Mall Rivals
by Creedon Games · 23 Mar, 2026
205 downloads
About the Game
Build your own shop, hire employees, and compete with up to 8 players in a chaotic mall where success comes from smart business decisions or cunning sabotage.

Pick the store that fits you best, decorate it however you want, fill your shelves and stock up your shop, your rules.

Up to 8 players in the same mall fighting for the same customers. Undercut prices, steal strategies, or take a shadier route sabotage is always an option.

Head to the board room, propose new policies, and vote with other players. Smart proposals can give you the edge or mess things up for everyone else.

Broke the rules and got caught? Your face goes on ShameTV for everyone to see. Risk it or play it safe your call.

Hire employees who will support you on your rise!
Screenshots
8 imagesVersion Information
Steam Patch Notes
Official update history
Fixes
Stores Selling a store, or losing it for unpaid rent, no longer breaks the game when another player is inside it. That player is now moved out to the entrance, drops
what they carry, and any open menu closes.
Stores Resetting another player's stores from the tablet now clears all of them. Before, it could stop partway and leave some stores half emptied.
Pets Knocking out a pet no longer breaks the game. The pet now lies down instead of walking around while it is knocked out.
Multiplayer Leaving a game no longer causes errors while the game shuts down, whether you had a store open on your tablet or the mall cops were after you.
Saves A save file can no longer be left half written or missing if the game is stopped while it saves. The last good copy is kept as a backup, and temporary files left
behind by a crash are cleaned up.
Saves Deleting a save now also deletes its backup copy, so a deleted save cannot come back and no longer takes up disk space.
Thanks for all the reports. Keep them coming in the discussions or on Discord, they are what these patches are built from.
Mall Rivals Team
Today's patch is a multiplayer clean-up pass. Most of it hits the moments where you join someone else's mall and things quietly stopped working for you and not for the host.
Fixes
Invisible employees - This one is still hurting some players so we are sorry about that, it's really a rare case and rejoining solves the problem but we've applied some other precautiions.
Dead controls on screens - if the store monitor, day kiosk or board TV fails to open, you are no longer stuck with a screen you cannot leave. Press Escape to close it and keep playing.
Store monitor video - videos no longer skip every few seconds or sit on "Video unavailable" until you rejoin. A failed video now retries, then falls back to Mall TV on its own.
Talk menu closing itself - talking to people in someone else's mall no longer opens the dialogue and then closes it a moment later.
Changes
You now get told why you were jailed - a message names the offence when a mall cop takes you in, including the repeat offender case that skips the arrest dialogue entirely. Pickpocketing and breaking into a store now have their own names instead of a generic one.
\ When hosting a game fails, you now get a clear message instead of a spinner that never stops. \ Players who joined the host's game no longer get a stuck hotbar after a vendor puts an item straight into their hands.
Mall Rivals Team
This is our release candidate build. Everything below came from your reports.
\ Things you buy from a wholesaler or vendor now stack in a neat pile on the floor, instead of spreading around or landing inside walls, benches and other boxes.
\ The wholesaler screen now works like your tablet: each product shows its box price, buttons change how many boxes you want, and a Clear Cart button empties the order.
\ You can no longer change your wholesaler order while a purchase is going through.
\ A box you are placing now shows at its normal size. Before, a box you had just picked up could look too small or too big while you placed it.
\ You can no longer put a box down inside another box, a shelf or a counter. The game puts it in a free spot nearby, or tells you when there is no room.
\ When you are knocked down, moving the mouse now turns only your head, not your whole body. Other players see it the same way.
\ The rotate hint while placing furniture now shows Q, R and the mouse wheel, instead of only Q
\ The mouse wheel now turns furniture one step per notch while placing, instead of turning too far
\ Boxes and items now appear straight in the hands of players and staff. Before, other players saw them fly in from far away.
\ At the register, one click now scans one item. Before, you sometimes had to click an item more than once.
\ Hints for placing and using what you carry now show E and the left mouse button, instead of only E
\ Rack shelves holding small boxes no longer say the rack is full while positions are still free, and the boxes on them now sit in their real positions for everyone.
\ When you buy from a wholesaler, boxes that do not fit in your hotbar now go into your shopping cart if it is close by.
\ Customers and staff now walk around you instead of walking into you.
\ Putting a box on a rack shelf now tops up boxes of the same product already there. A full shelf still takes the box if the items fit into the boxes on it.
Thank you for hammering on this build and reporting everything you found. You made the release candidate flawless.
Mall Rivals Team
