About the Game
TO BE CONTINUED IN...

UNLEASH YOUR RAGE

Become a demonic priestess of lust - Vydija, and use her unique skills to take revenge on your enemies.
Regain your kingdom making hell tremble under your hooves! Leave no one alive if they won't bend the knee.

SURVIVE THE DOWNFALL

You are the Succubus – a wild and lustful demon who rejected the role of the queen of the infernal abyss. With the disappearance of the legitimate rulers of Hell, the remaining demons recognized Nimrod as their ruler, because he was the only soul who could dominate the mind of the mighty Beast. By raising his new empire from the corpses of sinners, the new king, along with his new queen – you – managed to control the chaos left by former rulers. The life of luxury and walking on rugs sewn from the skins of martyrs was not for you though, and so you have chosen a life in the wilderness. You inflict pain by hurting everyone and everything in your path to satisfy your apetites and primal instincts
The moment you meet the powerful Baphomet who, together with his army, is going to get the soul of Nimrod, you are captured and maimed. Betrayed by your own species you are left with only one goal that matters – revenge!

DOMINATE HELL

You are the greatest terror in this brutal world. Teach your opponents that standing in your way is the biggest mistake they could make.
Become the judge and the executioner and unleash your rage both on the damned souls and the demons that will challenge you.
Climb the steep rocks, seduce your opponents and avoid the traps of this living, pulsating hell. Inflict suffering, mutilate, murder and free your wrath to regain your rightful rule of the hellish dominion!

CUSTOMIZE YOUR SUCCUBUS

Use the advanced character editor to modify the appearance of the main character to suit your preferences.

CUSTOMIZE YOUR MAIN HUB

Develop the cave of the main character by modifying its appearance and the possibilities it gives.
Use the training arena to test new weapons and powers.
Navigate hell by using the world map and unlock new levels and ranking arenas.

UNWIND YOUR SKILLS

Gain experience by killing other beings and then use it to upgrade your basic skills and unlock additional, more powerful and brutal ones.
Unlock new special powers to control the fight more effectively.

RIP AND TEAR!

Use your weapons and unique armor to deal with your opponents. Attack enemies with your claws or wield the bone swords, clubs and other weapons.
Massacre your enemies, leaving behind the ocean of cut limbs and charred corpses.

SUCCUBUS - main features:
• Intense and brutal action using 40 different weapons and 20 special powers
• Diversified opponents
• World Map
• Character Customization
• Main Hub with customization option
• Rank Arenas with Online Leaderboards
• A system of weapons and armor that affect a player's statistics
• A rich and diverse world of Hell
• A multi-story plot combining horror with action and survival
• A hostile environment full of traps and enemies
• Surreal visual setting and gore
• Boss fights

• Intense and brutal action using 40 different weapons and 20 special powers
• Diversified opponents
• World Map
• Character Customization
• Main Hub with customization option
• Rank Arenas with Online Leaderboards
• A system of weapons and armor that affect a player's statistics
• A rich and diverse world of Hell
• A multi-story plot combining horror with action and survival
• A hostile environment full of traps and enemies
• Surreal visual setting and gore
• Boss fights

