About the Game
You are Officer Nick Cordell Jr. As a rookie beat cop fresh out of the Academy, you’re on the front line of defence for Averno’s citizens. Dive into a world of thrilling car chases, sandbox crimes, and a healthy dose of 1980s noir as you protect the populace and solve the mystery of your father’s murder in the line of duty.
Take to the Streets
A love letter to classic cop movies, The Precinct combines police sim with action sandbox spectacle. Patrol the streets and respond to callouts to fight criminals petty and powerful. Choose your own tactics in thrilling chases and shootouts. Feel the shifting power struggles of Averno's gangs in a living city full of sandbox crimes, from parking infractions to bank heists, street racing to drug deals.
Hot Pursuit
Speed through the city in intense car and helicopter chases and pursue your mark through twisting alleyways before bringing them to justice. There's no need to be a lone wolf: You've got Averno's Finest backing you up, with an in-depth support system that allows you to call in squad cars, roadblocks, spike strips, and more.
A Sleepless City
Explore the ever-shifting criminal underbelly of Averno City. Deal with yuppies, bums, street vendors and furious taxi drivers from the Projects to the Financial District. Chase perps through neon-lit alleys, rain-soaked streets, and grand, decaying parklands, all subject to a day/night cycle and dynamic weather. This is the 1980s East Coast in all its neon-noir glory.
Key Features
Explore a vibrant, living city by foot, squad car and helicopter
Respond to sandbox crimes ranging from parking violations to gang shootouts
Engage in intense vehicle chases through destructible environments
Go it alone or call in backup with an in-depth support system
Investigate the gangs who rule the city and the dark conspiracies keeping them in control
Day/night cycle with dynamic weather
Screenshots
17 imagesVersion Information
Steam Patch Notes
Official update history
Hey Officers,
Here's the changelog for this hotfix:
Quality of Life Improvements
• Long-pressing Cycle Siren while lights and siren are active now switches to lights only
• Ambulance and Coroner shifts now use ‘Incidents Resolved’ on the Shift Select screen
• Increased Armored Truck ability to navigate difficult terrain
• Improved AI pathfinding around the rear of Armored Truck missions
• Kelly now attempts to move off subway tracks if pushed onto them
• Camera Range can now be reduced to 75% in Game Settings
• Keyboard bindings can now be scrolled using the gamepad right stick
• Replaced the Astro’s tinted rear window with a louvre
Bug Fixes
• Fixed crimes discovered during searches not always being added correctly
• Added Vehicular Homicide for drivers who kill someone in a collision
• Fix for stolen vehicle backup callouts registering the wrong crime on the driver
• Fixed police vehicles used for suspect escorts despawning
• Fixed gang vehicles sometimes being driven by civilians
• Fixed issues with fleeing AI
• Fixed boom barriers not closing correctly
• Fixed the precinct swing gate sometimes appearing at the wrong angle
• Fixed spike strips spawning at incorrect angles in alleyways
• Fixed Steam Deck handheld settings overriding user configuration
• Fixed minor-injury casualties not walking away after treatment and release
• Fixed vehicles spawned during Gang crimes not awarding Forensics tow XP
• Fixed excessive XP being awarded for recovered cargo bags
• Fixed sliding gate collision issues
• Potential fix for spike strip support units playing both success and failure VO
• Fixed a missing panel material on Revelle
• Improved VO trigger logic for Firearm Permits
• Fixed the Watch Commander walking in place during the party
• Fixed Cordell using helicopter VO during ground-level Counterfeit Goods Deals
• Fixed K-9s continuing to bite after teleporting
• Fixed issues when entering doors with a K-9 partner
• Fixed vehicle lights not resetting when vehicles despawned
• Fixed the second ATM Robbery suspect sometimes spawning on rooftops
• Fixed Space Blankets appearing before victims had given their statement
• Fixed plate checks and Traffic Stops prioritising ambient crimes over Kidnapping-related crimes
• Fixed the ‘Evidence Collected’ popup appearing before checking a Firearm Permit
• Fixed Armored Trucks incorrectly allowing plate checks
• Fixed the Subway Map immediately closing when opened using the F key
• Fixed the GAL9mm UI icon appearing too small
• Fixed the zero on roof number decals appearing too thick
• Fixed stretched sidewalk textures
• Fixed civilian vehicles sometimes using police license plates
• Further fixes to Twin Lightbar flares
Thanks for continuing to report bugs! We hope this improves your playing.
