About the Game
Uncover the sinister secrets of Phoenix Corporation, through the eyes of its own creation, R.E.A.C.H. - an AI trapped in a human body against its will. In an alternate 1980s America reshaped by nuclear catastrophe, Phoenix-City has become one of the Corporation’s strongholds - a haven for corruption where outlaws thrive and human life is traded like currency. Step into the role of R.E.A.C.H., expose the Corporation’s hidden agenda, and uncover the purpose behind your creation.
REPLACED is a 2.5D cinematic action platformer wrapped in an intense cyberpunk thriller narrative. Run, climb, and fight through crumbling districts, industrial wastelands, and neon-lit alleys with fluid movement and fast, responsive combat. Chain precise melee strikes with satisfying ranged attacks to take down enemies in high-intensity encounters while keeping the flow of exploration.
As R.E.A.C.H. grapples with unfamiliar human instincts and the weight of emotion, the city’s hidden power structures gradually come to light. Themes of humanity, identity, and control unfold through morally complex characters and the slow reveal of a world pushed to its limits. Every corner you explore tells a story, and every secret you expose carries a cost.
The retro-futuristic world is brought to life with hand-crafted pixel art enhanced by modern visual effects, while a moody, synth-driven soundtrack sets the tone. REPLACED delivers a single-player journey that blends cinematic platforming, fast-paced action, and a tense cyberpunk thriller narrative. Immerse yourself in a world where every secret - and every life - has a price.
Screenshots
11 images
Version Information
Steam Patch Notes
Official update history
- Various cutscenes fixes in the final level of the game
- Various combat improvements and rebalancing
- Various platforming adjustments: ledges detection improvement, trip obstacles improvement
- Difficulty adjustment for the infamous crane chase
- Uncle Ben combat difficulty and animation fluidity adjustment
Xbox and WinPC will see their update later - hopefully next week.
Thank you, as always, for your support.
Sad Cat Studios
Hello players. A minor bug fixing update for you:
Addressed platforming-related progression blockers on a hardware below minimum recommended specs
Addressed level loading issues on a hardware below minimum recommended specs
Fixes for various achievements not being tracked properly
Fixes for some platforming elements in Phoenix City
Added ability to use both light/heavy attack buttons during platforming to use pickaxe
Fixed occasional multiple game loading cycles that could be caused by button spamming in Chapter Select
Fixes for occasional instances of the game not saving after lore item pickup
Thank you for your continued support.
Sad Cat Studios
Hello players,
Apologies: in our haste to deliver you the update in time for the weekend, we missed a bug in the chapter select.
Several of you reported issues accessing later chapters after selecting a previous chapter. We have isolated the cause of this, and pushed this hotfix.
Anyone affected should try to select latest available level via chapter select, exit to menu and check chapter select again: all levels should be available once more.
We are sorry this has happened, and moved as fast as we could to rectify. We hope it didn't spoil your enjoyment of REPLACED too much.
Thank you, and apologies again.
Sad Cat Studios
P.S. If you know any affected Xbox players, we will push a fix for that next week.
We wanted to push one final update before the weekend in response to your valuable feedback. We are listening and working hard to resolve the final few issues.
In this update:
- Overhaul of checkpointing system, to give more granular restart points and hopefully reduce frustration. Too many to list out individually!
- Lighting improvements in Chapter 10
- Some combat rebalancing + additional iframes on dodge. (We’re continuing to work in this area, expect further improvements)
- Resolve issues with getting stuck in the PDA
- Generator boss fight fail state no longer skips the whole encounter
- Car wheels animation fixes
- Fixed interaction softlock if spamming battery in and out of machines
- Waterfall puzzle in Termite Lair functions correctly after a save and reload
Those of you unlucky enough to have been caught by edge case progression blockers should also find this update unblocks you. We will be watching socials carefully over the weekend.
Looking ahead:
We’ve heard you loud and clear on the desire to skip dialogs. This is not a straightforward fix and needs more testing our side, but we hope to ship this feature next week.
Similarly, we’re working on a fix for the letterboxing for Steam Deck players. It’s not as simple as it would be in a full 3D world: the world is build like a film set to the screen dimensions we need. But we hope to have good news for you on this next week as well.
Again, Xbox will get these changes too. Early next week, once we’ve cleared certification.
Thank you all so much,
Sad Cat Studios
Hello all.
Thank you for your support up to now. It's been a bewildering 24 hours, and we're still hard at work.
Today we have fixes for the main issues we saw in the community yesterday:
- Wingman no longer breaks while using a fast scroll feature (horizontal movement) on a Brightness setting
- Fixed rare cases with level transition during which Reach could get stuck in a deathloop
- Reach no longer can walk on air in his jacket during intro titles sequence
- Increased difficulty of the escape sequence after the first boss fight
- Wingman localization fixes
- Some minor visual fixes
Thank you so much,
Sad Cat Studios
Fixes in 1077 (Steam)
Fixed checkpoint in 3-1 (you could be stuck behind the door if you reload the checkpoint after the Matriarch fight).
Another checkpoint in 3-1 where you could reload the checkpoint after the first cutscene with Tempest and 2nd one won't happen.
Updated credits
Updated the first cutscene in 2-4-1 where the train had no rails under it (you could see out of bounds)
Additional fixes to 3-1 trap room save states (before there was a chance you could enter the trap room and one of the generators was already buzzing and open)
Lessened amount of enemies in final boss fight to make it less tedious (still challenging, though)
Restricted finishers at combat zone borders so that they can't accidentally push you outside of combat if you do one at the border
Fixed stairs for 1-3-3
Fixed 2-4-6 Yoyo giving you Milky Way song
Fixed achievement for finishing chapter 9
2-1-8 added propeller animations to the car on the exit cutscene (was static before)
2-2-1 Updated Matriarch so that she stands there only once (before that, she could be on the railway platform and on the bottom level at the same time)
1-3-8 added additional save loaders to the generator puzzle, so it's more difficult to break while exiting the game
1-5-5 fixed vent collider, so that people could jump there using dashbox
1-5-1 added colliders at the first pit at the beginning of the level. Before that, you could jump there and die while seeing out of bounds
If your friend is playing on Xbox, please let them know the same fixes are coming down the pipe for them, but the cert process takes longer on that platform. Thanks for your support, and we hope you enjoy our game! Sad Cat Studios
Current Release
Build 23920604
Uploaded Jul 13, 2026
System Requirements
How to Install
Replaced.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
4.3 GB
23920604
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View AllDownload REPLACED for PC with a direct link or via torrent. Get the full version of REPLACED for free. REPLACED is a Action released by Sad Cat Studios.