About the Game
Master fluid 8-directional whip combat with a variety of sub-weapons and tools, inspired by classics like Super Castlevania IV
Explore a rich, interconnected world brimming with secrets, hidden paths, and ancient mysteries waiting to be uncovered
Experience tight, responsive platforming that blends the precision of Celeste with Hollow Knight’s rich sense of exploration
Play as a brave little mushroom on an epic yet whimsical journey through a world of fungi, magic, and forgotten kingdoms
Immerse yourself in beautiful handcrafted pixel art, a fresh experience that evokes that nostalgia you are craving for
Not a dark Metroidvania!
A colorful, heartfelt adventure full of charm, discovery, and mushroom magic!
Play as Greencap, a brave little hero on a quest to fulfill his destiny and protect the Mushkind from a mysterious and dangerous foe known as the Spirit Beast. Along the way, you’ll encounter the mischievous rival crew known as the Fung Gang, who claim they’re after the same goal... sort of.
A sense of adventure!
Explore lively towns and cozy settlements, uncover hidden secrets within ancient ruins, and collect powerful upgrades that reward your curiosity. There’s plenty of challenge along the way, but don’t worry!
This isn't a punishing experience, it's meant to be a fun challenge and an uplifting journey through a world that encourages exploration and wonder.
And for the platforming enthusiasts?
Want to put your platforming to the test? A side quest unlocks 40 optional parkour gauntlets hidden behind special portals scattered around the world! They’re tough, rewarding, and totally skippable, perfect for players who love a good challenge.
Screenshots
8 images
Version Information
Steam Patch Notes
Official update history
- Fixed a visual bug with waterfalls in a room in Coral Grotto
- Fixed the Wisp enemy missing in the Bestiary
- Fixed a bug with controller prompts overwriting keyboard prompts in the equipment slots in the UI
- Fixed the Cog of Arcania not working with Seed of Restoration and Green Vial
- Fixed a bug with Controller wiping the bestiary clean (visually only)
- Spanish Localization added
- New option for Steam/Playstation/Xbox/Nintendo buttom prompts
- New option for swapping confirm/cancel buttons
- The Astral Gate quest will now start the moment you talk to Baba Myca
- Fixed music/autopins settings not saving from the in-game settings
- Fixed some spelling errors
- Reduced the amount of Broken/Non Raised Shrines
- Fixed the Mysterious Trinket quest messing up if you actually buy the Azure Dust for 999.999
- Fixed some missing collisions
- Fixed some bosses hovering if defeated mid-air
- Fixed a bug with the map pin menu
- Fixed a bug where you could heal while swimming
- Lord Hopsalot smash barriers will self-destroy after a while
- Glimmermaws whole body will be attackable
- Slightly increased the i-frames you get from Fung-Fu kicking enemies
- Increased Glimmermaws HP to compensate because you can hit it for multiple hits now
- Removed a feature where it prevents you from dashing if you are overlapping an obstacle/enemy (to make the game feel better)
- Fixed a crash that happens when you stay AFK in the level up screen
- Some small general optimizations
- Made it so the minigame score updates in real-time
- Fixed whips missing relic interactions (Sorcerers Whip + Black Rose for example)
- Fixed the Gauntlet Room in Fungalia locking you out if you enter from the right side
- Fixed a bug with YoYo not benefiting from Trinket of Swiftness
- Fixed a bug where if you teleported from Putch before you pick up the Mindshroom, you might lose it
- Fixed the room percentage counter forgetting to count a room block (so you could get 100% with missing one room block)
- Fixed the HP/Armor/MP not visually updating after getting Mycas Blessing
- Fixed the Cursed Whip not having a 'hooked' to things graphic
- You can also destroy the water bombs with any equipment/weapon
- Fixed some missing collisions in odd places
- Fixed being able to clip through walls if on a bubble
- Fixed a gas graphic
- Fixed and added missing 'Weird Barrier' automarkers
- Added missing 'Locked Gate' automarker
- Remade the Savemenu and added a way to change/lower the difficulty of your save
- Made it so the Fatekeeper boss continue one from the last reached phase (you don't have to re-fight all 3 phases over again after dying)
- Fixed the Assist Mode setting dissapearing
- Made is so you can't teleport out of the tutorial or mycelium shrines, also changes the notice to [Cannot change equipment]
- Fixed Tinkercaps dialogue bug if you return without both required items
- Fixed some missing colliders in a room in Fungalia
- Fixed so Moldy Mirror won't do damage if you are at 0 HP, to prevent a really rare bug
- Fixed an odd transition bug in one room
- Fixed the magic chain and companions doing damage while the game in dialogue
- Fixed a bug with the Bronze Chain dissapearing from your inventory too early in the quest (Just go to the shop and it'll automatically be in your inventory again)
- The Spin Jump should be instant now and feel more responsive
- Made it so you have to stand still to interact with NPCs/Doors/Gates to prevent accidental input (Hopefully this does not break something)
- Fixed the weird transition putting you into spikes in Forgotten Sanctum
- Fixed a missing collision in one place
- Fixed the jittery chat windows in the beginning of the game
- Tweaked the astral gate hitboxes (this also fixes the Astral Gate where you could get stuck by accessing the binoculars)
- Fixed the Berserkers Idol triggering everytime you press B in a menu (if you have it set on B)
- Added binoculars to some new rooms
- Tweaked the Squid Meduse head enemy's sinewave arc
- Added a glimmer animation to Trametheus Finger's once the ability is activated
1.0.2 changelog
- Added an (Item Type) description to shops
- Lowered the cost of a lot of shrines
- Upped the general worth of a lot of early to mid coins by 1-2 points per coin
- Fixed missing collisions in one room
- Fixed (Peridot Forest III) Map not revealing the room correctly
- Fixed an automarker being marked by wrong triggers and not dissapearing after repairing the bridge (The bridge outside Woodby)
- Fixed a bug where the automarker could be placed wrongly if you dropped down from the bridge (The brigde outside Woodby)
- Fixed a bug where teleporting when climbing would lock you out of your double jump
- Fixed a possible softlock with locked gates if you pressed UP as it was opening
- Fixed Cogg being wrongly programmed to when he drops armor (He will drop when you are below half your max Armor, unless you have the companion relic which he'll be able to heal your full HP)
- Fixed a bug where picking up an item and dying can cause a softlock (I think I fixed it)
- Locked the player to the binoculars when you are using them, and gave them a lil animation
- Fix for up/down keys on keyboard interfering with binds since last update
Thanks for buying my game and reporting bugs! Expect more and bigger improvements to the game in future updates, I appreciate your feedback! Right now I'm focusing on just fixing annoying bugs!
v 1.0.1
- Fixed a possible softlock at the beginning of the game
- Added support for more windowed size options
- Fixed the camera making the player sprite look jittery when moving
- Hardcoded the 'Enter' button on keyboard as a confirm button, so even if you unbind jump you can still navigate menus
- Fixed the spikes doing damage in the Astral Trial
- Fixed some missing colliders in rooms
- Fixed a bug where armor drops could cause fps drops
- Fixed Idol of Life showing the wrong healing number
- Fixed the reservoirs edge not scaling properly as it should
+ some possible optimizations to make the game run better on Steam Deck, let me know if it worked!
Current Release
Build 23061272
Uploaded Jul 26, 2026
System Requirements
How to Install
Lone Fungus Melody of Spores.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
274 MB
23061272
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View AllDownload Lone Fungus: Melody of Spores for PC with a direct link or via torrent. Get the full version of Lone Fungus: Melody of Spores for free. Lone Fungus: Melody of Spores is a Action released by BASTI GAMES.