[dynamiclink href="https://store.steampowered.com/app/490110/The_Precinct/"]
[img src="{STEAM_CLAN_IMAGE}/44021626/fa42d7ffc919de89de3e9a1b2ba60596773b7d5e.gif"]
Attention Officers,
Here is the latest patch notes for the recent update!
Version 1.13.24987 (All Platforms)
• Increased the likelihood of Kidnapping crimes occurring slightly
• Fixed killing Razor not triggering mission failure
• Fixed injured NPCs sometimes remaining standing
• Fixed races inadvertently becoming easier
• Fixed street fighters not attacking each other
• Fixed Armored Truck heists spawning too close together
• Partially fixed visual issues with Twin Lightbar flares (further changes pending)
Thank you for your ongoing support!
[img src="{STEAM_CLAN_IMAGE}/44021626/6b557f4f9b8f95386698720f112af57433993e38.png"]
Hey Officers,
Here is the latest hotfix for the Armored Truck update!
Quality of Life Improvements
Players can now escort suspects to the West Station House holding cell
Check Documents menu now closes when all options are exhausted
Reduced the delay between requesting an ID Card and receiving results
Adjusted speeding vehicle speeds
Adjusted NPC vehicle cornering and speed
Improved paramedic gurney handling
Improved safeguards against characters falling through the world
Audio
Fixed Cordell’s Abandon Callout voice lines
Fixed ATM voice-over not triggering during Partnered Shifts
Fixed breathalyser sounds playing at inappropriate times
Bug Fixes
Fixed the “Didn’t Check Firearm Permit” XP penalty when AI officers arrest suspects
Fixed patrol vehicles respawning in the wrong location after travelling between stations
Fixed Jawhead’s Karama texture UVs
Fixed Street Fight characters becoming stuck and invincible
Fixed Street Fight suspects spawning on top of each other
Fixed NPCs pushing sliding gates
Fixed incorrect surrendering suspect UI colours
Fixed historical crimes not registering for drivers who had left their vehicles
Fixed vehicle inputs remaining active while paused
Fixed the wrong locker location appearing in West Station House hints
Fixed camera glitches at certain elevations
Fixed spike strips being placed incorrectly in alleyways
Fixed some bumpers inheriting vehicle colours or liveries
Fixed suspects speeding while pulling over
Fixed vehicle document checks for characters in vehicles linked to a historical Motor Vehicle Theft crime
Fixed a fire escape clipping through an open gate at the West Station House
Fixed inconsistent police vehicle light flares
Fixed misplaced light flares on some lightbars
Fixed Burglary being incorrect as an offence during Armored Truck crimes
Fixed the desk officer sometimes being absent from the West Station House
Fixed incorrect parking meter interaction UI
Fixed the K-9 getting stuck underground outside the West Station House
Fixed dropped cargo bags floating
Fixed Sovereign roof decals clipping at certain settings
Fixed the West Island Watch Commander using civilian speech bubbles
Fixed K-9 and vehicle customisation hints appearing when spawning at West Station House
Fixed plate checks being available on police vehicles
Fixed officers shooting from the rear seats of the Riot Van
Fixed a paper tray clipping into a doorframe at the West Station House
Fixed a softlock when dying during the Stabilisation minigame
Fixed other visual issues at the West Station House
Fixed Kelly dying when entering a door at the West Station House
Fixed the radial menu staying open when a suspect escapes during a vehicle interaction
Fixed booked suspects being taken to the wrong jail idle point at the West Station House
Fixed holding cell lights at the West Station House
Thank you for your ongoing support of The Precinct!
[dynamiclink href="https://store.steampowered.com/app/490110/The_Precinct/"]
[img src="{STEAM_CLAN_IMAGE}/44021626/fa42d7ffc919de89de3e9a1b2ba60596773b7d5e.gif"]
Attention, Rookies!
We have just released a small fix for The Precinct, as follows:
- Fixed an issue with the camera stuttering.
