Enter the Chronosphere
by Effort Star · 25 May, 2026
32 downloads
About the Game
Time is on your side
A bullet hell shooter that gives you time to plan your next move.Between each turn, bullets hang in mid-air and enemies are frozen. When you move, so does everything else. Alternate between bold action and careful planning. Dodge through a field of bullets, reload your shotgun, knock enemies into pits, call an artillery strike, or heal up just before you get hit in the face.
Exotic equipment
Mix weapons, gear and gadgets from different worlds to create powerful builds. Incinerate enemies from afar with sweeping lasers, fire your shotgun around a corner with bouncing bullets, modify your chainsaw to implant alien eggs, and then detonate your hatched minions like living bombs.They eat ‘em, you beat ‘em
Every chronosphere contains biomes from the worlds it has consumed, each with its own enemies, objectives and gear. Choose a chronosphere to run. Retrieve coordinates from a bug-infested hellsphere, unlock a shiny new six-shooter in the wild west, or take on the smallest sphere (because you’re really meant to be working).The rules of physics melt inside a chronosphere: anticipate distortions, mutations, and plunderable paradoxes. Do you stabilize your wounds, or your reality? The deeper you go, the weirder it gets.
Aboard the Starseer
From the “comfort” of their starship home, our heroes pursue the galaxy’s greatest threat: The mysterious chronospheres. Unlock new characters with alien skills and stories. Complete missions to learn new abilities or to expand the game with new threats and challenges. Conquer special chronospheres for massive rewards. Listen to the crew argue over whose turn it is to do the dishes.Screenshots
6 images
Version Information
Steam Patch Notes
Official update history
🌏 Localization
- Update Simplified Chinese localization.
🤖 Tech
- Implemented another optimisation pass for our graph execution (designer-side logic), this should greatly improve performance during turns.
🏓 Gameplay
- Fixed an issue causing Exploding Kick not correctly detect the "perfect strike" near the end of the lunge. (Reported by @pezzo)
- Fixed an issue causing Exploding Kick to grant unconditional explosion immunity on use.
- Exploding Kick can now break through doors, similar to Avalanche.
✅ UI
- Fixed interact bubbles submitting when hovered and space bar is pressed.
✅ UI
- Fix incorrect face button icons showing for PlayStation controller. (Reported by @sukixo)
🏓 Gameplay
- Fix bug where Pepperbox woud not fire.
- Fix bug where Fracture Rifle would not fire its shrapnel rounds.
- Fix bug where Shrapnel Cutter unique mod would not fire.
Full changelog
🦋 Progression
- Fixed Personal Touch being completable by any characters. (Reported by @keyonchi, @.sylverone, @pp3480, @_volby)
Full changelog
Generally, the goal was to prevent situations where players have to deal with ridiculous numbers of enemies in large floors, and improve gameplay variety.
🏓 Gameplay
- Completely retuned spawn rates for Bellusect enemy types for every level.
- Fixed a bug where egg host was spawning FAR too many larva.
- Changed the larva spawned by egg host and infested host to die on a timer, to prevent unfair amounts of bugs while retaining some localized hordes of enemies.
- Larva which die on a timer now simply die, instead of taking 999 damage.
- The Bellusect Soldier had been reworked into a melee enemy, with an attack pattern that is easier to understand while playing quickly.
- The Bellusect Worker now has a slightly larger delay before spitting acid, making it easier to dodge up close.
- Bellusect Worker attack fires one less acid glob.
- Pupa and Cocoon explosions now deal less damage, in a lower radius. There were too many instances of players insta-killing themselves during frantic gameplay.
- Pupa, Cocoons and the Chrysalis can no longer mutate.
- The Bellusect Scout now spends less time fleeing in an annoying way.
- Bellusect Scout attack now fires two drones, in a different pattern. This should be easier to notice in busy fights.
- Removed the small chance Cocoons had to hatch into Demiqueens.
- Reduced the number of larva spawned from hitting Squirming Mounds.
- Demiqueen now fires less drones in her drone nova attack.
- Demiqueen sticky strand attack no longer deals damage; it just pulls you in.
- Demiqueen ovipositor attack no longer has friendly fire (in practice, this was leading to some confusing larva spawning.)
- Fixed an issue causing the molestone mastery mod "Hot Potato" to apply to the player if hit.
- Fixed issues related to The Highwayman hitting enemies that can't reload.
Full changelog
This was made possible by your reasonable objections, so keep 'em coming.
🏓 Gameplay
- The hateful Orbs of Porb have been adjusted. They now telegraph their attacks better, their attack pattern has changed, and they are easier to read when playing the game quickly.
- Fixed an issue where the Scatterbomber was not licking bombs. It is now licking bombs. Beware it's bladed tongue!
- Reduced frequency of Miners and Bushrangers.
Full changelog
Chronosphere version 0.137.15
Quick patch on the EA build. Let us know if you catch any more issues. Otherwise hang tight for next content update. ✌️
Leave us any feedback via Discord, Steam Discussions or (for our Chinese players) QQ.
🤖 Tech
- Do not restore in-progress run from demo. Instead abandon it and take the player to the title screen so they can see the new cinematic and first run. (Reported by @sboxle)
- Resolution is reduced to 2k per device on first-time launch as a better default for devices with high DPI monitors.
- Fixed a discrepancy between the apparent and actual positions of actors at the end of a turn. (Reported by @ilovelizards)
✅ UI
- Fixed incorrect mod color persisting in the replace view. (Reported by @juh9870)
- Fixed incorrect centering of actor statuses without a count.
- Renamed the confirm button on the quit dialog to clarify it just exits the game.
- Fixed mastery showing negative kills remaining due to ported demo progress. (Reported by @xgit)
- Fixed typos in Overstimulator's description and Gunfighter Poncho's name. (Reported by @darloth)
- Fixed Flame Turret gadget being assigned to Mole Mines instead of War Monkeys. (Reported by @darloth)
🦋 Progression
- Fixed bug where missions with completed progress could get stuck (seen with Back Pain). (Reported by @pesky_lich)
- Fixed issue that caused Return to Sender achievement to not unlock. (Reported by @sealsovereign)
Full changelog
Changelog
🏓 Gameplay
- Fix bug where using kinetic surge and other abilities could increment heat attack on your equipped weapon. (Reported by @ilovelizards)
🤖 Tech
- Fixed dpad navigation crashing the game when you have no items. (Reported by @piepop101)
Check out the full changelog.
—Chronosphere Team
If you have any feedback or issues, you can reach us in Discord or Steam Discussions.
Chronosphere version 136.2
Changelog
✅ UI
- Fixed issue where Toxic Waste's healthbar was hidden.
- Fixed world text elements showing raw tags and not changing font when localized. (Reported by @xgit)
Check out the full changelog.
—Chronosphere Team
Chronosphere version 135.4
Our regular update has been postponed a week due to the Easter break. Just pushing a quick hotfix today for a major issue where the exit could be inaccessible.
If you have any feedback or issues, you can reach us in Discord or Steam Discussions.
Changelog
🗺️ Level Generation
- Fixed an issue causing exit placement to occasionally spawn through walls and inside other obstacles. (Reported by @xgit)
Check out the full changelog.
—Chronosphere Team
Current Release
Build 23425363
Uploaded Jun 20, 2026
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System Requirements
How to Install
Enter the Chronosphere.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
787 MB
23425363
21FD1619
575bc1ff2b3fd1c2c4cb197467ebd03fbcda75666fa922c325a13f6e186b358f
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