About the Game







X-Plane 12 introduces a new lighting model that transforms the visual experience. With photometric lighting, every surface is rendered with real light intensities, capturing the subtleties of natural light across different times of day and weather conditions. The addition of bloom effects further enhances realism, creating stunning visuals and making every moment feel more vibrant and authentic.


X-Plane 12 redefines environmental realism with its enhanced scenery features. The world comes to life with new 3D trees that sway in the wind, realistic 3D water that reacts naturally to weather, and updated autogen that brings cities and landscapes to vivid detail. Airports are more immersive than ever with fresh textures, moving boats, and over 20,000 3D airports sourced from the X-Plane Gateway, each with unique, community-driven enhancements. Whether flying low over dense forests or landing at a bustling airport, X-Plane 12's scenery creates an unparalleled sense of place and realism.


Airbus A330
Cessna Citation X
BETA Technologies ALIA-250
Lancair Evolution
Cirrus SR22
Piper PA-18 Super Cub
Van's RV-10
F-14 Tomcat
Robinson R22 (plus a floats version)
Screenshots
41 images
Version Information
Steam Patch Notes
Official update history
Please have a look at our webpage for further information:
Release Announcement
Release Notes
We just released a small bugfix release for X-Plane. Further information about it are available on our webpage.
Enjoy your flights!
For further information, please visit the X-Plane homepage.
Find out more about this wonderful release in our release announcement and the release notes.
It's a minor bugfix release.
Version 1.2 of Saint Croix XP is now ready! This XP12-exclusive update focuses on visual refinements such as improved soil texture roughness for more realistic surface reflections and slightly adjusted orthophoto colors tailored specifically for X-Plane 12. Minor bugs at Henry E. Rohlsen Airport have also been fixed, and the scenery now integrates XP12's native ambient soundscape for an even more immersive experience.
[dynamiclink href="https://store.steampowered.com/app/2427061/XPlane_12_Addon_Aerosoft__Saint_Croix_XP/"]
Changelog:
adjusted soil textures' roughness, i.e., specularity
fixed so-called "glowing effect" of 2D vegetation
slightly adjusted colors of orthophoto for XP12
minor corrections at Henry E. Rohlsen Airport
implemented XP12 default soundscape
[img src="{STEAM_CLAN_IMAGE}/42959078/498f6a99b82f82a33db3e4d7e51dc88aeaba6797.jpg"]
[img src="{STEAM_CLAN_IMAGE}/42959078/79d17bcd3ecea33595c0eb7e1b97635a39c92f16.jpg"]
The free update 1.2 for Seychelles XP adds three new airstrips as well as openSAM compatibility, updated terrain & more
[dynamiclink href="https://store.steampowered.com/app/2259162/XPlane_12_Addon_Aerosoft__Seychelles_XP/"]
Changelog:
3 new airstrips (Cosmoledo, Providence, Poivre)
Minor updates and fixes at Seychelles Intl. Airport
Minor updates and fixes at Praslin Island Airport
Extended runway/updated apron at Astove Airport
Minor additions to all the three included heliports
Changed XHFSNB to XHFSCG/Seychelles Coast Guard
Updated SAM implementation: openSAM compatibility
Added new "material maps" for XP12 "wet effects"
Implementation of X-Plane 12 default soundscape
Updated land-classification and terrain textures
Rebuild of Overlay based on updated land-class
New bathymetry model and updated sea textures
Various fixes for XP12 i.a. w.r.t. lighting, reflexions
[img src="{STEAM_CLAN_IMAGE}/42959078/32867aa30a57fb04196e7c299fcc4cf631353ddc.png"]
[img src="{STEAM_CLAN_IMAGE}/42959078/3b2cfaac9f3576238e17f1af371656b3d2c39bfe.png"]
[img src="{STEAM_CLAN_IMAGE}/42959078/1330c8f99ecceca016d67396054af8384ec98d33.png"]
First of all, we’d like to announce that we started to gradually implement all the new cool features that X-Plane 12 has brought with it. Specifically with these updates, we’ve implemented so-called “weather maps” for (almost) all of the materials we’ve developed for the scenery. In less technical terms: Be careful, from now on it will get really wet as soon as it starts to rain (or has rained):
{STEAM_CLAN_IMAGE}/42959078/f9b959cad11c8d191984808d448ed465063d8484.jpg
{STEAM_CLAN_IMAGE}/42959078/d647d925ede333ea4a9773a901063c95ccfa7882.jpg
X-Plane 12 also allowed us to implement some ideas that were previously impossible (or only difficult) to implement, such as animated waterfalls and a custom soundscape. On the other hand, newest versions of XP12 also required us to update a few things, such as improving atoll and reef textures, and optimizing the lighting for the overlay scenery i.e. autogen – and, we’re finally able to get rid of an annoying bug related to vegetation, known to some of you as the “glowing effect”:
{STEAM_CLAN_IMAGE}/42959078/7b26346d835720348c4bc9d9b5ef8535b443b86a.jpg
{STEAM_CLAN_IMAGE}/42959078/3776074cf5c3a3e50bcd33bb476a5b89fcd5c48f.jpg
Speaking of vegetation, yes, it’s still 2d for the large rainforests, and only 3d around POIs like airports and helipads. There are a few reasons for this decision, but to cut a long story short, we didn’t want our ongoing work on full-3d-vegetation to delay these updates. Especially we wanted it to not delay stuff much more important for a pilot, such as e.g. a new and exciting helipad at the Conrad Bora Bora Nui resort (fictional ICAO code XHNTTC, part of Bora Bora & Leeward Islands XP).
As you can see, there is so much to report. And there would be even more to talk about, but today’s blog entry is getting longer and longer. I’d say let’s keep it short now: Here is the full changelog for both scenery packs to give you a quick overview, as well as a selection of a few more snapshots:
changelog for Bora Bora & Leeward Islands XP v1.2
as well as for Tahiti & Windward Islands XP v1.1:
- updated ground textures, added “wet effects”
- updated nav aid/approach lighting of airports
- revised night lighting of the autogen scenery
- added waterfalls feat. custom particle effects
- added custom soundscape (requires LST plugin)
- implemented XP12 default ambient soundscape
- fixed the “glowing effect” of 2d vegetation
- various, minor fixes and updates to Overlays
- adjusted soil textures roughness/specularity
- adjusted reef and border textures for XP12.1+
- minor fixes on terrain and bathymetry model
in addition for Bora Bora & Leeward Islands XP v1.2:
- new “floating” helipad at Conrad Bora Bora Nui
- updated ports and marinas with new art assets
{STEAM_CLAN_IMAGE}/42959078/e59f9536c727e0c8dc02615016e2d5c0bba14ed7.jpg
{STEAM_CLAN_IMAGE}/42959078/51e6c70526ccece55bc26efe797c8c0ab7190989.jpg
https://store.steampowered.com/app/2437034/XPlane_12_Addon_Aerosoft__Society_Islands_XP__Tahiti__Windward_Islands/
https://store.steampowered.com/app/2259163/XPlane_12_Addon_Aerosoft__Society_Islands_XP__Bora_Bora__Leeward_Islands/
Current Release
Build v12.07
Uploaded Jan 02, 2026
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System Requirements
How to Install
X-Plane.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
67.9 GB
v12.07
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