About the Game
Unique Builds Every Stage
Select from a variety of upgrades in this Action Roguelite, to create unique builds catered to each character on each run. Are you going to be a Chef focused on serving deserts or roasting your foes? A Seamstress that will patch your enemies together or massacre them with yarn balls? Which material would you choose for your statues: wood or marble? Find your own crafty way to SURVIVE!
Select your Crafter
Choose from a variety of crafters and artisans with their own unique set of skills and mechanics, for different gameplay experiences. Between cooking your enemies, sewing them together or building statues that will crush your foes, there will always be a crafty way to defend your home!
Upgrade your Village and get more Powerful
Gather materials from enemies and use them to upgrade your village, unlocking new characters, extra buffs and grow your power even further.
Craft Your Own Way to Play
Toggle skills between manual and auto casting individually! Find the ones that work best in each mode, mixing and matching to fit your own playstyle! Everything on manual? All Skills on auto? Or a mix of both? It is up to you!
Features:
Fight in a diverse set of different biomes, with their own challenges, added through updates;
A wide variety of crafters and artisans, with more being added through updates;
Different skill trees on each character for you to discover, with over 300 skills available in total;
Quick play sessions for busy gamers;
Food System allows you to customize your play even further;
Smithing and Weaving System bringing over 80 new passive skills to customize each character's playstyle.
Screenshots
16 imagesVersion Information
Steam Patch Notes
Official update history
Patch Notes - v1.2.3
Bug Fixes
- Fixed description of 2 pets that wouldn’t show the levels properly;
- Fixed the wave manager of the Snow Peaks Stage 14 as it was set with a test;
- Fixed the Max Level of Toya’s Heavy Metal Talent, as it could be level up to 4, but only 3 levels were available;
- Added extra checks to reveal areas when beating Area Bosses in case an new area is not revealed.
Patch Notes - v1.2.2
Bug Fixes
- Fixed Ranchel Passive Skill Premium Products requirements, as they were asking for the wrong skill;
- Fixed a bug with Toya’s Smithing Talent: Playful Revolution as its new collision was able to collide with T.O.Y.A. and push her back;
- Fixed an issue when equipping the Pets on the last page of the Ranch Menu, which would break the menu and make it impossible to change Pets;
- Fixed an issue that prevented the Keybindings from working properly and saving between game sessions.
Patch Notes - v1.2.1
Bug Fixes
- Fixed a bug with Ranchel’s level up that would break the Level Up screen if the Nurturing Bell and Commanding Whistle was maxed level;
- Fixed an issue causing field event enemies to drop exponentially more materials;
- Fixed an issue that would cause chests to spawn frequently using the statue Divine Blessing;
- Fixed an issue that would allow players to choose Boss Materials on the new area with the amount of 0. These materials should not be available on Level Up;
- Adjusted the check for players that may have not acquired special items from opening World Chests due to unknown issues. This should make the check more precise on the issue;
- Adjusted the King's defeat condition to clear all enemies summoned during the fight when the King is defeated;
- Fixed description of a Witness Pet on Simplified Chinese;
- Fixed the Boss Name on Health Bar on Simplified Chinese, so the border doesn’t become to big and make it impossible to read;
- Other small bug fixes.
Known Issues
Keybinding not working properly
- Due to the necessary recent change in the files structures, the Keybindings are currently not working properly and are being reset when the game is closed.
- Changing in the Starting Screen is not working.
- Changing during a Stage works, but is not saved when closed the game.
- If you require keybinding to play for now, either do it on the Stage every time when starting the game or use Steam Input system to override the keys for now.
- We are looking into the issue and will adjust the Keybinding as soon as possible.
Patch Notes - v1.0.8
Bug Fixes
- Fixed a bug with Rodrigo when using the Skill 'Find a Better Spot' with the Passive 'Inner Battery' from the Caprinus Elixir as it was triggering multiple times on auto-casting;
- Added checks on the Area Selection to give items dropped by bosses that could only be fought once, such as the Great Maligmics. Some players were not getting the recipes or designs from these fights, so after loading the Area Selection, go check the Kitchen and Gallery please;
- Other small bug fixes.
New update today to complete the current Localizations of Crafty Survivors: Brazilian Portuguese, Russian and Simplified Chinese.
Now all the content is available in those languages.
We have also added an option to adjust the resolution in-game to the ones supported by the monitor used. This can help players with performance and adjusting the resolution to fit better for their needs.
Check the Patch Notes below for more detailed information on these changes.
Patch Notes - v1.0.7
New Graphics Setting
Resolution
- New setting to allow players to change the resolution in-game, to better fit their needs.
General
- Updated the localizations for Brazilian Portuguese, Russian and Simplified Chinese. These localizations are now complete!
Adjustments
- Adjusted a few internal settings so the game can properly adjust itself to other resolutions outside of the most common 16:9.
We have made several changes to the Stages of Crafty Survivors to reduce the amount of enemies of most of the Stages up to the Desert area and we added a new statue to remove the spawn timer between each enemy for those who want a faster experience. This Statue, however, will make stages harder to complete as enemies will spawn without delay and swarm the area easily.
We've seen the community mentioning that some stages take too long, specially in Malignous mode for those who mostly play on it, so we decided to make some changes on the enemy count for Stages.
We decided not to change the amount of Stages in the game as this will affect progress and saves of all players, so we went into almost every stage of the game to rework the waves of enemies and their amounts.
Some stages were not impacted by this change, as they are later stages in the game, such as the Volcano Area or EX Stages which are meant to be challenges to complete.
Check the Patch Notes below for more detailed information on these changes.
Patch Notes - v1.0.6
New Statue
Cursed Bait
- Added a new Statue to the Blessing System, available at the Sculptor's Gallery Level 9.
