About the Game
Reviews
”…even in its current state, it’s already one of the more captivating multiplayer shooters on Steam right now.” IGN
“BattleBit has echoes of what Eric Barone did with Stardew Valley: a small game that punches above its weight and wins people over with unexpected depth and quality.” PC Gamer
“If you’ve grown tired of extraction shooters and battle royale games and crave something more focused on gunplay, combat, and just having fun over grinding and seasons, I’d recommend BattleBit Remastered.” Kotaku
About this game
Dive into chaotic, large-scale FPS battles with up to 254 players in BattleBit Remastered! Whether you're storming enemy positions with Assault or building critical defences as support, every role counts in this low-poly, adrenaline-pumping battleground. Squad up with open VOIP and level cities with fully destructible environments. Ready to experience the ultimate team-based warfare?
Primary features
Destructible Environments
Tear down walls, collapse buildings, and reshape the battlefield with dynamic 'levolution' mechanics, where every action leaves a lasting impact on the world around you!
Fully customizable weapons (WIP) Tailor your arsenal to your playstyle in BattleBit Remastered! Modify everything from scopes to grips or barrels to mags. Create the perfect weapon loadout to dominate every battleground.
254 Player servers Join the chaos with up to 254 players in epic, large-scale battles! BattleBit Remastered offers massive multiplayer servers where proximity-based voice chat brings every encounter to life! Coordinate strategies or taunt the enemy as you fight for control in the ever-evolving battleground!
Vehicular combat with tanks, helicopters, transports, and sea vehicles. Dominate the battlefield with an arsenal of vehicles at your command! From tanks and helicopters to transports and sea vessels, BattleBit Remastered delivers intense vehicular combat that adds new layers of strategy and chaos to every fight.
Screenshots
11 images
Version Information
Steam Patch Notes
Official update history
v2.2.0 Patch Notes
- Fixed a network bug where hits not registering on short range sometimes
- Brightness settings not working in shooting range fixed
- Ragdolls will no longer block bullets.
- Players sometimes teleporting back when leaving the vehicle or stop climbing the ropes fixed.
KODIAK Map Updates: - You can now cross canal between town and port by walking on low level water.
- Added some cover to road at middle of map.
- Grass will be shorter, aiming to improve visibility.
{STEAM_CLAN_IMAGE}/29416633/dea53446818358a0e4ec664526cfabc21889841a.png
Game updated to latest version
October 12th, 2023
Stay up-to-date and in touch with us on Discord and Twitter. If you're interested in watching live development, check out TheLiquidHorse on Twitch.
v2.1.9 Hotfix Patch Notes
- KODIAK: USA team was not able to spawn in Bunker objective - fixed
- The distance needed to build Hesco walls near flag spawn points has been reduced from 10 meters to 5 meters
- Added option adjust hit marker random rotation to Gameplay settings
- Lasers will no longer pass through players
- Inaccurate packet loss indicator (red bar) fixed
- Players with slight packet loss unable to connect servers (unknown error) fixed
{STEAM_CLAN_IMAGE}/29416633/af0ad0c3e867876aa1f8c8a6ee2360d014784ea5.png
Hotifx applied to 2.1.9
October 9th, 2023
Stay up-to-date and in touch with us on Discord and Twitter. If you're interested in watching live development, check out TheLiquidHorse on Twitch.
Patch Notes
UX / UI
- Screen LOD friendly HUD culling added (experimental).
Constantly seeing friendly icons in a game that supports up to 127 players on one team can be distracting, and detecting if you can see 127 players precisely is extreme resource heavy. Disabling/fading friendly markers based on distance runs the risk of making players mix friendlies with enemies on long/medium distances which is arguably worse.
As an experimental solution, we've added culling based on player's screen size (the amount of space player takes on screen) and physics checks on player's random points based on how small/big the player is on screen and if player is not visible over a certain time, the icon will fade out. - Random will no longer choose night maps unless server admin specifies.
