About the Game

Swordsman is a realistic sword-fighting game with challenging opponents and epic boss fights. Experience real combat that requires strategy against armored, physically simulated enemies that can parry, riposte, step, and dodge in this action-packed, award-winning game! Approach every fight like a real duel — parry enemies and strike them when they're weak!


Physically simulated weapons and realistic armor physics will challenge you in this visceral combat experience. Master the blade and become the ultimate Swordsman in VR!

To save humanity, you'll have to defeat armies from all over the world. Knights, Vikings, Mongols, Samurai, Pirates and more. Epic battles on ships in the Caribbean, duel to the death in the Gobi desert or clash with Hel, the goddess of the Underworld.

Visit the Blacksmith to purchase weapons or take down powerful bosses to unlock their unique weapons and their special abilities. Gear up for increasingly difficult fights on your quest to find the Jötunn. Experience our released "Advanced Weapon Handling" update.


Weapons alone will not be enough to defeat the Jötunn and his armies. Visit the Skill Master to upgrade your stats and skills and the Armorer to equip yourself with better armor. Be strategic and build your ideal character build to suit your unique playstyle.


- Advanced combat mechanics with intelligent opponents that can engage in real sword-play
- Seven different thematic combat environments
- Dismemberment, armor physics, hand-to-hand combat and advanced weapon handling
- Factions, including: Knights, Vikings, Mongols, Samurai, Pirates and eight different bosses
- Horde: a zombie survival mode
- Various weapon types
- Player progression and RPG elements
- Dozens of armors, weapons and shields (including powerful boss weapons)
- Campaign, Arena and Event modes
- Lots of stats and skills to upgrade for your ideal character build
- Chronokinesis to slow time down (with a modifier to let you do it whenever you want)
- Gameplay modifiers to change the core game in fun and exciting ways
- Participate in real-life events for real-life prizes
Click above and join us on Discord to chat with the developers, get the latest news on Swordsman, and participate in contests and giveaways. Eager to see you there!
Screenshots
9 imagesVersion Information
Steam Patch Notes
Official update history
On the site: Build 17356985
Up to date
Swordsman 1.28 Hotfix
[Improvements / Content Update]
- Added "Asterokinesis" to the player's board (where stats appear)
- Adjusted some item weights
- Some of the newer Pirate attack animations have been sped up
[Bug Fixes]
- Bug fix: Asterokinesis can't be upgraded in the skill shop
- Bug fix: Kick duration has incorrect (long) cool-down time
- Bug fix: MSAA causes weird artifacts below enemies on dark maps
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
To chat with us, join us on Discord: https://discord.com/invite/sinnstudio
View on Steam
[Improvements / Content Update]
- Added "Asterokinesis" to the player's board (where stats appear)
- Adjusted some item weights
- Some of the newer Pirate attack animations have been sped up
[Bug Fixes]
- Bug fix: Asterokinesis can't be upgraded in the skill shop
- Bug fix: Kick duration has incorrect (long) cool-down time
- Bug fix: MSAA causes weird artifacts below enemies on dark maps
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
To chat with us, join us on Discord: https://discord.com/invite/sinnstudio
Swordsman 1.22 Hotfix
- Bug fix: Armor physics setting doesn't enable armor physics
- Bug fix: Player can back-step during arm spread sequence
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
To chat with us, join us on Discord: https://discord.com/invite/sinnstudio
View on Steam
- Bug fix: Armor physics setting doesn't enable armor physics
- Bug fix: Player can back-step during arm spread sequence
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
To chat with us, join us on Discord: https://discord.com/invite/sinnstudio
Swordsman 1.1.0.1 Hotfix
- Zombie sprint/chase chance scaled better as levels progress
- Bug fix: Show Enemy HP modifier doesn't appear for Zombie enemies
- Bug fix: Boss sword specials don't affect zombies
- Bug fix: Numbers for levels in Skill Master shop misaligned
- Bug fix: Menu to spread arms in Horde mode says "Arena"
- Bug fix: Horde music doesn't start until after arm spread
- Bug fix: Sometimes a zombie attack can heal you, instead of damage you
- Bug fix: In some maps, enemies don't walk around