As always, thank you so much for your ongoing support of The Precinct!
https://store.steampowered.com/app/490110/The_Precinct/
{STEAM_CLAN_IMAGE}/44021626/fa42d7ffc919de89de3e9a1b2ba60596773b7d5e.gif
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Hey Rookies, we've updated with some fixes 👮
Patch Notes:
Fixed simulated vehicle navigation not working
Fixed flashlight issues
Reduced length of light trails on single gumballs by 50%
Fixed helicopter spotlight
Fixed flare on gas station pump
Increased marker pools to prevent missing icons when all progression items are found
Fixed Gumball light flashing while spinning
Fixed police and suspect heads clipping through the roof of the Sovereign vehicle
Fix for civilian vehicles occasionally intersecting
Fix for police escort units getting immediately back into vehicle if too far away
Fix for criminals on Backup callouts were not assigned correct crimes
Fix for a mission in the subway where civilians were not despawning correctly
Thank you to all of the players who reported these bugs and helped us resolve them!
[img src="{STEAM_CLAN_IMAGE}/44021626/fa42d7ffc919de89de3e9a1b2ba60596773b7d5e.gif"]
Following our More Customization update, we have a hotfix for some minor bugs 🚔
Fixed helicopter spotlights
Fixed ambulances and coroner vans not spawning as roaming traffic
Disabled interior gumball for concealed lights with marked vehicles
Enabled concealed lights for twin lightbars
Fixed burglars occasionally standing idle outside of buildings
Fixed vehicles being driveable during race countdown
Fixed flares being always enabled on ambulances
Fix for concealed lights being possible with incorrect lightbar on spawned player car
Fix for criminal thinking they were on foot in carjacked vehicles
Thank you so much to all of the players who reported these bugs and helped us resolve them!
[img src="{STEAM_CLAN_IMAGE}/44021626/fa42d7ffc919de89de3e9a1b2ba60596773b7d5e.gif"]
Following our major Ambulance update, we've released this hotfix to clean up some minor bugs.
[img src="{STEAM_CLAN_IMAGE}/44021626/f88f8a1f53de0a4f0bf4c6eff7ec4ddf7eff7454.png"]
Fixed multiple stability issues reported by the community
Fix for melee attacks occurring when the baton is holstered
Fix for some issues when holding the aim button while moving the gurney
Fixed the ability to fight the first graffiti suspect during the tutorial sequence
Fixed that K9 could not get out of the water in some circumstances
Fixed Coroners, Paramedics or Police Officers becoming criminals in some situations
Fixed the Hospital and Morgue markers not showing while there is no active mission
Fixed a second gurney spawning after dropping off the current gurney at the Hospital or Morgue.
Fix for multiple gurneys sometimes spawning inside the Ambulance
Fixed K9 sometimes becoming stuck when looking for a stash
Fixed the ability for the player to unholster a weapon when leaving the car
Fixed the responsiveness of the vehicle reversing in low physics mode
Thank you so much to all of the players who reported these bugs and helped us to resolve them!
Attention, rookies!
We appreciate how diligently you have been reporting issues - you are helping keep Averno City safe and under control.
https://store.steampowered.com/app/490110/The_Precinct/
We have recently released a hotfix for the following:
- Fixed a number of stability issues reported by the community
Thank you again for taking the time to log your bug reports and help us resolve them!
The only downside of having dogs on your team is they sometimes come with...
FLEAS!
We've been busy behind the scenes squashing these bugs to put together this hotfix following our major K-9 Update.
https://store.steampowered.com/app/490110/The_Precinct/
This hotfix contains the following bug fixes:
- The tow truck's amber lights no longer cause civilians to move out of the way
- Fixed getting XP bonus when abandoning a callout and re-engaging as a backup
- Fixed the police dog tracking scents when requested to tackle
- Fixed the mannequin position in one of the story missions
- Fixed several stability issues reported by the community
- Fixed one of the partner lines using placeholder audio
- Another fix for the player being ejected from the car without input
Thank you so much to all of the players who reported these bugs and helped us to resolve them!
