About the Game
In Transience, you become the hunter - an Accountant. Armed with the latest weaponry and tech, your job is to keep the books balanced... By any means necessary. Only this time, you are the intended target.
Single-Player Campaign
A story told through the lens of Eli Reed, an accountant-for-hire who ends up on the wrong side of the gun. Redlisted and on the run, you must uncover the mystery of who placed the bounty and why. Utilize near-future weaponry to take out your enemies as you take steps to clear your name.
Heavily inspired by gritty narratives we played growing up, the story unfolds in a way that keeps you at the edge of your seat. 9 missions spread out over 9 incredible hand-crafted environments, telling the story of one mans journey out of Transience.
Fully Voiced Dialogue
Combat and Stealth Gadgets
Multi-Approach Maps
Tactical Stealth Action
Inspired by many tactical games from back in the day, we aimed to combine the maneuverability and fluidity of a Third Person Stealth game, with the slower pacing of a First Person Shooter. Become the spectre in the walls, the shadow picking off survivors one by one. Sometimes staying out of sight is only one way to complete the objective. Sometimes a more active and aggressive hand is required. Transience offers the player a ton of ways to approach objectives, from Stalking in the shadows, Running and Gunning down corridors or a blend of both. Utilize an arsenal of customizable weaponry to make your enemies fear your presence. You are the accountant.
Deep Weapon Customization
Powered by NWS™ (New World Systems) this industry-wide standard has allowed weapons manufacturers to interchange attachments and core parts at will. Take an SMG and turn it into an Assault Rifle or take an Assault Rifle and modify it into a DMR. Throughout the story, you will find attachments and weapons via stashes found around the environments that allow you to build and customize weapons on the fly. With 13 base weapons to discover throughout the campaign, NWS™ makes your survival odds that much easier.
A Whole New World
Take on the city of New Houston in the year 2056. Peace has been torn apart by a sudden conflict overseas, resulting in war-time prosperity. Government contracts are king, and advancement at any cost for the war effort drives industry in America. Corporations have gained so much influence from the new status quo that they have become the de facto law of the land. Currency is shifting towards digital under the government’s nose, funded by the innovative new technologies in their most dangerous forms being researched and shipped out to the war. Propaganda insists that the scraps of progress trickle down to the citizens, a half-truth. Access the advanced technology of corporate influence, from shrinking forms of medical tech to quieter suppressors and magnetic subway lines, the city is full of gadgets to use and weaknesses to exploit.
NNCG "Eclipse" Suit
Developed by NOVASKIN™ - This Nitro-capsule Gilded Undersuit was initially built for the war efforts overseas. The suit provided the wearer with solid kevlar-superior protection for quick engagements, featuring lightweight armor panels attached to a thin form-fitting undersuit. Powered by N-caps, this low-energy-consumption equipment is one of several premier front-line suit designs in existence today, always outperforming its competition by a country mile. The secret is in the underlying layer of specially developed Non-Newtonian Colloid that temporarily provides the wearer with reactive armor. Hardly anything can pierce this extremely effective protection whilst it's active. This suit will also give you access to a number of gadgets to help you along your journey: from a distraction tool, to a Flash Pulse for blinding enemies. And, of course, Night Vision.
Screenshots
17 images
Version Information
Steam Patch Notes
Official update history
This update represents the point where our post-launch efforts have largely transitioned from reaction to resolution. At this stage, we have addressed the vast majority of the significant issues reported since launch. Your detailed bug reports and feedback have been integral to getting us here, and we sincerely appreciate everyone who contributed. While no release is ever truly finished, this update reflects a state where the game is functioning as intended for the majority of players.
Changelog
• Added a new launch option, DirectX 12, which may improve performance on select hardware configurations
• Resolved an issue in Pursuit where the boss-building elevator doors could protrude through the wall
• Fixed an incorrect LOD in Going Shopping in the Admin Office when entering its camera
• Replaced all hit and destruction sound effects for both Security Cameras and Drones
Soundtrack
In addition, on January 16th, 2026, the "Transience Original Soundtrack" by Rewritten Verdict was officially released across multiple platforms, including Spotify and YouTube. We encourage you to give it a listen and support them if you enjoyed the music featured in the game.
Good hunting.
The team at Resurgent hopes you had a good start to the new year. This update focuses on performance improvements, audio fixes, and a small number of controller-related adjustments.
Performance Changes
We have resolved several performance issues that persisted in specific chapters. Players should observe more consistent frame rates in the following areas:
• The Unicorn introduction, including the subway car sequence
• Going Shopping, Rooftop Strip, and The Transient chapters
• The club sequence in A Simple Meeting
A new graphics option, Post Process Quality, has been added. Adjusting this setting may provide performance benefits depending on hardware and configuration.
General Changes
• Corrected multiple voice-over lines that were missing processing
• Added missing “putting on suit” audio during the Going Shopping office sequence
• Added controller support for the Holdout shop
• Added a controller keybind for “Skip Wave” in Holdout
We appreciate everyone who has taken the time to share feedback and report issues. Bug reports will no longer be collected through Bigfry’s Discord. Future updates are expected to be smaller in scope and more targeted.
Good hunting.
Fixed a Patch #05 issue that broke keypad interaction. You can now also use your number row to input codes on all keypads.
Good hunting.
Hey everyone,
This patch addresses a growing problem related to our save system. A developer-only Quick Save/Load feature was unintentionally included in the launch build, and its use can disrupt mission flow, continuity, and general save stability. It has now been disabled. If you encounter objective-related problems and previously used this feature, we recommend reverting to an earlier save.
Good hunting.
Hey everyone,
The team has been reviewing the most common pain points players are still running into. Although fixes for these are not included in this smaller patch, we'll lay out what some of those issues are first.
Game Introduction
We recognize that our prologue can feel overly drawn-out in both narrative and gameplay. From our observations, players are averaging anywhere between one and three hours for Chapter 1 ("Unicorn") alone. For a mission that we consider to be a 'tutorial', that is way too long. We’re assessing ways to streamline early pacing and clarity without disrupting core structure.
Performance
Performance varies depending on hardware, with AMD GPU users seeing more noticeable drops. There are still general optimizations we can make across maps and systems, though improvements will come in small, ongoing updates rather than big sweeping changes.
NPC/AI Behavior
Compared to other great stealth installments, our AI has areas that could feel tighter. Their sensory response isn’t always predictable in ways players expect from the genre, and could benefit from further refinement. We’ll be testing some of your feedback here, though any tuning will be gradual and iterative.
Patch Notes
• Fixed issue where the player could get stuck on Christmas props
• Fixed upgrade bugs on Holdout (Overcharge and Infinite Ammo now work)
• Fixed issue in Pursuit where players could vault a shelf
• Closed up holes in Hack Master Server in Information Game
• Fixed very visible seam in Going Shopping
• Fixed issue where enemies could spawn behind a door inside of Visitors Only
Good hunting.
Current Release
Build 21636687
Uploaded Jul 09, 2026
System Requirements
How to Install
HyperAware.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
20.2 GB
21636687
E4E21CB3
63f08a71a6f2254c02a8b3dffd1740ff3136397e0962cbf5fe6d0a5705cb5a1f
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View AllDownload Transience for PC with a direct link or via torrent. Get the full version of Transience for free. Transience is a Action released by RESURGENT.