About the Game
You came up north chasing easy money - and to get away from people.
A quiet town. A tiny store. Barely any customers. What could possibly go wrong?
Step into the shoes of a regular night shift manager and try to stay alive in this strange place.
Your actions matter: the fate of your customers and the story's ending depend on the decisions you make throughout the game.
DAYTIME — ALMOST A NORMAL STORE
- Hit your daily sales quota
- Restock shelves
- Keep the store and surrounding area clean
- Work the register
- DON’T BE RUDE TO CUSTOMERS
IN THE EVENING — evil awakens. Get ready for its visit:
- Watch the generator
- Barricade the doors
- Check the security cams
- Buy supplies
- Upgrade the store to survive
- DON'T LET EVIL GET IN
AT NIGHT
The Nightmare Begins.
- Interact with late-night customers
- Evil will try to trick you
- Decide who to let in and who to leave to their fate
- Your life depends on your actions
- DON'T STEP OUTSIDE
KEY FEATURES
- A blend of supermarket simulator and horror, where everyday routine gradually turns into a nightmare
- Dynamic customer behavior and horror systems that adapt to how you play. No two shifts are ever the same
- Realistic visuals that capture the eerie vibe of a roadside store surrounded by snowy woods
- Evil that stalks the nights, able to mimic any customer
- Your actions matter: the fate of your customers and the story's ending depend on the decisions you make throughout the game
Screenshots
11 images
Version Information
Steam Patch Notes
Official update history
Hi everyone!
It’s been a long journey since the release of HELLMART, and we want to start by saying thank you. Your feedback, reviews, and messages have meant a lot to us. We’ve been carefully reading everything, and it genuinely helped us understand how to make the game better and what players actually want. Thank you so much for being part of this process 🫀
Today we’re excited to finally share a major update for HELLMART.
EXTENDED SHIFT MODE
A new expanded mode that turns the game into a more classic store simulator: two difficulty levels, longer progression, new products purchasing system, new unique day and night visitors, and a full run rating/stat system. Extended Shift mode unlocks after completing the Story Mode with any ending.
NEW SYSTEMS & MECHANICS
Product purchasing
New section in the computer that lets you buy and manage your stock across multiple in-game days. Available only in Extended Shift mode.
[img src="{STEAM_CLAN_IMAGE}/45674744/346593b880aa28121605c08d211f1651b737212d.png"]
Store decoration
New section in the computer that lets you decorate the shop using cash. All decorations stay available across all modes.
Stamina
No more infinite running or endless axe swinging. Keep an eye on your stamina bar at the top of the screen.
Cash register deposit
If you’re about to miss the daily quota, you can add money from your own pocket.
Generator support
If the generator runs out of fuel and you’re broke, expect a call from your boss… with a small penalty.
NEW CONTENT
New shop upgrades
Several new upgrades, including one that lets you carry multiple boxes from the storage at once.
[img src="{STEAM_CLAN_IMAGE}/45674744/d533e99fe631dc88145e834d4c9b6914c9f7120b.png"]
New consumable
Beartrap — Helps defend the store from the monster’s hands. Can be purchased via SUPPLY.exe or obtained through certain customer interactions.
[img src="{STEAM_CLAN_IMAGE}/45674744/0f1a025fd82587b69e0699ee305aa62ba818089f.png"]
New unique customers
Meet new strange customers with their own stories and rewards. [img src="{STEAM_CLAN_IMAGE}/45674744/e3c3733d7e9fa482287381560829198e3e6ed6ba.png"]
New products
More goods are now available for purchase and sale in Extended Shift mode.
New achievements
New achievements exclusive to Extended Shift mode.
OTHER
Fixes and optimization
Various bug fixes, balance tweaks, localization improvements, and optimization changes.
New language: Vietnamese
If you'd like to ask a question, share your thoughts and impressions, or leave feedback, we'd be happy to see you on our Discord server.
We can’t wait for you to jump in and try everything for yourselves.
See you back in HELLMART 🫀
Hi everyone!
It’s been a long journey since the release of HELLMART, and we want to start by saying thank you. Your feedback, reviews, and messages have meant a lot to us. We’ve been carefully reading everything, and it genuinely helped us understand how to make the game better and what players actually want. Thank you so much for being part of this process 🫀
Today we’re excited to finally share a major update for HELLMART.
EXTENDED SHIFT MODE
A new expanded mode that turns the game into a more classic store simulator: two difficulty levels, longer progression, new products purchasing system, new unique day and night visitors, and a full run rating/stat system. Extended Shift mode unlocks after completing the Story Mode with any ending.
NEW SYSTEMS & MECHANICS
Product purchasing
New section in the computer that lets you buy and manage your stock across multiple in-game days. Available only in Extended Shift mode.
[img src="{STEAM_CLAN_IMAGE}/45674744/346593b880aa28121605c08d211f1651b737212d.png"]
Store decoration
New section in the computer that lets you decorate the shop using cash. All decorations stay available across all modes.