Screenshots
16 images
Version Information
Steam Patch Notes
Official update history
On the occasion of Halloween, we have prepared free updates for you - for the basic version of the game and for the Elysian Fields DLC!
Succubus owners - check out the new, powerful weapon whose rotating blades will make the location run red with blood.
However, the roguelike expansion - Elysian Fields DLC - has just been updated with a new, hellish setting. It will depend on you whether you prefer to murder in a beautiful and peaceful meadow, or it is better to return to your roots - to hell.
View on Steam
Succubus owners - check out the new, powerful weapon whose rotating blades will make the location run red with blood.
However, the roguelike expansion - Elysian Fields DLC - has just been updated with a new, hellish setting. It will depend on you whether you prefer to murder in a beautiful and peaceful meadow, or it is better to return to your roots - to hell.
- Placeholder textures visible in the croissant hub when the Tormentress package is uninstalled
- Crash after defeating the 4th boss and entering the portal, repeated crashes every time you enter the croissant hub
- additional minor bugfix
View on Steam
- Crash after defeating the 4th boss and entering the portal, repeated crashes every time you enter the croissant hub
- additional minor bugfix
The update is needed for everyone who decides to use the "Elysian Fields DLC" add-on.
View on Steam
Fixed bugs blocking the passage of a new map.
View on Steam
Fixed game freezes and crashes on new arena.
View on Steam
Are the preparations for the weekend going well? Or maybe you are planning to spend those few days in front of the computer? If so, we have good news, because here's a new update for you!
Some things didn't work as we would like, so we had to act! Aaaaaand... we hope these changes will make you all feel a bit better. Without further ado... you are welcome to download and enjoy :3
**H O T F I X**
- The textures of the summer decorations in Vydija's Cave are back in place, just as is the personalization mirror;
- Onoskelis' screeches can be heard in every cutscene now - thanks to the voice changes;
- The frostbite effect will no longer randomly appear on enemies and objects;
- The visuals of the ice powers have been adjusted, but we also turned off the freezing effect on several enemies because it was too powerful... sorry;
- IceShard Minigun will also deal damage to smaller spiders and babies;
- Enemies will no longer block on elements of the training arena;
- We made sure that the portal in Forest of Flesh appears on time;
- Vydija's Cave painting is now back in place;
- You can once again admire the tan on Vydija's human skin ( ͡° ͜ʖ ͡°);
- Gladiators and Onoskelis will no longer fight for a place in cutscenes at Gladiators' Arena;
- Vydija will stop dissapearing during interactions in her cave after changing skins from Onoskelis;
View on Steam
Some things didn't work as we would like, so we had to act! Aaaaaand... we hope these changes will make you all feel a bit better. Without further ado... you are welcome to download and enjoy :3
**H O T F I X**
- The textures of the summer decorations in Vydija's Cave are back in place, just as is the personalization mirror;
- Onoskelis' screeches can be heard in every cutscene now - thanks to the voice changes;
- The frostbite effect will no longer randomly appear on enemies and objects;
- The visuals of the ice powers have been adjusted, but we also turned off the freezing effect on several enemies because it was too powerful... sorry;
- IceShard Minigun will also deal damage to smaller spiders and babies;
- Enemies will no longer block on elements of the training arena;
- We made sure that the portal in Forest of Flesh appears on time;
- Vydija's Cave painting is now back in place;
- You can once again admire the tan on Vydija's human skin ( ͡° ͜ʖ ͡°);
- Gladiators and Onoskelis will no longer fight for a place in cutscenes at Gladiators' Arena;
- Vydija will stop dissapearing during interactions in her cave after changing skins from Onoskelis;
Okay, I'm back. Here, take it! What? You don't know what it is? It's um, "hotfix". What do you mean by "But why?"? I heard you cry here and there about some things and decided to help you! Well, it's summer and I guess I'm getting kinda soft.
**H O T F I X**
- Issabel's hair no longer clips through Vydija's massive forehead;
- All Tight Armors are remapped for new muscle morph;
- Adjusted censorship on bikini armors (aka - removed it);
- Vydija's beach interaction is no longer available when the summer sky is not used to prevent the bug of floating in the middle of nowhere,
- Lockit bug perished in flames;
Untill the next time my Martyrs!
View on Steam
**H O T F I X**
- Issabel's hair no longer clips through Vydija's massive forehead;
- All Tight Armors are remapped for new muscle morph;
- Adjusted censorship on bikini armors (aka - removed it);
- Vydija's beach interaction is no longer available when the summer sky is not used to prevent the bug of floating in the middle of nowhere,
- Lockit bug perished in flames;
Untill the next time my Martyrs!
- Vydija will no longer wear excess pairs of wings during cutscenes;
- bodypaints on models without tail now have proper back coverage;
- fixes missing sounds for collectibles;
- the bracelet of the Succubus took a more golden color;
- fixed wrong texts showing when obtaining new collectible;
