About the Game
Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve.
Enter a strange and unexplored world full of odd creatures, hidden dangers, and ancient secrets. Gather resources to craft items and build structures that match your survival style. Play your way as you unravel the mysteries of "The Constant".
Cooperate with your friends in a private game, or find new friends online. Work with other players to survive the harsh environment, or strike out on your own.
Do whatever it takes, but most importantly, Don't Starve.
Screenshots
14 images
Version Information
Steam Patch Notes
Official update history
Bug Fixes
- Fixed certain projectiles getting stuck on physics and staying around longer than intended.
- Fixed an issue with server side handling of slash commands.
- WX-78 may now Transfer Consciousness in and out of the Sanctum and the Sanctum Lobby.
Bug Fixes
- Fixed Mimicked items never reverting over time after being dropped in a container.
- Fixed WX-78 Backup Chassis losing ownership when being cursed into Wonkey.
- Fixed Powder Monkeys not disengaging from fighting a player transitioning to or from Wonkey.
- Fixed not dropping Implanted items when turning into Wonkey.
- Fixed a crash sometimes when burning Evergreens are destroyed after going off-screen.
- Fixed creatures like Chester that follow a carried item still following the holder of the item when the item is dropped from a distance.
- Fixed crash when using shift-click to transfer items out of containers like Expansive Storage Unit, Ammo Pouch, Battle Call Canister, Picnic Casket, etc.
- Fixed client prediction sometimes failing after transforming into Wonkey.
- Fixed Exploiterators and Auto-Grabbers stopping from following WX-78 after minigames.
- Fixed mutating Puffins being invisible.
- Fixed Possessed Chassis getting stuck when they’re unable to find a suitable spot to attack.
- Fixed Possessed Chassis trying to use Zaptrocuter on creatures that can’t be hit by its projectile.
- Auto-Grabber can now deposit matching items into Expansive Storage Units (activated via Spatializer Circuits).
- Expansive Storage Units now inherit WX-78’s preserver rates from active Refrigerant and Thermal Circuits.
- Blocking Circuit ability will protect against thief sources such as Frogs, Bearger, Powder Monkey, Otter, etc.
- Other players’ Exploiterators will now appear faded out if there are too many WX-78 players using them on your screen.
Bug Fixes
- Fixed Auto-Grabber’s range boost needing Warm Standby even when following WX-78.
- Fixed Possessed Chassis trying to walk forward to its target when waiting for projectiles to return to the Gloomerang.
- Fixed Possessed Chassis sometimes crashing when their leader tries to row.
- Fixed Cookie Cutters phasing through a boat when electrocuted as they land.
- Fixed WX-78s Electrification Circuit skill perk electric attack being able to arc to other players when PVP is not enabled.
- Fixed Shadow-Aligned WX-78 unable to Implant or Consume shadow items while riding a Beefalo.
- Fixed Possessed Chassis being stunned by the Tail o’ Three Cats super crack.
- Fixed Possessed Chassis weapons reverting to full (instead of half) durability cost after spinning.
- Fixed Possessed Chassis not reaching their target when spinning.
- Fixed Transfer Consciousness action being shown to characters other than WX-78.
- Fixed equipped items on a Backup Chassis reverting back to a Mimicreep when reloading.
- Fixed items reverting back to Mimicreeps automatically after some time even when a Possessed Shadow Atrium is Implanted.
- Fixed inconsistent drain when using either Winona’s Generator or G.E.M.erator to recharge WX-78.
- Fixed Zaptrocuter projectiles sometimes getting stuck in the air.
- Fixed a crash related to the Deck Of Cards.
- Fixed networking exploit with tripping while galloping on clients.
- Fixed world settings incorrectly affecting Nightmare Light and Nightmare Fissure creature spawns.
- Shtick Horse will no longer slow you down if you were already faster than its speed boost.
- Fixed cases where repaired or previously befriended Clockworks did not follow you sometimes.
