About the Game
Please note: The current English version is based on machine translation due to the large volume of text. We are committed to progressively replacing it with professionally refined translations in future updates.
Start your journey as an unknown rookie in the treacherous Jianghu. Through cunning and courage, carve your name into martial arts history and shape the fate of the martial world.
Immersive Wuxia Adventure
• Over 1 million words of original martial arts story, with 5 distinct endings.
• Explore 15 maps, each with its own unique storyline, and discover the tales of 5 major martial sects.
• Meet and interact with a wide array of characters, each with their own martial heritage, secrets, and hidden motives.
Authentic Martial Arts Combat
• Experience an intense side-scrolling combat system, feel the weight of every punch in intense martial arts battles.
• Master over 10 types of weapons and dozens of martial arts styles, including Qinggong (Lightfoot), Neigong (Internal Arts), and unique techniques.
• Customize your fighting style by combining weapons and martial arts skills with the "Three Talents" system to create hundreds of combat builds.
A Living, Breathing Jianghu
• Open-world gameplay: Sect wars, martial arts tournaments, bounty hunting, escort missions, prison breaks and more
• Life simulation: Raise disciples, start a family, go fishing, and more to experience the full life of a martial artist.
• Random NPCs and emergent events bring your journey to life, creating endless stories and adventures.
Screenshots
33 imagesVersion Information
Steam Patch Notes
Official update history
Official Version 1.0.1.2 Update Details:
【Major Update】:
Full English localization officially released! Translation coverage exceeds 99%.
ps:A new save file is required to experience the content (existing save files may encounter issues)
【Bug Fixes】:
Fixed several errors caused by random number issues.
Fixed an anomaly in reading the tree structure of Workshop dungeon mods.
Addressed some underlying issues in Sandbox mode and optimized the codebase.
Optimized and fixed display issues for certain dynamic interactive object names.
【Feature Optimizations】:
Optimized the compatibility of the minimap functionality across different versions.
Optimized the compatibility when saving mods.
Version 1.0.1.1 Update Notes
【Experience Optimizations】
Optimized teleport point logic on certain maps, affecting cross-map NPC behaviors (e.g., NPC pathing after splitting up in dungeons).
Improved loading logic for map resources, ensuring smoother transitions.
Enhanced overall architecture to boost compilation speed and game performance.
Refined multi-language adaptation with added detailed translations (to be synchronized with global multi-language support later).
【Bug Fixes】
Fixed intermittent issues when selling multiple stacked items simultaneously.
Resolved abnormal NPC positioning under extreme conditions.
Addressed limited weapon variety for random NPCs; adjustments will gradually restore intended levels.
Fine-tuned story illustrations for certain characters to enhance visual impact.
General fixes for minor bugs under edge cases.
【New Features】
Added automatic Meridian Activation when companions breakthrough cultivation realms.
Increased captive character capacity in inventory, allowing players to hold more captives.
【Major Workshop Update】
New Action Nodes with execution timing options enable freer and more precise task system customization. By combining nodes and conditions, players can design mission mechanics mirroring the game's native system.
I. New Action Nodes:
NPC Affinity Adjustment: "Set" or "Increase/Decrease" NPC affinity toward the player.
Relationship Settings: Modify relationships between NPCs and players.
Pop-up Notifications: Deliver native-style task prompts with full text editing.
II. New Branch Node Conditions:
NPC Affinity Check: Trigger subsequent storylines/branches based on NPC affinity.
Relationship Check: Unlock plots using NPC-player relationship criteria.
Trigger Node Status Check: Dynamically guides task flow based on player-designed conditions.
III. New Trigger Node Features:
Default Dialogues & Repeatable Triggers: Assign fixed dialogues when branch conditions are unmet.
IV. New Branch Node Type:
Multi-choice Dialogue: Create options that trigger unique plots/commands per selection.
V. Other Workshop Optimizations
Improved UI adaptability for branch nodes, enhancing readability.
Streamlined node duplication to reduce operational complexity.
Stabilized node port connection logic.
Enhanced stability when loading MOD configurations in the editor.
Fixed default illustration display errors for MOD NPCs under edge cases.
【Experience Optimizations】
- Added 64 new sets of story character portraits. The portrait selection interface now supports long-press for quick switching.
