now be built underground. Improved underground building.
Environment fixes and other minor improvements
Consoles
We uploaded a small patch on consoles to show the invert X / Y axis on gamepads.
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
follow us on youtube and on twitter
See you soon, and good terraforming!
Brice for Miju Games
Hello Terraformers!
We've just updated a new version (v2.100) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version adds a preview version of the new Skeo moon, and changes a few things.
Let us know what you think about it, and if you find bugs or performances changes.
We do not have a release date yet, this update should be fully available around September.
If you are a content creator with a large audience, we recommend testing this update only once it has been fully rolled out.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary Changelog :
Added the new Skeo moon. You can visit it after you terraform an entire planet, using the interplanetary Travel Rocket
Added new "Underground pod" allowing to build a base underground (Skeo),
New incubator T2 (Skeo),
New tree planter T3 (Skeo),
New rocket animals T2 (Skeo),
Added new "Bao" tree (Skeo),
Added new interior lamp (Skeo),
Magnetar quartz can now be crafted once you unlocked the recipe (Skeo),
New drone T3 (Systi),
New rocket oxygen T2 (Systi),
Added a button in the drone UI to stop all drones
Added new Lucia butterfly,
Drones T2 now requires drone T1 in recipe,
Add generation for flower pot T2 / T3,
T2 rockets are now 6000% generation (5000% previously),
Rocket reactor T2 unlocks sooner,
Tree spreader T1 unlocks sooner,
Vegetable grower T2 grows a bit more quickly,
OreBreaker T1 consumes less energy. Energy generator requirement comes sooner in humble tutorial,
Silk generator now produces insects value,
Ore Extractor T3 unlocks sooner,
Genetic extractor, manipulator and synthetizer are now in the biomass category in the construction menu,
Reduced tree seed creation time in the tree sequencer,
Incubator is a bit quicker to incubate,
Added sounds on some machines
Changed some machine description texts
Other various minor changes
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
follow us on youtube and on twitter
See you soon, and good terraforming!
Brice for Miju Games
Hello Terraformers!
We've just updated a new version (v2.008) on the main branch.
You need to restart Steam to get it.
This version addresses minor issues.
This should be the final (final) patch for the 2.0 Update!
For people playing multiplayer make sure everyone has the same version, if in doubt restart Steam.
If you have issues, please remove or update your mods.
Temporary changelog :
Fixed goo count in the mangrove area of Toxicity
Fixed an issue preventing to completely scroll down in the teleporter list with a gamepad
Fixed an issue causing to switch camera view while being in a container UI with a gamepad
Fixed a bug that prevented to build ore extractors in super alloy cave on Prime
Fixed some small performances regressions
Various environment fixes and improvements
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
follow us on youtube and on twitter
See you soon, and good terraforming!
Brice for Miju Games
Hello Terraformers!
We've just updated a new version (v2.008) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version fixes some minor bugs of the 2.0 update
Let us know what you think about it, if you find bugs or performances changes.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
Fixed goo count in the mangrove area of Toxicity
Fixed an issue preventing to completely scroll down in the teleporter list with a gamepad
Fixed an issue causing to switch camera view while being in a container UI with a gamepad
Fixed some small performances regressions
Various environment fixes and improvements
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
follow us on youtube and on twitter
See you soon, and good terraforming!
Brice for Miju Games
Hello Terraformers!
We've just updated a new version (v2.007) on the main branch.
You need to restart Steam to get it.
This version addresses minor issues.
This should be the final patch for the 2.0 Update! Time for us to start crafting a new moon!
For people playing multiplayer make sure everyone has the same version, if in doubt restart Steam.
If you have issues, please remove or update your mods.