- Fixed Chester, Glommer, Polly Rogers, and others from getting detached from their items when attacked.
- Fixed bug with Spiders attacking a Chester that is following Webber.
- Fixed bug related to unlucky players’ effects on Hound waves.
- Fixed bug with Lightning Strikes incorrectly affecting nearby Torches and Morning Stars.
- Fixed crashes related to Crystal-Crested Buzzard.
- Fixed art bugs with Glommer's Fairy Glom and Marble Impact Armor skins.
- Fixed Bishop scrapbook entries showing incorrect damage values.
- Fixed Gobbler scrapbook entry showing incorrect image.
Changes
Clockworks can now only be befriended when they are stunned, and the action string has been changed to “Repair”.
Bug Fixes
Fixed bug where a Rook and a Player with damage reflect could stunlock each other indefinitely.
Fixed Mockingbirds blocking placement and sticking around in an invisible state when the Knight Shrine is destroyed.
Fixed certain entities that are in a non-workable state, being worked anyways from collision with the Shtick Horse.
Fixed Gloombell’s manure disappearing and reviving functionalities not working.
Fixed Wilson's Equinor beard side view having some of the Rosette beard art.
Fixed Sky Lantern’s global map icons not working properly for other players.
Fixed Batilisks not engaging in combat.
Fixed Spider Warriors spawning out of their dens immediately going back inside.
Bug Fixes
Fixed WX-78’s examination string for the new play bill.
Fixed Clockwork Bishop’s attacks ignoring electrocute resistance.
Fixed Clockwork Knight missing a foot in its stunned state.
Fixed a crash when debug spawning Gilded Knights.
Fixed a crash sometimes when Eye of Terror dashes through a T.I.N.G.L.E. Node.
Fixed a crash when galloping into certain structures.
Fixed a crash with items like Chester's Eyebone when dropping them if the follower died.
Fixed a crash sometimes when Buzzards landed.
Fixed a crash related to Crystal-Crested Buzzards moving around the world.
Fixed animation bugs with Webber's and Wilson’s Equinor skins.
Added World Generation and World Setting regrowth options for Boulderboughs.
Evergreen Regrowth, Twiggy Tree Regrowth and Reeds Regrowth settings are available in Caves World Settings.
Dried Forget-Me-Lots can be used in place of regular Forget-Me-Lots for Beefalo Treats.
Giant Whirlpool’s map icon now shows only when the Whirlpool is open (i.e. Caves is connected).
Fixed regrowth of Boulderboughs in retrofitted worlds.
Fixed rare case of worlds being unable to save due to Bearger spawn timer being 0.
Fixed possible crashes when hammering down burnt Jubilantern Posts or Light Posts connected to a burnt Tea Shop.
Fixed an issue where Pearl’s decoration scoring did not activate if her house was relocated before upgrading.
Fixed bug with Pearl’s Umbrella behaviour not accounting for head slot, such as Eyebrella.
Fixed bug causing Pearl to sometimes change facing while fishing.
Fixed bug causing Pearl to try feeding unreachable critters.
Fixed bug causing Pearl to try investigating Lureplants that are not within her range.
Fixed bug preventing Lureplants from spawning in some biomes.
Fixed bug where Tea was removed when fed to another player, even if it was not emptied.
Fixed bug where Wolfgang did not gain mightiness when clearing Lunar Hail buildup.
Fixed bugs with Knabsack damage not updating correctly when number of Souls changes in Soul Jars.
Fixed all characters being able to use character specific items like Abigail's Flower.
Fixed possible corrupt save data sometimes when Wendy is interacting with Pipspook.
Fixed a crash with Webber’s Bedazzle and Webby Whistle effects when a Spider corpse is in the area.
Fixed a crash when a Shattered Spider spawns out of a Sea Strider Nest.
Fixed corpses not dropping Winter Feast’s Loots.
Various animation and Scrapbook fixes.