- The new Statue removes the Time Between Enemies Spawn, making them all spawn instantly, regardless of difficulty, enemy health and stats.
New Accessibility Feature
Remove Malignous Visual Effect
- Added an accessibility option to remove the Malignous Purple Visual Effect for players who find that filter too hard to see.
General
- Updated a few localizations for Brazilian Portuguese, Russian and Simplified Chinese. These localizations will be fully completed as soon as possible.
Adjustments
ALMOST all Stages in the game
- Most stages have their enemy count reduced, so Stages can be cleared faster in all difficulties;
- Amount of Gold and Resources acquired by completing most Stages have been increased to compensate for the reduced enemy amount;
- Increased the value of EXP dropped by all enemies to compensate for the reduced enemy amount, to keep the levelling process similar;
- Volcano Stages were not changed;
- Most EX Stages were not changed;
- Challenge Stages were not changed;
- Boss Stages were not changed.
Bug
- Fixed some typos;
- Fixed the tooltip of Well-oiled Machine as it was showing the wrong percentage for activation. This was just a tooltip issue, as the skill was functioning as intended.
Patch Notes - v1.0.5
New
Manual Level Up
- Players will be able to trigger Manual Level Ups. For those who don't want the level up to happen as soon as they acquire a new Level, players can go on the Settings Screen and set Manual Level Up - On.
- Keyboard - Press the "TAB" key to manually trigger accumulated levels;
- Gamepad - Press the "Right Stick" button to manually trigger accumulated levels.
- Keyboard - Press the "TAB" key to manually trigger accumulated levels;
Fixes
- Fixed some typos in descriptions;
- Fixed the Skill Tree information for Hard Hitting Exclusive when checking the Skill through the skill In Stock;
- Fixed the description for Lumberjack Cabin Level 17 in the Village.
Crafty Survivors Soundtrack will be available soon!
It will be released on Steam after we finish setting everything up and we will make an announcement for it later.
Patch Notes - v1.0.4
Adjustments
Hanvilton, the Blacksmith
- Adjusted the invincibility frames from the Talent In the Zone, as players could get hit instantly after finishing a Forge/Repair if surrounded by enemies. Now it has a short window after finishing the Special Command animation.
Fixes
- Fixed an issue when certain characters die during special animations, where they wouldn't revive properly;
- Fixed a navigation bug with the controller when choosing the Colosseum to play and going back to the area selection screen;
- Fixed a bug and the behaviour with Sewvia's Talent Sewing Sisters. 1 Stack of Dodge should not spawn anything and Max Stacks (6) was bugged;
- Fixed a bug with Hanvilton effects from the Talents In the Zone and Blacksmith's Grit, as they were persisting if a player dodged to cancel the Forge/Repair Command;
- Fixed an issue with Theodore's Level Up UI, as the hotkeys to select the 3rd and 4th skill were not working properly.
Patch Notes - v1.0.3
Fixes
- Fixed a bug with Conductor Elixir and its skills when playing with Stoverick;
- Fixed a bug with Conductor Elixir's skill Arid Melody, as it was not working properly;
- Fixed an issue with the Starfishes as they were not being defeated properly, remaining in the field and dealing damage;
- Fixed some typos on skills;
- Fixed a bug with Jewellia's achievement, as it was not triggering for some people.
- If you don't get the achievement automatically, try entering an Area, the Character Selection Screen and exiting back to the Area Selection.
- If you don't get the achievement automatically, try entering an Area, the Character Selection Screen and exiting back to the Area Selection.
Patch Notes - v1.0.2
New
- New Music for the Final Battle!
Adjustments
- Added a Hero Emblem to drop at the Challenge Dungeons and Overground Lizards 2 as well for extra rewards.
Fixes
- Fixed an issue with characters specific achievements, as it wasn't counting bosses properly when beaten on Dungeons and Overground Lizards Challenge Stages (Colosseum doesn't count). Some achievements should be granted automatically to players that have beaten the Stages when navigating through the Area Selection and Character Selection Screens.
- If you don't get the achievement automatically, try entering an Area, the Character Selection Screen and exiting back to the Area Selection.
- If you don't get the achievement automatically, try entering an Area, the Character Selection Screen and exiting back to the Area Selection.
Patch Notes - v1.0.1
Fixes
- Fixed the navigation with Gamepad for the Kitchen and Laboratory as it wasn't working as intended;
- Fixed the description of Secret #58;
- Fixed the description for Wallie's Clothing Skill Percussive Maintenance at Level 1 as it was showing the wrong skill;
- Fixed an issue where all Great Maligmic type bosses were not giving the proper Quality for Newston's photos;
- Fixed a bug with Newston's Privileged Information Skill, as it was freezing the game when Newston levelled up;
- Fixed the New Achievement "Bustling With Life", as it was checking the wrong number of characters.
Patch Notes - v0.10.0.1
Adjustments
- Keyra's Master Talent - Chain Reaction:
- Limited the amount of Special Keys that can be spawned from the reaction of this Talent, to reduce performance issues from too many keys.
- Limited the amount of Special Keys that can be spawned from the reaction of this Talent, to reduce performance issues from too many keys.
- Changed confirmation Button for picking up a skill from Left Shift to Space Bar, to avoid issues with Steam Overlay.
Fixes
- Fixed the missing information and ingredients from Grand Hydra's elixir;
- Added a few fail safes for some Boss and Challenge achievements, as some players were not granted the achievement when conditions were met;
- Fixed the display of the Accessibility Dodge Icon for the Locksmith, as it was showing a number when she doesn't have stacks;
- Fixed Gamepad navigation in the Village between the new building and other existing buildings.
Current Release
Build 21227985
Uploaded Jul 25, 2026
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System Requirements
How to Install
CraftySurvivors.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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