Temporary changelog :
Added a new Procedural Wreck in Humble sector Crystal Fields
Added more resources nearby the new Toxicity spawn location (tungsten, osmium & mushrooms)
Added spawn descriptions to the travel rocket UI
Plesao skin will now always appear in the Xiaodan bunker in the volcano area. Goldeo skin have now a 100% apparition chance on humble in the smuggler ship (containers have been reseted)
Fixed issues with Steam virtual keyboard when renaming containers or beacons
Fixed the button overlapping issue on the travel rocket UI
Added the ability to launch the interplanetary exchange shuttle with a gamepad button
Fixed issue with gamepad when opening the logistic menu causing to change the current priority
Fixed various gamepad issues with the auto crafter UI
Toxic cave melting ice pop up level is now the correct one
Added an information block on the title screen
Various optimizations
Various environment fixes
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
follow us on youtube and on twitter
See you soon, and good terraforming!
Brice for Miju Games
Hello Terraformers!
We've just updated a new version (v2.007) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version mostly fixes a few bugs of the 2.0 update
Let us know what you think about it, if you find bugs or performances changes.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
Added more resources nearby the new Toxicity spawn location (tungsten, osmium & mushrooms)
Added the ability to launch the interplanetary exchange shuttle with a gamepad button
Fixed issue with gamepad when opening the logistic menu causing to change the current priority
Fixed various gamepad issues with the auto crafter UI
Toxic cave melting ice pop up level is now the correct one
Various environment fixes and improvements
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
follow us on youtube and on twitter
See you soon, and good terraforming!
Brice for Miju Games
Hello Terraformers!
We've just updated a new version (v2.006) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version mostly fixes a few bugs of the 2.0 update
Let us know what you think about it, if you find bugs or performances changes.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
Added a new Procedural Wreck in Humble sector Crystal Fields
Added spawn descriptions to the travel rocket UI
Fixed issues with Steam virtual keyboard when renaming containers or beacons
Fixed the button overlapping issue on the travel rocket UI
Various optimizations
Various environment fixes
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
follow us on youtube and on twitter
See you soon, and good terraforming!
Brice for Miju Games
Hello Terraformers!
We've just updated a new version (v2.005) on the main branch.
You need to restart Steam to get it.
This version addresses minor issues.
For people playing multiplayer make sure everyone has the same version, if in doubt restart Steam.
If you have issues, please remove or update your mods.
Temporary changelog :
Added the ability to select the destination spawn point when traveling to a planet for the first time
Pinned recipes not reduced anymore in containers
DNA Synthetizer inventory size is now set to 150 (80 before) (must reconstruct to change)
Toxic container inventory size is now set to 88 (80 before) (must reconstruct to change)
Autosave default time is 8 minutes now
Removed the ability to sleep in world beds
Improved animals poses in the DNA Synthetizer preview
Fixed rounded fence giving recipe on deconstruct
"no more blueprint to decode" popup is shown again
Fixed issues with sky rotation issues on Humble
Fixed issue preventing to build in the super alloy cave
Fixed issue with rover detected as dropped in an instance and being destroyed when closing the instance
New locker available for logistics
Various environment improvements and fixes
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
follow us on youtube and on twitter
See you soon, and good terraforming!
Brice for Miju Games
Hello Terraformers!
We've just updated a new version (v2.005) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version mostly fixes a few bugs of the 2.0 update
Let us know what you think about it, if you find bugs or performances changes.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
Added the ability to select the destination spawn point when traveling to a planet for the first time
Pinned recipes not reduced anymore in containers
DNA Synthetizer inventory size is now set to 150 (80 before)
Toxic container inventory size is now set to 88 (80 before)
Autosave default time is 8 minutes now
Removed the ability to sleep in world beds
Improved animals poses in the DNA Synthetizer preview
Fixed rounded fence giving recipe on deconstruct
Fixed "no more blueprint to decode" popup not displayed anymore
Fixed issues with sky rotation issues on Humble
Fixed issue preventing to build in the super alloy cave
Fixed issue with rover detected as dropped in an instance and being destroyed when closing the instance
New locker available for logistics
Various environment improvements and fixes
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
follow us on youtube and on twitter
See you soon, and good terraforming!
