Romestead
by Beartwigs · 25 May, 2026
319 downloads
About the Game
Rome has fallen!
Rebuild civilization in this action-adventure survival game for 1-8 players. Fight hordes of the walking dead, build settlements, restore the Roman gods... or kick back and farm with friends.
In Romestead, the dead walk at night and the gods have gone silent. Explore, gather, build, and slowly turn a camp into a working settlement.
Progression is biome-based: explore, gather resources, craft better gear, restore the gods through offerings and sacrifices, defeat bosses to unlock the next crafting tier, and take on the next biome.
Or take your time. Decorate your settlement, experiment with automation, farm your crops, and hang out with friends.
Features
Survive Alone or With Friends
The game scales in difficulty depending on how many players are in the world. While balanced for up to eight players, we’re not stopping you from inviting more.Physical Resource Management
Romestead has a regular inventory system, but heavy resources are physical objects in the world. Pick up, carry, throw, and haul lumber and rocks, or build carts to bring resources back from the wild. An enemy closing in? Chuck a boulder in its face.Build Your Settlements
Search the world for survivors to recruit as artisans, keep your people happy, and turn your towns into hubs for crafting, farming, and production. As you discover more biomes you can build more specialized settlements and even set up trade between them.Restore the Gods
Crafting isn’t the only way to get stronger. Make offerings and sacrifices to restore the gods’ connection to the world and unlock their technologies, buffs, and upgrades.Find Your Role
Build around melee, ranged combat, magic, farming, building, or exploration. Solo players will do a bit of everything, but in co-op your group can specialize: fight, gather, craft, farm, automate production, or keep the settlement growing.Explore, Fight, and Loot
The world of Romestead is procedurally generated, but filled with handcrafted places, secrets, and dungeons. Dungeons range from short combat challenges to sprawling adventures with enemies and puzzles, and reward you with gear, trinkets, survivors, and more.
Screenshots
13 imagesVersion Information
Steam Patch Notes
Official update history
[img src="https://cdn.discordapp.com/emojis/1352283075555627009.webp?size=56" style="border: 0px; font-family: inherit; font-size: 24px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: bottom; height: 33px; object-fit: contain; width: 33px; text-indent: -9999px;"] Change log
General
Fixed an issue where the Ghostly Worshipper would duplicate.
Happy adventuring!
[img src="https://cdn.discordapp.com/emojis/1352283075555627009.webp?size=56" style="border: 0px; font-family: inherit; font-size: 24px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: bottom; height: 33px; object-fit: contain; width: 33px; text-indent: -9999px;"] Mundus Cerialis
This update adds the new Mundus Cerialis event!
A proper post regarding this event will be released in a few hours, stay tuned!
DISCLAIMER: The event is replayable as long as you save the items that start the in-game challenge. They will not disappear when the event is over, but the friendly spirit will.
Additionally, the event is not yet fully localized, and you can expect this to be updated over time as the translations finish. As always, if you wish to help with localization for your language, please join our Discord server and ping the Community Manager Vicky.
Change log
General
Added new Seasonal Event: Mundus Cerialis.
Four new equipment items.
One new boss fight.
New enemy variant.
Added new respawn timer when dead.
Items
Increased chest health.
Enemies
Improved Pathfinding
Enemies & animals should be less inclined to run into water.
Bosses
Increased respawn time when a boss is active.
Happy adventuring!
It seems our patch notes had a little translation issue!
Apologies for the confusion!
[img src="https://cdn.discordapp.com/emojis/1352283075555627009.webp?size=56" style="border: 0px; font-family: inherit; font-size: 24px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: bottom; height: 33px; object-fit: contain; width: 33px; text-indent: -9999px;"] Change log
General
Fixed dialogue options positioning on Steam Deck and other small UI width resolutions.
Added localization to credits.
Buildings
Fixed not being able to Deposit All into Food Storage.
Dungeons
Fixed incorrect dungeon entrance foor "Savage Treasures".
Happy adventuring!