- Outline’s filter doesn’t render the character model black anymore;
- Vydija’s appearance now respects her model preferences during H-scenes on different levels
Vydija's Cave aka Main Hub:
- as promised, the shop received some love and now it's its final version;
- the statue of Agretha has been moved from the Amazon DLC, thanks to which the Succubus will no longer relax 'off the ground';
- enemies in the training area are now spawning properly (nobody dies on the path to the player)
- a lot of fixes regarding the MadMind Office set (collisions, mechanics etc.)
- collision fixes for Fractal set;
- the road to the throne has been cleared of annoying obstacles;
- entering the cave menu now pauses any dialogues playing;
- getting rid of a collision hole in Kethar's chamber from DLC (DotP);
Mountain of Pleasure:
- fixes for stretched textures;
- patching collision holes on the stone skull and the rock arch in front of the final arena;
- securing a collision trap at the climbing wall;
- fixes related to streaming after entering a new part of the site;
- visual fixes for the final cutscene;
Arena of Sacred Blood:
- patching unnecessary holes in the environment;
Slave Bridges:
- music playback fixes;
The Great Kali:
- fixed a bug where the player could fall out of the level after completing a fight with skeletons;
- getting rid of the invisible collision near medkits blocking the way;
- changes to LoDs of low graphics settings. No more black shapes around due to errors in texturing;
Dungeons of Blood:
- fixes and improvements in the operation of the marker showing the current mission objective;
- camera improvements in the scene of entering the Abomination arena;
- restoration of the skull above the entrance to the arena;
Vortex Temple:
- Synchronized movements of the Succubus and Harpy during the cutscene
- Harpy statue now has proper destructible and physics;
- the player will no longer be able to escape beyond the level limits after jumping from the platform above the arena with fireplaces;
- removing the collision trap in the room with the main pentagram;
Forgotten Lair:
- matching the underground meshes present in the final arena;
- adjustment of the collision of fleshy roots at the cave with spiders;
- collision fixes preventing the player from jumping beyond the level near the bridge;
Brightlight of the Forest:
- problem with loading large fragments of the map has been fixed;
- changed collision to some roots and plants arnoud the map;
- rescaled or changed lava flowing through the level;
Bridge of Chorts:
- the halved Chort will no longer disappear during the final cutscene;
- lighting fixes in different parts of the level;
- Kicking an enemy outside of the available area will no longer disrupt the awakening sequence of the Stone Amazons;
- The Chort return to the fight during the final match in a level;
- fixes on the placement of hanging martyrs;
- the transition from which the Chort with the club enters the arena will remain inaccessible to players until all opponents are defeated;
Kethar's Workshop:
- separation of Kethar's speech during a visit to his forge;
- fixes for playing Kethar's dialogue (missing parts when visiting him several times)
Forest of Flesh:
additional walls to prevent the player from accidentally falling out of the level;
Mountain of Meat:
- fixes related to streaming after entering a new part of the site;
- corrected collision of stone spikes at the gate;
- adjusting the collision of the stone arch in front of the grotto with the tentacles;
- the lowered gate has been deprived of an unnecessary additional pulla icon;
Amazon Arena:
- corrections have been made regarding the dialogue between Vydija and Agretha;
- added subtitles to Agretha’s voicelines during the fight;
- the excess of flowing lava was removed from view during the scene of victory over the Amazons;
- the lava pouring on the level has been adjusted to the full dimensions of the arena;
- adjusting the height of the invisible walls with the climbing sequence;
- flaming skulls start dealing damage again during the climb;
- getting rid of the unwanted transparent sphere present on the level;
- securing a collision trap near the checkpoint;
The Collector:
- enemies will no longer harass the player during the final cutscene;
Nimrod's Palace:
- removal of invisible walls that obstruct the clash with opponents;
- fixes for unnecessary holes in the environment;
- securing collision traps occurring before the clash with Baphomet;
- the interior of the lava flows flowing through the level has been protected from the eyes of the players;
- fixes for the level of detail of the lava flowing near the base of the stairs leading to the throne room;
- the silhouette and placement of the frozen Collector has been improved to make it blend in better with the surroundings;
- Lava damage range and area fixes;
- adapted moving area for the flying Baphomet;
View on Steam
- bodypaints on models without tail now have proper back coverage;
- fixes missing sounds for collectibles;
- the bracelet of the Succubus took a more golden color;
- fixed wrong texts showing when obtaining new collectible;
- Outline’s filter doesn’t render the character model black anymore;
- Vydija’s appearance now respects her model preferences during H-scenes on different levels
Vydija's Cave aka Main Hub:
- as promised, the shop received some love and now it's its final version;
- the statue of Agretha has been moved from the Amazon DLC, thanks to which the Succubus will no longer relax 'off the ground';