- Added support for leaving the Assassin Organization.
- Messenger Pigeons now display the real-time coordinates of the relevant NPC.
- Added a secondary confirmation dialogue for Martial Arts Sparring with story NPCs.
- The in-game system menu now supports opening the local log directory. This automatically opens when reporting issues.
- Factions now support the relocation of their headquarters. Adjusted the logic for alliance disbandment.
- Optimized the performance of the Faction Member interface to prevent lag when there are many members.
- Added the display of Faction Level to the Faction Relationship list.
- The Faction interface now responds to the ESC key to exit.
- Faction members dispatched for expeditions can no longer take on labor jobs.
【Bug Fixes】
- Fixed an issue preventing combat under the Spanish regional setting.
- Fixed the logic for switching and saving between two sets of key bindings.
- Fixed an issue where Willpower dropped to 0 for story NPCs after being captured.
- Fixed an issue where many random NPCs knew sword, blade, and spear martial arts but not fist techniques, yet had no weapon equipped.
- Fixed an issue where resource gathering always yielded only 1 unit.
- Fixed the patrol route for Capital City Constables.
- Fixed an issue where Faction Prisoners lacked the "Recruit as House Servant" dialogue option.
- Fixed abnormal dialogue for Faction Prisoners after they become house servants.
- Corrected the Light Kung Fu/Internal Kung Fu martial arts and Friendship Lists for Sandbox story NPCs.
- Corrected dialogue content and options for Sandbox story NPCs.
- Fixed an issue where Sandbox story NPCs did not revert to their original portraits after their Mod portraits were deprecated.
- Fixed the issue in the [Eternal Ambition] quest where Song Hongyu was not moved.
- Fixed the incorrect corpse coordinates for Tianxiaren in [Shattered Heavens].
- Modified the quest guidance text for [Unification of Heluo], adding a prompt indicating the need to complete [The Nation's Secret].
- Fixed a typo in [The Trail of the False Hero].
- Fixed an issue where some saves with [Enlightened Resolve · II] guidance could not accept the quest.
- Corrected the coordinates for Tuoba Xiao and Shen Wuxia in Sandbox mode.
- Fixed configuration errors for some martial arts and common moves.
- Fixed an issue where non-Sect NPCs were using Sect martial arts techniques.
Since most of the bugs for the official version have been largely addressed, subsequent updates won't be as frequent as the initial bug-fixing phase right after launch. We will return to the previous schedule of one major update per month or one every two months.
Finally, thank you all for your support.
Wishing everyone have a good Dragon Boat Festival! ^_^
Dear Players,
We want to be fully transparent about the delays in releasing the English version of Path of Kung Fu. The main challenge comes from our early development approach—significant amount of the game’s text were hardcoded into the game systems rather than being set up for easy localization.
What This Means for Development:
1.A massive amount of content must be manually extracted.
2.Each system (quests, UI, items) requires separate refactoring.
3.Localization now involves restructuring parts of the core code.
We're simultaneously working on finalizing game content and optimizing player experience. It`s taking more time than our expect,and we are actively working on it.
A Heartfelt Thank You
We’ve received many kind offers from players willing to help with translation. We’re deeply moved by your passion for Path of Kung Fu! Unfortunately, due to the technical hurdles mentioned above, we can’t yet provide text files for community translation. Once the extraction is complete, we’ll explore ways to involve you in polishing the localization.
Your patience and support mean the world to us. We’ll keep you updated on our progress, and we’re committed to delivering a version that meets your expectations.
With gratitude,
Path of Kung Fu Team
【Experience Optimization】
- Added quantity input support for buying/selling in shops, with one-click max/min quantity adjustment.
- Optimized performance during open-world map exploration.
- Gang members who are teammates can no longer be assassinated or imprisoned.
- Added new entry restrictions for the Martial Arts Tournament.
- Expanded random NPC teleportation path configurations.
- Added configurable purchasable houses in Hangzhou for Sandbox Mode.
- Added treasure chests to the "Taiping Secret Vault" in Luoyang City.
- New entrance and monsters added to the "Taiping Secret Vault" in Luoyang.
- Added new quest: [Thousand Gold, Famous Sword].