Brice for Miju Games
Hello Terraformers!
We've just updated a new version (v2.004) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version is a release candidate, meaning it will be the version that will go live if no game breaking bugs are found.
Let us know what you think about it, if you find bugs or performances changes.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
One new spawn site for Toxicity when creating a new game : prison
One new spawn site for Humble when creating a new game : landing site
Retake on overall moss color and prime start zone to have less saturation
Fixed various issues with portal wrecks generation and regeneration after loading a save (if you have issues with portal wrecks, please close and reopen a new portal)
Fixed floor angles can't construct and no collider on roof
Fixed rover going through grass and flower spreaders
Fixed an issue with the DNA Synthetizer UI becoming unresponsive if closing it while a trait list is displayed
Fixed issues with skybox movements
Fixed travel rocket UI validation buttons not selectable with a gamepad
Fixed issues with gamepad inputs and the show map action
Aquariums t1 cannot be rotated freely again to avoid flying fishes
Various environment improvements and fixes
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
follow us on youtube and on twitter
See you soon, and good terraforming!
Brice for Miju Games
Hello Terraformers!
We've just updated a new version (v2.003) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version adds new content.
Let us know what you think about it, if you find bugs or performances changes.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
Added 5 new constructibles : rounded fence, aquarium tube, arcade machine, vending machine, lava lamp (only in creative mode or WIP for now)
Genetic Synthetizer is now allowing to visualize the generated animal before creating it
Newly constructed genetic extractors will now have 15 inventory slots
Improved launch platform placement
Floor angle glass unlock setup
Aquarium T1 can now be rotated freely
Added new rooms to procedural wrecks
Common blueprints can be deconstructed; gives circuit board
Changed planet view of Humble (more red before terraforming complete)
Increased trading price of all sellable items
Improved default gamepad bindings
Fixed an issue with crosshair not reappering after leaving the vehicle
Fixed an issue with vehicle wheel sound played too much
Fixed an issue with the interplanetary exchange UI not selecting a default planet with a gamepad
Restored rover previous speed
Fixed construction menu not scaling properly depending on the resolution
Various environement fixes and improvement
Other minor various fixes and improvements
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
follow us on youtube and on twitter
See you soon, and good terraforming!
Brice for Miju Games
Hello Terraformers!
We've just updated a new version (v2.002) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version adds new content.
Let us know what you think about it, if you find bugs or performances changes.
As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.
Temporary changelog :
Planets in the sky are now the "real" other planets of the system. Their visual will change depending on their terraformation values.
New item : Rover Jetpack Chip (Can be bought with the trade rocket, or find in portals wrecks)
New item : Angle rounded glass floor (Only in creative mode for now)
New items : Locker, Shower, Toilet (Only in creative mode for now)
New water shader on Prime and some other planets (still WIP)
Added the ability to lay in bed, and in single player it will save the game and restore day time
Added the ability to reorder the teleport destinations list
Improved rover to make it more grounded and more drivable
Specific blueprints chips can now be deconstructed, gives circuit board
New portal wreck procedural part : the pool.
Improved foundations snapping to pod doors
Improved stairs snapping to pod doors
Improved foundations and living pods snapping
Improved building in the megadome
Tree planter t1 can be placed in megadome
Increase toxic container capacity from 72 to 80
Tweak tree spreaders generation to improve interest of tree spreader 2
Increase chips models size to avoid problems when dropping
Containers image is now cleared up if the container is emptied
Reduce vehicle sound
Various environment fixes and improvements
Other minor various fixes and improvements
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
follow us on youtube and on twitter
See you soon, and good terraforming!
Brice for Miju Games
Current Release
Build 23010492
Uploaded Jul 13, 2026
System Requirements
How to Install
Planet Crafter.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
3.5 GB
23010492
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