- enemies in the training area are now spawning properly (nobody dies on the path to the player)
- a lot of fixes regarding the MadMind Office set (collisions, mechanics etc.)
- collision fixes for Fractal set;
- the road to the throne has been cleared of annoying obstacles;
- entering the cave menu now pauses any dialogues playing;
- getting rid of a collision hole in Kethar's chamber from DLC (DotP);
Mountain of Pleasure:
- fixes for stretched textures;
- patching collision holes on the stone skull and the rock arch in front of the final arena;
- securing a collision trap at the climbing wall;
- fixes related to streaming after entering a new part of the site;
- visual fixes for the final cutscene;
Arena of Sacred Blood:
- patching unnecessary holes in the environment;
Slave Bridges:
- music playback fixes;
The Great Kali:
- fixed a bug where the player could fall out of the level after completing a fight with skeletons;
- getting rid of the invisible collision near medkits blocking the way;
- changes to LoDs of low graphics settings. No more black shapes around due to errors in texturing;
Dungeons of Blood:
- fixes and improvements in the operation of the marker showing the current mission objective;
- camera improvements in the scene of entering the Abomination arena;
- restoration of the skull above the entrance to the arena;
Vortex Temple:
- Synchronized movements of the Succubus and Harpy during the cutscene
- Harpy statue now has proper destructible and physics;
- the player will no longer be able to escape beyond the level limits after jumping from the platform above the arena with fireplaces;
- removing the collision trap in the room with the main pentagram;
Forgotten Lair:
- matching the underground meshes present in the final arena;
- adjustment of the collision of fleshy roots at the cave with spiders;
- collision fixes preventing the player from jumping beyond the level near the bridge;
Brightlight of the Forest:
- problem with loading large fragments of the map has been fixed;
- changed collision to some roots and plants arnoud the map;
- rescaled or changed lava flowing through the level;
Bridge of Chorts:
- the halved Chort will no longer disappear during the final cutscene;
- lighting fixes in different parts of the level;
- Kicking an enemy outside of the available area will no longer disrupt the awakening sequence of the Stone Amazons;
- The Chort return to the fight during the final match in a level;
- fixes on the placement of hanging martyrs;
- the transition from which the Chort with the club enters the arena will remain inaccessible to players until all opponents are defeated;
Kethar's Workshop:
- separation of Kethar's speech during a visit to his forge;
- fixes for playing Kethar's dialogue (missing parts when visiting him several times)
Forest of Flesh:
additional walls to prevent the player from accidentally falling out of the level;
Mountain of Meat:
- fixes related to streaming after entering a new part of the site;
- corrected collision of stone spikes at the gate;
- adjusting the collision of the stone arch in front of the grotto with the tentacles;
- the lowered gate has been deprived of an unnecessary additional pulla icon;
Amazon Arena:
- corrections have been made regarding the dialogue between Vydija and Agretha;
- added subtitles to Agretha’s voicelines during the fight;
- the excess of flowing lava was removed from view during the scene of victory over the Amazons;
- the lava pouring on the level has been adjusted to the full dimensions of the arena;
- adjusting the height of the invisible walls with the climbing sequence;
- flaming skulls start dealing damage again during the climb;
- getting rid of the unwanted transparent sphere present on the level;
- securing a collision trap near the checkpoint;
The Collector:
- enemies will no longer harass the player during the final cutscene;
Nimrod's Palace:
- removal of invisible walls that obstruct the clash with opponents;
- fixes for unnecessary holes in the environment;
- securing collision traps occurring before the clash with Baphomet;
- the interior of the lava flows flowing through the level has been protected from the eyes of the players;
- fixes for the level of detail of the lava flowing near the base of the stairs leading to the throne room;
- the silhouette and placement of the frozen Collector has been improved to make it blend in better with the surroundings;
- Lava damage range and area fixes;
- adapted moving area for the flying Baphomet;
To celebrate the Holidays we are releasing a free update including Christmas Armor for Vydija and a Christmas Tree you can put in your Main Hub.
Relax, enjoy and celebrate the Holidays with us!
View on Steam
Relax, enjoy and celebrate the Holidays with us!
Current Release
Not available
System Requirements
OS
N/A
CPU
i5-6500, Ryzen 5 1600
RAM
8 GB RAM
GPU
GTX 1050, RX 460 (or equivalent with at least 4GB of memory)
How to Install
1
Download all files
2
Extract the .ISO file to a folder (use WinRAR or 7-Zip)
3
Mount the ISO file (double-click or right-click → Mount)
4
Run setup.exe
5
Launch the game from desktop shortcut or Start Menu
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Size
18.2 GB
Password: cracked-games.org or 123
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View AllDownload SUCCUBUS for PC with a direct link or via torrent. Get the full version of SUCCUBUS for free. SUCCUBUS is a Action released by Madmind Studio.