- Post-quest guidance for [Poison Doctor Prodigy] changed from [First-Class Elegance] to [Xiaoxiang Noble].
- Added random weapon drops to certain story battles.
- Added new combat groups.
- Adjusted teleportation settings: Teleport function is temporarily disabled during the "Bicheng Water Stronghold" storyline to prevent save corruption.
【Bug Fixes】
- Fixed an issue where rain appeared inside the capital city's tavern.
- Fixed errors caused by overlapping spawn/arrival points for escort carriages in Luoyang and the capital.
- Changed the trigger method for quest [Drunken Shadows of Fine Wine] to location-based activation.
- Corrected a text error in the quest [Purifying Gu Ritual Pool].
- Fixed rare cases where old save files could not access the Five Saints Sect.
- Fixed an issue where unequipping the "Three Talents Tome" would overwrite copies in the inventory.
- Resolved an edge-case bug causing certain deluxe edition firearm skins to not display.
- Fixed occasional display of NPC titles without original names in story scenes.
- Addressed incorrect ownership display after gang mergers.
- Fixed residual members remaining in empty gangs.
- Resolved issues where part-time companions might not appear in shops or could be arrested.
Update Contents:
Divine Sword Finger
Twisted Branches Seeking Plum
The Rhapsody of Detachment
Killing Flow: Sword-Taking Strike
Heavenly Might Army Blade Technique
- [Three Xia Unite] quest submission will no longer consume required items. Adjusted Sanxiao Sword quest compatibility (compatible with both new and old save files)
- Added [Eastern Sea Orphan I] quest guidance after completing [Chef Advisor III]
- Added realm recommendation tips during the second duel with Deng Keli
- Fixed preconditions for triggering [Silenced by Murder] quest
- [Hidden Market Crane] quest will no longer close [Lost Chapter of Scarlet Illusion] quest during progression
◆ Combat ◆
- Fixed abnormal effect of passive skill [Bone Piercer] in Jili Score
- Fixed cooldown reduction issue on Taixu Wuji passive skills [Simplicity Embrace], [Heaven's Path], [Substantial Void]
- Adjusted difficulty of assassins sent by killer organizations from BOSS-level to elite-level
◆ Quality of Life Improvements ◆
- Fixed NPC captive position logic in storylines
- Revised member titles in player-created factions
- Empty and abandoned factions now excluded from faction war support and relationship changes
- Optimized no-fly zone settings for player-built faction bases
- Added forging materials to all blacksmith shops
- Adjusted material quantities sold by vendors
- Unified equipment crafting material requirements based on realm levels
- Adjusted pricing for food products
- Extended time limit for some assassination quests from 30 to 60 days
- Fixed hidden NPC location issue in assassination contracts
- Improved readability of faction war declaration descriptions
- Added new acquisition points for Divine Sword Finger technique
- Updated animation effects for Deluxe Edition spear techniques
- Optimized recruitment dialogue logic for story NPCs (when "Non-Capturable" option is enabled).
- Revised text descriptions for talents [Celestial Wolf's Solitude] and [Prodigy's Brilliance] for clarity.
- Adjusted difficulty of assassin organization pursuit battles, reducing attackers from 3 to 1.
- Improved dungeon challenge experience by removing cooldown restrictions.
- Added Cultivation rewards post-BOSS battle completion.
- Temporarily disabled mandatory missions dispatched by assassin organizations.
- Enhanced open-world event experience, significantly reducing trigger frequency of messenger pigeon events.
- Optimized task configuration tables and sandbox interactive object tables for all languages.
- Added a new interactive well in Luoyang.
【Bug Fixes】
- Fixed resolution detection issue causing black screen/flickering upon initial game launch.
- Fixed animation freeze when using "Phantom Steps" light skill with thrown weapons.
- Fixed keybind settings on world map occasionally failing; numpad keys are temporarily disabled.
- Corrected restricted entry point anomaly at a gang entrance in Xiangyang.
- Fixed incomplete martial arts moves in black market秘籍 purchased at Cheng'an Town (re-purchased items now display correctly).
- Fixed an error in Suidong Pass's Golden Carp Caravan shop.
- Adjusted quest item for mission [Whistling Wind: Chapter II].