Store signs no longer appear detached and floating far from the store after loading a save
Hello Rivals!
Quick hotfix while the coffee is still warm.
\ Loading a save mid-day no longer leaves the mall empty of customers for the rest of the day
\ Cashiers and stockers are no longer sometimes invisible to other players in multiplayer
\ Tablet stock counts now display the correct numbers for clients in multiplayer
\ New stores no longer flood with customers all at once \ Joining a game in progress no longer triggers a fake "Mall upgraded!" notification
\ Mall cops now reliably detect and pursue violations near floor boundaries (escalators, stairs)
\ Fines and bribes no longer reduce mall tier progress
Thanks for sticking with us, your feedback and bug reports are what makes this game better every update. Found a bug? Let us know on our Discord
Hello Rivals!
Quick hotfix while the coffee is still warm. Here's what we fixed:
\ Customers no longer get stuck at the register after exact cash payments
\ Candy store pricing now scales correctly at tiers 3, 4, and 5
\ Mall tier progress now shows the correct target and scales properly for your team count
\ You can no longer enter stores with a baseball bat or spray can, guards will block you
\ Player names are now hidden when viewing the boardroom TV
\ You can now open the tablet while sitting on a bench
Hello Rivals!
Hey everyone, we're aware of the current issues and we see your Discord messages and tickets. Instead of slapping band-aid fixes we're working on proper permanent solutions, which takes a bit more time. Thanks for your patience.
\[WORKING-ON] Stations are not working properly right now reworking the algorithm and tier balancing, fix coming asap
\[WORKING-ON] Working on customers entering the mall from floors 2-3
\[WORKING-ON] The shelf crashing the game in the beauty store has been temporarily removed
\ Cash registers reverted back to their previous state
\ Tech store drone product fixed
Lobby settings to enable/disable mall cops and configure their behavior
Lobby setting to adjust starting money
Vending machine market prices now match what customers actually pay
Here's what's new in today's first hotfix:
- Fixed customers not visiting vending machines after finishing their shopping
- Fixed vending machines incorrectly showing "0 in stock" in the product order tablet
- Fixed emergency unstuck not always teleporting to the mall entrance
- Fixed board meeting license discounts only being visible to the host player
- Players who get stuck outside the walkable area are now automatically rescued after 10 seconds.
- Increased player collision buffer to prevent getting stuck on walls
Thanks for playing and reporting these issues. Keep the feedback coming!
New Features
Customers spread out along storefronts when evaluating instead of crowding one spot
UI Improvements
Cash register now highlights scannable items with clean outlines
Shopping cart now shows discounted prices when discounts are active
Bug Fixes
Cash register belt and payment displays should sync better in multiplayer (rewrote half the system, fingers crossed!)
Singleplayer no longer fails to start due to port conflicts
Box picking, dropping, and rack placement now works reliably in multiplayer
Escalators now reliably push players — no more getting stuck mid-ride
Carried boxes are now dropped when sent to jail
Starter licenses now properly appear on old save files after game updates
Utility room walls no longer have gaps at corners
Store purchase price now correctly matches the category price shown in the UI
Main menu cards now properly reflect their state on load
Performance
Reduced customer network traffic for smoother multiplayer performance
Mall generates faster and renders with fewer draw calls (skylights, columns, jail bars, walls)
Hey everyone, here's today's patch. Thanks for all the bug reports, keep them coming! 🙏
Tuning
Low-skill employees are now noticeably slower at cash register and stocking tasks
UI Improvements
Mouse cursor is no longer trapped in the game window while the pause menu is open
Bug Fixes
Mouse cursor no longer escapes the game window after alt-tabbing back during gameplay
Store names no longer reset to defaults for other players after loading a save
Product prices no longer disappear for other players after loading a save
Teams 5-8 no longer all wear red — each team now has its own distinct color
Team colors in lobby now match the actual clothing colors in gameplay
Stockers no longer restock display spots after clearing their product label
Non-beauty stores can now order additional cash registers from the furniture catalog
Team name changes now properly show on screens
Customer count on the day kiosk now updates as shoppers come and go
Reassigned sprint key now works correctly after rebinding in settings
Employees no longer freeze up when a rack is removed while they're restocking it
Wrong change can now be taken back by clicking the money on the counter
Players no longer get stuck on mall floor edges, but still can :D hopefully this fixed it
...and many more unlisted fixes and improvements
We recommend starting a new save for the smoothest experience, but existing saves should generally work fine.
Current Release
Build 25187399
Uploaded Sep 09, 2026
System Requirements
How to Install
MallRivals.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Mall Rivals for PC with a direct link or via torrent. Get the full version of Mall Rivals for free. Mall Rivals is a Simulation released by Creedon Games.