GAMEPLAY
- Global Weekly Challenges
[expand type=showmore]{STEAM_CLAN_IMAGE}/29416633/ae36261aa896a2a342a30bdf2dee4e267ce70b49.pngEvery week, players will encounter tasks such as (example):
• Capture 20 flags for 4,000 XP
• Achieve 50 kills with SMGs for 5,000 XP
• Revive 30 players for 4,000 XP
• Land 15 headshots for 4,000 XP
• Secure 60 kills with assault rifles for 10,000 XP
Upon completing all tasks, players will receive:
A 4.0x XP boost capped at 100,000 XP (once you earn an additional 100,000 XP, the boost ends)
These challenges are the same for all players, and will refresh every Monday with a new set of challenges. Challenges can be viewed at the main menu, while loading maps, and while in-game. - Cosmetic-only Hats and Helmets will now have a hitbox. Until now, this has caused a problem for players due to being unable to clearly identify the hitbox of an enemies head. These cosmetic items will only stop 1 Damage, and the rest will be passed through to the player as usual.
WEAPON(S?)
- UMP45
- Bullet Velocity reduced from 475 to 375
- Fire Rate reduced from 650rpm to 600rpm
- Quick Magazine's Unlock Requirement reduced to 200 kills from 500 kills
MAPS/ENVIRONMENT
- ZalfiBay
- Domination 127v127: Added a second spawn to improve player flow
- CONQ 64v64: Decreased the amount of objectives from 6 to 5
- Highway middle barrier replaced with a destructible one
- Solar Tower invisible wall fixed - Valley: Destroyed chimney was blocking an underground tunnel - fixed.
- District CTF: USA flag moved to a safer place
- Eduardovo: Objective D (Swamps) 40% of bushes were removed to improve visibility in that area.
- Frugis: Subway Objective C capture zone was expanded and spawn locations adjusted to avoid spawn kills.
- Namak: some buildings were missing collision - fixed
- Added Parapet (low wall) on taller buildings. This will provide better cover for snipers while prone, while making it more of a risk to attack targets directly below you.
[expand type=showmore]{STEAM_CLAN_IMAGE}/29416633/889fa866c1059336cd997a8b37761bdc945addb8.png{STEAM_CLAN_IMAGE}/29416633/07d81ab01ac90301fdf1194c3c65f6cc2d174e87.png
Game updated to the latest version
October 1st, 2023
Stay up-to-date and in touch with us on Discord and Twitter. If you're interested in watching live development, check out TheLiquidHorse on Twitch.
v2.1.4 Hotfix Patch Notes
UX / UI
- Hitmarker change reverted back to the original. However, you can now customize hitmarkers even further to your liking. These customization options can be found under "Gameplay" Menu
{STEAM_CLAN_IMAGE}/29416633/2de1dac490f63751353c6a816b42535e731f1bd6.png - Map Voting will now use a "Chance" based system, where the more votes a map receives, the more likely it is to be chosen, but is not guaranteed. This change should allow for the majority to generally have the most impact, but also keep the rotation lively.
GAMEPLAY
- Time to "Give Up" when holding 'SPACE' slowed down. (Still faster than original one, but the previous change made it almost instant, lobbies started to have max 2-3 revive maximum from 10-15 revives per round previously.)
WEAPONS
- F2000
- Vertical recoil reduced from 1.1 to 1
- Horizontal recoil reduced from 0.7 to 0.6
- ADS time buffed from 0.2 seconds to 0.15 seconds
- Increased magazine size from 30 to 35
- Reload speed factor increased to 1.35 (from 3.88 to 3.51s)
- Increased starting magazine count from 2 to 3
M110 - Rate of fire reduced from 300 to 200 (with input buffer, it become one of the fastest TTK gun at short range)
AUGA3 - Muzzle flash reduced from 100 to 60
MAPS/ENVIRONMENT
- ZalfiBay: Fixed objectives that were incorrectly placed underground on Frontline
AUDIO
- Further adjustments to distant gunfire audio, this will require some experimentation to find the right balance
Hotifx #1 applied to 2.1.4
September 18th, 2023
Stay up-to-date and in touch with us on Discord and Twitter. If you're interested in watching live development, check out TheLiquidHorse on Twitch.
