About the Game
THE SUN IS THE ENEMY
Manipulate shadows to explore a world built entirely against you. Use Solea's power to move the sun and stay in the darkness.
YOUR CHOICES MATTER
Spare villagers, help them, or devour them. The choice is yours, but the world notices in small ways: how NPCs react, what Solea says, and who Vampy is becoming.
SHORT, WEIRD, AND HAND-DRAWN
Lovingly created in a goofy MS Paint aesthetic, Vampy's Big Day is a small, colorful adventure about an unlikely friendship and a prophecy they may not fully understand.
Vampy is cast out of vampire society for being too small. In the Vampire Court, weakness is unacceptable.
Then Solea finds him. A sun fairy with no business befriending a vampire, Solea believes Vampy might be the Ashborn: a figure of prophecy destined to either end sunlight forever or be the means of its salvation. She chooses to believe that Vampy can become good.
Together, they sneak through sunlit villages full of goofy villagers, dark mysterious forests and caves, and ultimately return to the Vampire Court where Vampy must confront his destiny. Along the way, Vampy must decide whether to give in to his vampiric instincts or to lend a helping hand to the characters they find along the way.
Screenshots
11 imagesVersion Information
Steam Patch Notes
Official update history
Changes
- Instinct Stealth Attack tutorial is much more forgiving now (v1.0.4 attempted to improve it, but actually made it harder)
- Uncollected potatoes are now collected automatically when you leave a level
Bug Fixes
- Fixed issue where NPC walking sound effects would play while game was paused
- Fixed issue where the hidden cheese would respawn every time you re-entered the level
- Fixed issue where Solea would appear in the wrong place on the Spy level when returning to a previous section of the game
- Fixed issue where vitality could be a tiny sliver and not show up at all
- Fixed issue where the first puzzle with sound Hushrooms on level 3 had a gap around the door
Thanks all!
For this patch I focused mostly on fixing reported softlocks along with a couple other changes:
Bug Fixes
- Fixed issue where Solea would be missing during final boss fight
- Fixed issue where re-entering the area with “the pumpkin man” after biting multiple times would freeze the player, softlocking them
- Fixed issue where standing behind Barnaby’s pumpkin while it was in the hole would deal sun damage even in shadow
- Fixed issue where you could bite the Instinct repeatedly, resulting in not being awarded the Stealth Attack
- Fixed issue where the Spy wouldn’t spot you if you entered his vision cone immediately after Solea’s dialogue
- Fixed issue where slipping past the Spy at a specific moment and re-entering the level could result in a softlock
Changes
- Crates now reset to their original position when a level is re-entered UNLESS they are covering a button
- Made the Instinct’s collision box slightly larger
Announcement…
- Vampy plushie is now available to pre-order for a limited time! If you’re interested, there’s a link on the main menu
Thank you for all your feedback thus far. I will be looking into making it more obvious when a level is about to end to give you more time to find all the secrets, as well as fixing more bugs! Just wanted to get this one out quick since it fixes some more serious issues.
Thanks all!
Wanted to quickly push out a fix for a softlock issue on level 6 on the area with Glurk.
- If you were to leave and re-enter the level with Glurk, the 2nd crate (needed to push the button down) would disappear. This is now resolved, and if you are on a softlocked save file, you can leave the level and re-enter it. The crate should now be there.
Thanks for your patience as I get these bugs fixed! Happy to chat more on the Discord: https://discord.gg/K6cU2Wk8U
Hey everyone! Thanks so much for trying out the Vampy's Big Day demo so far!
Took a little break yesterday on my birthday but got some bugs fixed this morning for the first patch of the demo.
Thanks to everyone who filled out bug reports! Working hard to get everything resolved. Here's what changed in this patch:
(Warning: spoilers ahead)
Additions:
Added new settings slider for sun movement sensitivity! Just testing it out since people have different preferences on how fast the sun should move. Let me know what you think.
Bug Fixes
Fixed bug in Heliora boss fight dialogue preventing people from progressing
fixed bug where holding shift while pushing/pulling crates would mask the sound. Crates now make noise consistently, alerting nearby villagers
Other Changes:
tweaked the speed of sun shield regeneration speed to be slower
tweaked volume sliders in settings to not drop the volume so aggressively
new sound effect for damage to vampy
made it MUCH more obvious which button to press to progress dialogue at the start of the tutorial since most people missed it.
Thanks for your patience as I keep making improvements! It's just a one man army over here but I'm super grateful for your support :)
Current Release
Build 26414588
Uploaded Nov 11, 2026
System Requirements
How to Install
x64\Vampy's Big Day.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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