Stamina
No more infinite running or endless axe swinging. Keep an eye on your stamina bar at the top of the screen.
Cash register deposit
If you’re about to miss the daily quota, you can add money from your own pocket.
Generator support
If the generator runs out of fuel and you’re broke, expect a call from your boss… with a small penalty.
NEW CONTENT
New shop upgrades
Several new upgrades, including one that lets you carry multiple boxes from the storage at once.
[img src="{STEAM_CLAN_IMAGE}/45674744/d533e99fe631dc88145e834d4c9b6914c9f7120b.png"]
New consumable
Beartrap — Helps defend the store from the monster’s hands. Can be purchased via SUPPLY.exe or obtained through certain customer interactions.
[img src="{STEAM_CLAN_IMAGE}/45674744/0f1a025fd82587b69e0699ee305aa62ba818089f.png"]
New unique customers
Meet new strange customers with their own stories and rewards. [img src="{STEAM_CLAN_IMAGE}/45674744/e3c3733d7e9fa482287381560829198e3e6ed6ba.png"]
New products
More goods are now available for purchase and sale in Extended Shift mode.
New achievements
New achievements exclusive to Extended Shift mode.
OTHER
Fixes and optimization
Various bug fixes, balance tweaks, localization improvements, and optimization changes.
New language: Vietnamese
If you'd like to ask a question, share your thoughts and impressions, or leave feedback, we'd be happy to see you on our Discord server.
We can’t wait for you to jump in and try everything for yourselves.
See you back in HELLMART 🫀
Hey everyone!
We’ve got a small update for you:
You asked for an FPS lock - and it’s now in the game!
[img src="{STEAM_CLAN_IMAGE}/45674744/ad118b3d64f0139702b89d5535cbf1f446526a66.png"]
We’re also planning to add more settings that you requested:
- V-Sync
- Option to disable Motion Blur
- Option to disable Screen Shake
- Mouse X/Y Inversion
- Brightness setting
More updates coming soon!
Hi everyone!
We are here today with the optimization pack.
Fixes:
Fixed a bug with the bus: it now drives away when you approach the phone, which prevents leaving the map boundaries and breaking the bus.
Fixed glowing shop hearts on Medium and High graphics settings.
Improved performance during endings, there should be fewer FPS drops.
Improved performance in the prologue during the bus ride in the tunnel, FPS drops should be reduced, though the effect may still remain on low-end systems.
FPS is now locked globally to reduce stuttering and drops. In the future, we plan to add an option to manually set the FPS cap in the settings.
Thank you for your support! The best is yet to come 🚀
Hi everyone!
Today we’re rolling out a small patch with a few fixes:
- Fixed asphalt and snow shaders
- Fixed the bloody window being too bright at night
- Added highlight to the axe on Night 3 so it can be spotted without a flashlight
- Fixed the tall man holding the bag incorrectly - now looks as intended
- Disabled the flashlight at the end of the bad ending
The best is yet to come!
Hey everyone!
We’ve rolled out a new update with a bunch of fixes and improvements:
Boards no longer disappear from the inventory after death.
Starting a new game no longer fills shelves with products from old save files
(if you still have issues with full shelves, don’t forget about empty boxes in the storage — you can always use them).The store no longer stops burning after getting on the bus in the mid ending.
The “Tall Man”’s hands no longer disappear in endings when getting too close to him.
Fixed an issue where the normal customer flow could break (customers giving money before items) after a unique customer left.
Renamed the “Judgement” achievement to “Judgment”.
Fixed camera shaking when hitting the monster’s hands and heart with an axe on Night 7.
Fixed a bug where door boards would stack into a single spot after death, making it look like only one board remained on the door after death or checkpoint reload.
Fixed an issue where door upgrades didn’t always affect how fast the monster’s hand breaks boards - now the higher the door upgrade, the longer it takes for the hand to break boards and open the door.
Fixed the morning checkpoint: if you ended up outside the store in the morning and couldn’t enter, you’ll now load inside the store.
Fixed a bug where people eaten by the monster at night inside the store could appear during the day or the next night.
Fixed an issue where all store doors would open after loading the game.
Broken boards no longer block door exits - they now disappear after a couple of seconds.
Improved box physics and behavior when returning them to shelves in the storage area.
Fixed a bug where money could sometimes go negative.
Removed joke item icons from the consumables screen to avoid confusion about cut content.
Fixed NPCs colliding with each other (again).
Fixed the monster’s heart glowing when it is destroyed.
Updated main menu music.
Fixed an art bug with bloody windows at night.
Fixed the anomalous customer holding products in their hands instead of placing them in a basket.
Fixed a bug allowing customers to be checked out before receiving money for change.
Fixed level 3 locks automatically opening during the day instead of the morning.
Added the ability to check the pager behind the cash register.