Disclaimer: These patch notes are related to the patch released 2026-09-03
[img src="https://cdn.discordapp.com/emojis/1352283075555627009.webp?size=56" style="border: 0px; font-family: inherit; font-size: 24px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: bottom; height: 33px; object-fit: contain; width: 33px; text-indent: -9999px;"] Change log
General
You can now re-bind movement in the Construction-, Logistics- and Furniture mode on PC
Fixed some big lag spikes.
Added ability to rebind construction camera movement buttons.
Buildings
Fixed Carpenters sometimes not constructing properly.
Enemies
Fixed art of Arrow Traps.
Happy adventuring!
[img src="https://cdn.discordapp.com/emojis/1352283075555627009.webp?size=44" style="border: 0px; font-family: inherit; font-size: 24px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: bottom; height: 33px; object-fit: contain; width: 33px; text-indent: -9999px;"] Change log
General
Fixes to the actions "Loot All" and "Quick Stack"
If you have changed your Steam Input layouts we recommend you reset them back to the recommended templates to make sure you don't have any issues with these
Added a Deposit All button to inventories.
Fixed furniture mode shift button.
Buildings
Crafters can now grab items from material storage (using the logistics tent connection).
A cancelled trade route will now dump everything outside the Trading Post after failing to do a regular deposit.
Walls can now be repaired from 10% lost health.
Dungeons
Polished some dungeons.
Updated Medusa's Lair.
Items & Treasure
Updated hidden chest appearance to match revealed chests.
Happy adventuring!
[img src="https://cdn.discordapp.com/emojis/1352283075555627009.webp?size=56" style="border: 0px; font-family: inherit; font-size: 24px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: bottom; height: 33px; object-fit: contain; width: 33px; text-indent: -9999px;"] Change log
General
Translation fixes and updates.
Added back Quick Heal action and added it to Steam Input action manifest.
Added back re-bindable Movement keys and UI navigation keys.
Fixed server config sometimes resetting.
Added new map markers.
Buildings
Farmer beehive job is now visible at all times.
Carpenter will default to "Constructing" job.
Items & Treasure
Mirage scroll summons no longer blocks gates in Challenge Dungeons.
Fixed broken droptables.
Enemies
Fixed Phoenixes not dropping raw meat.
Happy adventuring!
[img src="https://cdn.discordapp.com/emojis/1352283075555627009.webp?size=56" style="border: 0px; font-family: inherit; font-size: 24px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: bottom; height: 33px; object-fit: contain; width: 33px; text-indent: -9999px;"] Change log
General
Fixed parts of the desert not being possible to reach on some worlds.
Buildings & Constructions
Added a new Farmland removal tool.
The Crop removal tool will now return the seed of the crop.
Fixed demolishing Decorations not returning the materials.
Fixed demolishing upgraded Buildings not returning the materials of previous tiers.
Furniture
Added ability to sleep in more types of beds.
Bosses
New experimental Phoenix Fight Changes.
Fixed Cyclops boss fight sometimes being unable to progress.
Happy adventuring!
These patch notes are only for the Public Beta Branch
[img src="https://cdn.discordapp.com/emojis/1352283075555627009.webp?size=56" style="border: 0px; font-family: inherit; font-size: 24px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: bottom; height: 33px; object-fit: contain; width: 33px; text-indent: -9999px;"] Change log
General
Fixed many rare crashes.
Fixed decimal points not showing on stats.
Fixed Bronze Cart able to fall through cliffs.
Fixed an issue that could cause a Character save data to become invalid.
Added Thai translations and font rendering.
Minor updates to some translations.
Fixed an issue where the game could be accepting input while the game is not focused.
Fixed issues with using Alt+Enter to toggle fullscreen mode.
Multiplayer
Improved network code to be more efficient and responsive. Please try it out if you have been having issues and let us know if it has helped!
Performance
Improved performance of game on processors with few CPU cores.
Buildings & Constructions
Fixed the furnace of the upgraded Blacksmith sometimes not accepting coal.
Fixed the furnace of the Brick Oven sometimes throwing out logs.
Fixed an issue with a decoration giving happiness directly to citizens instead of building appeal.
Fixed being able to place Beehive indoors.
Fixed a crash after deleting a Carpenter building while using its Workbench.