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
To chat with us, join us on Discord: https://discord.com/invite/sinnstudio
View on Steam
- Zombie sprint/chase chance scaled better as levels progress
- Bug fix: Show Enemy HP modifier doesn't appear for Zombie enemies
- Bug fix: Boss sword specials don't affect zombies
- Bug fix: Numbers for levels in Skill Master shop misaligned
- Bug fix: Menu to spread arms in Horde mode says "Arena"
- Bug fix: Horde music doesn't start until after arm spread
- Bug fix: Sometimes a zombie attack can heal you, instead of damage you
- Bug fix: In some maps, enemies don't walk around
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
To chat with us, join us on Discord: https://discord.com/invite/sinnstudio
Swordsman 1.0.4.1 Hotfix
- Normal enemy HP buffed slightly
- Enemy bodies are heavier
- Regular Knight armor set nerfed (to allow Royal set to compete)
- Star for special items in menus aligned properly
- Bug fix: Weapons can get stuck inside enemies (on stab)
- Bug fix: Armor speed influence not accurate in Hub map
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
To chat with us, join us on Discord: https://discord.com/invite/sinnstudio
View on Steam
- Normal enemy HP buffed slightly
- Enemy bodies are heavier
- Regular Knight armor set nerfed (to allow Royal set to compete)
- Star for special items in menus aligned properly
- Bug fix: Weapons can get stuck inside enemies (on stab)
- Bug fix: Armor speed influence not accurate in Hub map
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
To chat with us, join us on Discord: https://discord.com/invite/sinnstudio
Swordsman 1.0.3.1 Hotfix
- Added "Battle Axe", see the Blacksmith
- Added Charles, the bunny in the Hub (by the Armorer)
- Improved Axe hit detection
- Improved enemy animation blending (fixing the backwards stutter issue)
- Removed (for now) Axe penetration
- Bug fix: New content update items do not save as unlocked on old save files
- Bug fix: Cursed Axe fails to unlock
- Bug fix: Axes do not have controller haptics / vibration
- Bug fix: "Hard" modifiers (that prevent progression) allow player to acquire combat stats (like kill count)
- Bug fix: Dead enemies with swords inside them will never de-spawn
- Bug fix: When triggering Stormbringer special during a stab, it fails, then glows strangely
- Bug fix: When deleting a save file (in starting menu), sometimes the chest piece doesn't disappear
- Bug fix: Non-base game items counted in "Completionist" stats
- Bug fix: Samurai sometimes don't get close enough to player for most attacks
- Bug fix: Axe behind Blacksmith clips through wall and floor
- Bug fix: If stabbing an enemy during "Victory" screen, they remain in the air temporarily
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
To chat with us, join us on Discord: https://discord.com/invite/sinnstudio
View on Steam
- Added "Battle Axe", see the Blacksmith
- Added Charles, the bunny in the Hub (by the Armorer)
- Improved Axe hit detection
- Improved enemy animation blending (fixing the backwards stutter issue)
- Removed (for now) Axe penetration
- Bug fix: New content update items do not save as unlocked on old save files
- Bug fix: Cursed Axe fails to unlock
- Bug fix: Axes do not have controller haptics / vibration
- Bug fix: "Hard" modifiers (that prevent progression) allow player to acquire combat stats (like kill count)
- Bug fix: Dead enemies with swords inside them will never de-spawn
- Bug fix: When triggering Stormbringer special during a stab, it fails, then glows strangely
- Bug fix: When deleting a save file (in starting menu), sometimes the chest piece doesn't disappear
- Bug fix: Non-base game items counted in "Completionist" stats
- Bug fix: Samurai sometimes don't get close enough to player for most attacks
- Bug fix: Axe behind Blacksmith clips through wall and floor
- Bug fix: If stabbing an enemy during "Victory" screen, they remain in the air temporarily
Roadmap: https://trello.com/b/nDGVDca9/swordsman-vr-roadmap
To chat with us, join us on Discord: https://discord.com/invite/sinnstudio
Current Release
Build 17356985
Uploaded Aug 15, 2026
System Requirements
OS
10
CPU
i5-4590 Equivalent or Greater
RAM
8 GB RAM
GPU
NVIDIA GTX 970 Equivalent or Greater
How to Install
1
Download all files
2
Extract the .ZIP file to a folder (use WinRAR or 7-Zip)
3
Run Medieval.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Archive password
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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