This is a minor update, following our major update 2.0.0, which can be viewed here
v2.0.2 Patch Notes
- Trophy Gadget added - Available for Assault, Engineer, Support
- Vehicles now can damage Hesco walls & destroy barbed wires by crashing into them.
- Attachments will now affect running speed by 50% only.
- Improved directional audio of general game sounds.
- Shooting C4 in mid-air will no longer launch it. (We wanted to keep this...)
- Rockets, tank, APC rounds will destroy fences, no longer passing through them.
- Player will no longer able to carry more gadgets than default by supplying.
- Vote Screen - Reduced displayed maps to 4, instead of 6.
- FLIR Sight - Teammate's armor will no longer glow.
- Twitch Rivals skins added.
The game has been updated to version 2.0.2
August 9th, 2023
Stay up-to-date and in touch with us on Discord and Twitter. If you're interested in watching live development, check out TheLiquidHorse on Twitch.
The game has been updated to version 1.31
06/17/23
- Progression adjusted. XP required per rank reduced by half. This should result in a better leveling experience. This adjustment, along with most things during Early Access are subject to change.
- Fixed issues with DLC (Supporter Pack 1) not loading.
- Simple tutorial that explain base features added to Shooting Range.
- Medic Class: New downed icon showing how much time left before someone gives up.
- Support Class - New Hesco Wall buildable added, exclusive to Support. (Will add more)
[expand type=details]{STEAM_CLAN_IMAGE}/29416633/74faff8e9c655d7753ddbfe74af89abfce5b2622.png{STEAM_CLAN_IMAGE}/29416633/0dfce6a79d0cbe292251be3194efb4c0ed310723.png - Basra terrain clip at Bunker was fixed.
- Basra floating rock between points B and A fixed.
- TensaTown double "E" objective names fixed.
- Salhan object collider at RU Base cliff adjusted to fit model shape.
- Less aggressive ping kick (server won't kick for sudden - short term bad connections)
- While assigning key bindings, controller threshold will be larger to avoid noise-based input assignments.
- Construction border layer was fixed to fully stop vehicles.
- TensaTown - River was lowered down by 1 meter, so vehicles should be able to move under bridges along the canal.
- TensaTown - Farm objective got extra cover due to community feedback about lack of cover on that objective.
- Suicide C4 will no longer detonate while navigating on main menu or scoreboard.
- Instances where you're unable to damage players that are prone has been fixed.
- Cliff collision fixed
- Holding A + D at same time will make player stop (instead of moving right)
- Holding W + S at same time will make player stop (instead of moving forward)
- Basra, vehicles clipping under water fixed.
- User having ability to unintentionally click the main menu items (quick match, server browser, etc) while showing the intro fixed.
- Lonovo - 64v64 layout now features a repair station at base.
- Fixed 'Vignette' setting not functioning properly.
- Privacy Policy Update: [expand type=show details]We made it much more clear;
- We only store in game audio voice chat, not other application's voice chats.
- This is a feature user must opt in, we DO NOT collect any data if user has not opt-in.
- This is a feature can be opt in/out anytime.
- We only collect this data during user using either (Local voice chat, Squad voice chat, Squad leader communication voice chat)
- We only store in game audio voice chat, not other application's voice chats.
Please continue to provide your feedback and suggestions to us. We are tracking many issues, including those involving connectivity. Thanks for playing, we hope these updates improve your experience.
Stay up-to-date and in touch with us on Discord and Twitter. If you're interested in watching live development, check out TheLiquidHorse on Twitch.
Current Release
20285232
Uploaded Oct 14, 2025
System Requirements
How to Install
BattleBitEAC.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
678 MB
20285232
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View AllDownload BattleBit Remastered for PC with a direct link or via torrent. Get the full version of BattleBit Remastered for free. BattleBit Remastered is a Action released by SgtOkiDoki.