Fixed not being able to build road construction sites that were placed beneath objects.
Furniture
Fixed some rug furniture not being able to be looted from out in the world.
Dungeons
Fixed the spike puzzle in "Flamines Volcanalis Foundry" sometimes not having a valid path to cross.
Fixed some minor issues with dungeon quests.
Enemies
Fixed issues with stunning some enemies.
Fixed Ashmen only taking 1 damage from fire spells.
Fauna
Small animals picked up by players will no longer despawn.
Flora
Fixed fruit trees not shaking properly when hit.
Happy adventuring!
[img src="https://cdn.discordapp.com/emojis/1352283075555627009.webp?size=44" style="border: 0px; font-family: inherit; font-size: 24px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: bottom; height: 33px; object-fit: contain; width: 33px; text-indent: -9999px;"] Change log
\[Updated 2026-07-01]
General
Added Thai translations.
Fixed issues with Thai font rendering.
Minor updates to some translations.
Missing your language? You can help us translate to your language!
Join our Discord and ping our community manager Vicky and she can help you out!
Happy adventuring!
[img src="https://cdn.discordapp.com/emojis/1352283075555627009.webp?size=44" style="border: 0px; font-family: inherit; font-size: 24px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: bottom; height: 33px; object-fit: contain; width: 33px; text-indent: -9999px;"] Change log
General
Fixed some issues with loading a world.
Items
Fixed bombs not working properly.
Added Sausage recipe to Bakery.
Constructions
Fixed Automatic Scorpios being able to damage player built structures.
Citizens
Increased max level of Potter citizen to 5.
Multiplayer
Fixed some network related issues.
...and a few other fixes and changes!
Happy adventuring!
These patch notes are only for the Public Beta Branch, available on Steam.
If you have been having issues with multiplayer, please check it out!
[img src="https://cdn.discordapp.com/emojis/1352283075555627009.webp?size=56" style="border: 0px; font-family: inherit; font-size: 24px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: bottom; height: 33px; object-fit: contain; width: 33px; text-indent: -9999px;"] Change log
Multiplayer
Improved network code to be more stable and handle connection issues better
Added Network quality indicator and warning, including the ability to see the quality of other players connections
General
Fixed issue where the game would lag out for some players when loading some parts of the volcano
Fixed a crash with the furniture crafting menu
Some icon updates
Updated some translations
Some minor bug fixes
Citizens
Carpenter will now work better and get stuck less
Buildings
Fixed a crash with the Automatic Scorpio
Fixed a crash with the carpenter job
Sound and Music
Fixed issue where music would stutter or break
Fixed issue where sound would keep looping while the game is paused
Fixed issue where coal trap and braziers would be deafening if you placed a lot close together
Removed buzzing insect in plains ambience
Other minor sound changes and fixes
...and a few other fixes and changes!
Happy adventuring!
[img src="https://cdn.discordapp.com/emojis/1352283075555627009.webp?size=56" style="border: 0px; font-family: inherit; font-size: 24px; font-style: inherit; font-weight: inherit; margin: 0px; padding: 0px; vertical-align: bottom; height: 33px; object-fit: contain; width: 33px; text-indent: -9999px;"] Change log
General
Fixed placeable chest using the wrong icon
Updated missing Icons
Fixed a bug where the player spawn point could be set incorrectly after sleeping
Updated some translations
Buildings
Fixed a bug where logistics would not transport items from claypits or lumberyards \[May require rebuilding]
Constructions
Fixed a bug where Automatic Scorpios would not fire for some players
Items
Fixed weapons sometimes not activating their special effects
Fixed some trinkets dropped by enemies not having random modifiers
Dungeons
Updated missing droptables for some dungeons
This adds a few items that were previously unobtainable, like the Druid Scroll
Enemies
Skeletons and Ashen skeletons will no longer fight each other
...and a few other fixes and changes!
Happy adventuring!
Current Release
Build 25755407
Uploaded Oct 09, 2026
System Requirements
How to Install
Romestead.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload Romestead for PC with a direct link or via torrent. Get the full version of Romestead for free. Romestead is a Action released by Beartwigs.