Changes
Reduce the amount of healing from Dried Tillweed.
Tillweed Salve no longer perishes.
Fixed animation flicker in the main menu.
Fixed a crash related to Crystal-Crested Buzzard eating.
Fixed a bug causing chains to go invisible or show the wrong skin when changing the skin of Pearl’s Light Post.
Fixed animation bug and unlink connected Light Post chains when Pearl’s Tea Shop is burnt.
Fixed heavy lifting objects incorrectly counted as “junk” for Pearl’s decoration scoring.
Fixed a bug causing Willow to drop wet equipped weapons or tools while casting Lunar Flame.
Fixed bug where Fishy Jerky turned into generic Rot instead of Spoiled Fish.
Fixed incorrect strings used for Shell Bell Bundle.
Bug Fixes
Fixed bug where Celestial Scion resets too easily after players use a short range teleporting skill within the arena.
Fixed a crash when players are interrupted during their floating state.
Fixed missing and incorrect inventory images for the Thulecite wall skins.
Adjusted the freezing overlay temperature checks to be the same as the overheating overlay checks.
[Game Hotfix] - 69835
Bug Fixes
- Fixed Gestalts not hitting anything during the Celestial Champion fight.
- Fixed Wortox's No-Eyed Deer Costume having a bad layering order for the torso.
- Fixed a crash case related to peeking into Bundle Wraps.
- Fixed a crash when Telelocating a spawned in Frostjaw.
- Fixed the Webwam tent skin going invisible when burnt.
[Game Hotfix] - 696980
Changes
- Revived merms from lunar mutation will remember their original home and leader (if they are of lunar affinity)
- Tuned Crystal-Crested Buzzards flamethrower cooldown, damage, and lifetime.
- Crystal-Crested Buzzards won’t stack walls of flame on top of each other, and will instead extend the lifetime of existing flames when firebreathing.
- Horror Hounds and Permafrost Pengulls will not target Crystal-Crested Buzzards.
Bug Fixes
- Fixed Shadow Merms from attempting to perform a lunar mutation.
- Fixed being able to indirectly hire Lunar Merms as a non-Lunar aligned Wurt through recruiting other nearby merms.
- Fixed an uncommon crash with the circling Crystal-Crested Buzzards when moving around in the world.
- Fixed a case where a gestalt possessable corpse can lose its gestalt.
- Fixed the Shattered Spider Hole regenerating all its spiders when being mined.
[Game Hotfix] - 696742
Changes
- Reduced Crystal-Crested Buzzard health from 400 to 300.
- Crystal-Crested Buzzards go away when the Lunar Rift closes.
- There is now a limit on the number of Crystal-Crested Buzzards that can circle a player.
Bug Fixes
- Fixed a crash on load related to the Moonstorms.
- Dead Red and Blue Hounds will no longer be mutatable, and will have the correct visuals.
- Shadow merms and the corpses that they came from will no longer be mutatable.
- Fixed Crystal-Crested Buzzards to be targetable by the attack key, instead of force attack.
- Fixed Bright-Beaked Bird’s chest gem being missing in its art.
- Fixed an issue with the number of circling Crystal-Crested Buzzards duplicates on a player leaving and rejoining.
- Fixed crash when Terramite mines Glommer’s Statue.
- Fixed Walter’s storytelling not stopping when fire runs out.
- Fixed Waxed Pumpkin Heads not saving properly.
- Fixed a crash with the Sanctum crashing on load.
- Fixed a crash with the fake Koalefant carcass when the game saves.
Current Release
23690848
Uploaded Jun 19, 2026
System Requirements
How to Install
dontstarve_steam.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
2.5 GB
23690848
79D47738
ffcabc0f24cbfaca89ebcd7a7922300e568e488b0168f8439db9439d79861fcb
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View AllDownload Don't Starve Together for PC with a direct link or via torrent. Get the full version of Don't Starve Together for free. Don't Starve Together is a Action released by Klei Entertainment.