Fixed a bug where cleaning anomalous bloody windows at night rewarded money as if it was daytime dirt cleaning.
Fixed an issue where dirt could spawn in the store while the game was paused.
Fixed bugs with the monster’s hands that allowed them to break two boards at once or break invisible boards.
There will be more bug fixes in the future, an optimization patch is in development, and we are already working on new content.
Thank you for your support! The best is yet to come 🚀
[img src="{STEAM_CLAN_IMAGE}/45674744/4c2ceda14960ac29c1becaf51b99c693a326005d.png"]
Hi everyone!
We’ve fixed several hot bugs that you reported:
Fixed freezes during checkpoints, they should no longer occur.
Fixed an issue where two customers could sometimes collide with each other and get stuck for a while. Now this either doesn’t happen at all, or resolves itself automatically after a couple of seconds.
Fixed a soft lock where, after waking up in the morning, all doors could be locked from the outside. Unfortunately, this fix may not help players who have already encountered this issue. In that case, please try the following options:
Reload the checkpoint. If that doesn't work, try reinstalling the game.
Start a new game - the issue should not occur again.
If reloading the checkpoint doesn’t help and you don’t want to start a new game, join our Discord (#instructions channel) and check the pinned thread with a solution that involves editing save files.
Updated the description of the Workaholic achievement to make it clearer how to obtain it.
Fixed an issue where the flashlight would turn on backwards while sitting in the bus.
Thank you for your support. Please keep sending us your feedback and bug reports. The best is yet to come🚀
[img src="{STEAM_CLAN_IMAGE}/45674744/84c1639579ae1331838995eaf5408ab7c712a32a.png"]
Hi everyone!
We’ve been closely reading your feedback since launch. Some of you mentioned that Hellmart can feel short after the first playthrough, and we’d like to clarify this point.
The game is designed for more than just a single playthrough. We’ve added a display showing the number of unlocked endings. Now you can always see how many endings you’ve already discovered and how many are still left to find in future playthroughs as you explore all possible story paths.
[img src="{STEAM_CLAN_IMAGE}/45674744/23b0ccc0901b47f7a9fa5c37589eee69330b6e9c.jpg"]
We’ve also made some small changes:
Morality balance & localization fixes:
Adjusted the morality system balance to make "a bad" ending easier to obtain.
Fixed an issue with the display of Chinese characters.
Corrected localization errors.
Updated the descriptions of some achievements.
Sound:
Added a new SFX for handing out cigarettes at the register.
Adjusted the volume and fade of the register bell.
Slightly lowered the volume of music themes for unique customers.
Art:
Fixed visual bugs.
Thank you for your feedback. We’re continuing to work on the game. The best is yet to come.
🛒 HELLMART IS OUT NOW! Your shift begins.
The doors are open, and the scanner is ready. The project we built together has officially launched. Hellmart is now available on Steam!
________________
🌀 What awaits you on your shift:
We’ve worked hard to make this simulator feel alive and unpredictable. Key features of the game:
• High Replayability: Procedural events and anomalies are shuffled in a different order - you never know exactly what your next shift will throw at you.
• Non-Linearity: The game features multiple endings that depend directly on your attentiveness at the register and the decisions you make.
• Atmosphere: We’ve done everything to make you feel the true tension of a late-night grocery store.
________________
🎁 Launch Bundles
For those looking to complete their collection or save on their purchase, we have special bundles available:
• Hellmart + Supermarket Simulator.
• Hellmart + Contraband Police
• Hellmart + CloverPit
• Hellmart + Misery
________________
🎥 Thank you for being with us
This journey would not have been possible without your support. We started with a demo that ranked in the Top 50 of the Steam Next Fest and gathered over 150,000 wishlists. You’ve been with us every step of the way.
A special thank you to the IGN team, they’ve supported us from the beginning, featuring every one of our trailers.
Deepest gratitude to CoryxKenshin, CaseOh, Jacksepticeye, JuegaGerman, Jazzghost, Kubz Scouts, Rraenee, 8-BitRyan, FuzionZGamer, Insym, and many, many others for supporting the demo. Your attention confirmed that we were on the right track.
________________
❤️ From the Founders
We’ll be closely following the discussions on Steam and Discord. Your feedback is the most important thing we can receive today. If you enjoy the game, please leave a review. It’s a huge help for our team on launch day.
Thank you for your trust. Good luck on your shift... try to make it until closing.
Solvita Zacha, CEO at Gaze in Games
Alex Styagailo, Game Director
Current Release
21815615
Uploaded Apr 05, 2026
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System Requirements
How to Install
Hellmart.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
4.3 GB
21815615
B4AB69D5
7a5560c695c86cc8712d91747c471538397409aa7e4e75b1454c2305114cab37
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View AllDownload HELLMART for PC with a direct link or via torrent. Get the full version of HELLMART for free. HELLMART is a Adventure released by GAZE IN GAMES.