Worms W.M.D
by Team17 · 23 Aug, 2016
77 downloads
About the Game

The worms are back in their most destructive game yet. With a gorgeous, hand-drawn 2D look, brand new weapons, the introduction of crafting, vehicles and buildings plus the return of some much-loved classic weapons and gameplay, Worms W.M.D is the best worms experience ever.
Work your way through 30 campaign levels of increasing difficulty using the huge arsenal of new and classic weapons at your disposal. Use new vehicles to cause chaos amongst the enemy ranks and use buildings to gain the tactical advantage as you try to dominate the battlefield!
Take on up to five opponents in hilarious all-out tactical worm warfare with up to eight worms each, either in local or online multiplayer, including ranked play. Flatten your opponents with the Concrete Donkey. Turn them into chunks of worm meat with the Holy Hand Grenade. Rain down hell from above in helicopters or pound them into oblivion with the tank. With 80 weapons and utilities at your fingertips, this is Worms at its chaotic best!
Key Features

Wonderfully 2D: The best implementation of the Worms formula yet, now with a brand new worm, and gorgeous digitally-painted 2D artwork.

Vehicles: Worm warfare gets serious with the introduction of vehicles for the first time in the series. Dominate the landscape in warfare-ready tanks, take to the skies to unleash hell from from above in helicopters and more!

Buildings: Keep your head down, and hide out in a building. Buildings provide a tactical advantage by hiding away your worms, and keeping them safe from direct attacks!

Crafting: No more waiting around while your opponents take their turns! Grab the crafting crates that drop from the sky during games to make fiendishly upgraded versions of items such as the Electric Sheep, the Bazooka Pie and the Holy Mine Grenade to unleash on your enemies!

Classic Worms Physics and Gameplay: Our brand new engine recreates the feel of the fan-favourite entrants in the series; and sees the reintroduction of the much loved Classic Ninja Rope!

New and classic weapons: Over 80 weapons and utilities at your fingertips, including many returning classics and a slew of new additions such as the Dodgy Phone Battery, the Unwanted Present and the OMG strike.

Mounted Guns: As if over 80 weapons and utilities wasn't already enough! A range of different gun types are placed around the landscape, allowing your warmongering worms to do even MORE damage!

Hilarious single player plus online and local multiplayer warfare: Worms W.M.D comes locked and loaded with a huge arsenal of Training Missions, Campaign Missions and Challenges for the solo player. Train up then head online to create havoc in multiplayer modes including ranked play, with room for up to six players with eight worms each on a map!
Screenshots
7 images
Version Information
Steam Patch Notes
Official update history
Hi everyone
As we’ve officially hit the warm summer months, we thought we’d turn up the temperatures in-game as well. Introducing our new Brimstone update, which lets you play Worms W.M.D in a pretty fiery place you may know as hell. Oh, and Brimstone is a FREE update, of course!
The Brimstone update includes:
- The Brimstone map theme
- 10 new Brimstone-themed hats
- 5 Brimstone-themed gravestones
- ALL crafted weapons are now available in schemes!
- Various bug fixes and optimisations.
With ALL crafted weapons now available to be used in a scheme, a new dynamic weapons panel automatically adjusts in size to accommodate. Customise your loadout in Scheme Options > Crafted Weapons or select the Full Wormage scheme to jump straight in!
An example of the massively expanded weapons menu:
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/18939040/311a5b8a8fee94676c7b7a84106e406ee7ae354d.png
(Click to enlarge)
To check out the Brimstone update, simply update your game!
See you on the battlefield.
Today we’re happy to announce that the Wormhole update is live on Worms W.M.D!
This content update introduces brand new locations for you to wage wormy warfare on as well as some quality of life fixes and tweaks.
New Theme - Wormhole
Not that long ago, in a galaxy not too far away, the worms crash landed on a strange new world.
Naturally, they immediately started a turf war to fight over this newly discovered world of tentacle monsters and abandoned alien tech.
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/18939040/0529c7fe5aa1a00be8bcf03034082990c67d8e4d.jpg
New Forts – Mushroom and Tree Hugger
The worms have been increasing their property portfolio once again, adding two nature themed forts to their list of lairs!
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/18939040/14df791348bc6a36daf49349b3974c2ffa70ea05.jpg
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/18939040/1942408d58b5501c4ddebf6cb31735e17dee9c98.jpg
New Customisation Items – Three New Hats and Gravestones
The cherry on the content cake, we’ve added six new customisation items, available immediately to all players!
Looking at that shark gravestone, you’re going to need a bigger drillboat…
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/18939040/2416cad4df07475d5d0fd338687170d13eb70b26.jpg
http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/18939040/5436e7356ef544c064ec7e1440d6995778eb5a59.jpg
As always, we'd love to hear your thoughts on the Wormhole update!
Please feel free to share your feedback with us at the following locations:
Hey there Wormers,
Grab your crafting materials as today we’re excited to launch the Worms W.M.D Custom Hat & Building Editors!
This free update will give all players the ability to create, share and use their own designs for both Worm hats and usable buildings via the Steam Workshop.
You can access both new editors alongside the original world editor by going to the Tools submenu in your Steam Library.
Now as we’ve put out some new features for you to get stuck into the Dev Team have put together some handy hints and tips to help you on your creative journey…
Building Editor
You can now add buildings to your landscapes. You can create your own or use published buildings created by others.
To add a building either subscribe to one through Steam Workshop or create one yourself via File> Import building. This will prompt you to import the three layers of a building (Front, Collision and Background). These three layers must be the same dimensions.
Once a building has been imported it will appear on the Resources list. From here you can drag onto your landscape and position it.
PNGs should be used as it isn’t possible to edit transparency / alpha on jpegs.
W.M.D Building Notes
Boggy the Builder says…
- A building is composed of 3 layers (Front, Collision and Background).
- Only the Collision Layer has collision (worms, payloads, explosions).
- Any land damage to the Collision layer will destroy it (just like regular landscape).
- This also destroys the Front layer (slightly larger so that you can see landscape).
- The Background Layer can never be destroyed.
- When a worm passes over the Background Layer the Front layer is removed.
- There can be holes in the front layer to see inside the building without being in it.
- There can be holes in the Background Layer, when a worm is fully over this hole he will be classed as not in building and the front will be shown.
- Building Background Layer will delete any regular landscape they are placed on top of (unless there is a hole).
- You can have a maximum of seven buildings on a landscape.
- The maximum size of each building is 4096 x 2048.
- Buildings can be rotated through Transformations, Rotation in Object properties.
- You can place buildings close together, overlapping slightly (as seen in the Carentan tunnel systems) but as they overlap more it can look confusing.
- Top tip, in most cases you’ll want to cut away the foreground layer slightly where you have building entrances so that you can see where openings are. Art on the foreground layer can also reinforce this.
Hat Editor
The hat editor allows you to create and share you own custom hats. You can create your custom hat via File> Import Hat. This will allow you to select your hat image, preview it and upload to Steam Workshop.
The maximum size is 128x128 (This is used for the frontend version and scaled down ingame)
There is a preview image visible to help verify placement of your hat relative to the worm.
Workshop hats will appear at the top of the Outfits list in Team Customisation. There is also a new Refresh Workshop items button in this menu. Remember, hats do not have collision.
We’re excited to see what you come up with so be sure to share your creations with us on the official Worms Twitter account @WormsTeam17 as we’ll be looking to show off some of your custom hats and buildings.
Now you’ve got the tools and information you need, go forth and create!
Current Release
Not available
Additional Files
Online Fixes
1 file
System Requirements
How to Install
setup.exe
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
1.6 GB
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