About the Game
The Flagship Turn-Based Strategy Game Returns
Become Ruler of the World by establishing and leading a civilization from the dawn of man into the space age: Wage war, conduct diplomacy, discover new technologies, go head-to-head with some of history’s greatest leaders and build the most powerful empire the world has ever known.
*Modding SDK available as a free download.
Note: The Mac and Linux + SteamOS versions of Sid Meier's Civilization V are available in English, French, Italian, German and Spanish only.
Become Ruler of the World by establishing and leading a civilization from the dawn of man into the space age: Wage war, conduct diplomacy, discover new technologies, go head-to-head with some of history’s greatest leaders and build the most powerful empire the world has ever known.
- INVITING PRESENTATION: Jump right in and play at your own pace with an intuitive interface that eases new players into the game. Veterans will appreciate the depth, detail and control that are highlights of the series.
- BELIEVABLE WORLD: Ultra realistic graphics showcase lush landscapes for you to explore, battle over and claim as your own.
- COMMUNITY & MULTIPLAYER: Compete with players all over the world or locally in LAN matches, mod* the game in unprecedented ways, and install mods directly from an in-game community hub without ever leaving the game.
- WIDE SYSTEM COMPATIBILITY: Civilization V operates on many different systems, from high end desktops to many laptops.
- ALL NEW FEATURES: A new hex-based gameplay grid opens up exciting new combat and build strategies. City States become a new resource in your diplomatic battleground. An improved diplomacy system allows you to negotiate with fully interactive leaders.
*Modding SDK available as a free download.
Note: The Mac and Linux + SteamOS versions of Sid Meier's Civilization V are available in English, French, Italian, German and Spanish only.
Screenshots
5 images
Version Information
Steam Patch Notes
Official update history
Build 3353001
Dec 5, 2018
We have released a new update for the 2K Launcher today. The update should download automatically; if you are having trouble, restart your Steam client and it should download automatically.
Patch notes:
View on Steam
Patch notes:
- Added fix for launcher preventing Civilization V SDK - World Builder from working properly
- Added fix for launcher not scaling properly on high resolution displays
Build 3324764
Nov 20, 2018
Hello, Civilization fans! If you booted up Civilization V or Civilization VI today, you may have noticed that both now include new and improved launchers. These launchers are in a new update that should automatically download when you start your Steam client; please restart Steam to trigger the download if you are having issues.
This new launcher keeps the same core functionality of the older launcher: You can easily choose your DirectX version and quickly jump into the game, but we’ve also added sections to keep you up to date on the latest Civilization news, content and special offers. We want you to have the best experience possible with our games and it is our hope that these new launchers better connect you to the Civilization community. Stay civilized!
View on Steam
This new launcher keeps the same core functionality of the older launcher: You can easily choose your DirectX version and quickly jump into the game, but we’ve also added sections to keep you up to date on the latest Civilization news, content and special offers. We want you to have the best experience possible with our games and it is our hope that these new launchers better connect you to the Civilization community. Stay civilized!
Build 473626
Dec 15, 2014
A patch has been pushed live that should address recent issues with connectivity. This fix will only affect the multiplayer components of the game, and will not change any gameplay values or single player settings. We hope that this will improve the stability of multiplayer matches.
For more info on the update, check out the Civilization.com blog here: http://2kgam.es/1yTmUHB
View on Steam
For more info on the update, check out the Civilization.com blog here: http://2kgam.es/1yTmUHB
Build 473625
Dec 15, 2014
A patch has been pushed live that should address recent issues with connectivity. This fix will only affect the multiplayer components of the game, and will not change any gameplay values or single player settings. We hope that this will improve the stability of multiplayer matches.
For more info on the update, check out the Civilization.com blog here: http://2kgam.es/1yTmUHB
View on Steam
For more info on the update, check out the Civilization.com blog here: http://2kgam.es/1yTmUHB
Build 473622
Dec 15, 2014
A patch has been pushed live that should address recent issues with connectivity. This fix will only affect the multiplayer components of the game, and will not change any gameplay values or single player settings. We hope that this will improve the stability of multiplayer matches.
For more info on the update, check out the Civilization.com blog here: http://2kgam.es/1yTmUHB
View on Steam
For more info on the update, check out the Civilization.com blog here: http://2kgam.es/1yTmUHB
Build 423053
Oct 27, 2014
A patch has been issued for Sid Meier's Civilization V. Here are the patch notes:
EXPLOITS
GAMEPLAY
MULTIPLAYER
MISC BUGS
View on Steam
EXPLOITS
- Fixed tech overflow bug that could allow a user to get free tech each turn for multiple turns. The size of the maximum allowable science overflow is now set at 5 turns of science (about the same as a unmodified research agreement) OR the unmodified cost of the last tech researched, whichever is larger. AI also understands this adjustment.
