About the Game
The game
This game is about making money, to buy things that will make more money, so that you can buy more expensive things that will make you even more money.Or, in more beautiful words:
Expand your gears across a map with hidden surprises, giving a twist to the clicker idler genre.
Mechanics of the game:
The game has very basic mechanics, but here they are:- Click on the golden gear to make money.
- Spend money in Gears that will increase the money you produce
- Spend money in upgrades that will also increase your money production
- Ascension, you will reach a point where progress is very, very slow, you can then ascend and unlock permanent boosts to your production
- Surprise
- No spoilers for you
Yep, short list, hope you get it, a simple clicker idler game with lots of hours and achievements to waste and unlock respectively.
Enjoy!
Screenshots
10 images
Version Information
Steam Patch Notes
Official update history
Here is the patch that was teased on the latest patch notes, here is what's new:
Added Steam Rich presence
Added smooth transitions in game menus
Fixed some issues with certain characters when creating and uploading Blueprints to the workshop
That's it for now, let me know if you find any issues or if you have any suggestions for the game!
Hello there, today's patch addresses the following issues:
fixed an error that would cause progress to be lost (thanks to Yarik for reporting and helping me out fixing this issue)
Increased the character compatibility to display names in leaderboards and blueprints
Fixed the stuck effect on momma gears to be propagated and persist even after deleting them
That's it for now, another update will come in the next weeks adding Rich Presence and polishing some menus
Here are the changes:
- Added blueprint sorting (you can move blueprints up and down in the buildings menu)
- Added scientific notation (in the UI tab of the settings menu)
- Improved UI text in the game to not be pixelated in big resolutions
- Changed Russian and Korean fonts (to fix some pixelation issues)
Let me know what you think of the update, and if there are other QoL features you would like to see in the game.
That's all for now, enjoy!
Thanks Liano for the help!
Today's patch fixes/adds the following:
- WIN 32 compatibility launch option (if you get the WIN 32 crash, use this to prevent it, no need to go into the beta branch)
- Momma Gears/s and Momma Gear essence/s display (this should now behave properly)
- Achievements localization
- Removed 1M clicks and 100 ascensions achievements
- Improved volume controls
- Completed/Unlocked chests will no longer apply load
- Skins preview in the skin menu are now scaled so they do not hide any elements
- Lubing gear skins now behave as intended
- Blueprints with a "/" character in their name are no longer possible as that would cause some issues
- Leaderboards will now load faster
- Leaderboards will now use the default font if possible
That is everything for now, enjoy!
- Fixed an issue where cancelling interconnected gears placing would result in extra money
- Fixed money misbehaviours in very very big amounts
- Improved German translation of the game - Thanks Askaran
Added more money before showing GODZI
- Sesquadragi : Sesquadragintillion
- Septemquadragi : Septemquadragintillion
- Octoquadragi : Octoquadragintillion
- Novemquadragi : Novemquadragintillion
- Quinquagi : Quinquagintillion
- Unquinquagi : Unquinquagintillion
- Duoquinquagi : Duoquinquagintillion
- Tresquinquagi : Tresquinquagintillion
- Quattuorquinquagi : Quattuorquinquagintillion
- Quinquaquinquagi : Quinququinquagintillion
- Sesquinquagi : Sesquinquagintillion
- Septemquinquagi : Septemquinquagintillion
- Octoquinquagi : Octoquinquagintillion
- Novemquinquagi : Novemquinquagintillion
- Sexagi : Sexagintillion
- Unsexagi : Unsexagintillion
- Duosexagi : Duosexagintillion
- Tresexagi : Tresexagintillion
- Quattuorsexagi : Quattuorsexagintillion
- Quinquesexagi : Quinquesexagintillion
- Sesexagi : Sesexagintillion
- Septemsexagi : Septemsexagintillion
- Octosexagi : Octosexagintillion
- Novemsexagi : Novemsexagintillion
- Septuagi : Septuagintillion
- Unseptuagi : Unseptuagintillion
- Duoseptuagi : Duoseptuagintillion
- Treseptuagi : Treseptuagintillion
- Quattuorseptuagi : Quattuorseptuagintillion
- Quinquesptuagi : Quinquseptuagintillion
- Seseptuagi : Seseptuagintillion
- Septemseptuagi : Septemseptuagintillion
- Octoseptuagi : Octoseptuagintillion
- Novemseptuagi : Novemseptuagintillion
- Octogi : Octogintillion
- Unoctogi : Unoctogintillion
- Duooctogi : Duooctogintillion
- Treoctogi : Treoctogintillion
- Quattuoroctogi : Quattuoroctogintillion
- Quinqueoctogi : Quinqueoctogintillion
- Seoctogi : Seoctogintillion
- Septemoctogi : Septemoctogintillion
- Octooctogi : Octooctogintillion
- Novemoctogi : Novemoctogintillion
- Nonagi : Nonagintillion
- Unnonagi : Unnonagintillion
- Duononagi : Duononagintillion
- Trennonagi : Trennonagintillion
- Quattuornonagi : Quattuornonagintillion
- Quinquenonagi : Quinquenonagintillion
- Senonagi : Senonagintillion
- Septemnonagi : Septemnonagintillion
- Octononagi : Octononagintillion
- Novemnonagi : Novemnonagintillion
- Centi : Centillion
- Uncenti : Uncentillion
Thank you guys for reporting all the issues you find!
- Added "Momma Gears/S" indicator
- Added "Momma Gear Essence/S" Indicator
- Updated how momma gears are displayed in the buildings menu by adding the "Available" and "Placed" strings
- Fixed misleading descriptions in Teleport requirements
- Fixed a case where some blueprints couldn't be placed (Thanks MaxDuderino for reporting)
- Fixed structures increasing the cooldown after reaching max 90% load and price discounts
- Fixed upgrades not showing the correct previous price when a discount is going on
That is all for now, I am always reading your reports and ideas, thanks for the help guys!
- Empty blueprints issue fixed (thanks to DemonGamingLP for the help)
- Blueprints prices being wrong on some blueprints fixed
- Added a setting to show/hide lubing oil on the gears under the "Performance" tab
- Changed key achievements to fit with the gear tree order
That's all for now, expect another update for this week with more fixes and some QoL
- All reported crashes should be fixed
- Refunding Interconnected gears will no longer give 2X their money
- Placing blueprints will now always apply it's corresponding load (thanks RJRunner and xDeadcain for reporting)
- Fixed the teleport gears price bug
- You can now go back in the buildings menu with by pressing left click
Tomorrow will come an update that will add some more features (indications for blueprint deletes and some more)
That's all for now!
I will update the game frequently during this days as new bugs appear, so if you encounter an issue, please report it here:
https://steamcommunity.com/app/2285820/discussions/0/3819662889082114202/
Thanks in advance!
Changes:
- Corrected some misspellings
- Added average production per second in the lubing gears description
- Added an option to swap from "ascension points per second" to "time until next turn" and "turns per second" in the bottom left ascension progress bar
- Fixed visual bug with discount buff
- Fixed error with money per second generated from structures not being updated when purchasing and update but only when placing new gears
- Fixed an issue where you would receive less money than what you should when turns per second were very high and you were connected to a structure (Thanks BigFoot)
Thanks Scullsglory for reporting most of the issues and making great suggestions!
Current Release
3112024
Uploaded Oct 03, 2024
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System Requirements
How to Install
Idling Gears.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
110 MB
3112024
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