This hotfix includes the following:
- Fixed resisting or fleeing suspects becoming 'stuck' after the K-9 detects narcotics
- Fixed suspects becoming invincible under certain conditions
- Fixed the player being ejected from the car without any input
Thank you so much to all of the players who reported these bugs and helped us to resolve them!
Pesky bugs menacing the citizens of Averno?
Averno City Pest Control is on the case!
We've just released a hotfix for the following issues in build number 1.9.20361:
- Fixed a few community-reported stability issues
- Fixed the animation for holding the flashlight and the extinguisher
https://store.steampowered.com/app/490110/The_Precinct/
Thank you so much to everyone who has helped us by providing their feedback and bug reports!
If you do encounter any other bugs or would like to give feedback on your experience of The Precinct so far, we’d love to hear from you either in our Steam Forum or on Discord.
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A few bugs won't stop us from keeping the streets clean!
The latest patch will mean that The Precinct is now updated to Build 1.9.20284
https://store.steampowered.com/app/490110/The_Precinct/
Quality of life improvements:
- Added Sergeant rank chevrons to Kelly's left sleeve on the in-game model and both character sprites
- Improved behaviour for the AI-controlled tow trucks
- Police cars can be requested for towing
- Adjusted reverse deadzone
- Added some missing SFX for dropping cars from the crane
- Improvements to crane pickup and dropping sound, to give them more impact
- Red-blue lightbar combinations will always have red on the driver's side
- Updated localisation based on community feedback
- Reduced volume on Astro, Buzzard, Quinzo and Kamara engines
- The ambulance light is now red instead of blue
- AI-controlled tow trucks now turn their siren lights on while towing vehicles
- Carjackers will not attempt to steal cars in tow
- Illegally parked vehicles won’t respawn immediately if a car is towed
- The AI-controlled tow truck will no longer attempt to tow a car if the player decides to tow it himself
- Moved one of the cars that was inaccessible for towing
Bug fixes
- Fixed Erratic Driving crime not appearing on the map
- Fixed the NPC awareness when using the helicopter
- Fixed carjackers getting stuck in a repeating animation when trying to break a window using a knife
- Fixed Kelly incorrectly trying to put suspects in the boot of Station Wagons
- Fixed the siren volume going lower unintentionally
- Fix for some objective items not respawning correctly
- Fixed civilian cars crashing into crushed cubes
- Fixed a potential issue of characters disappearing when spamming tow/untow next to a ladder
- Fixed NPCs sometimes sliding when using tow action
- Fixed the issue where the escorting police officer was not holding the suspect when cuffed
- Fixed blurry textures in the junk yard
- Fixed the tow truck crashing into other vehicles when called in
- Fixed car alarms sometimes not turning off after breaking in
- Further improvements to stability
- Fixed physics issue when towing multiple cars from the garage
- Fix issues with the requested tow truck not navigating correctly through alleyways
- Fix for getting experience for the actions of other police officers
- Fix for Kelly sometimes not being interactable in missions that require talking to him
We've also resolved a security issue recently discovered that affects all games using the Unity engine.
Thank you so much to everyone who has helped us by providing their feedback and bug reports!
If you do encounter any other bugs or would like to give feedback on your experience of The Precinct so far, we’d love to hear from you either in our Steam Forum or on Discord.
{STEAM_CLAN_IMAGE}/44021626/fa42d7ffc919de89de3e9a1b2ba60596773b7d5e.gif
{STEAM_CLAN_IMAGE}/41250025/bb7e23a1085b28d25df050902e1e02b960917525.png{STEAM_CLAN_IMAGE}/41250025/53a9f2fcd1bf24f4e1735dbc90b248bd39572da1.png{STEAM_CLAN_IMAGE}/41250025/1e551f92a20d174c14f449ebd6ef769c2f8de0af.png
Current Release
Build 25894663
Uploaded Oct 31, 2026
System Requirements
How to Install
Precinct.exe to play
Troubleshooting tips
• Run Redist/_CommonRedist installers if game won't start
• Add folder to Windows Defender exclusions
• Run as administrator
Download
Direct link available
Needed when extracting (WinRAR / 7-Zip) — not a site login.
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View AllDownload The Precinct for PC with a direct link or via torrent. Get the full version of The Precinct for free. The Precinct is a Action released by Fallen Tree Games Ltd.