- Fixed a multiplayer bug that would allow a player to steal everything from another player when trading.
GAMEPLAY
- Allow Conquest of the New World achievements to be unlocked when playing the Deluxe version of the scenario.
- Slight nerf to Tradition, and a boost to Piety (by adding one more prerequisite for Legalism and taking one away from Reformation).
- Scale warmonger penalties by era (50% of normal strength in Ancient up to 90% in Industrial; 100% thereafter). Penalties for warmongering vs. City-States halved.
- Added Cocoa and Bison resources from the Conquest Deluxe scenario into the main game.
MULTIPLAYER
- The autoslotting of human players when loading a saved game in LAN multiplayer was broken when trying to play round-to-round. This has been fixed.
- Players now properly exit LAN games when they encounter a version mismatch.
- Players can now set their nick name in LAN games.
- Fixed an issue where player would get stuck on the joining multiplayer game screen if they used an incomplete IP address while attempting to join by ip address.
- Notifications are no longer considered “broadcast” unless the player is connected to the game. This will make it easier to communicate information to players who were not connected when the message was broadcast.
- Players now unready themselves if the host changes the game settings before the game started.
- The number of player slots available was not updating for connected remote clients when the host increased the map size on the staging room.
- Fixed an issue causing AI civs that used to be players to still have the player's Steam name after the player leaves in Multiplayer.
- A player's name in the staging room chat panel no longer swaps if they swapped player slots.
- Some multiplayer notifications can now expire at the end of the next turn.
- Some multiplayer notifications will not expire until the player has network connected to the game.
- Multiple hot-joining bugs fixed in Pitboss.
MISC BUGS
- The icon no longer changes to a spinning globe during diplomacy (this normally means the game is busy).
- Don't show a third-party civ or City-State on the trade panel list to "Declare War" or "Make Peace" unless both players have met that civ or City-State.
Build 423051
Oct 27, 2014
A patch has been issued for Sid Meier's Civilization V. Here are the patch notes:
EXPLOITS
GAMEPLAY
MULTIPLAYER
MISC BUGS
View on Steam
EXPLOITS
- Fixed tech overflow bug that could allow a user to get free tech each turn for multiple turns. The size of the maximum allowable science overflow is now set at 5 turns of science (about the same as a unmodified research agreement) OR the unmodified cost of the last tech researched, whichever is larger. AI also understands this adjustment.
- Fixed a multiplayer bug that would allow a player to steal everything from another player when trading.
GAMEPLAY
- Allow Conquest of the New World achievements to be unlocked when playing the Deluxe version of the scenario.
- Slight nerf to Tradition, and a boost to Piety (by adding one more prerequisite for Legalism and taking one away from Reformation).
- Scale warmonger penalties by era (50% of normal strength in Ancient up to 90% in Industrial; 100% thereafter). Penalties for warmongering vs. City-States halved.
- Added Cocoa and Bison resources from the Conquest Deluxe scenario into the main game.
MULTIPLAYER
- The autoslotting of human players when loading a saved game in LAN multiplayer was broken when trying to play round-to-round. This has been fixed.
- Players now properly exit LAN games when they encounter a version mismatch.
- Players can now set their nick name in LAN games.
- Fixed an issue where player would get stuck on the joining multiplayer game screen if they used an incomplete IP address while attempting to join by ip address.
- Notifications are no longer considered “broadcast” unless the player is connected to the game. This will make it easier to communicate information to players who were not connected when the message was broadcast.
- Players now unready themselves if the host changes the game settings before the game started.
- The number of player slots available was not updating for connected remote clients when the host increased the map size on the staging room.
- Fixed an issue causing AI civs that used to be players to still have the player's Steam name after the player leaves in Multiplayer.
- A player's name in the staging room chat panel no longer swaps if they swapped player slots.
- Some multiplayer notifications can now expire at the end of the next turn.
- Some multiplayer notifications will not expire until the player has network connected to the game.
- Multiple hot-joining bugs fixed in Pitboss.
MISC BUGS
- The icon no longer changes to a spinning globe during diplomacy (this normally means the game is busy).
- Don't show a third-party civ or City-State on the trade panel list to "Declare War" or "Make Peace" unless both players have met that civ or City-State.
Current Release
Not available
Additional Files
DLC Unlockers (Legit Owners)
1 file · For legitimate game owners
System Requirements
OS
N/A
CPU
Intel Core 2 Duo 1.8 GHz or AMD Athlon X2 64 2.0 GHz
RAM
2GB RAM
GPU
256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better, or Core i3 or better integrated graphics
How to Install
1
Download all files
2
Extract the .ISO file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Important: Check "Copy Contents of ... Directory to Installdir"
6
Launch the game from desktop shortcut
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
5.7 GB
Password: cracked-games.org or 123
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