About the Game
It is 1926, ten years after an immense “occult event” halted the Great War and transformed the world overnight. The dead walk, spirits roam, and a gifted few can even cast spells.
9-year-old Clover awakens alone in a decaying mansion just miles from the epicenter of the occult event, and soon discovers that she is a ghost.
Her only companion is a strange and powerful doll constructed from wood, metal, and human remains.

In this Horror Action RPG from the creator of Withering Rooms, join Clover and her doll guardian as they explore the mysterious town of Penwyll and the sprawling graveyards that surround it, seeking a way to bring her back to life.
Descend into tombs, caves and rotting estates in search of treasure, upgrade materials and magical artifacts
Craft weapons and machines to slot into the doll’s missing right arm like the Enchanted Candelabrum, Chain Rock, Machinegun, or Flamethrower
Expand the world map by defeating massive perimeter guardians
Make allies such as the daring freelance investigator Althea who will do anything to uncover Penwyll's dark secret including interrogation, lockpicking and forgery
Return to any area at night to encounter new, horrifying creatures and secrets
Screenshots
6 imagesVersion Information
Steam Patch Notes
Official update history
- Special Note: 0.37 makes significant changes to the underlying character movement code to fix "tunneling" exploits, monsters leaping out of bounds and also improve responsiveness. Please file an in-game bug if you find any instances of terrain or ground being unwalkable that look walkable, or character movement or contact related oddities.
New Features & Polish
- You can now upgrade Left Hand tools, including Shields
- Accordingly, The Freak’s Left Hand talisman’s strength has been reduced
- Accordingly, The Freak’s Left Hand talisman’s strength has been reduced
- At a certain point in the story, a cat will appear in Reliable Repairs, can be pet, and will follow Althea and Clover around town
- Improve joystick responsiveness and add better accounting for stick drift
- Fix judder when running sub-60fps
- Ultra graphics settings optimizations
- Ichor required for next level (one for body/right arm/left arm) displayed in Stats screen
- Display name of body part being upgraded in level up screen
- After completing Beynon House, you can now disable the HUD in the Gameplay Options
- Bridge Guard now has his own boss theme instead of sharing with Mine Hag
- Add a small amount of “steering” motion to Clover, most noticeable when moving backwards or sideways while locked on
- Controller bindings improvements
- Fix the bindings sometimes being “forgotten” on launch (controller id changed)
- Fix the bindings sometimes being “forgotten” when controller disconnects
- Bindings are now saved per controller, so bindings for, say, a PS5 and Xbox controller can both be maintained
- Add a Reset to Defaults button to the main Input Options
- Fix the bindings sometimes being “forgotten” on launch (controller id changed)
Critical Bug Fixes
- Significant changes to character movement intended to:
- Improve responsiveness to direction changes
- Prevent known instances of being able to glitch through fences with attacks
- Prevent monsters from leaping out of rooms
- Smooth out stair movement
- Fix instances of being stuck in terrain
- Smooth out and slightly speed up Althea’s movement
- Please be on the look out for any new glitches or issues introduced with these changes and report with the in-game bug report tool
- Improve responsiveness to direction changes
- Fix instances of Miners and Gardener Runtling spawning on top of each other or teleporting in upon entering the room
- Fix Edgar or other NPCs in the flats investigation quest not appearing when they should
- Fix the birdcage puzzle being unintentionally strict, and add a time/number of incorrect hits based early exit condition
- Fix using necromancy during an arena battle leading to it not ending
- Fix one more edge case with Curse Rot where death could occur before being out of flasks
- Fix getting pinned down by ghosts in WH Basement, and stop melee attacks as soon as they’re invisible
- Fix Sweetmeat not consuming the ingredients given
- Fix weapon upgrades also increasing the toll in some cases
- Fix a crash that could occur when entering the world map
Balance Changes
- The cost of effigies at the well shop has been reduced
- Talismans that add flat damage % such as the Freak's talismans now add half to non-health effects such as bleed or poise (this is the same scaling applied elsewhere, such as base scaling or weapon upgrades)
- Add voice lines and telegraphed start ups to Saintswood Void Mine boss adds
- Gravestone Hex now has 2 second cooldown and can be recast
- Reduce hitbox of Ogre roll
- Adjusted Holy Spike attacks to reduce frequency of head butt and make some attacks a bit more readable (he’s still nightmarishly aggressive)
- Improve Machine Gun aim
Smaller Bug Fixes & Polish
- Fix Bulletproof stamps not working properly
- Fix some Cors Farwol monsters spawning in walls