- Removed a dialogue option from quest [Floral Moonlit Night].
- Fixed faction resignation function error for Five Saints Sect and Taihe Mountain officials.
- Adjusted item quality of weapon [Tattered Rope] in quest [Martial Enlightenment in Qingping Village].
- Changed all tasks triggered by interacting with [Zuo Sansi] in "Ends of the Earth Pavilion" to location-based triggers.
- Fixed activation issue for quest [Second Son of Western Garden].
- Fixed NPC disappearance in quest [Bronze Buddha Mystery].
- Corrected corpse model error for character [Northern Jackal].
- Fixed abnormal movement of an NPC bandit in Bicheng Water Stronghold.
- Fixed inactive cooldown reduction from passive skill [Blossom Burst] of Rainstorm Pear Blossom Blade.
- Corrected attribute description error in Mountain-Suppressing Spear秘籍.
- Fixed stacking failure of passive effect layers from Taiji Fist's [Guard the Primordial].
- Fixed slot description error in Three Talents Tome: Heaven's Dereliction.
- Corrected text error in passive skill [Hidden North Sea] of Xiangzhu Burial Orchid Tome.
- Fixed unequippable issue for mind skills [Ethereal Drift] and [Bone Return] of Golden Rainbow Spine; [Bone Return] now boosts external attack instead of internal.
Added prompts when gang recruitment fails.
[Issue Fixes]
- Fixed an issue where game system and keybind settings may be reset.
- Fixed dialogue logic for story NPCs joining the party.
- Fixed progression blockers in intersecting questlines (e.g., "Ends of the Earth") caused by certain characters (e.g., Zuo Sansi) moving to unintended locations in specific story segments. [This fix applies only to saves created before May 2nd with the quest incomplete. Full save compatibility is in progress and will be resolved soon.]
- Adjusted realm levels and stats of assassins targeting players in assassination missions.
- Fixed gang mission refresh logic.
- Fixed validation of gang member limit.
- Fixed queue logic in gang territory occupation dispatch interface.
- When the story character art mod is removed, switch to using dynamic character art instead of displaying the default silhouette.
- Add display indicators for companions participating in faction expeditions.
【Bug Fixes】
- Fixed an issue where empty factions could participate in property occupation.
- Fixed abnormal NPC recruitment in Sandbox Mode caused by mods.
- Adjusted the logic for handling the annexation of subsidiary factions.
Fixed yellow bar position initialization issue caused by slow loading
[Bug Fixes]
- Resolved abnormal functionality in Assassin Organization system
- Adjusted logic for faction disbandment
- Fixed interaction failure with certain treasure chests
- Fixed teleportation anomaly in Jingcheng faction dungeon
- Fixed trigger failure of skill "Cure-All Remedy"
- Corrected text error in achievement "Unify the Jianghu"
- Adjusted dialogue trigger conditions for NPC Zhang Weiyong
- Fixed Early Access save files loading failure
【Experience Optimizations】
Unified the display of tabs in the NPC details interface.
【Bug Fixes】
Fixed an issue where abnormalities might occur when gang industry occupation dispatches end.
Fixed an issue where the Bicheng Water Stronghold dungeon might fail to enter combat.
Fixed a combat crash error caused by a battle buff.
Official Version 1.0.0.7 Update Content:
【Experience Optimizations】
Gang industry attack proxy dispatches now allow sending companions.
【Bug Fixes】
Fixed an issue where the screen might turn black when entering the game under certain circumstances.
Fixed an NPC movement error in [Ends of the Earth].
Adjusted the trigger condition for [Mutual Destruction·Part 2] interaction with Zuo Sansi to require triggering on Zuo Sansi's territory.
Added null-check error handling for an obsolete combat editor configuration to prevent issues from incomplete deletions in the combat editor settings.
Modified the gang annexation headquarters logic by introducing the concept of abandoned gang strongholds (resolving the issue of unfindable "phantom gangs").
Current Release
Build 25163876
Uploaded Oct 02, 2026
System Requirements
How to Install
daojianjianghulu.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
5CF65F40
b9ef2af1ec226e9915b7a66f3e8aff8d2fa404789d0ea92d6201a19f0cf19b90
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