About the Game
Set in 1899 Philippines,
Defend your motherland!
This game has two storylines: History and Aswang (zombies)
This is an early access for our game, Rayadillo.
We’re sharing it to build a community and get your feedback on what we’ve been working on for the past 2 years.
This is a work of fiction inspired by real historical events and figures.
Purchasing during Early Access grants you access to future updates and the full release version at no additional cost.
This game is still in development.
Thank you for your support!
Screenshots
8 imagesVersion Information
Steam Patch Notes
Official update history
- 2 new achievements.
- Added Hong Kong Junta.
- FPS now capped to 60.
- Troops before "Mock Battle" no longer wear Rayadillo.
- Story pacing changes.
- Missions bridging "Unwilling" and "Mock Battle" cancelled.
- Default weapon equipping removed in some missions.
- Units spawned may now have random darkness for depth.
- Added Levy casing upon chambering.
- Added cedula tearing task in "Pugad Lawin".
- Enemy 5% chance to drop weapon when kicked.
- Added 3 new animations for downed soldiers.
- You get penalty for killing unarmed or downed enemies.
- Bodies now starts to disappear after 2 seconds.
- Removed most blood effects when being hurt.
- Hurt indicator in HUD now turned into grayscale.
- Removed wildlife hunting.
- Removed most blood on aswang zombies.
- Removed zombie looting mechanic.
- Removed blood dripping under the cabinet.
- Improved background in Battle of Manila (3).
- Added hit feedback for player, soldiers, and infected.
- Some guardia civil lines may be red.
- Fixed crash on Train Station (broken dependency).
- Disarmed soldiers by kicking moves 20% slower.
Its new mechanics will also be applied into Rayadillo as we build it.
Thank you for your support!
- "The Church" scenes changed to nighttime.
- Added jump queueing and snappier jump physics.
- Some of the aswang in "Awol" are now Kawit soldiers.
- Spaniards now verbally speak spanish.
- Version format changed.
- Time required for 'dah' and 'space' in morse code increased to prevent accidental inputs (fast mode only).
- 3 new achievements on Android.
- New mission "The Land".
- Player new sound effect for running steps.
- New sound effect on task/quest update.
- Fixed items not being removed from inventory after quantity is reduced to 0.
- Some item art enlarged.
- Dried-out crops may now emit particles when removed.
- Improved crop mechanics.
- Granary and Reassemble mission details changed.
- Camera zoom now locked in certain missions.
- New forms for mobile survey.
- Scene fixes.
and many more, read it on the update history in the game.
- You can now toggle weapons and items while running.
- You can now switch directions by sliding your finger, without lifting it.
- Kicking animation now faster from 0.85 to 0.8 seconds.
- Webbing is now customizable from the loadout menu.
- Added "More Coming Soon" notice in levels that have no sequel yet.
- Achievements and Coin flip button improved.
- Rigid weapons now disappears after 20 seconds (reduce lag).
- Multiple small bug fixes.
- Added achievements.
- Unlocked Recruit Scene.
- Supported more architectures.
- Hoof Therapy now requires you to ride the carabao.
- Battle of Malolos ammo nerfed.
- Battle of Malolos early retreat orders.
- Ragdoll physics can now sleep, reduces lag.
- Each soldier no longer carries a hidden ragdoll dead body (reduces lag).
- Added blood lily in Battle of Malolos.
- Pitfall traps no longer rearm automatically. Go near them to rearm them manually.
- Hoof Therapy scene improved.
- Level Select missions updated.
- Ramp is now optional in tutorial.
- Dialogue change in Tutorial.
- Fall of Malolos "lacking supplies" narrative added.
- Commands removed in "Hoof Therapy".
- Granary details changed.
- Fixed confusing weapon equip system.
- Fall of Malolos code cleanup to reduce risk of crash when player dies.
- Loading screen bug fixes.
- Soldiers code cleanup to reduce ghost visual bug.
- Kick sound increased.
- Command buttons enlarged.
- You can now call for artillery fire in Battle of Manila.
- Added typing effect for patch notes.
- Added a gunshot volume setting (default at 75%).
- Removed old unit speech.
- Updated EULA.
This update also prepares for mobile release by optimizing some parts of the game.
We also made the player more tanky.
Let us know below if the tankiness is enough.
v0.2.37.0
July 4, 2026
- Disclaimer screen simplified.
- Removed melee button on mobile (just tap the screen bro).
- Foliage art with holes patched up.
- Some foliage art lowered contrast.
- Added post processing.
- Lowered global saturation and contrast to 0.9.
- Bullet damage to player decreased.
- Solved bug where corpse head becomes inverted when subject was facing left.
- Kamagong tree branches optimized for performance.
- Fall of Malolos mission background improvements.
- Mobile version no longer adds muzzle particles.
- Bullets on mobile no longer emits dust particles.
- Casing lifetime reduced from 12 to 7 seconds.
- Blood particles reduced to 3, but was made bigger.
- Bullet visuals enlarged.
-Added the Battle of Malolos
And as part of that effort, we are reducing the combat visuals. These changes help make the game more family-friendly without changing the story we want to tell.
v.0.2.34.0
June 25, 2026
- Reduced blood effects on character sprites.
- Darkened blood particles to reduce their redness.
- Blood particles reduced from 12 to 6.
- Reduced graphic effects in artillery and train deaths.
- Bullets no longer affect corpses.
- Removed animal hunting.
May 28, 2026
- Some buttons are now reactive.
- Ships may now explode, sending debris (wood and people) overboard.
- Emote wheel no longer appears when Ctrl is held.
- Train Station sound effects improved.
- Implemented global rules for commands.
- Uno and Dos are no longer Tiradores, but are now regular soldiers.
- Added a more beginner-friendly tutorial.
- Other nodes are optimized in preparation for sandbox mode.
- Units right click possibility.
- Some units display names when hovered.
May 25, 2026
- Version format changed.
- Speech bubble now displays per message, not per letter.
- Mobile UI preparation.
- Added character names on select levels.
- Added additional lines in the ending of "Granary".
- Added skip button in telegram mission.
- Moved extra lives icon in HUD to give way.
- Added more NPC lines in level "Uncertainty".
- Added more dialogue in mission "Reassemble".
- Mission "Rails" shortened to around 20 mins. (from 45).
- Fixed Uno and Dos' deaths not affecting the next levels.
- Uno and Dos' skin gets darker every mission.
- Reassemble mission now calls for rally every few meters.
- Ambush bush now has more visible particles.
Current Release
Build 25696559
Uploaded Nov 01, 2026
System Requirements
How to Install
rayadillo.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Rayadillo for PC with a direct link or via torrent. Get the full version of Rayadillo for free. Rayadillo is a Action released by bakunawang_aswang.