- Fix arm talismans appearing to affect the other arm’s tolls in the pause menu (did not actually happen in-game)
- Fix holding the run button in water charging stamina toll despite not letting you run
- Fortune Teller shows money required to buy
- Fix endlessly respawning ghost guarding coffin POI outside of Penwyll Public Vault (may not resolve on existing saves)
- Fix Haunted Dolls returning to life, being able to be farmed for ichor
- Fix editing the Penhaligon Manor automatons too quickly leaving them stuck until the room is re-entered
- Fix Game Results not showing on subsequent completions during the same game launch
- Fix the white tick on health bars falling behind the actual bar length
- Fix Flamethrower light attack audio playing even if volume is turned off
- Optimize some breakable effects, such as Dancing Statues breaking apart
- Fix Scroungers sometimes floating around like wizards
- Fix world map still being controllable while a modal dialog is up
- Fix Macrosomia hitbox issues
- Small collision fixes: The Dead End
0.36 9-9-2026
New Features & Polish
- Old Penwyll Mine changes
- Add a small number of ghosts
- Move Ichor Shrine to before boss, but it’s guarded by ghostly hands, along with some new environmental storytelling
- Without a camera, Geordie warns the player they may not be ready
- Add a small number of ghosts
- The Key Bindings editor appears on Steam Deck
- Add Slow Shader Compilation checkbox to Graphics Options - this will space out the “Compiling shaders…” step at the beginning of the game, and may help older or below min spec GPUs proceed into the game
Critical Bug Fixes
- Fix the Great Corpse Worm’s grab hitbox being very buggy (sorry for any frustration this caused)
- Fix being able to die after defeating the Williams House boss but before completing the following cutscene and having the game enter a bad state - if you were already in this state, you should now be able to enter the portal again to complete the cutscene
- Fix the Tommy Gun sometimes refusing to fire
- Fix some instances of being killed with a flask still remaining due to damage conversion effects
- Fix stalkers in the game, such as the one in BOI, getting stuck in walls, or refusing to follow when they should
- Fix BOI monsters escaping cages when not live
Balance & Enemy Behavior Changes
- Improve consistency of Lee-Enfield Rifle tracking
- Fixed issues that prevented knockdown invulnerability in some cases and slightly extend window on get up
- Please note that knockdown had and still has a 10% health impact when the doll’s head hits the ground to encourage you to invest in Poise.
- Please note that knockdown had and still has a 10% health impact when the doll’s head hits the ground to encourage you to invest in Poise.
- The Burdened Brother no longer rolls on melee attacks
- Extend healing cooldown on Dryw and Preacher, prevent Dryw from attempting heal dead enemies
- Reduce damage on Ichorised Witch bite attack (more adjustments may be made later to this attack)
- For the purposes of The Freak’s talismans that boost Melee/Projectile/Spell damage:
- Enchanted Candelabrum secondary attack is now Spell
- Spectral Blade attacks are now Spell
- Spectral Claws primary attack is now Melee
- Initiate's Candlestick is now Spell
- Enchanted Candelabrum secondary attack is now Spell
Smaller Bug Fixes
- Fix machinegun bullets (both player and enemy) not being stopped by some barriers, such as Gravestone Hex
- Fix some magic toll counting talismans, such as Four Eyes, occasionally miscounting
- Fix stove collision in Althea’s apartment, and interacting with bath through wall
0.35 9-7-2026
Known Critical Bugs
These will be addressed in the next patch:
- Great Corpse Worm's grab hitbox can extend far, far beyond the intended range(this was accidentally introduced during beta shortly before EA launch, apologies for the frustration it has caused)
New Features & Polish
- Added a “Run in Background” checkbox to gameplay options, which keeps the game running and playing audio even when not in focus and is on by default
- To help diagnose any controller issues, there is a new Input Diagnostics HUD checkbox in the Input Options
Critical Bug Fixes
- Fixed loading demo saves, under certain seeds, leaving the player falling through the floor
- Fixed several Creation Rituals being unlocked sooner than intended, if already unlocked, they will be removed upon visiting the Realms screen
- Fix entering the Saintswood boss arena and then leaving before facing the boss, and dying in that specific room causing the player to spawn back in the boss arena behind the boss
- Fix being teleported back to face the Worm when dying even after leaving the room
- Fix deleting the last played save in the Realms screen, returning to the title, and choosing Continue hanging the executable
Smaller Bug Fixes
- Cages no longer have a chance to play a rattle sound when pausing the game
Current Release
Build 25315612
Uploaded Sep 17, 2026
System Requirements
How to Install
Withering Realms.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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